Unix GnollHack Version 4.2.0 (Build 102) - last build Sat Jan 24 13:32:36 2026 (bc83327f4de1fcd7976e2a0931ae76e241acc0e7). Game began 2026-01-23 17:03:30, ended 2026-01-26 01:51:34 kozmikyak, lawful female human Valkyrie <. 1 3 . ... | 1 . 1| 1 .%. }--------------- . . }1}1}}|.%......| . . .....}|.%%.....| . .%.%%}|2%%%.%..|- |- ... )%)9%@%8..{....- @..H......\(. . . .%%%%}|%%..@...|- |- . .......}|........| . }}}}1}|........| . ^ }--------------- * . }| 13 . . 1| . . ... 1 Kozmikyak the Champion St:20 Dx:25 Co:18 In:9 Wi:13 Ch:13 Lawful Dlvl:24 HP:118(331) MP:96(96) AC:-86 MC:34/99% MS:12 W:M/S XL:26 a $:0 T:39127 5h:45m S:27300 Skill Burdened Latest messages: There are many objects here. There are many objects here. You trip over a soldier corpse. You make a lot of noise! There are several objects here. There is a lit brazier here. There are several objects here. The gargantuan beetle misses! The war troll rises from the dead! You see here a gargantuan beetle corpse (62 lbs). You see here a mythic exceptional knife (0.3 lbs) (-36.5 damage). You hit the gargantuan beetle for 111 damage! The gargantuan beetle misses! The invisible rock troll rises from the dead! The gargantuan beetle misses! You hit the gargantuan beetle critically for 190 damage! The gargantuan beetle is killed! You gain 140 experience points. The war troll misses! The war troll misses! The war troll misses! You see many objects here. You hit the war troll critically for 205 damage! The war troll hits for 1 damage! The war troll hits for 1 damage! The war troll bites for 1 damage! The soldier picks up a jasper stone. You hit the war troll critically for 125 damage! The war troll is killed! You gain 80 experience points. The soldier picks up a gem. You see many objects here. You see many objects here. The soldier picks up 2 gems. You see here a mythic exceptional knife (0.3 lbs) (-36.5 damage). You see many objects here. There is a lit brazier here. There are several objects here. There are several objects here. There are many objects here. The soldier picks up an exceptional knife. There is ice here. There are many objects here. This will delete your character! Are you sure to quit? y You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Amulets s - an uncursed amulet of reflection (being worn) Weapons a - the blessed rustproof +10 Excalibur (weapon in hand) Armor e - an uncursed +4 elite small mithril shield (being worn) g - an uncursed +3 pair of bracers of defense (being worn) k - an uncursed +3 robe of protection (being worn; inferior) m - an uncursed +1 orichalcum full plate mail (being worn) G - an uncursed +3 helmet of shock resistance (being worn) O - an uncursed burnt +5 pair of exceptional Galadhrim boots (being worn) Q - an uncursed +3 cloak of protection (being worn) R - an uncursed +4 pair of elite leather gloves (being worn) Miscellaneous E - an uncursed ioun stone of protection (orbiting head) X - an uncursed pair of eyeglasses of see invisible (being worn) Z - an uncursed belt of hill giant strength (being worn) Rings f - an uncursed ring of protection from undeath (on left hand) o - an uncursed ring of teleport control (on right hand) Comestibles b - 2 uncursed carrots n - 2 uncursed lichen corpses x - 2 uncursed figs D - 2 uncursed dragon fruits Wands d - a wand of fire (0:42) u - an exceptional wand of cold (0:8) S - a wand of striking (0:61) U - a wand of town portal (0:5) Tools q - the cursed Bell of Opening labeled blessed (0:3) t - the blessed Orb of Fate (0:5) B - an uncursed sack containing 96 items H - a +0 unicorn horn (1:5) K - an uncursed skeleton key M - a frost horn (0:35) P - a +1 exceptional pick-axe Contents of the sack: 1 - 6572 gold pieces 2 - a blessed amulet of ESP 3 - a blessed amulet of magical breathing 4 - an uncursed amulet versus undeath 5 - 12 +0 crossbow bolts 6 - a +0 knife 7 - a +1 battle-axe 8 - the +0 Frost Brand 9 - the +10 Grayswandir 10 - a +10 Stygian celestial long sword 11 - an uncursed +3 adamantium helmet 12 - an uncursed +0 pair of levitation boots 13 - an uncursed +0 mummy wrapping 14 - an uncursed +3 robe of splendor 15 - an uncursed ioun stone of awareness 16 - an uncursed ring of levitation 17 - an uncursed ring of regeneration 18 - an uncursed ring of see invisible 19 - an uncursed ring of slow digestion 20 - a cursed ring of teleportation 21 - an uncursed carrot 22 - 4 uncursed cloudberries 23 - 9 uncursed cram rations 24 - 9 uncursed dragon fruits 25 - an uncursed elven waybread 26 - 4 uncursed figs 27 - 8 uncursed K-rations 28 - an uncursed tin of harpy meat 29 - 2 uncursed lizard corpses 30 - an uncursed scroll of remove curse 31 - an uncursed scroll of conflict 32 - 2 uncursed scrolls of enchant armor 33 - an uncursed scroll of enchant weapon 34 - an uncursed scroll of identify 35 - an uncursed scroll of protect armor 36 - an uncursed scroll of retraining 37 - an uncursed scroll of stinking cloud 38 - an uncursed potion of full energy 39 - a cursed potion of acid 40 - 17 potions of holy water 41 - a potion of unholy water 42 - 4 uncursed potions of water 43 - 2 uncursed potions of see invisible 44 - 2 uncursed potions of blindness 45 - an uncursed potion of confusion 46 - a blessed potion of enlightenment 47 - an uncursed potion of enlightenment 48 - 2 uncursed potions of extra healing 49 - an uncursed potion of full healing 50 - a cursed potion of gain ability 51 - a blessed potion of gain ability 52 - a cursed potion of gain energy 53 - a blessed potion of greater energy 54 - an uncursed potion of greater energy 55 - an uncursed potion of greater healing 56 - an uncursed potion of greater rejuvenation 57 - 7 uncursed potions of healing 58 - a blessed potion of invisibility 59 - an uncursed potion of lesser regeneration 60 - an uncursed potion of levitation 61 - an uncursed potion of lightning speed 62 - 2 uncursed potions of object detection 63 - 4 uncursed potions of paralysis 64 - 2 uncursed potions of sleeping 65 - 2 uncursed potions of speed 66 - a wand of cold (0:12) 67 - a wand of fire (0:56) 68 - a wand of striking (0:75) 69 - a wand of striking (0:49) 70 - a wand of striking (0:63) 71 - a wand of striking (0:88) 72 - a wand of striking (0:61) 73 - a wand of striking (0:82) 74 - a wand of teleportation (0:6) 75 - a blessed wand of teleportation (0:8) 76 - a wand of town portal (0:14) 77 - a wand of town portal (0:15) 78 - a wand of town portal (0:13) 79 - an uncursed blindfold 80 - an uncursed brass lantern (1315 turns left) 81 - an uncursed magic key 82 - a magic marker (0:78) 83 - a +0 unicorn horn (0:5) 84 - an uncursed clump of bat guano 85 - 3 uncursed pieces of wood 86 - 3 uncursed pinches of sulfurous ash 87 - 4 uncursed sprigs of wolfsbane 88 - an uncursed agate stone 89 - an uncursed black pearl 90 - 7 uncursed emeralds 91 - 6 uncursed jade stones 92 - 8 uncursed jet stones 93 - 4 uncursed turquoise stones 94 - 4 uncursed turquoise stones 95 - the blessed Gladstone 96 - an uncursed nugget of iron ore Kozmikyak the Valkyrie's attributes: Background: You were a Champion, a level 26 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 24. You entered the dungeon 39127 turns ago. You had 129868 experience points. Your game score was 27300. Basics: You had 118 out of 331 hit points. You had 96 mana in total. Your armor class was -86. Your magic cancellation was 34 (99% chance). Your wallet was empty. Autopickup was on for thrown only. Final Characteristics: Your strength was 20 (base:18, innate limit:18/100, +5 to-hit bonus, +10 damage bonus). Your dexterity was 25 (base:15, innate limit:18, +8 to-hit bonus, -8 AC bonus). Your constitution was 18 (limit:18, +5.5 HP bonus per level). Your intelligence was 9 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 13 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a long sword and a shield. You had grand master skill with swords (+16 to hit and +8 to damage). You had master skill with shields (-20 to AC and +4 to MC). Final Attributes: You were piously aligned. You were magic-protected because of your orichalcum full plate mail. You were weakly (50%) fire resistant intrinsically. You were weakly (50%) cold resistant innately. You were fully shock resistant because of your helmet of shock resistance. You were latently weakly (50%) shock resistant innately. You were sleep resistant intrinsically. You were immune to death attacks because of your ring of protection from undeath. You were poison resistant intrinsically. You were level-drain resistant because of the Excalibur. You saw invisible intrinsically. You were telepathic when blind intrinsically. You were warned because of your Orb of Fate. You had automatic searching because of the Excalibur. You were stealthy innately. You had teleport control because of your ring of teleport control. You took half physical damage because of your Orb of Fate. You took half spell damage because of your Orb of Fate. You were fast innately. You had reflection because of your amulet of reflection. You were lucky. You had extra luck. Good luck did not time out for you. You survived. Game: Your game difficulty was adept (59% damage by monsters, 187% by player). You were playing in classic mode (traditional mode with permanent death). You had been playing the game for 5 hours, 45 minutes and 24 seconds. You were playing the game on a secure server. Final Skills: Dagger Basic / Grand Master Axe Basic / Grand Master Sword Grand Master / Grand Master Bludgeoning weapon Basic / Grand Master Polearm Unskilled / Master Thrusting weapon Unskilled / Master Bow Unskilled / Expert Crossbow Unskilled / Expert Bare handed combat Basic / Grand Master Dual wielding Basic / Grand Master Thrown weapon Unskilled / Expert Dodge Expert / Master Shield Master / Grand Master Wand Unskilled / Basic Riding Unskilled / Expert Disarm trap Unskilled / Skilled You had 2 skill slots available You did not know any spells. Major events: Turn 1: kozmikyak the lawful human Valkyrie has entered the dungeon on adept difficulty in classic mode 6058: entered the Gnomish Mines 9741: was bestowed with Excalibur by the Lady of the Lake 14496: acquired the Gladstone from Mines' End 22101: entered the Big Room 23099: killed the Gargantuan Mimic 32292: killed Medusa 34683: killed Lord Surtur 34689: acquired the Bell of Opening 35172: completed her quest without incident Vanquished creatures: Lord Surtur a skeleton king 3 phoenixes an elder water elemental 2 elder earth elementals 2 elder fire elementals 2 elder air elementals Medusa a kraken 2 skeleton lords or ladies 2 rocs 2 gemstone golems an iron golem 2 elder treants 4 gray dragons a red dragon 2 white dragons 2 orange dragons 2 black dragons a blue dragon 5 green dragons a yellow dragon 2 flind ladies 8 thouls 2 glass golems 2 greater mummy priests or priestesses a bone golem 4 baluchitheria 4 demiliches 11 giant pythons a stone golem 2 elder tentacled ones 43 war trolls a gazer a flind the Gargantuan Mimic 10 titanotheres a phase spider 2 trappers a skeleton warrior 5 guardian nagas an ogre mage a neo-otyugh a vampire lord 4 spectres 2 greater mummies 2 ropers 5 captains a hydra 4 gnoll supreme wardens 5 vampire mages a clay golem 7 nurses 19 gargantuan beetles 4 giant cockatrices 2 harpies 5 lurkers above 3 frost giants or giantesses 3 ettins a golden naga a black pudding 6 boa constrictors 3 vampires 5 lieutenants a watch captain a ghost a queen bee 6 winged gargoyles 2 tentacled ones 11 giant mimics 2 long worms a silver dragon hatchling 2 red dragon hatchlings 2 white dragon hatchlings 3 yellow dragon hatchlings 34 fire giants or giantesses 15 ogre overlords or overladies 11 rock trolls 10 umbral hulks 8 chimeras 3 zruties a flesh golem 2 doppelgangers 2 Elvenkings or Elvenqueens 5 gnoll kings or queens 3 large mimics 3 giant zombies a couatl 3 water elementals 2 earth elementals 2 fire elementals 5 air elementals 6 hill giants or giantesses 2 black nagas 2 otyughs 5 xorns 8 grizzly bears 3 owlbear shamans 5 giant mummies 3 elf-lords or elf-ladies a werebear 7 sergeants 7 winter wolves 2 wargs a large direwolf 3 small mimics 4 glass piercers 3 warhorses 2 warrams 4 xans 3 black lichens 14 ogre lords or ladies 10 trolls a sasquatch 3 ettin mummies a gelatinous cube 2 pyrolisks 25 hyenas 2 large dogs a freezing sphere 3 flaming spheres 3 shocking spheres 2 large cats 6 tigers or tigresses 6 gargoyles 2 dwarf kings or queens 2 tengu 4 ochre jellies 5 goblin kings 4 oliphants 6 leucrottas 4 energy vortices an ettin zombie 4 ettin skeletons 2 mountain centaurs or centauresses 12 stone giants or giantesses 6 red nagas 2 pit vipers 3 cobras a python 3 wraiths 3 carnivorous apes 2 gnoll mummies an elf mummy a human mummy 5 Grey-elves 26 soldiers 4 watchmen 3 incubi or succubi 3 chameleons 4 crocodiles 3 giant beetles 2 quivering blobs 3 cockatrices 4 winter wolf cubs 5 wolves a direwolf a lynx 5 panthers 6 gnoll wardens 13 gnome kings or queens a gremlin 2 spotted jellies 2 leprechauns 11 orc-captains 4 scorpions 7 giant spiders 5 horses 4 large rams 2 black lights 3 ghasts 4 vampire bats a forest centauress 3 ogres 2 brown puddings 2 rust monsters 6 yetis 6 owlbears a dwarf mummy 2 gold golems 4 Green-elves 2 werewolves a giant eel 3 lizards 3 chickatrices a dog 3 housecats 3 jaguars 15 gnoll lords or ladies 4 dwarf lords a blue jelly 3 pegasi 2 gray unicorns a dust vortex 3 gnoll zombies 19 human zombies a raven a plains centaur 4 white lichens 4 snakes 7 apes a rope golem 73 fire ants 15 soldier ants 20 gnolls 18 gnome lords or ladies 13 gnomish wizards 10 bugbears 2 imps 2 quasits a wood nymph 2 water nymphs 2 black orcs 2 orc shamans 2 great orcs 3 rock piercers 2 rock moles a ram a pony 3 yellow lights 11 elf zombies 9 ghouls 3 violet fungi 4 shriekers 3 black naga hatchlings a guardian naga hatchling a gray ooze 3 barrow wights 2 kobold mummies 2 paper golems 3 giant ants a little dog 2 direwolf cubs 3 floating eyes 22 dwarves 3 homunculi 5 kobold lords 3 kobold shamans a hill orc 24 rothes 2 centipedes 5 orc zombies 10 dwarf zombies 20 giant bats a monkey a wererat 6 iguanas 12 killer bees an acid blob a gas spore 61 gnomes 2 halflings 4 large kobolds 4 hobgoblins an orc 2 giant rats a cave spider a gnome zombie a yellow mold a green mold 4 garter snakes 3 geckos 5 jackals 20 kobolds 7 grid bugs a kobold zombie 11 bats 3 lichens a newt 1301 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. Achievements: You had completed your quest by defeating Lord Surtur and recovering the Orb of Fate. You had found the Bell of Opening. You had defeated Medusa. You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. You had found the Big Room. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never had a pet or ally. You never found a bones level. Role score: You had 1 non-ammo item of celestial quality with you. You had 0 ammo of celestial quality with you. You had 0 non-ammo items of celestial quality in your sandalwood chest. You had 0 ammo of celestial quality in your sandalwood chest. You had gained 12% of your maximum role score. The Dungeons of Doom: Levels 1 to 24 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom. Level 2: An armor shop, a fountain. Stairs down to The Gnomish Mines. Level 3: A sink. Level 4: Some fountains. Level 5: Level 6: A general store. Level 7: Many fountains. Delphi. Level 8: A practice hall, a fountain. Level 9: Some fountains. Level 10: Level 11: A fountain, a sink. Level 12: A very big room. Level 13: Some fountains, a magic portal. Portal to The Quest. Level 14: A temple to Tyr, many trees. Level 15: Level 16: Many trees. Treasure Island. Level 17: Some graves, many trees. Level 18: A primitive area. Level 19: Level 20: A neutral altar, a laboratory, a grave. Level 21: A fountain. Level 22: A fountain, many trees. Medusa's Island. Level 23: A workshop. Level 24: <- You were here. A throne, a fountain, a brazier. The castle. The Gnomish Mines: Levels 3 to 11 Level 3: Level 4: Level 5: Level 6: Many shops, a temple to Tyr, a smithy, many residences, a fountain. Mine Town. Level 7: Had a sensation of the fabric of reality stretching back and forth. Level 8: Level 9: Level 10: Level 11: Mines' End. The Quest: Levels 1 to 6 Level 1: A fountain, a magic portal. Completed quest for the Norn. Level 2: Level 3: Level 4: Level 5: Level 6: Farvel kozmikyak the Valkyrie... You quit in The Dungeons of Doom on dungeon level 24 with 27300 points, and 6572 pieces of gold, after 39127 moves. You played on adept difficulty in classic mode for 5 hours, 45 minutes and 24 seconds. The dungeon never collapsed on you. You were level 26 with a maximum of 331 hit points when you quit.