Unix GnollHack Version 4.2.0 (Build 84) - last build Wed Dec 3 19:09:52 2025 (fde2301b7383d5ccb71497e7d41af67744bde459). Game began 2026-01-12 04:13:48, ended 2026-01-13 05:44:56 kozmikyak, lawful male human Valkyrie ---- . ------- ------- |^*| * |.....|-----------------------------------------------|....(| --|^^| . }|.....-..........[%...................................-.....|} --.--|| + }-------------------------------|-----------------------------}| |...-(| . }}}}}}|........|..(.......|(.........(| |}}}}}}| |-|---- . .....}|........|.(...........*.....*%.| |}.....| |...| . .....}|........|----------|.......%...|--------+--------|}.....----.---- . ..|..}*[D%{....-%....))..%[..........(..^..%^...^...^..^-...|..|.-...._| . %...(}|........|----------|...........|--------+--------|}.....----.---- .........}|........|(_....(......*.....*..| |}.....| |...| . }}}}}}|........|.(..(.....|(.........(| |}}}}}}| --+-- . < }-------------------------------%------ ------}| . . }|.....-....%...........%.......... -.....|} ..0 |..(@.|--------------------------- | . ------- N Kozmikyak the Hero St:22 Dx:25 Co:15 In:8 Wi:12 Ch:23 Lawful Dlvl:24 HP:320(320) MP:91(91) AC:-60 MC:26/99% MS:8 W:M/S XL:23 a $:0 T:36487 4h:33m S:15400 Skill Stressed Latest messages: You put a set of gray dragon scales into the sack. You can't stash the helm of telepathy, you are wearing it. You hear loud clanging. The blast of missiles whizzes by you! You hit the gray dragon for 104 damage! The gray dragon bites for 1 damage! The gray dragon hits for 1 damage! The gray dragon hits for 1 damage! You hit the gray dragon critically for 200 damage! The gray dragon is killed! You gain 400 experience points. You see many objects here. R - a set of gray dragon scales. You can't stash the orichalcum full plate mail, you are wearing it. You can't stash the pair of leather bracers, you are wearing them. You can't stash the Hawaiian shirt, you are wearing it. You can't stash the pair of elite leather gloves, you are wearing them. You can't stash the cloak of displacement, you are wearing it. You can't stash the pair of Galadhrim boots, you are wearing them. You can't stash the robe of splendor, you are wearing it. You put a set of gray dragon scales into the sack. You can't stash the helm of telepathy, you are wearing it. You hear water falling on coins. Some text has been burned into the floor here. You read: "Gilthoniel". You see here a chest (38 lbs). There is a chest here, loot it? y Hmmm, it turns out to be locked. There is a locked chest here; unlock it with your key? y You succeed in unlocking the chest. There is an unlocked chest here, loot it? y You carefully open the chest... You have much trouble removing b - a tin wand. You have much trouble removing G - a blessed clear potion. Your tin wand glows with a light blue aura. Unfortunately, nothing happens. Unfortunately, nothing happens. Never mind. Unfortunately, nothing happens. Nothing happens. Mark the wand of wishing empty and then Stash or Drop it? s You put a blessed wand of wishing labeled empty into the sack. This will delete your character! Are you sure to quit? y You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want a list of species genocided? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Amulets p - a blessed amulet of reflection (being worn) Weapons a - the blessed rustproof +10 Excalibur (weapon in hand) Armor e - an uncursed +0 elite large shield (being worn) f - an uncursed +1 orichalcum full plate mail (being worn) t - an uncursed burnt +4 pair of leather bracers (being worn) w - an uncursed +3 Hawaiian shirt (being worn) E - an uncursed +0 pair of elite leather gloves (being worn) F - an uncursed burnt +0 cloak of displacement (being worn) M - an uncursed very burnt +5 pair of Galadhrim boots (being worn) O - an uncursed +3 robe of splendor (being worn; inferior) X - a blessed +3 helm of telepathy (being worn) Miscellaneous h - an uncursed belt of frost giant strength (being worn) o - an uncursed pair of eyeglasses of see invisible (being worn) D - an uncursed nose ring of cerebral safeguarding (on nose) S - an uncursed pair of eyeglasses of see invisible Rings i - an uncursed ring of free action (on right hand) z - an uncursed ring of levitation W - an uncursed ring of shock resistance (on left hand) Comestibles N - 2 uncursed cram rations V - an uncursed fig Y - 2 uncursed dragon fruits Wands d - a wand of sleep (0:4) u - a wand of striking (0:43) x - a wand of magic missile (0:91) C - a wand of town portal (0:10) I - a wand of identify (0:6) U - a wand of teleportation (0:5) Z - a wand of cold (0:4) (in quiver pouch) Tools B - an uncursed sack containing 117 items H - a +0 unicorn horn (0:2) K - an uncursed skeleton key L - a blessed partly used magic candle (lit) P - a +1 exceptional pick-axe T - a blessed bag of treasure hauling containing 3 items Contents of the sack: 1 - an uncursed amulet of magical breathing 2 - 2 +0 exceptional spears 3 - a +0 fork 4 - 2 blessed +0 knives 5 - 2 +0 knives 6 - a +0 exceptional bone dagger of free action 7 - a +0 silver knife 8 - 2 +0 spears 9 - a cursed -1 spear 10 - a +0 dwarvish steel mattock 11 - a +0 dwarvish steel mattock 12 - a cursed +1 exceptional elven broadsword 13 - the +0 Nine Lives Stealer (0:9) 14 - a +0 flail 15 - a +0 mace 16 - a +0 silver long sword 17 - the +11 Sunsword 18 - a +0 bardiche 19 - an uncursed +0 royal crown 20 - an uncursed +0 elven leather helm 21 - an uncursed +0 bronze helmet 22 - an uncursed +1 bronze helmet 23 - a cursed -1 dented pot 24 - a cursed +0 dented pot 25 - an uncursed +0 dented pot 26 - an uncursed +0 helmet 27 - an uncursed +0 helmet 28 - an uncursed +0 helmet 29 - a blessed +0 helmet 30 - an uncursed +0 pair of exceptional leather gloves 31 - an uncursed +0 pair of leather gloves 32 - a cursed -1 pair of leather gloves 33 - an uncursed +0 pair of leather gloves 34 - an uncursed +0 pair of exceptional low boots 35 - an uncursed +0 pair of exceptional low boots 36 - an uncursed +0 pair of high boots 37 - an uncursed +0 pair of low boots 38 - an uncursed +0 pair of low boots 39 - an uncursed +0 pair of low boots 40 - an uncursed +0 pair of low boots 41 - an uncursed +2 pair of speed boots 42 - an uncursed +0 elven shield 43 - a blessed +2 dwarvish steel roundshield 44 - an uncursed +0 elite small shield 45 - an uncursed +0 elite small shield 46 - an uncursed +0 exceptional small shield 47 - an uncursed +0 large shield 48 - a blessed +0 hallowed large shield 49 - an uncursed +0 elven cloak 50 - an uncursed +0 cloak of magic resistance 51 - an uncursed +0 leather cloak 52 - an uncursed +0 leather cloak 53 - an uncursed +0 gnollish haircloth robe 54 - an uncursed +0 set of gray dragon scales 55 - an uncursed +0 set of gray dragon scales 56 - an uncursed nose ring of bull strength 57 - an uncursed ring of fire resistance 58 - a cursed ring of polymorph 59 - an uncursed ring of slow digestion 60 - a cursed ring of teleportation 61 - 10 uncursed C-rations 62 - 4 uncursed cram rations 63 - 3 uncursed elven waybreads 64 - 2 uncursed figs 65 - 12 uncursed K-rations 66 - an uncursed lizard corpse 67 - an uncursed lizard corpse 68 - an uncursed scroll of remove curse 69 - an uncursed scroll of teleportation 70 - an uncursed scroll of enchant armor 71 - an uncursed scroll of identify 72 - an uncursed spellbook of arrow of Diana 73 - an uncursed spellbook of create monster 74 - an uncursed spellbook of mass charm 75 - an uncursed spellbook of restore ability 76 - 3 uncursed potions of acid 77 - an uncursed potion of see invisible 78 - 36 potions of holy water 79 - 2 uncursed potions of blindness 80 - 2 uncursed potions of extra healing 81 - an uncursed potion of gain energy 82 - 4 uncursed potions of healing 83 - an uncursed potion of object detection 84 - 2 uncursed potions of sleeping 85 - an exceptional wand of cold (0:12) 86 - a blessed exceptional wand of cold (0:9) 87 - a wand of cold (0:9) 88 - a wand of cold (0:8) 89 - a wand of cold (0:10) 90 - a wand of striking (0:72) 91 - a wand of striking (0:61) 92 - a wand of striking (0:57) 93 - a wand of striking (0:81) 94 - a wand of striking (0:43) 95 - a wand of striking (0:46) 96 - a wand of town portal (0:13) 97 - a wand of town portal (0:12) 98 - a wand of town portal (0:12) 99 - a blessed wand of wishing labeled empty (0:0) 100 - a bugle (0:7) 101 - a bugle (0:7) 102 - a jar of prodigious healing salve (0:27) 103 - an uncursed blindfold 104 - a magic marker (0:48) 105 - a magic marker (0:48) 106 - an uncursed skeleton key 107 - a +0 unicorn horn (0:7) 108 - a +0 unicorn horn (0:7) 109 - a +0 unicorn horn (0:5) 110 - a +0 unicorn horn (0:7) 111 - an uncursed clump of bat guano 112 - 3 uncursed ginseng roots 113 - an uncursed mandrake root 114 - 10 uncursed sprigs of wolfsbane 115 - an uncursed thread of spider silk 116 - the blessed Gladstone 117 - an uncursed iron chain Contents of the bag of treasure hauling: 1 - 4138 gold pieces 2 - an uncursed garnet stone 3 - an uncursed jasper stone Kozmikyak the Valkyrie's attributes: Background: You were a Hero, a level 23 male human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You started out female. You were in the Dungeons of Doom, on level 24. You entered the dungeon 36487 turns ago. You had 69437 experience points. Your game score was 15400. Basics: You had 320 hit points in total. You had 91 mana in total. Your armor class was -60. Your magic cancellation was 26 (99% chance). Your wallet was empty. Autopickup was on for thrown only. Final Characteristics: Your strength was 22 (base:18/03, innate limit:18/100, +6 to-hit bonus, +12 damage bonus). Your dexterity was 25 (base:14, innate limit:18, +8 to-hit bonus, -8 AC bonus). Your constitution was 15 (limit:18, +4.0 HP bonus per level). Your intelligence was 8 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 23 (base:11, innate limit:18). Final Status: You were stressed; movement was moderately slowed. You were wielding a long sword and a shield. You had grand master skill with swords (+16 to hit and +8 to damage). You had expert skill with shields (-15 to AC and +3 to MC) and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected because of your orichalcum full plate mail. You were weakly (50%) fire resistant intrinsically. You were weakly (50%) cold resistant innately. You were fully shock resistant because of your ring of shock resistance. You were latently weakly (50%) shock resistant innately. You were sleep resistant intrinsically. You were poison resistant intrinsically. You were level-drain resistant because of the Excalibur. You saw invisible because of your eyeglasses of see invisible. You were protected from brain damage because of your nose ring of cerebral safeguarding. You were telepathic because of your helm of telepathy. You had automatic searching because of the Excalibur. You were displaced because of your cloak of displacement. You were stealthy innately. You aggravated monsters intrinsically. You were fast intrinsically. You had reflection because of your amulet of reflection. You had paralysis resistance because of your ring of free action. You were very unlucky. You survived. Game: Your game difficulty was adept (59% damage by monsters, 187% by player). You were playing in classic mode (traditional mode with permanent death). You had been playing the game for 4 hours, 33 minutes and 39 seconds. You were playing the game on a secure server. Final Skills: Dagger Basic / Grand Master Axe Basic / Grand Master Sword Grand Master / Grand Master Bludgeoning weapon Basic / Grand Master Polearm Unskilled / Master Thrusting weapon Unskilled / Master Bow Unskilled / Expert Crossbow Unskilled / Expert Bare handed combat Basic / Grand Master Dual wielding Basic / Grand Master Thrown weapon Unskilled / Expert Dodge Skilled / Master Shield Expert / Grand Master Wand Unskilled / Basic Riding Unskilled / Expert Disarm trap Unskilled / Skilled You had 3 skill slots available Spells in your repertoire: Summon elder treant 0% success 1 casting left Major events: Turn 1: kozmikyak the lawful human Valkyrie has entered the dungeon on adept difficulty in classic mode 6398: was bestowed with Excalibur by the Lady of the Lake 6810: entered the Gnomish Mines 10167: entered the Large Circular Dungeon 13115: performed his first genocide (monsters from class e, eye, gazers, and spheres) 14853: acquired the Gladstone from Mines' End 26874: entered the Big Room 34017: killed the Gargantuan Mimic 36077: entered Gehennom Vanquished creatures: a skeleton queen 4 elder earth elementals 2 skeleton lords 4 rocs a gemstone golem an iron golem 2 gray dragons a blue dragon a yellow dragon 3 thouls 3 glass golems an ogre queen 2 bone golems a baluchitherium 5 demiliches 3 stone golems a war troll a flind the Gargantuan Mimic a titanothere 4 phase spiders 2 trappers 3 skeleton warriors 2 guardian nagas an ogre mage 2 neo-otyughs 2 vampire ladies 5 spectres 3 greater mummies 2 ropers a captain a hydra a pyrohydra 4 gnoll supreme wardens a lich 3 elder quantum mechanics a vampire mage 4 clay golems 3 nurses 2 gargantuan beetles a giant cockatrice 4 harpies 4 lurkers above 3 ettins a golden naga 6 black puddings a boa constrictor 4 vampires 6 lieutenants 2 watch captains 2 ghosts 3 queen bees a tentacled one a giant mimic 2 silver dragon hatchlings a red dragon hatchling a white dragon hatchling an orange dragon hatchling a black dragon hatchling 2 yellow dragon hatchlings an ogre overlady 7 rock trolls 3 umbral hulks a chimera 3 zruties 2 flesh golems 5 treants 3 doppelgangers 2 Elvenkings 6 gnoll kings or queens 2 large mimics 2 wumpuses 3 giant zombies 5 giant skeletons a water elemental an earth elemental 2 stalkers a fire elemental an air elemental 4 hill giants or giantesses 3 otyughs 6 xorns 2 grizzly bears an owlbear shaman an elf-lady a werebear 8 sergeants 8 winter wolves 3 wargs 3 large direwolves 4 small mimics a glass piercer a bison a warhorse 4 warrams a xan a black lichen 3 ogre lords or ladies a troll a sasquatch 2 ettin mummies a wood golem 4 sharks 3 gelatinous cubes 2 pyrolisks 38 hyenas 4 large dogs 3 freezing spheres a flaming sphere a shocking sphere 4 large cats a tigress a gargoyle 4 dwarf kings 5 ochre jellies 12 goblin kings an oliphant 3 leucrottas 3 energy vortices 6 skeletons 2 ettin zombies 2 ettin skeletons 7 mountain centaurs or centauresses 4 stone giants or giantesses 2 red nagas 2 pit vipers 2 cobras 2 pythons 4 wraiths 3 carnivorous apes 2 gnoll mummies an elf mummy a human mummy 4 Grey-elves 45 soldiers 2 watchmen or watchwomen an incubus 7 chameleons 2 crocodiles 3 giant beetles 2 quivering blobs 11 cockatrices 5 winter wolf cubs 2 wolves a direwolf a lynx a panther 8 gnoll wardens 15 gnome kings or queens 17 leprechauns 13 orc-captains 2 iron piercers 6 scorpions 7 giant spiders 6 horses 2 large rams a ghast 2 vampire bats 6 forest centaurs or centauresses 2 brown puddings 3 rust monsters a yeti 4 owlbears 4 dwarf mummies 2 orc mummies a gold golem 7 Green-elves 2 werewolves 4 giant eels 4 lizards 2 chickatrices a housecat 3 jaguars 15 gnoll lords or ladies 7 dwarf lords or ladies 4 pegasi 3 gray unicorns 2 black unicorns 12 gnoll zombies 10 human zombies 4 ravens 4 plains centaurs or centauresses a white lichen 2 snakes 7 apes 4 gnome mummies 6 Woodland-elves 24 fire ants 4 soldier ants 13 gnolls 13 gnome lords or ladies 5 gnomish wizards 12 bugbears an imp 2 quasits 2 wood nymphs a water nymph 5 mountain nymphs an orc shaman a pony 2 fog clouds 4 yellow lights 7 elf zombies 11 ghouls a violet fungus 4 shriekers a golden naga hatchling 4 barrow wights a kobold mummy 4 paper golems a straw golem 49 giant ants 5 little dogs a direwolf cub 3 floating eyes a kitten 22 dwarves 2 homunculi 4 kobold lords or ladies 4 kobold shamans a hill orc 26 rothes 8 rabid rats 9 orc zombies 9 dwarf zombies 24 giant bats 2 monkeys 2 wererats 2 iguanas 47 killer bees 62 gnomes 3 halflings 6 manes a large kobold 25 hobgoblins 3 giant rats a cave spider a brown mold 2 red molds 2 geckos 10 jackals a fox 6 kobolds 3 goblins 7 sewer rats 8 grid bugs a newt 1155 creatures vanquished. Genocided species: gas spores floating eyes freezing spheres flaming spheres shocking spheres gazers elder gazers death gazers 8 species genocided. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. Achievements: You had entered Gehennom. You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. You had found the Big Room. You had entered the Large Circular Dungeon. Voluntary challenges: You genocided 1 type of monster. You never polymorphed an object. You never changed form. You used no wishes. You never had a pet or ally. You never found a bones level. Role score: You had 0 non-ammo items of celestial quality with you. You had 0 ammo of celestial quality with you. You had 0 non-ammo items of celestial quality in your sandalwood chest. You had 0 ammo of celestial quality in your sandalwood chest. You had gained 0% of your maximum role score. The Dungeons of Doom: Levels 1 to 24 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom. Level 2: A fountain. Level 3: A fountain. Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: A general store. Level 6: Many fountains. Oracle of Delphi. Level 7: A reagent shop. Level 8: A neutral altar. Level 9: A fountain. Level 10: A very big room. Level 11: A temple to Tyr. Level 12: A fountain. Summoned by the Norn. Level 13: A practice hall, a grave. Level 14: Level 15: Many trees. Treasure Island. Level 16: Level 17: A primitive area. Level 18: A smithy, some fountains. Level 19: An altar to Tyr, a fountain, a grave. Level 20: A fountain. Level 21: Level 24: <- You were here. An altar, some residences, a fountain, some braziers, a signpost. The castle. Stairs down to Gehennom. Gehennom: Level 25: Valley of the Dead. The Gnomish Mines: Levels 4 to 12 Level 4: Level 5: Level 6: Many shops, a neutral temple, a smithy, many residences, some fountains, some trees. Mine Town. Level 7: A magic portal. Portal to The Large Circular Dungeon. Level 8: Level 9: Level 10: Level 11: Level 12: A fountain. Mines' End. The Large Circular Dungeon: Level 7: A magic portal. Quantum Tunnel. Farvel kozmikyak the Valkyrie... You quit in The Dungeons of Doom on dungeon level 24 with 15400 points, and 4138 pieces of gold, after 36487 moves. You played on adept difficulty in classic mode for 4 hours, 33 minutes and 39 seconds. The dungeon never collapsed on you. You were level 23 with a maximum of 320 hit points when you quit.