Unix GnollHack Version 4.2.0 (Build 131) - last build Sat May 30 13:12:09 2026 (36a9466a714aab4e15967ebc65674318e2a98651). Game began 2026-06-20 05:01:29, ended 2026-06-20 05:33:46 kozmikyak, lawful female human Valkyrie ------ |....| ###....<| -------------- ### |....| +.....@.......# ### ----.- |......_.....|## # % +......0.....+######0---------- ## # |............| ###..........#### # .............+ ####|........| ### -------------- .........| % ---------- -%---- |....| |%...| |>...| ------ Kozmikyak the Fighter St:18/01 Dx:12 Co:16 In:7 Wi:10 Ch:10 Lawful Dlvl:7 HP:142(142) MP:37(37) AC:-20 MC:5/50% MS:12 W:M/S XL:8 a $:0 T:7576 32m:16s S:1600 Skill Latest messages: You gain 10 experience points. Welcome to experience level 8. You see here a giant ant corpse (0.6 lbs). There is an open door here. You see many objects here. You feel full of energy. You see here a giant ant corpse (0.6 lbs). You are in full health. You see here a giant ant corpse (0.6 lbs). There is an open door here. You see many objects here. y - a bronze nose ring. You are already wielding that! You see here a rothe corpse (25 lbs). You see here a fire ant corpse (1.9 lbs). impossible: Monster (mnum=154) mx=74, my=11 is different from <76,12> Program in disorder! (Saving and reloading may fix this problem.) impossible: Monster (mnum=154) mx=76, my=8 is different from <76,13> Program in disorder! (Saving and reloading may fix this problem.) impossible: Monster (mnum=154) mx=76, my=9 is different from <77,13> Program in disorder! (Saving and reloading may fix this problem.) impossible: Monster (mnum=154) mx=76, my=9 is different from <77,14> Program in disorder! (Saving and reloading may fix this problem.) impossible: Monster (mnum=154) mx=76, my=9 is different from <76,14> Program in disorder! (Saving and reloading may fix this problem.) impossible: Monster (mnum=154) mx=76, my=9 is different from <75,13> Program in disorder! (Saving and reloading may fix this problem.) impossible: Monster (mnum=154) mx=76, my=9 is different from <74,12> Program in disorder! (Saving and reloading may fix this problem.) impossible: Monster (mnum=154) mx=76, my=9 is different from <74,11> Program in disorder! (Saving and reloading may fix this problem.) impossible: Monster (mnum=154) mx=76, my=9 is different from <74,10> Program in disorder! (Saving and reloading may fix this problem.) impossible: Monster (mnum=154) mx=76, my=9 is different from <74,9> Program in disorder! (Saving and reloading may fix this problem.) impossible: Monster (mnum=154) mx=76, my=9 is different from <75,9> Program in disorder! (Saving and reloading may fix this problem.) You see here a scroll labeled KO BATE (0.2 lbs). A - a scroll labeled KO BATE. As you read the scroll, it disappears. You are being punished for your misbehavior! You see here a slime mold (0.3 lbs). C - a slime mold. This will delete your character! Are you sure to quit? y You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Amulets t - an uncursed amulet of reflection (being worn) Weapons a - a +1 long sword (weapon in hand) Armor e - an uncursed +0 large shield (being worn) z - an uncursed +0 chain mail (being worn) F - an uncursed +0 pair of iron shoes of stealth (being worn) I - an uncursed +0 Asgardian orcish helm (being worn) Miscellaneous h - an uncursed pair of goggles of night (being worn) y - a cursed nose ring of bullheadedness Rings d - an uncursed ring of free action (on right hand) Comestibles g - an uncursed fig p - an uncursed food ration C - an uncursed slime mold J - 2 uncursed lizard corpses S - an uncursed lizard corpse Tools B - an uncursed sack containing 32 items K - a cursed skeleton key Contents of the sack: 1 - 283 gold pieces 2 - 13 cursed -1 ya 3 - a +0 dagger 4 - a +0 flail 5 - a +0 long sword 6 - a +0 long sword 7 - an uncursed +0 gnollish leather hood 8 - an uncursed +0 gnomish felt hat 9 - an uncursed +0 pair of iron shoes 10 - an uncursed +0 robe of the archmagi 11 - an uncursed +2 pair of bracers of defense 12 - an uncursed chanterelle 13 - 2 uncursed tripe rations 14 - an uncursed spellbook of summon cockatrice 15 - an uncursed spellbook of summon giant ant 16 - an uncursed potion of lesser regeneration 17 - a wand of cold (0:10) 18 - a wand of cold (0:11) 19 - 2 uncursed wax candles (600 turns left) 20 - a blessed tallow candle (300 turns left) 21 - a cursed tallow candle (300 turns left) 22 - an uncursed saddle 23 - 3 uncursed clumps of bat guano 24 - an uncursed pinch of sulfurous ash 25 - an uncursed sprig of wolfsbane 26 - an uncursed emerald 27 - an uncursed worthless piece of red glass 28 - an uncursed worthless piece of violet glass 29 - a cursed worthless piece of white glass 30 - an uncursed worthless piece of yellow glass 31 - 2 uncursed amber stones 32 - an uncursed nugget of copper ore Kozmikyak the Valkyrie's attributes: Background: You were a Fighter, a level 8 human Valkyrie. You were lawful, nominally on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 7. You entered the dungeon 7576 turns ago. You had 1335 experience points. Your game score was 1600. Basics: You had 142 hit points in total. You had 37 mana in total. Your armor class was -20. Your magic cancellation was 5 (50% chance). Your wallet was empty. Autopickup was on for thrown only. Final Characteristics: Your strength was 18/01 (peak:18/03, limit:18/100, +3-4 to-hit bonus, +6-8 damage bonus). Your dexterity was 12 (limit:18, +1 to-hit bonus, -2 AC bonus). Your constitution was 16 (limit:18, +4.5 HP bonus per level). Your intelligence was 7 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 10 (limit:18). Final Status: You were chained to a heavy iron ball. You were unencumbered. You were wielding a long sword and a shield. You were skilled in swords (+4 to hit and +2 to damage). You were skilled in shields (-10 to AC and +2 to MC). Final Attributes: You were piously aligned. You were weakly (50%) cold resistant innately. You were poison resistant intrinsically. You had infravision because of your goggles of night. You were stealthy innately. You had reflection because of your amulet of reflection. You had paralysis resistance because of your ring of free action. You survived. Game: Your game difficulty was adept (59% damage by monsters, 187% by player). You were playing in classic mode (traditional mode with permanent death). You had been playing the game for 32 minutes and 16 seconds. You were playing the game on a secure server. Final Skills: Dagger Basic / Grand Master Axe Basic / Grand Master Sword Skilled / Grand Master Bludgeoning weapon Basic / Grand Master Polearm Unskilled / Master Thrusting weapon Unskilled / Master Bow Unskilled / Expert Crossbow Unskilled / Expert Bare handed combat Basic / Grand Master Dual wielding Basic / Grand Master Thrown weapon Unskilled / Expert Dodge Skilled / Master Shield Skilled / Grand Master Wand Unskilled / Basic Riding Unskilled / Expert Disarm trap Unskilled / Skilled You had 2 skill slots available You did not know any spells. Major events: Turn 1: kozmikyak the lawful human Valkyrie has entered the dungeon on adept difficulty in classic mode 3559: entered the Gnomish Mines Vanquished creatures: 2 long worms a wumpus a small mimic a quantum mechanic a freezing sphere a large cat a tengu a wraith a leather golem 2 giant beetles 2 quivering blobs a wolf a lynx a leprechaun 2 black lights 3 lizards a dog a gnoll lord a pegasus a dust vortex 5 gnoll zombies 6 human zombies a snake a fire ant a gnoll a gnomish wizard 2 rock piercers a pony 2 yellow lights 2 elf zombies a violet fungus 2 shriekers a gray ooze 17 giant ants a direwolf cub 2 dwarves 2 homunculi 5 kobold lords or ladies a kobold shaman 4 rothes 4 rabid rats a centipede 2 orc zombies 4 dwarf zombies 3 giant bats a werejackal 2 iguanas 3 acid blobs 2 gas spores 4 manes 5 large kobolds 2 hobgoblins an orc 6 giant rats a brown mold 2 yellow molds 4 garter snakes 3 geckos 5 jackals a fox 10 kobolds 4 goblins 6 sewer rats 3 grid bugs a kobold zombie 9 bats 2 lichens a newt 176 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. Achievements: You had descended to the Gnomish Mines. You had visited a shop. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never caused conflict. You never had a pet or ally. You never found a bones level. Role score: You had 0 non-ammo items of celestial quality with you. You had 0 ammo of celestial quality with you. You had 0 non-ammo items of celestial quality in your sandalwood chest. You had 0 ammo of celestial quality in your sandalwood chest. You had gained 0% of your maximum role score. The Dungeons of Doom: Levels 1 to 7 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom. Level 2: Level 3: Some fountains, a sink. Level 4: A general store. Stairs down to The Gnomish Mines. Level 5: Level 6: Many fountains. Delphi. Level 7: <- You were here. The Gnomish Mines: Level 5: Farvel kozmikyak the Valkyrie... You quit in The Dungeons of Doom on dungeon level 7 with 1600 points, and 283 pieces of gold, after 7576 moves. You played on adept difficulty in classic mode for 32 minutes and 16 seconds. The dungeon never collapsed on you. You were level 8 with a maximum of 142 hit points when you quit.