Unix GnollHack Version 4.3.0 (Build 26) - last build Fri Oct 16 18:57:59 2026 (4c283a6a13a7426a393a73818a05c4e58d67c1c2). Game began 2026-10-17 14:11:30, ended 2026-10-18 22:21:59 kozmikyak, lawful female human Valkyrie --------- ........| |.......| ..i.....| |fiii.<.. |@LH....| --i-.---- i#### ###i[%# # -%--- -------- |......(?.(..| |....(.(..(..| ....(.(.(.(+| |.......?...(. -------------- Kozmikyak the Warrior St:18/** Dx:15 Co:20 In:8 Wi:9 Ch:8 Lawful Dlvl:17 HP:129(245) MP:71(71) AC:-25 MC:24/98% MS:16 W:M/S XL:17 a $:0 T:21085 3h:26m S:24100 Skill Overloaded Latest messages: The quasit just misses! The quasit misses! The quasit hits for 1 damage! The quasit hits for 1 damage! The quasit misses! The lich misses! The lich points at you, then curses. You collapse under your load. The tigress misses! The tigress hits for 1 damage! The tigress bites for 1 damage! The lich touches you! You're covered in frost! You sustain 1 damage. The lich casts a spell at you! Your brain is on fire! You sustain 5 damage! The quasit misses! The quasit misses! The quasit misses! The quasit misses! The quasit misses! The quasit misses! You collapse under your load. The quasit hits for 1 damage! The quasit hits for 1 damage! The quasit bites for 1 damage! You collapse under your load. The tigress hits for 1 damage! The tigress hits for 1 damage! The tigress bites for 1 damage! The lich misses! The lich points at you, then curses. The quasit misses! The quasit misses! The quasit misses! The quasit misses! The quasit misses! The quasit misses! The quasit just misses! The quasit hits for 1 damage! The quasit misses! This will delete your character! Are you sure to quit? y You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want a list of species genocided? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Amulets j - a cursed amulet of life saving (being worn) Weapons a - the blessed rustproof +8 Excalibur (weapon in hand) Armor d - a cursed thoroughly rusty +0 pair of elite gauntlets of ogre power (being worn) e - an uncursed +0 shield of reflection (being worn) x - an uncursed burnt +0 pair of leather bracers (being worn) z - a cursed +0 shirt of sound mindedness (being worn) C - an uncursed +0 dwarvish mithril helm (being worn) E - an uncursed thoroughly rusty +0 pair of steel shoes (being worn) N - a cursed +0 elven cloak (being worn) R - a cursed +0 orichalcum full plate mail (being worn) Miscellaneous f - an uncursed +2 belt of dwarvenkind (being worn) m - an uncursed pair of goggles of night (being worn) O - a cursed brooch of shielding (being worn) Rings n - a cursed ring of teleport control (on left hand) w - a cursed ring of shock resistance (on right hand) Comestibles c - 2 cursed black lichen corpses k - a cursed black lichen corpse v - a cursed dragon fruit F - a cursed fig Wands b - a wand of teleportation (0:4) p - a wand of town portal (0:11) s - a cursed wand of cold (0:10) I - a cursed wand of identify (0:6) M - a wand of striking (0:64) Q - a wand of sleep (0:6) Tools B - a cursed bag of holding containing 141 items H - a +0 unicorn horn (0:5) K - an uncursed skeleton key L - an uncursed partly used magic candle (lit) P - a +1 exceptional pick-axe S - an empty cursed sack T - a cursed bag of treasure hauling containing 9 items Gems/Stones l - the cursed Gladstone Contents of the bag of holding: 1 - an uncursed amulet of ESP 2 - an uncursed amulet of reflection 3 - an uncursed periapt of vitality 4 - 10 +0 exceptional elven arrows 5 - 27 cursed +0 arrows 6 - a +0 elven long bow 7 - a cursed +1 long bow 8 - a cursed -1 elven spear 9 - 2 +0 daggers 10 - 2 +0 knives 11 - a +0 lance 12 - a +0 silver dagger 13 - 2 +0 spears 14 - a +0 dwarvish steel mattock 15 - a blessed +0 exceptional elven broadsword 16 - a blessed +3 infernal flindbar of orc slaying 17 - a +0 elven short sword 18 - a +4 celestial long sword 19 - a +4 celestial long sword 20 - a blessed death-magical +1 glass sword 21 - the -1 Dragonbane 22 - a cursed +2 exceptional bone mace 23 - a cursed +0 flail 24 - a +0 long sword 25 - a +0 mace 26 - a +0 mace 27 - a blessed +1 mace 28 - a blessed +0 sword of holy vengeance 29 - a +0 halberd 30 - a +1 ancus 31 - a +0 partisan 32 - an uncursed +0 helmet 33 - a cursed +0 helmet 34 - an uncursed +0 helmet 35 - an uncursed +0 Elysian helmet 36 - an uncursed +0 elven leather helm 37 - a blessed +0 pair of leather gauntlets 38 - an uncursed +0 pair of leather gauntlets 39 - an uncursed +0 pair of leather gloves 40 - an uncursed +0 pair of leather gloves 41 - an uncursed +0 pair of sorcerer's leather gauntlets 42 - an uncursed +0 pair of high boots 43 - an uncursed +1 pair of low boots 44 - an uncursed +0 pair of low boots 45 - an uncursed +0 pair of low boots 46 - an uncursed +0 pair of low boots 47 - an uncursed +0 pair of low boots 48 - a cursed -3 pair of levitation boots 49 - an uncursed +0 pair of spiked boots 50 - a blessed +3 elven shield 51 - an uncursed +0 exceptional small shield 52 - an uncursed +0 large shield 53 - an uncursed +0 large shield 54 - an uncursed +0 large shield of shock resistance 55 - a blessed +0 small mithril shield 56 - an uncursed +0 small shield 57 - an uncursed +0 small shield 58 - a blessed +2 spiked shield 59 - a blessed +0 leather cloak 60 - an uncursed +0 mummy wrapping 61 - an uncursed +0 mummy wrapping 62 - an uncursed +0 exceptional adamantium full plate mail 63 - an uncursed +1 hallowed exceptional plate mail 64 - a blessed +1 splint mail of sorcery 65 - an uncursed +0 ring mail 66 - an uncursed +0 ring mail 67 - an uncursed +0 ring mail 68 - an uncursed +0 splint mail 69 - an uncursed +0 splint mail 70 - an uncursed headband of cranial tightness 71 - an uncursed pair of lenses 72 - a cursed -1 ring of protection 73 - an uncursed ring of sustain ability 74 - an uncursed ring of sustain ability 75 - an uncursed ring of teleport control 76 - a cursed ring of teleportation 77 - an uncursed ring of warning 78 - an uncursed ring of wizardry 79 - 8 uncursed C-rations 80 - 7 uncursed cram rations 81 - 5 uncursed elven waybreads 82 - an uncursed eucalyptus leaf 83 - 6 uncursed food rations 84 - an uncursed K-ration 85 - 5 uncursed tripe rations 86 - an uncursed tin of spinach 87 - an uncursed tin of warram meat 88 - an uncursed scroll of protect armor 89 - a blessed scroll of protect armor 90 - an uncursed scroll of remove curse 91 - a cursed scroll of enchant armor 92 - an uncursed scroll of fire 93 - 3 uncursed scrolls of identify 94 - an uncursed scroll of stinking cloud 95 - an uncursed scroll of teleportation 96 - an uncursed spellbook of create food 97 - an uncursed spellbook of detect unseen 98 - an uncursed spellbook of fire bolt 99 - an uncursed spellbook of fire-enchant item 100 - an uncursed spellbook of flame burst 101 - an uncursed spellbook of stick to cobra 102 - an uncursed spellbook of teleport self 103 - an uncursed spellbook of titan strength 104 - 8 uncursed potions of water 105 - an uncursed potion of urine 106 - a blessed potion of acid 107 - a cursed potion of dwarven mushroom brew 108 - a blessed potion of dwarven mushroom brew 109 - 2 uncursed potions of confusion 110 - 2 uncursed potions of extra energy 111 - an uncursed potion of full energy 112 - a cursed potion of healing 113 - 4 uncursed potions of healing 114 - an uncursed potion of invisibility 115 - a blessed potion of invisibility 116 - an uncursed potion of lesser regeneration 117 - a cursed potion of levitation 118 - a blessed potion of monster detection 119 - an uncursed potion of monster detection 120 - 2 uncursed potions of object detection 121 - an uncursed potion of poison 122 - a blessed wand of cold (0:7) 123 - a wand of striking (0:87) 124 - a wand of teleportation (0:6) 125 - a wand of teleportation (0:6) 126 - a wand of teleportation (0:5) 127 - a wand of teleportation (0:6) 128 - a wand of town portal (0:12) 129 - a wand of town portal (0:15) 130 - an uncursed beartrap 131 - an uncursed blindfold 132 - an uncursed saddle 133 - an uncursed saddle 134 - a +0 unicorn horn (0:6) 135 - 3 uncursed bones 136 - an uncursed clove of garlic 137 - 6 uncursed ginseng roots 138 - 5 uncursed heaps of sporal powder 139 - 2 uncursed pieces of wood 140 - 3 uncursed sprigs of wolfsbane 141 - an uncursed thread of spider silk Contents of the bag of treasure hauling: 1 - 9294 gold pieces 2 - an uncursed jet stone 3 - an uncursed fluorite stone 4 - an uncursed opal 5 - an uncursed ruby 6 - 4 uncursed nuggets of copper ore 7 - an uncursed nugget of gold ore 8 - an uncursed nugget of iron ore 9 - an uncursed nugget of mithril ore Kozmikyak the Valkyrie's attributes: Background: You were a Warrior, a level 17 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 17. You entered the dungeon 21085 turns ago. You had 23013 experience points. Your game score was 24100. Basics: You had 129 out of 245 hit points. You had 71 mana in total. Your armor class was -25. Your magic cancellation was 24 (98% chance). Your wallet was empty. Autopickup was on for thrown only. Final Characteristics: Your strength was 18/100 (base:16, peak:18/04, limit:18/100, +4 to-hit bonus, +8 damage bonus). Your dexterity was 15 (limit:18, +3 to-hit bonus, -3 AC bonus). Your constitution was 20 (base:18, innate limit:18, +6.5 HP bonus per level). Your intelligence was 8 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 8 (limit:18). Final Status: You were overloaded; movement was not possible. You were wielding a long sword and a shield. You had grand master skill with swords (+16 to hit and +8 to damage). You were skilled in shields (-10 to AC and +2 to MC). Final Attributes: You were piously aligned. You were magic-protected because of your orichalcum full plate mail. You were strongly (75%) magic missile resistant because of your brooch of shielding. You were weakly (50%) cold resistant innately. You were fully shock resistant because of your ring of shock resistance. You were latently weakly (50%) shock resistant innately. You were poison resistant intrinsically. You were level-drain resistant because of the Excalibur. You resisted hallucinations because of your shirt of sound mindedness. You were telepathic when blind intrinsically. You had automatic searching because of the Excalibur. You had infravision because of your goggles of night. You were stealthy innately. You had teleport control because of your ring of teleport control. You were fast innately. You had reflection because of your shield of reflection. Your life would have been saved. You survived. Game: Your game difficulty was adept (59% damage by monsters, 187% by player). You were playing in classic mode (traditional mode with permanent death). You had been playing the game for 3 hours, 26 minutes and 14 seconds. You were playing the game on a secure server. Final Skills: Dagger Basic / Grand Master Axe Basic / Grand Master Sword Grand Master / Grand Master Bludgeoning weapon Basic / Grand Master Polearm Unskilled / Master Thrusting weapon Unskilled / Master Bow Unskilled / Expert Crossbow Unskilled / Expert Bare handed combat Basic / Grand Master Dual wielding Basic / Grand Master Thrown weapon Unskilled / Expert Dodge Unskilled / Master Shield Skilled / Grand Master Wand Unskilled / Basic Riding Unskilled / Expert Disarm trap Unskilled / Skilled You had 1 skill slot available You did not know any spells. Major events: Turn 1: kozmikyak the lawful human Valkyrie has entered the dungeon on adept difficulty in classic mode 6281: performed her first genocide (shocking spheres) 6999: entered the Gnomish Mines 13395: acquired the Gladstone from Mines' End 14795: was bestowed with Excalibur by the Lady of the Lake 17278: entered the Big Room 17707: genocided vampire mages 18046: killed the Gargantuan Mimic Vanquished creatures: a gemstone golem a stegosaurus a triceratops a demilich a stone golem a flind the Gargantuan Mimic a titanothere 2 trappers a skeleton warrior a roper a smith 4 liches an elder quantum mechanic 2 nurses a lurker above a frost giant a vampire a watch captain a ghost a queen bee 8 giant mimics 2 long worms a red dragon hatchling 2 ogre overlords or overladies a rock troll an umbral hulk 2 zruties 3 megatheria a flesh golem 3 treants an ankylosaurus a gnoll queen 8 large mimics a wumpus a giant zombie 2 water elementals an earth elemental 3 stalkers a fire elemental a hill giant 2 otyughs 2 xorns a grizzly bear 3 elf-lords or elf-ladies 5 sergeants 4 winter wolves a warg 2 small mimics a glass piercer a bison a warram 3 xans 3 black lichens 2 ogre lords or ladies a troll a griffon 2 ettin mummies 2 gelatinous cubes 2 pyrolisks 8 hyenas 2 large dogs 4 freezing spheres a flaming sphere a shocking sphere 2 large cats a tigress a saber-tooth tiger a gargoyle 2 dwarf queens 2 tengu an ochre jelly a goblin king an oliphant 2 leucrottas an energy vortex 5 skeletons 2 ettin zombies 3 ettin skeletons 2 mountain centaurs or centauresses 3 stone giants or giantesses 2 red nagas 2 pit vipers 5 pythons 2 wraiths a gnoll mummy a human mummy a leather golem 3 Grey-elves 8 soldiers 4 watchmen an incubus 3 chameleons a tyrannosaurus rex hatchling a pachycephalosaurus 2 giant beetles a quivering blob 2 cockatrices 2 winter wolf cubs a wolf 3 direwolves 2 lynxes a panther 6 gnoll wardens 11 gnome kings or queens 5 leprechauns 5 orc-captains 4 iron piercers 6 scorpions 5 giant spiders 2 horses a large ram 2 ice vortices 3 black lights 2 vampire bats a forest centaur 8 ogres or ogresses 2 brown puddings 2 rust monsters 3 yetis 2 owlbears 2 orc mummies 8 Green-elves 2 lizards a dingo a jaguar 13 gnoll lords 4 dwarf ladies 2 blue jellies a pegasus a gray unicorn a black unicorn 2 dust vortices 8 gnoll zombies 8 human zombies 3 plains centaurs or centauresses a snake 4 apes a gnome mummy 3 rope golems 6 Woodland-elves a pteranodon 11 fire ants a soldier ant 2 saber-tooth tiger cubs 21 gnolls 15 gnome lords or ladies 10 gnomish wizards 11 bugbears 4 imps 4 quasits 2 wood nymphs 2 water nymphs a black orc 3 orc shamans 2 rock piercers a rock mole a pony a yellow light 5 elf zombies 4 ghouls 4 shriekers a red naga hatchling 2 black naga hatchlings 2 gray oozes 2 barrow wights a kobold mummy 7 giant ants a little dog 4 direwolf cubs 3 floating eyes a kitten 21 dwarves 5 kobold lords 6 kobold shamans a hill orc 15 rothes 3 rabid rats 7 orc zombies 9 dwarf zombies 17 giant bats a monkey 2 iguanas 21 killer bees 2 acid blobs 67 gnomes 2 halflings a manes 5 large kobolds 9 hobgoblins an orc 5 giant rats 2 cave spiders a yellow mold 3 garter snakes 5 geckos 5 jackals a fox 9 kobolds 4 goblins 2 sewer rats a kobold zombie 2 bats 3 lichens 714 creatures vanquished. Genocided species: shocking spheres vampire mages 2 species genocided. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. Achievements: You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. You had found the Big Room. Voluntary challenges: You genocided 2 types of monsters. You never polymorphed an object. You never changed form. You used no wishes. You never had a pet or ally. You never found a bones level. Role score: You had 2 non-ammo items of celestial quality with you. You had 0 ammo of celestial quality with you. You had 0 non-ammo items of celestial quality in your sandalwood chest. You had 0 ammo of celestial quality in your sandalwood chest. You had gained 25% of your maximum role score. The Dungeons of Doom: Levels 1 to 17 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom, a grave. Level 2: A general store, a fountain. Stairs down to The Gnomish Mines. Level 3: A grave. Level 4: A general store, a grave. Level 5: Many fountains. Oracle of Delphi. Level 6: A smithy. Level 7: A smithy, some fountains. Level 8: An altar to Tyr, a grave. Level 9: Level 10: A general store, a signpost. Level 11: A very big room. Level 12: A fountain. Summoned by the Norn. Level 13: A general store. Level 14: A fountain. Level 15: Many trees. Treasure Island. Level 16: A primitive area. Level 17: <- You were here. The Gnomish Mines: Levels 3 to 11 Level 3: Level 4: Level 5: Level 6: Many shops: a general store, a delicatessen, a tool shop and a lighting shop; a neutral temple, a smithy, many residences, some fountains, a signpost. Mine Town. Level 7: Had a sensation of the fabric of reality stretching back and forth. Level 8: Level 9: Level 10: Level 11: Mines' End. Farvel kozmikyak the Valkyrie... You quit in The Dungeons of Doom on dungeon level 17 with 24100 points, and 9294 pieces of gold, after 21085 moves. You played on adept difficulty in classic mode for 3 hours, 26 minutes and 14 seconds. The dungeon never collapsed on you. You were level 17 with a maximum of 245 hit points when you quit.