Unix GnollHack Version 4.3.0 (Build 26) - last build Fri Oct 16 18:57:59 2026 (4c283a6a13a7426a393a73818a05c4e58d67c1c2). Game began 2026-10-31 01:43:37, ended 2026-10-31 06:06:59 kozmikyak, lawful male human Valkyrie ---------------- ############### |..............| # ---------# |.........%..).| ## +.......-# #..%........@...| -----# |.....%.|# ###|.>%%....%.%%..| |...-# |.......|# # -----%---------- |.%.|### |.......|#####%#%##%###%#%%####%%## |....# -.--.---- ## ## ---.- ######## # #@ # #0# # # ######## # # ----.- ###### # # |....| -|-.---# ----.- |....| |....%-# |...%| #.....|#####-.<...|### |...%| #|....|# |.%....### |...%%%#%##%#####|.....# |.*...| ------ ------ ------- Kozmikyak the Warrior St:14 Dx:15 Co:15 In:19 Wi:9 Ch:20 Lawful Dlvl:14 HP:242(242) MP:87(87) AC:-36 MC:16/90% MS:8 W:M/S XL:16 a $:39 T:18094 2h:39m S:8800 Skill Satiated Stressed Conf Latest messages: The hyena is killed! You gain 35 experience points. The gnoll king shoots an exceptional crude bone crossbow bolt! An exceptional crude bone crossbow bolt misses you. The gnoll king shoots an exceptional crude bone crossbow bolt! An exceptional crude bone crossbow bolt misses you. You feel less confused now. You see here a hyena corpse (31 lbs). The gnoll king shoots an exceptional crude bone crossbow bolt! An exceptional crude bone crossbow bolt misses you. The gnoll king shoots an exceptional crude bone crossbow bolt! An exceptional crude bone crossbow bolt misses you. The gnoll king shoots an exceptional crude bone crossbow bolt! An exceptional crude bone crossbow bolt misses you. The gnoll king shoots an exceptional crude bone crossbow bolt! An exceptional crude bone crossbow bolt misses you. There are several objects here. The gnoll king wields an exceptional double-headed flail! The gnoll king swings his exceptional double-headed flail. The gnoll king misses! The gnoll king's exceptional double-headed flail strikes a second time! The gnoll king hits for 1 damage! The gnoll king swings his exceptional double-headed flail. The gnoll king hits for 1 damage! The gnoll king's exceptional double-headed flail strikes a second time! The gnoll king just misses! You hit the gnoll king for 64 damage! The gnoll king swings his exceptional double-headed flail. The gnoll king misses! The gnoll king's exceptional double-headed flail strikes a second time! The gnoll king misses! The gnoll king swings his exceptional double-headed flail. The gnoll king misses! The gnoll king's exceptional double-headed flail strikes a second time! The gnoll king misses! You hit the gnoll king for 56 damage! The gnoll king is killed! You gain 140 experience points. There are several objects here. You are already wielding that! You have much trouble removing t - a potion called dwarven mushroom brew. Yecch! This tastes like finely brewed stout, but it has a nasty metallic flavor. Nevertheless, you feel refreshed although somewhat confused. This will delete your character! Are you sure to quit? y You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Coins $ - 39 gold pieces Amulets w - an uncursed periapt of vitality (being worn) Weapons a - the blessed rustproof +6 Excalibur (weapon in hand) c - a +0 flail Armor d - an uncursed +0 gnollish leather hood e - an uncursed +0 shield of reflection (being worn) n - an uncursed rusty +0 helm of telepathy (being worn) s - a blessed +0 shirt of comeliness (being worn) u - an uncursed +1 pair of bracers against magic missiles (being worn) x - a blessed +3 pair of leather gauntlets (being worn) E - an uncursed +0 exceptional elven mithril-coat (being worn) G - an uncursed +0 robe of splendor (being worn; inferior) O - an uncursed +0 pair of water walking boots (being worn) Miscellaneous g - an uncursed brooch of shielding (being worn) D - an uncursed headband of intellect (being worn) N - an uncursed nose ring of cerebral safeguarding (on nose) X - an uncursed pair of lenses (being worn) Rings T - an uncursed ring of fire resistance (on left hand) Y - an uncursed ring of free action (on right hand) Comestibles q - an uncursed black lichen corpse v - 2 uncursed black lichen corpses A - 2 uncursed carrots J - 2 uncursed figs Q - an uncursed dragon fruit V - 2 uncursed lumps of royal jelly Wands o - a wand of striking (0:81) I - a wand of identify (0:4) Tools B - a blessed bag of holding containing 118 items H - a +0 unicorn horn (0:7) K - an uncursed skeleton key L - a blessed partly used magic candle (lit) P - a +0 pick-axe S - an empty uncursed sack Gems/Stones l - the blessed Gladstone Contents of the bag of holding: 1 - 5308 gold pieces 2 - 29 poisoned +0 orcish arrows 3 - 18 poisoned +0 gnollish quarrels 4 - 52 +0 crossbow bolts 5 - 10 +0 crossbow bolts 6 - a cursed -2 orcish short bow 7 - a +0 exceptional orcish short bow 8 - a +0 crossbow 9 - a blessed +1 exceptional staff-sling 10 - a +0 heavy crossbow 11 - a cursed +0 orcish dagger 12 - a +2 exceptional spear 13 - 2 +0 knives 14 - a +0 orcish short sword 15 - a +0 scimitar 16 - a +0 elven broadsword 17 - a +0 exceptional throwing axe 18 - a blessed +0 long sword 19 - a blessed +1 long sword 20 - a +0 exceptional short sword of ogre slaying 21 - a +0 short sword 22 - a blessed +0 sword of holy vengeance 23 - a +0 two-handed sword 24 - a +2 two-handed sword 25 - an uncursed +0 orcish helm 26 - an uncursed +0 orcish helm 27 - an uncursed +0 gnomish felt hat of caution 28 - an uncursed +0 gnollish leather hood 29 - a cursed +0 gnollish leather hood 30 - an uncursed +0 gnollish leather hood 31 - an uncursed +0 helmet 32 - an uncursed +0 helmet 33 - an uncursed +0 pair of leather gloves 34 - an uncursed +0 pair of elven boots 35 - a cursed -1 pair of low boots 36 - an uncursed +0 orcish shield 37 - an uncursed +0 large shield 38 - an uncursed +1 large shield 39 - an uncursed +0 small shield 40 - an uncursed +0 spiked shield 41 - an uncursed +0 orcish dragonhide cloak 42 - an uncursed +0 cloak of integrity 43 - a cursed +0 gnollish haircloth robe 44 - an uncursed +0 gnollish haircloth robe 45 - an uncursed +0 wizard's robe 46 - a blessed +0 clerical gown 47 - an uncursed +0 mummy wrapping 48 - a blessed +0 mummy wrapping 49 - a blessed +1 mummy wrapping 50 - a cursed -2 pair of bracers of shaking and tottering 51 - an uncursed +0 pair of bracers against magic missiles 52 - an uncursed +0 orcish chain mail 53 - an uncursed +0 exceptional ring mail 54 - an uncursed +0 field plate mail 55 - an uncursed +0 plate mail 56 - an uncursed +0 splint mail 57 - a cursed -3 ioun stone of charisma 58 - a cursed ioun stone of restful sleep 59 - a cursed pair of goggles of night 60 - a cursed -2 ring of gain constitution 61 - an uncursed +3 ring of increase accuracy 62 - a cursed ring of polymorph 63 - an uncursed ring of replenishment 64 - an uncursed mana mushroom 65 - 2 uncursed C-rations 66 - 3 uncursed carrots 67 - 9 uncursed cram rations 68 - 7 uncursed cream pies 69 - an uncursed elven waybread 70 - 2 uncursed food rations 71 - 2 uncursed K-rations 72 - an uncursed lizard corpse 73 - 2 uncursed scrolls of remove curse 74 - a blessed scroll of enchant accessory 75 - an uncursed scroll of enchant armor 76 - an uncursed spellbook of touch of death 77 - an uncursed spellbook of create minor mummy 78 - an uncursed spellbook of cure blindness 79 - a blessed spellbook of divine endurance 80 - an uncursed spellbook of dominate monster 81 - an uncursed spellbook of fire-enchant item 82 - an uncursed spellbook of forbid summoning 83 - an uncursed spellbook of greater healing 84 - an uncursed spellbook of greater undeath replenishment 85 - an uncursed spellbook of major consultation 86 - an uncursed spellbook of mass conflict 87 - an uncursed spellbook of polymorph self 88 - an uncursed spellbook of power word blind 89 - an uncursed spellbook of summon gold dragon 90 - an uncursed spellbook of teleport self 91 - a blessed potion of elven herbal brew 92 - an uncursed potion of elven herbal brew 93 - 6 uncursed potions of dwarven mushroom brew 94 - 3 uncursed potions of water 95 - an uncursed potion of blindness 96 - an uncursed potion of extra energy 97 - an uncursed potion of gain ability 98 - a cursed potion of lesser regeneration 99 - a wand of make invisible (0:0) 100 - a wand of town portal (0:11) 101 - a wand of town portal (0:14) 102 - a wand of town portal (0:11) 103 - an uncursed mirror 104 - an uncursed blindfold 105 - an uncursed lock pick 106 - a +0 unicorn horn (0:7) 107 - a +0 unicorn horn (0:8) 108 - a +0 unicorn horn (0:7) 109 - 3 uncursed bones 110 - 2 uncursed feathers 111 - 8 uncursed ginseng roots 112 - 4 uncursed pieces of wood 113 - 3 uncursed sprigs of wolfsbane 114 - an uncursed emerald 115 - a blessed luckstone 116 - an uncursed nugget of adamantium ore 117 - an uncursed nugget of iron ore 118 - 2 uncursed nuggets of orichalcum ore Kozmikyak the Valkyrie's attributes: Background: You were a Warrior, a level 16 male human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You started out female. You were in the Dungeons of Doom, on level 14. You entered the dungeon 18094 turns ago. You had 16613 experience points. Your game score was 8800. Basics: You had 242 hit points in total. You had 87 mana in total. Your armor class was -36. Your magic cancellation was 16 (90% chance). Your wallet contained 39 gold pieces. Autopickup was on for thrown only. Final Characteristics: Your strength was 14 (peak:18/02, limit:18/100, +2 to-hit bonus, +4 damage bonus). Your dexterity was 15 (limit:18, +3 to-hit bonus, -3 AC bonus). Your constitution was 15 (limit:18, +4.0 HP bonus per level). Your intelligence was 19 (base:9, innate limit:18). Your wisdom was 9 (limit:18). Your charisma was 20 (base:10, innate limit:18). Final Status: You were confused. You were satiated. You were stressed; movement was moderately slowed. You were wielding a long sword and a shield. You had expert skill with swords (+8 to hit and +4 to damage). You had expert skill with shields (-15 to AC and +3 to MC) and could have enhanced that. Final Attributes: You were piously aligned. You were fully magic missile resistant because of your bracers against magic missiles. You were latently strongly (75%) magic missile resistant because of your brooch of shielding. You were fully fire resistant because of your ring of fire resistance. You were weakly (50%) cold resistant innately. You were weakly (50%) shock resistant innately. You were sleep resistant intrinsically. You were poison resistant because of your Gladstone. You were level-drain resistant because of the Excalibur. You had enhanced vision because of your lenses. You were protected from brain damage because of your nose ring of cerebral safeguarding. You were telepathic because of your helm of telepathy. You were telepathic when blind intrinsically. You had automatic searching because of the Excalibur. You were stealthy innately. You could walk on water because of your water walking boots. You were fast intrinsically. You had reflection because of your shield of reflection. You had paralysis resistance because of your ring of free action. You were lucky. You had extra luck. Good luck did not time out for you. You survived. Game: Your game difficulty was adept (59% damage by monsters, 187% by player). You were playing in classic mode (traditional mode with permanent death). You had been playing the game for 2 hours, 39 minutes and 41 seconds. You were playing the game on a secure server. Final Skills: Dagger Basic / Grand Master Axe Basic / Grand Master Sword Expert / Grand Master Bludgeoning weapon Basic / Grand Master Polearm Unskilled / Master Thrusting weapon Unskilled / Master Bow Unskilled / Expert Crossbow Unskilled / Expert Bare handed combat Basic / Grand Master Dual wielding Basic / Grand Master Thrown weapon Unskilled / Expert Dodge Expert / Master Shield Expert / Grand Master Wand Unskilled / Basic Riding Unskilled / Expert Disarm trap Unskilled / Skilled You had 3 skill slots available You did not know any spells. Major events: Turn 1: kozmikyak the lawful human Valkyrie has entered the dungeon on adept difficulty in classic mode 6928: was bestowed with Excalibur by the Lady of the Lake 7127: entered the Gnomish Mines 12953: acquired the Gladstone from Mines' End 16147: entered the Big Room Vanquished creatures: 2 glass golems a stegosaurus a demilich a skeleton warrior a quetzalcoatlus a gnoll supreme warden 3 liches an elder quantum mechanic 2 clay golems 4 nurses a gargantuan beetle a large saber-tooth tiger a harpy 3 lurkers above 4 vampires 3 queen bees a giant mimic 2 long worms a gray dragon hatchling a blue dragon hatchling 3 umbral hulks 2 zruties a megatherium a flesh golem 3 ankylosauri a gnoll king 3 large mimics 3 wumpuses 2 giant zombies an earth elemental 2 fire elementals a hill giantess 2 black nagas an otyugh 2 elf-ladies a sergeant 2 winter wolves a small mimic a glass piercer 2 warhorses a warram 2 xans 3 black lichens 3 ogre lords or ladies 2 quantum mechanics a troll a griffon an ettin mummy 2 wood golems 14 hyenas 2 large dogs 2 freezing spheres a shocking sphere a saber-tooth tiger 2 gargoyles 2 tengu 2 ettin zombies an ettin skeleton 2 pit vipers 2 pythons a wraith 4 gnoll mummies an elf mummy 2 human mummies 2 soldiers a succubus 2 chameleons a tyrannosaurus rex hatchling an iguanodon a giant beetle a cockatrice 4 winter wolf cubs 3 wolves a direwolf a lynx 3 gnoll wardens 8 gnome kings or queens 3 leprechauns 5 orc-captains 2 iron piercers 3 scorpions 3 giant spiders 2 horses a black light 2 ghasts a vampire bat a forest centaur 4 ogres or ogresses 3 rust monsters a yeti an owlbear 2 dwarf mummies 2 orc mummies 2 gold golems a werewolf a lizard a chickatrice a dingo 2 housecats a jaguar 6 gnoll lords or ladies 4 dwarf lords or ladies a white unicorn 3 black unicorns a dust vortex 3 gnoll zombies 8 human zombies 4 ravens 2 white lichens a snake 2 apes 2 gnome mummies a rope golem 2 Woodland-elves 21 fire ants 3 soldier ants a saber-tooth tiger cub 7 gnolls 18 gnome lords or ladies 4 gnomish wizards 4 bugbears 3 imps 7 quasits a wood nymph a water nymph a mountain nymph 2 orc shamans a rock mole a ram 3 fog clouds 4 yellow lights 3 elf zombies 2 ghouls 3 violet fungi a shrieker a barrow wight a kobold mummy 22 giant ants a little dog 5 floating eyes 19 dwarves 3 homunculi 3 kobold shamans a hill orc 4 rothes a rabid rat 7 orc zombies 3 dwarf zombies 9 giant bats a wererat a werejackal 3 iguanas 30 killer bees 3 acid blobs 58 gnomes 3 halflings a large kobold 12 hobgoblins a giant rat a yellow mold 2 red molds 7 garter snakes 2 geckos 2 jackals 13 goblins a sewer rat 8 grid bugs 4 bats a lichen a newt 565 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. Achievements: You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. You had found the Big Room. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. You never caused conflict. You never had a pet or ally. You never found a bones level. Role score: You had 0 non-ammo items of celestial quality with you. You had 0 ammo of celestial quality with you. You had 0 non-ammo items of celestial quality in your sandalwood chest. You had 0 ammo of celestial quality in your sandalwood chest. You had gained 0% of your maximum role score. The Dungeons of Doom: Levels 1 to 14 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom, a fountain. Level 2: A general store. Stairs down to The Gnomish Mines. Level 3: A practice hall. Level 4: Level 5: Many fountains. Delphi. Level 6: A general store, a sink. Level 7: A delicatessen, a fountain. Level 8: Level 9: A grave. Level 10: A general store, a sink, many trees. Level 11: A very big room. Level 12: A chaotic temple, a fountain, a grave, a magic portal. Summoned by the Norn. Portal to The Quest. Level 13: A grave. Level 14: <- You were here. The Gnomish Mines: Levels 3 to 11 Level 3: Level 4: Level 5: Level 6: Some shops: a general store and a lighting shop; a temple to Tyr, a smithy, many residences, some fountains, a signpost. Mine Town. Level 7: Had a sensation of the fabric of reality stretching back and forth. Level 8: Level 9: Level 10: Level 11: A fountain. Mines' End. The Quest: Level 1: A fountain, a magic portal. Home. Farvel kozmikyak the Valkyrie... You quit in The Dungeons of Doom on dungeon level 14 with 8800 points, and 5347 pieces of gold, after 18094 moves. You played on adept difficulty in classic mode for 2 hours, 39 minutes and 41 seconds. The dungeon never collapsed on you. You were level 16 with a maximum of 242 hit points when you quit.