Unix GnollHack Version 4.3.0 (Build 20) - last build Wed Sep 23 20:59:24 2026 (628bdb2adf03b89594bb915cdbf00416e2187497). Game began 2026-10-02 04:33:57, ended 2026-10-04 06:45:02 kozmikyak, lawful female human Valkyrie ---------- |#.......- |.../....| |....$...| |........| |........| |..<@....| ---------- Kozmikyak the Swashbuckler St:18/76 Dx:10 Co:18 In:8 Wi:9 Ch:11 Lawful Dlvl:13 HP:252(252) MP:75(75) AC:-50 MC:29/99% MS:10 W:M/S XL:18 a $:0 T:24396 3h:51m S:16200 Skill Satiated Stressed Latest messages: You put a heap of sporal powder into the sack. You are already wielding that! You try to feel what is lying here on the ground. There are many objects here. k - a dagger. n - a knife. p - a spear. q - a pair of boots. r - a cloak. t - a bone. u - a human skull. You put a dagger into the sack. You put a knife into the sack. You put a spear into the sack. You put a broadsword into the sack. You can't stash the mithril helmet, you are wearing it. You can't stash the orichalcum full plate mail, you are wearing it. You put a pair of boots into the sack. You put a cloak into the sack. You can't stash the robe of protection, you are wearing it. You can't stash the pair of water walking boots, you are wearing them. You can't stash the pair of gloves of haste, you are wearing them. You can't stash the pair of bracers of defense, you are wearing them. You can't stash the cloak of displacement, you are wearing it. You put a hat into the sack. You put a bone into the sack. You put a human skull into the sack. You are already wielding that! You try to feel what is lying here on the ground. You feel here a Grey-elf corpse (50 lbs). You can see again. You stop searching. You put a potion called acid into the sack. You put a potion of sleeping into the sack. This spellbook contains 'protection from disintegration'. 'Protection from disintegration' is a level 7 abjuration spell. Continue? n You drop a spellbook of protection from disintegration. You are already wielding that! You put 6 gold pieces into the bag of treasure hauling. You are already wielding that! You fall down the stairs. You receive a faint telepathic message from the Norn: Your help is urgently needed at the Shrine of Destiny! Look for a ...ic transporter. You couldn't quite make out that last message. You see here a cubical amulet (0.3 lbs). This will delete your character! Are you sure to quit? y You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Amulets c - an uncursed amulet of unchanging (being worn) Weapons a - the blessed rustproof +10 Excalibur (weapon in hand) Armor e - an uncursed +3 shield of reflection (being worn) g - a blessed +1 mithril helmet (being worn) i - an uncursed +1 orichalcum full plate mail (being worn) z - an uncursed +3 robe of protection (being worn; inferior) A - an uncursed +3 pair of water walking boots (being worn) C - an uncursed burnt +3 pair of gloves of haste (being worn) J - a blessed +3 pair of bracers of defense (being worn) R - an uncursed +1 cloak of displacement (being worn) Miscellaneous f - an uncursed pair of lenses (being worn) M - an uncursed brooch of shielding (being worn) Z - an uncursed nose ring of bull strength (on nose) Rings d - an uncursed ring of see invisible (on left hand) Y - an uncursed ring of sustain ability (on right hand) Comestibles h - 2 uncursed cram rations j - an uncursed tin of dwarf king meat o - an uncursed dragon fruit w - 2 uncursed figs Wands b - a wand of polymorph (0:3) s - a wand of teleportation (0:8) v - a wand of cancellation (0:3) I - a wand of striking (0:46) O - a wand of ore detection (0:1) Tools m - a blessed +0 unicorn horn (0:6) B - an uncursed sack containing 90 items H - a +0 unicorn horn (0:5) K - an uncursed lock pick P - a +1 exceptional pick-axe T - a blessed bag of treasure hauling containing 17 items Gems/Stones l - the blessed Gladstone Contents of the sack: 1 - an uncursed amulet of strangulation 2 - a cursed amulet of restful sleep 3 - 30 cursed +0 gnollish quarrels 4 - 22 +0 exceptional gnollish quarrels 5 - 13 +0 iron sling-bullets 6 - a +1 exceptional heavy crossbow 7 - a +1 exceptional staff-sling 8 - a blessed +2 exceptional orcish dagger 9 - 2 +0 exceptional elven daggers 10 - a +0 elven dagger 11 - a +0 elven spear 12 - a +0 dwarvish spear 13 - a +0 knife 14 - a cursed +0 bone dagger of providence 15 - a +1 battle-axe 16 - a blessed +1 exceptional scimitar 17 - a poisoned +0 elven broadsword 18 - a +0 elven broadsword 19 - a +3 celestial long sword 20 - a +1 club 21 - a blessed +1 crystal long sword 22 - a +1 double-headed flail 23 - a blessed +1 exceptional double-headed flail 24 - a +1 exceptional double-headed flail 25 - a +0 exceptional silver saber 26 - a +4 flail 27 - a +1 two-handed sword 28 - an uncursed +0 gnollish leather hood 29 - an uncursed +0 royal crown 30 - an uncursed +0 elven leather helm 31 - a blessed +0 pair of exceptional leather gloves 32 - an uncursed +0 pair of elven boots 33 - an uncursed +0 orcish cloak 34 - a cursed -2 elven cloak 35 - an uncursed +0 elven cloak 36 - a cursed +0 shirt of sound mindedness 37 - an uncursed +0 gnollish haircloth robe 38 - an uncursed +0 mummy wrapping 39 - a blessed +0 mummy wrapping 40 - an uncursed +0 Hyperborean exceptional scale mail 41 - an uncursed nose ring of cerebral safeguarding 42 - an uncursed ring of polymorph control 43 - an uncursed ring of slow digestion 44 - an uncursed slime mold 45 - an uncursed healing mushroom 46 - an uncursed elven waybread 47 - an uncursed elven waybread 48 - 3 uncursed K-rations 49 - an uncursed lizard corpse 50 - a cursed scroll of remove curse 51 - 4 uncursed scrolls of remove curse 52 - 2 uncursed scrolls of teleportation 53 - an uncursed scroll of conflict 54 - an uncursed scroll of create monster 55 - a cursed scroll of enchant armor 56 - an uncursed scroll of identify 57 - an uncursed potion of water 58 - a cursed potion of acid 59 - 2 uncursed potions of acid 60 - an uncursed potion of elven herbal brew 61 - an uncursed potion of confusion 62 - 5 uncursed potions of dwarven mushroom brew 63 - 2 blessed potions of dwarven mushroom brew 64 - an uncursed potion of full healing 65 - an uncursed potion of greater energy 66 - an uncursed potion of greater healing 67 - 4 uncursed potions of healing 68 - an uncursed potion of object detection 69 - 2 uncursed potions of oil 70 - an uncursed potion of paralysis 71 - an uncursed potion of sleeping 72 - a wand of ore detection labeled empty (0:0) 73 - a wand of polymorph (0:4) 74 - a wand of striking (0:48) 75 - a wand of striking (0:87) 76 - a wand of teleportation (0:6) 77 - a wand of undead turning (0:13) 78 - an uncursed blindfold 79 - an uncursed bone 80 - 3 uncursed bones 81 - an uncursed clove of garlic 82 - 3 uncursed clumps of bat guano 83 - 2 uncursed ginseng roots 84 - an uncursed ginseng root 85 - an uncursed heap of sporal powder 86 - an uncursed human skull 87 - 2 uncursed mandrake roots 88 - 2 uncursed sprigs of wolfsbane 89 - 2 uncursed threads of spider silk 90 - an uncursed painting of a male aristocrat by Otumn Contents of the bag of treasure hauling: 1 - 1652 gold pieces 2 - a cursed -1 flail 3 - a blessed +3 infernal double-headed flail 4 - an uncursed +0 gnollish haircloth robe 5 - an uncursed +0 gnollish haircloth robe 6 - an uncursed potion of extra energy 7 - 4 uncursed black opals 8 - 7 uncursed jasper stones 9 - 4 uncursed fluorite stones 10 - 2 uncursed black pearls 11 - 3 uncursed jade stones 12 - 5 uncursed nuggets of copper ore 13 - an uncursed nugget of gold ore 14 - 2 uncursed nuggets of iron ore 15 - an uncursed nugget of mithril ore 16 - 2 uncursed nuggets of platinum ore 17 - 3 uncursed nuggets of silver ore Kozmikyak the Valkyrie's attributes: Background: You were a Swashbuckler, a level 18 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 13. You entered the dungeon 24396 turns ago. You had 26682 experience points. Your game score was 16200. Basics: You had 252 hit points in total. You had 75 mana in total. Your armor class was -50. Your magic cancellation was 29 (99% chance). Your wallet was empty. Autopickup was on for thrown only. Final Characteristics: Your strength was 18/76 (base:18/03, limit:18/100, +3-4 to-hit bonus, +6-8 damage bonus). Your dexterity was 10 (limit:18, +0 to-hit bonus, -1 AC bonus). Your constitution was 18 (limit:18, +5.5 HP bonus per level). Your intelligence was 8 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 11 (limit:18). Final Status: You were satiated. You were stressed; movement was moderately slowed. You were wielding a long sword and a shield. You had expert skill with swords (+8 to hit and +4 to damage) and could have enhanced that. You had expert skill with shields (-15 to AC and +3 to MC) and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected because of your orichalcum full plate mail. You were strongly (75%) magic missile resistant because of your brooch of shielding. You were weakly (50%) cold resistant innately. You were weakly (50%) shock resistant innately. You were sleep resistant intrinsically. You were poison resistant intrinsically. You were level-drain resistant because of the Excalibur. You saw invisible intrinsically. You had enhanced vision because of your lenses. You were telepathic when blind intrinsically. You had automatic searching because of the Excalibur. You were displaced because of your cloak of displacement. You were stealthy innately. You could walk on water because of your water walking boots. You could not change from your current form because of your amulet of unchanging. You were very fast because of your gloves of haste. You were latently fast intrinsically. You had reflection because of your shield of reflection. You had fixed abilities because of your ring of sustain ability. You were lucky. You had extra luck. Good luck did not time out for you. You survived. Game: Your game difficulty was adept (59% damage by monsters, 187% by player). You were playing in classic mode (traditional mode with permanent death). You had been playing the game for 3 hours, 51 minutes and 12 seconds. You were playing the game on a secure server. Final Skills: Dagger Basic / Grand Master Axe Basic / Grand Master Sword Expert / Grand Master Bludgeoning weapon Basic / Grand Master Polearm Unskilled / Master Thrusting weapon Unskilled / Master Bow Unskilled / Expert Crossbow Unskilled / Expert Bare handed combat Basic / Grand Master Dual wielding Basic / Grand Master Thrown weapon Unskilled / Expert Dodge Expert / Master Shield Expert / Grand Master Wand Unskilled / Basic Riding Unskilled / Expert Disarm trap Unskilled / Skilled You had 5 skill slots available You did not know any spells. Major events: Turn 1: kozmikyak the lawful human Valkyrie has entered the dungeon on adept difficulty in classic mode 4172: was bestowed with Excalibur by the Lady of the Lake 4496: entered the Gnomish Mines 6945: entered the Large Circular Dungeon 10209: acquired the Gladstone from Mines' End Vanquished creatures: an elder water elemental a stegosaurus 4 bone golems 3 titanotheres 3 trappers 2 skeleton warriors a quetzalcoatlus 4 elder quantum mechanics a clay golem 5 nurses a large saber-tooth tiger a harpy a lurker above 5 black puddings 4 vampires a watch captain 3 queen bees 2 giant mimics a long worm a gray dragon hatchling a red dragon hatchling a white dragon hatchling a blue dragon hatchling 4 umbral hulks 2 flesh golems a treant a doppelganger 2 ankylosauri 4 gnoll kings or queens 2 large mimics 2 giant zombies 3 earth elementals 2 stalkers 5 hill giantesses 3 otyughs 3 elf-lords 3 sergeants 3 winter wolves 2 wargs a large direwolf a small mimic 3 glass piercers 3 bison 3 warhorses a warram 2 xans an ogre lord 2 quantum mechanics a sasquatch an ettin mummy 2 gelatinous cubes a pyrolisk 26 hyenas a large dog 3 freezing spheres 3 flaming spheres 3 shocking spheres a large cat 2 tigers or tigresses a gargoyle 3 dwarf kings or queens 2 tengu 5 goblin kings an oliphant 2 energy vortices 4 skeletons an ettin skeleton a mountain centaur 7 stone giants or giantesses 2 cobras 2 wraiths 2 carnivorous apes 6 gnoll mummies 3 elf mummies a human mummy 2 leather golems 2 Grey-elves 4 watchmen or watchwomen a succubus 3 chameleons 2 tyrannosaurus rex hatchlings 2 iguanodons 3 pachycephalosauri 4 giant beetles 3 quivering blobs 9 cockatrices 4 winter wolf cubs 3 wolves 2 direwolves a lynx a panther 7 gnoll wardens 15 gnome kings or queens 2 gremlins 3 leprechauns 3 orc-captains a scorpion 10 giant spiders 2 horses a large ram an ice vortex a black light a ghast 4 vampire bats 3 forest centaurs or centauresses 2 ogres or ogresses a brown pudding 3 rust monsters 2 gorillas 3 yetis 4 dwarf mummies 3 orc mummies a gold golem 4 Green-elves 2 werewolves 2 lizards 2 dogs 2 housecats 4 jaguars 8 gnoll lords 6 dwarf lords or ladies a blue jelly 5 pegasi 2 gray unicorns 3 gnoll zombies 3 ravens 2 plains centaurs 4 snakes 2 apes a gnome mummy 3 rope golems 5 Woodland-elves 2 pteranodons 24 fire ants 3 soldier ants a saber-tooth tiger cub 13 gnolls 18 gnome lords or ladies 8 gnomish wizards 2 bugbears a quasit a wood nymph 2 water nymphs 2 mountain nymphs an orc shaman a rock piercer a rock mole 2 ponies 3 fog clouds a yellow light 21 ghouls 2 red naga hatchlings a gray ooze 3 paper golems a straw golem 21 giant ants 2 little dogs 5 floating eyes 21 dwarves a homunculus 2 kobold shamans 3 hill orcs 14 rothes a centipede 7 orc zombies 11 dwarf zombies 14 giant bats a monkey a wererat a werejackal 2 iguanas 33 killer bees a coyote 55 gnomes a halfling 4 manes 2 large kobolds 16 hobgoblins 2 giant rats a cave spider a red mold a gecko 3 kobolds 13 goblins a sewer rat a kobold zombie 6 bats a lichen 2 newts 739 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. Achievements: You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. You had entered the Large Circular Dungeon. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never had a pet or ally. You never found a bones level. Role score: You had 1 non-ammo item of celestial quality with you. You had 0 ammo of celestial quality with you. You had 0 non-ammo items of celestial quality in your sandalwood chest. You had 0 ammo of celestial quality in your sandalwood chest. You had gained 12% of your maximum role score. The Dungeons of Doom: Levels 1 to 13 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom. Level 2: Level 3: A general store. Stairs down to The Gnomish Mines. Level 4: Level 5: A potion shop. Level 6: Many fountains. Oracle of Delphi. Level 7: A chaotic altar. Level 8: A smithy. Level 9: Level 10: A smithy. Level 11: A temple to Tyr. Level 12: A workshop, a grave. Level 13: <- You were here. A sink. Summoned by the Norn. The Gnomish Mines: Levels 4 to 12 Level 4: Level 5: Level 6: Level 7: Many shops: a general store, a tool shop and a lighting shop; a chaotic temple, a smithy, many residences, many fountains, a signpost. Mine Town. Level 8: A magic portal. Portal to The Large Circular Dungeon. Level 9: Level 10: Level 11: Level 12: Some fountains. Mines' End. The Large Circular Dungeon: Level 8: A magic portal. Quantum Tunnel. Farvel kozmikyak the Valkyrie... You quit in The Dungeons of Doom on dungeon level 13 with 16200 points, and 1652 pieces of gold, after 24396 moves. You played on adept difficulty in classic mode for 3 hours, 51 minutes and 12 seconds. The dungeon never collapsed on you. You were level 18 with a maximum of 252 hit points when you quit.