Unix GnollHack Version 4.2.0 (Build 131) - last build Sat May 30 13:12:09 2026 (36a9466a714aab4e15967ebc65674318e2a98651). Game began 2026-07-07 00:24:51, ended 2026-07-07 02:33:46 kozmikyak, lawful female human Valkyrie ------ -------------- ----- -------- |....| |...........*| |....# |.....>| |....-##########-.....^......-####### ##....|* |......| |....| -------------- ####### # |...|# |..%...| |<....####% ### ####|...|#####.^%....| ----.- ################ # ###%########|....## -.----.- # #########%######^####+...|## # @ ### # # #----- # --.------------ ## # ##### |.............|## --------------|- |.............|# |(............(| |.............|# |..............| |..............# |......._......| --------------- |(............(| ---------------- Kozmikyak the Warrior St:16 Dx:15 Co:14 In:9 Wi:9 Ch:10 Lawful Dlvl:11 HP:292(292) MP:56(56) AC:-57 MC:19/93% MS:8 W:M/S XL:16 a $:0 T:20056 2h:08m S:8100 Skill Satiated Stressed Latest messages: Continue eating? n You stop eating the large ram corpse. WHAMMM!!! WHAMMM!!! WHAMMM!!! As you kick the wooden door, it crashes open! The orc-captain wields a crude short sword! The orc-captain thrusts her crude short sword. The orc-captain hits for 1 damage! You hit the orc-captain critically for 94 damage! The orc-captain is killed! You gain 100 experience points. There are many objects here. You have a little trouble lifting $ - 36 gold pieces. You have a little trouble lifting Y - 10 poisoned crude arrows. You have a little trouble lifting Z - a crude short bow. You have a little trouble lifting b - a crude dagger. You have a little trouble lifting g - a crude short sword. You have a little trouble lifting h - an iron skull cap. You have a little trouble lifting j - a pair of iron shoes. You have a little trouble lifting l - a black shield. You have a little trouble lifting m - a coarse mantelet. o - a mythic crude chain mail. q - a runed ring. r - a cream pie. You rebalance your load. Movement is difficult. You put 36 gold pieces into the sack. You put a crude dagger into the sack. You put a crude short sword into the sack. You put 10 poisoned crude arrows into the sack. You put a crude short bow into the sack. You can't stash the pair of exceptional steel shoes, you are wearing them. You can't stash the elven mithril-coat, you are wearing it. You put an iron skull cap into the sack. You put a pair of iron shoes into the sack. You put a black shield into the sack. You put a coarse mantelet into the sack. You can't stash the robe of protection, you are wearing it. You put a mythic crude chain mail into the sack. You can't stash the cloak of displacement, you are wearing it. You can't stash the pair of bracers of reflection, you are wearing them. You can't stash the dwarvish steel helm, you are wearing it. You can't stash the pair of exceptional leather gauntlets, you are wearing them. This will delete your character! Are you sure to quit? y You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Amulets k - an uncursed amulet versus undeath (being worn) Weapons a - a blessed very rusty +10 long sword (weapon in hand) Armor d - an uncursed +1 pair of exceptional steel shoes (being worn) e - a cursed +0 dwarvish roundshield (being worn) f - an uncursed +5 elven mithril-coat (being worn; better AC) n - an uncursed +3 robe of protection (being worn; better MC) t - an uncursed +3 cloak of displacement (being worn) E - an uncursed +3 pair of bracers of reflection (being worn) O - an uncursed +3 dwarvish steel helm (being worn) U - an uncursed +3 pair of exceptional leather gauntlets (being worn) Miscellaneous R - an uncursed belt of fortitude (being worn) V - an uncursed pair of eyeglasses of see invisible Rings q - an uncursed ring of regeneration s - an uncursed +4 ring of gain dexterity (on right hand) y - a cursed ring of shock resistance (on left hand) Comestibles c - 2 uncursed cram rations i - 2 uncursed carrots r - an uncursed cream pie A - 2 uncursed dragon fruits C - 2 uncursed figs Wands p - a blessed wand of town portal (0:10) I - a wand of identify labeled empty (0:0) N - a wand of striking (0:83) Tools B - an uncursed sack containing 52 items F - an uncursed mirror H - a +0 unicorn horn (0:8) L - an uncursed partly used magic candle (lit) P - a +1 exceptional pick-axe Contents of the sack: 1 - 350 gold pieces 2 - an uncursed amulet of reflection 3 - a blessed demon blood talisman 4 - 10 poisoned +0 orcish arrows 5 - 45 +0 arrows 6 - 15 +0 exceptional silver sling-bullets 7 - a +0 orcish short bow 8 - a +1 exceptional staff-sling 9 - a +1 orcish dagger 10 - a +0 orcish short sword 11 - a cursed +1 exceptional scimitar 12 - a +1 exceptional club 13 - a +0 long sword 14 - a +0 long sword 15 - an uncursed +0 orcish helm 16 - an uncursed +0 pair of iron shoes 17 - an uncursed +0 orcish shield 18 - an uncursed +0 orcish cloak 19 - an uncursed +0 mummy wrapping 20 - an uncursed +0 sorcerer's orcish chain mail 21 - an uncursed ring of slow digestion 22 - 10 uncursed carrots 23 - 2 uncursed cloudberries 24 - 8 uncursed cram rations 25 - an uncursed elven waybread 26 - an uncursed lizard corpse 27 - 3 uncursed scrolls of identify 28 - an uncursed spellbook of stick to python 29 - a potion of holy water 30 - 2 uncursed potions of urine 31 - 2 uncursed potions of elven herbal brew 32 - an uncursed potion of fruit juice 33 - 9 uncursed potions of dwarven mushroom brew 34 - a blessed potion of gain ability 35 - an uncursed potion of greater healing 36 - 2 uncursed potions of healing 37 - an uncursed potion of monster detection 38 - 3 uncursed potions of object detection 39 - an uncursed potion of sleeping 40 - a wand of striking (0:87) 41 - a wand of town portal (0:13) 42 - a wand of town portal (0:13) 43 - a wand of town portal (0:14) 44 - an uncursed mirror 45 - an uncursed saddle 46 - an uncursed towel 47 - a +0 unicorn horn (0:8) 48 - an uncursed ginseng root 49 - 2 uncursed pinches of sulfurous ash 50 - 5 uncursed sprigs of wolfsbane 51 - the blessed Gladstone 52 - 2 uncursed nuggets of orichalcum ore Kozmikyak the Valkyrie's attributes: Background: You were a Warrior, a level 16 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 11. You entered the dungeon 20056 turns ago. You had 19050 experience points. Your game score was 8100. Basics: You had 292 hit points in total. You had 56 mana in total. Your armor class was -57. Your magic cancellation was 19 (93% chance). Your wallet was empty. Autopickup was on for thrown only. Final Characteristics: Your strength was 16 (peak:18/04, limit:18/100, +2 to-hit bonus, +5 damage bonus). Your dexterity was 15 (base:11, limit:18, +3 to-hit bonus, -3 AC bonus). Your constitution was 14 (limit:18, +3.5 HP bonus per level). Your intelligence was 9 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 10 (limit:18). Final Status: You were satiated. You were stressed; movement was moderately slowed. You were wielding a long sword and a shield. You had expert skill with swords (+8 to hit and +4 to damage). You had expert skill with shields (-15 to AC and +3 to MC) and could have enhanced that. Final Attributes: You were piously aligned. You were weakly (50%) cold resistant innately. You were fully shock resistant because of your ring of shock resistance. You were latently weakly (50%) shock resistant innately. You were sleep resistant intrinsically. You were immune to death attacks because of your amulet versus undeath. You were poison resistant intrinsically. You were level-drain resistant because of your amulet versus undeath. You were telepathic when blind intrinsically. You were displaced because of your cloak of displacement. You were stealthy innately. You aggravated monsters intrinsically. You were fast intrinsically. You had reflection because of your bracers of reflection. You survived. Game: Your game difficulty was adept (59% damage by monsters, 187% by player). You were playing in classic mode (traditional mode with permanent death). You had been playing the game for 2 hours, 8 minutes and 55 seconds. You were playing the game on a secure server. Final Skills: Dagger Basic / Grand Master Axe Basic / Grand Master Sword Expert / Grand Master Bludgeoning weapon Basic / Grand Master Polearm Unskilled / Master Thrusting weapon Unskilled / Master Bow Unskilled / Expert Crossbow Unskilled / Expert Bare handed combat Basic / Grand Master Dual wielding Basic / Grand Master Thrown weapon Unskilled / Expert Dodge Expert / Master Shield Expert / Grand Master Wand Unskilled / Basic Riding Unskilled / Expert Disarm trap Basic / Skilled You had 2 skill slots available You did not know any spells. Major events: Turn 1: kozmikyak the lawful human Valkyrie has entered the dungeon on adept difficulty in classic mode 8520: killed the Gargantuan Mimic 9794: entered the Gnomish Mines 14890: acquired the Gladstone from Mines' End 17291: made her first wish - "blessed fixed ring of shock resistance" Vanquished creatures: 2 glass golems a stone golem a flind the Gargantuan Mimic a titanothere 2 liches 2 elder quantum mechanics 2 clay golems a nurse a lurker above 2 queen bees 5 giant mimics 3 long worms a gray dragon hatchling a red dragon hatchling a white dragon hatchling a blue dragon hatchling a green dragon hatchling 2 umbral hulks a zruty a flesh golem a treant 5 large mimics a giant skeleton 2 water elementals an earth elemental a black naga an otyugh 2 xorns 3 elf-ladies 2 sergeants 5 winter wolves a warg 2 large direwolves 5 small mimics a glass piercer a bison 4 xans a black lichen a quantum mechanic 4 trolls a sasquatch a wood golem a gelatinous cube 7 hyenas a large dog 3 freezing spheres 3 flaming spheres 2 shocking spheres a tigress a gargoyle 5 dwarf kings or queens a tengu a goblin king a leucrotta a skeleton 2 ettin zombies an ettin skeleton a stone giantess 3 red nagas 2 cobras a python 2 gnoll mummies 3 leather golems an incubus a chameleon 2 crocodiles 2 quivering blobs 6 cockatrices 6 winter wolf cubs a wolf a direwolf 3 panthers 2 gnoll wardens 9 gnome kings or queens a leprechaun 2 orc-captains a scorpion a giant spider 2 horses 2 large rams 2 ice vortices a ghast a vampire bat 3 forest centaurs or centauresses an ogre 2 brown puddings a rust monster a yeti 2 dwarf mummies an orc mummy a Green-elf a werewolf 2 lizards a chickatrice a dingo 3 jaguars a gnoll lady 5 dwarf lords or ladies a blue jelly 2 gray unicorns a dust vortex 6 gnoll zombies 5 human zombies 3 ravens a plains centauress 2 white lichens 2 snakes 3 apes a gnome mummy 2 rope golems 2 Woodland-elves 23 fire ants 8 gnolls 11 gnome lords or ladies 9 gnomish wizards 4 bugbears an imp a quasit a water nymph 3 mountain nymphs 2 orc shamans a rock piercer 2 ponies a fog cloud 3 yellow lights 3 elf zombies 2 barrow wights 2 paper golems 28 giant ants a little dog a direwolf cub 2 floating eyes 3 kittens 15 dwarves a homunculus 2 kobold lords or ladies 10 kobold shamans a hill orc 2 rothes 2 rabid rats 16 giant bats 2 monkeys a wererat a werejackal 2 iguanas 9 killer bees 2 acid blobs a coyote 60 gnomes 2 halflings 2 manes 3 large kobolds 16 hobgoblins 7 giant rats a cave spider a red mold 2 garter snakes a gecko 6 jackals 7 kobolds 3 goblins 2 sewer rats 8 grid bugs 9 bats a lichen a newt 537 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. Achievements: You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. You never caused conflict. You never had a pet or ally. You never found a bones level. Role score: You had 0 non-ammo items of celestial quality with you. You had 0 ammo of celestial quality with you. You had 0 non-ammo items of celestial quality in your sandalwood chest. You had 0 ammo of celestial quality in your sandalwood chest. You had gained 0% of your maximum role score. The Dungeons of Doom: Levels 1 to 11 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom, some fountains. Level 2: Many trees. Level 3: A practice hall. Level 4: A smithy. Stairs down to The Gnomish Mines. Level 5: Many fountains. Oracle of Delphi. Level 6: A signpost. Level 7: Level 8: A general store, some trees. Level 9: A smithy, many trees. Level 10: Level 11: <- You were here. A temple to Tyr, a magic portal. Summoned by the Norn. Portal to The Quest. The Gnomish Mines: Levels 5 to 12 Level 5: Level 6: Level 7: Many shops, a neutral temple, a smithy, many residences, some fountains, some signposts. Mine Town. Level 8: Level 9: Had a sensation of the fabric of reality stretching back and forth. Level 10: Level 11: Level 12: A fountain. Mines' End. The Quest: Level 1: A fountain, a magic portal. Home. Farvel kozmikyak the Valkyrie... You quit in The Dungeons of Doom on dungeon level 11 with 8100 points, and 350 pieces of gold, after 20056 moves. You played on adept difficulty in classic mode for 2 hours, 8 minutes and 55 seconds. The dungeon never collapsed on you. You were level 16 with a maximum of 292 hit points when you quit.