Unix GnollHack Version 4.3.0 (Build 26) - last build Fri Oct 16 18:57:59 2026 (4c283a6a13a7426a393a73818a05c4e58d67c1c2). Game began 2026-11-01 03:50:18, ended 2026-11-02 03:13:32 kozmikyak, lawful female human Valkyrie --- * ---- --,----- 0# |,,-- ---- --.,,,,,,----.--....----- --|,,,| ---,,--- --- |,,-----,,,,,,,,,,,,,,,,|--------------|,..,,| |,,,,,,| --,-- --------,|...|,,,,,,,,,,,,,,,,|)..|..|...|(..|,,.,,---,,,,,,---,,,| |,,,,| |,|._.-,,--|--,,,,,,,,,|...|..|...|...|,,.,,,,,,,,,,,,.,,,-- |,,,,| |,|...|,,|...|,,-----,,|..+|..|-|---|--,,..,,,.,,,,,,,,,--- --- --,,,---,-----,,|...|--|((.|,,--%--.|-,,,,,,,,,...,,..,.,,,,,,,| |,--- |,,,,,,,,,,,,,,|...| |((.-,,,%%%,,,,,,,-----,,......,,>,,,---- |,,,| |,----,,,,,,,,,|---| |.(.|,,,,,%-...,,,| ..|,,,,,,,,,.,,,,| --,-----,| --,----^,,|+(.|.------,,,,,,...|,,,-...|,,....,,...,,-- |,--,,,,-- |,|..-,,,|((.|,,,,,,,,,,,,,|...,,,|...|,,....,,.#..,---- ---,,,,..,,----,|..|,,,|...|..-,,,,,.-.|-...--..-----,.,..,,,...,,,.,--- |,,,,--|,,.,,.,,----,,,--|-|...,,...|,,,,,,,,,,,,,,,,,,,..,.,,.,,,,,,,,| |,,,,--|,---,,<,,,.,,,,,,,,|...,,...|----,,,,..-------,,..,,,-|,,,,,,,,| |,,,,,|--- --,,,,,.,,#,,,,,..--,,.@.|!..-,,,,|(....(||,,,.,,.|---,,,,--- --,,,-- ---,,,..,,,,{,,,,,,,,...|0..|,,,,....._.||,,,,,,,| --,,-- --,,| |,,,..,,.,,,,#,@,,,...-----,,,,.(....(||,,,,,,,| ---- ---- |,,,,,,,|-,,,,,,,,,,,,,,,,,,,,,.-..------------- --------------.-..........---..- Kozmikyak the Swashbuckler St:18/** Dx:20 Co:21 In:8 Wi:9 Ch:13 Lawful Dlvl:7 HP:310(310) MP:91(91) AC:-66 MC:25/99% MS:16 W:M/S XL:21 a $:0 T:49898 5h:51m S:9000 Skill Satiated Latest messages: You traded a pinch of sulfurous ash for 4 gold pieces in additional credit. You drop a spellbook of anti-magic shell. Chicoutimi cannot pay you at present. Will you accept 41 gold pieces in credit for a spellbook of anti-magic shell? y You traded a spellbook of anti-magic shell for 41 gold pieces in additional credit. There are many objects here. You drop a bone dagger. Chicoutimi cannot pay you at present. Will you accept 1 gold piece in credit for a bone dagger? a You traded a bone dagger for 1 gold piece in additional credit. You cannot drop something you are wearing. You put 652 gold pieces into the sack. You put 2 blessed potions called holy water into the sack. You stop. Chicoutimi is in the way! There are many objects here. There is an open door here. There are several objects here. You see many objects here. The pegasus misses! The pegasus misses! The pegasus misses! The pegasus kicks for 1 damage! The pegasus kicks for 1 damage! The pegasus bites for 1 damage! The pegasus misses! The pegasus misses! The pegasus just misses! The pegasus misses! The pegasus misses! The pegasus bites for 1 damage! You hit the pegasus critically for 143 damage! The pegasus is killed! You gain 50 experience points. You see many objects here. There is a pegasus corpse here; eat it? y This pegasus corpse tastes okay. You're having a hard time getting all of it down. Continue eating? n You stop eating the pegasus corpse. x - a potion of greater energy. You put a potion of greater energy into the sack. The dwarven geologist says: "Adventurer, welcome to my workshop!" This will delete your character! Are you sure to quit? y You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Amulets W - an uncursed amulet of magical breathing (being worn) Weapons a - a rustproof +10 long sword (weapon in hand) Armor c - an uncursed +3 Hawaiian shirt (being worn) e - an uncursed +3 shield of reflection (being worn) g - an uncursed +3 adamantium full plate mail (being worn) k - an uncursed +3 pair of bracers of defense (being worn) n - an uncursed +0 pair of Galadhrim boots (being worn) s - an uncursed +3 cloak of magic resistance (being worn) M - an uncursed thoroughly rusty +3 pair of gauntlets of ogre power (being worn) Q - an uncursed +4 dwarvish gemstone helm (being worn) Miscellaneous o - an uncursed +5 ioun stone of constitution (orbiting head) v - an uncursed pair of goggles of night (being worn) N - an uncursed brooch of shielding (being worn) Rings V - an uncursed ring of shock resistance (on right hand) Y - an uncursed ring of warning (on left hand) Comestibles f - an uncursed cram ration i - a cursed food ration G - 2 uncursed carrots T - 2 cursed dragon fruits Wands p - a wand of town portal (0:9) q - a wand of cold (0:8) r - a wand of fire (0:37) t - a wand of striking (0:50) u - a wand of teleportation (0:3) D - a wand of sleep (0:6) R - a wand of lightning (0:17) Tools B - an uncursed sack containing 68 items H - a +0 unicorn horn (0:6) K - an uncursed skeleton key L - a blessed partly used magic candle (lit) Gems/Stones I - the blessed Gladstone Contents of the sack: 1 - 652 gold pieces 2 - an uncursed amulet versus poison 3 - a rustproof +10 long sword 4 - a +3 silver saber 5 - an uncursed +0 mummy wrapping 6 - an uncursed ioun stone of awareness 7 - an uncursed ioun stone of sustenance 8 - an uncursed ring of levitation 9 - an uncursed ring of see invisible 10 - a cursed ring of shock resistance 11 - 6 uncursed carrots 12 - 5 uncursed cloudberries 13 - 7 uncursed cram rations 14 - 3 uncursed dragon fruits 15 - a cursed lizard corpse 16 - a cursed scroll of enchant armor 17 - 2 uncursed scrolls of enchant armor 18 - an uncursed scroll of enchant weapon 19 - a blessed scroll of identify 20 - 7 uncursed scrolls of identify 21 - an uncursed potion of acid 22 - a blessed potion of acid 23 - a cursed potion of elven herbal brew 24 - an uncursed potion of dwarven mushroom brew 25 - 2 potions of holy water 26 - an uncursed potion of see invisible 27 - a cursed potion of see invisible 28 - a blessed potion of oil 29 - an uncursed potion of blindness 30 - a cursed potion of cold immunity 31 - 2 uncursed potions of extra healing 32 - an uncursed potion of fire immunity 33 - an uncursed potion of full healing 34 - 2 blessed potions of gain energy 35 - 16 uncursed potions of gain energy 36 - 2 uncursed potions of greater energy 37 - an uncursed potion of greater healing 38 - a blessed potion of greater rejuvenation 39 - an uncursed potion of healing 40 - a blessed potion of invisibility 41 - a cursed potion of levitation 42 - an uncursed potion of object detection 43 - 2 uncursed potions of paralysis 44 - a cursed potion of paralysis 45 - 2 uncursed potions of speed 46 - an exceptional wand of cold (0:9) 47 - a wand of cold (0:8) 48 - a wand of cold (0:9) 49 - a wand of cold (0:7) 50 - a wand of fire (0:50) 51 - a cursed wand of fire (0:53) 52 - a wand of sleep (0:8) 53 - a wand of striking (0:76) 54 - a wand of town portal (0:15) 55 - an uncursed blindfold 56 - a +1 exceptional pick-axe of dragon slaying 57 - an uncursed lock pick 58 - a +0 unicorn horn (0:5) 59 - a +0 unicorn horn (0:4) 60 - 9 uncursed sprigs of wolfsbane 61 - 2 uncursed aquamarine stones 62 - 3 uncursed fluorite stones 63 - 3 uncursed chrysoberyl stones 64 - 4 uncursed diamonds 65 - 4 uncursed jade stones 66 - 4 uncursed jasper stones 67 - an uncursed jet stone 68 - 3 uncursed turquoise stones Kozmikyak the Valkyrie's attributes: Background: You were a Swashbuckler, a level 21 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 49898 turns ago. You had 54743 experience points. Your game score was 9000. Basics: You had 310 hit points in total. You had 91 mana in total. Your armor class was -66. Your magic cancellation was 25 (99% chance). Your wallet was empty. Autopickup was on for thrown only. Final Characteristics: Your strength was 18/100 (base:18/01, limit:18/100, +4 to-hit bonus, +8 damage bonus). Your dexterity was 20 (base:16, innate limit:18, +5 to-hit bonus, -6 AC bonus). Your constitution was 21 (base:16, innate limit:18, +7.0 HP bonus per level). Your intelligence was 8 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 13 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a long sword and a shield. You had grand master skill with swords (+16 to hit and +8 to damage). You had expert skill with shields (-15 to AC and +3 to MC). Final Attributes: You were piously aligned. You were magic-protected because of your cloak of magic resistance. You were strongly (75%) magic missile resistant because of your brooch of shielding. You were weakly (50%) fire resistant intrinsically. You were weakly (50%) cold resistant innately. You were fully shock resistant because of your ring of shock resistance. You were latently weakly (50%) shock resistant innately. You were sleep resistant intrinsically. You were disintegration resistant because of your adamantium full plate mail. You were poison resistant intrinsically. You could not be bisected because of your adamantium full plate mail. You were telepathic when blind intrinsically. You were warned because of your ring of warning. You had infravision because of your goggles of night. You were stealthy innately. You aggravated monsters intrinsically. You could survive without air because of your amulet of magical breathing. You were fast intrinsically. You had reflection because of your shield of reflection. You were lucky. You had extra luck. Good luck did not time out for you. You survived. Game: Your game difficulty was adept (59% damage by monsters, 187% by player). You were playing in classic mode (traditional mode with permanent death). You had been playing the game for 5 hours, 51 minutes and 15 seconds. You were playing the game on a secure server. Final Skills: Dagger Basic / Grand Master Axe Basic / Grand Master Sword Grand Master / Grand Master Bludgeoning weapon Basic / Grand Master Polearm Unskilled / Master Thrusting weapon Unskilled / Master Bow Unskilled / Expert Crossbow Unskilled / Expert Bare handed combat Basic / Grand Master Dual wielding Basic / Grand Master Thrown weapon Unskilled / Expert Dodge Skilled / Master Shield Expert / Grand Master Wand Unskilled / Basic Riding Unskilled / Expert Disarm trap Unskilled / Skilled You had 1 skill slot available You did not know any spells. Major events: Turn 1: kozmikyak the lawful human Valkyrie has entered the dungeon on adept difficulty in classic mode 9599: entered the Gnomish Mines 17189: acquired the Gladstone from Mines' End 21879: killed the Gargantuan Mimic Vanquished creatures: an elder water elemental an elder fire elemental a skeleton lord 2 gemstone golems a white dragon an orange dragon a black dragon a green dragon 3 thouls 4 glass golems 4 stegosauri a triceratops 4 demiliches 3 stone golems 3 war trolls 3 flinds the Gargantuan Mimic 7 titanotheres 2 trappers 3 skeleton warriors a neo-otyugh a vampire lord a spectre a giant gorilla a roper a captain 3 quetzalcoatli a gnoll supreme warden 2 liches 2 elder quantum mechanics 2 clay golems 5 nurses a gargantuan beetle a large saber-tooth tigress 3 harpies 5 lurkers above 3 ettins 2 black puddings 2 boa constrictors 3 vampires 4 lieutenants 2 watch captains 2 ghosts 5 queen bees a tentacled one 6 giant mimics 2 red dragon hatchlings a white dragon hatchling an orange dragon hatchling a black dragon hatchling a blue dragon hatchling 3 yellow dragon hatchlings 3 ogre overlords or overladies a rock troll 8 umbral hulks 3 chimeras 6 zruties 2 megatheria a flesh golem 3 treants a doppelganger 2 Elvenkings or Elvenqueens 7 gnoll kings or queens 6 large mimics a wumpus 2 giant zombies 3 giant skeletons a couatl 4 water elementals 5 earth elementals 4 stalkers a fire elemental an air elemental 5 hill giants or giantesses a black naga 3 otyughs 2 xorns 2 grizzly bears an owlbear shaman 7 elf-lords or elf-ladies 4 sergeants 9 winter wolves 7 wargs 4 large direwolves 6 small mimics 3 bison 6 warhorses a warram 2 xans 2 black lichens 5 ogre lords or ladies 8 trolls 4 griffons 2 sasquatches an ettin mummy 4 gelatinous cubes 2 pyrolisks 31 hyenas a large dog 2 freezing spheres 5 flaming spheres 4 shocking spheres 3 large cats 5 tigers or tigresses a saber-tooth tigress 3 gargoyles 4 dwarf kings or queens 2 tengu 2 ochre jellies 4 goblin kings a leucrotta an energy vortex an ettin zombie 3 ettin skeletons 4 mountain centaurs or centauresses 5 stone giants or giantesses 2 red nagas 2 pit vipers 3 cobras 4 pythons a wraith a carnivorous ape a gnoll mummy a human mummy 2 leather golems 8 Grey-elves 9 soldiers 3 watchmen or watchwomen a succubus a chameleon 4 crocodiles 6 iguanodons 3 pachycephalosauri a giant beetle a quivering blob 6 cockatrices 17 winter wolf cubs 16 wolves 4 direwolves 2 lynxes 2 panthers 12 gnoll wardens 14 gnome kings or queens a gremlin a spotted jelly 31 leprechauns 5 orc-captains 3 iron piercers 4 scorpions 17 giant spiders a horse 4 large rams 7 ice vortices 6 vampire bats 4 forest centaurs or centauresses 2 ogres 2 brown puddings 4 rust monsters 3 gorillas 5 yetis 5 owlbears 3 dwarf mummies 2 gold golems a Green-elf 4 werewolves 2 lizards 5 chickatrices 2 dogs 2 housecats 6 jaguars 29 gnoll lords or ladies 7 dwarf lords or ladies 3 blue jellies 7 pegasi a white unicorn a gray unicorn a black unicorn 10 gnoll zombies 13 human zombies 2 plains centaurs or centauresses a white lichen 16 apes 4 gnome mummies 3 rope golems 3 Woodland-elves 2 pteranodons 11 fire ants 21 soldier ants 19 gnolls 21 gnome lords or ladies 7 gnomish wizards 3 bugbears 2 imps 2 quasits 3 wood nymphs a water nymph 2 mountain nymphs a black orc 2 orc shamans 7 great orcs 6 rock piercers 2 rock moles 2 rams 5 ponies 4 fog clouds 3 yellow lights 3 elf zombies 17 ghouls 5 shriekers a red naga hatchling a guardian naga hatchling 6 barrow wights 2 paper golems 26 giant ants a little dog 2 direwolf cubs 2 floating eyes 22 dwarves 3 kobold lords 2 kobold shamans 2 hill orcs 21 rothes 5 rabid rats 11 orc zombies 13 dwarf zombies 23 giant bats 2 werejackals 4 iguanas 39 killer bees an acid blob a coyote a gas spore 57 gnomes 2 halflings 5 manes 4 large kobolds 9 hobgoblins an orc 7 giant rats 2 brown molds 2 yellow molds 3 garter snakes 3 geckos 2 jackals a fox 9 kobolds 23 goblins 5 sewer rats 15 grid bugs 2 kobold zombies a lichen 2 newts 1212 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. Achievements: You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never caused conflict. You never had a pet or ally. You found 1 bones level. Role score: You had 0 non-ammo items of celestial quality with you. You had 0 ammo of celestial quality with you. You had 0 non-ammo items of celestial quality in your sandalwood chest. You had 0 ammo of celestial quality in your sandalwood chest. You had gained 0% of your maximum role score. The Dungeons of Doom: Levels 1 to 21 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom, a fountain of poison. Level 2: A general store. Level 3: A delicatessen. Level 4: A chaotic altar, some trees. Stairs down to The Gnomish Mines. Level 5: Level 6: Delphi. Level 7: A practice hall. Level 8: Some graves. Level 9: A tree. Final resting place for kozmikyak-Val-Hum-Mal-Law, choked on an elf-lady corpse. Level 10: Level 11: Level 12: A neutral temple, many trees, a magic portal. Summoned by the Norn. Portal to The Quest. Level 13: Level 14: Many trees. Level 15: A fountain. Level 16: Many trees. Treasure Island. Level 17: A primitive area. Level 18: A scroll shop. Level 19: An armor shop, a grave. Level 20: A smithy. Level 21: The Gnomish Mines: Levels 5 to 12 Level 5: Level 6: Level 7: <- You were here. Many shops: a general store, a delicatessen, a tool shop and a lighting shop; a chaotic temple, a smithy, many residences, a fountain of poison, some trees. Mine Town. Level 8: Level 9: Level 10: Level 11: Level 12: A fountain. Mines' End. The Quest: Level 1: A fountain, a magic portal. Home. Farvel kozmikyak the Valkyrie... You quit in The Gnomish Mines on dungeon level 7 with 9000 points, and 652 pieces of gold, after 49898 moves. You played on adept difficulty in classic mode for 5 hours, 51 minutes and 15 seconds. The dungeon never collapsed on you. You were level 21 with a maximum of 310 hit points when you quit.