Unix GnollHack Version 4.2.0 (Build 84) - last build Wed Dec 3 19:09:52 2025 (fde2301b7383d5ccb71497e7d41af67744bde459). Game began 2026-01-08 01:44:02, ended 2026-01-09 11:11:29 kozmikyak, lawful female human Valkyrie ----- ------------- |.@..## |...........| |...| # --------- |...........| |....############## #####-....^..| |....*.<^...| ---|- # ##*###*########## |.......| |..........%| *##### ## ........| ---.-----.--- # # ###### ###|........##### # ### # # ##### ###############........| ## ### -|---|---## # ^ # ### |.......| # ####### |.......|# # -------.------- --------- #--.-- |.......-# ## |,,,,,,,,,,,,,. #-...| |.......| ###.|(,,(||,,,|,,| |%..| |.......| |,,,,,,,,,,,,,|#*##########*#######....| |.......| |,|,|,,|,|,,,||# |...| --------- |,,,((,,%,(,,( # ----- ------[------- # ######%####### Kozmikyak the Swashbuckler St:18/** Dx:19 Co:16 In:19 Wi:9 Ch:7 Lawful Dlvl:21 HP:291(291) MP:97(97) AC:-53 MC:20/94% MS:16 W:M/S XL:21 a $:0 T:32622 5h:03m S:16600 Satiated Latest messages: Restoring save file... Velkommen kozmikyak, the human Valkyrie, welcome back to GnollHack! This will delete your character! Are you sure to quit? y You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want a list of species genocided? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Amulets v - an uncursed amulet of ESP (being worn) Weapons a - the +10 Fire Brand (weapon in hand) O - a +5 celestial long sword Armor e - a blessed +1 shield of reflection (being worn) f - an uncursed +0 pair of exceptional steel shoes (being worn) g - an uncursed +1 orichalcum full plate mail (being worn) j - an uncursed +3 robe of protection (being worn; inferior) x - a blessed +3 pair of gauntlets of ogre power (being worn) y - an uncursed +4 dwarvish gemstone helm (being worn) W - an uncursed +3 cloak of integrity (being worn) Miscellaneous m - an uncursed headband of intellect (being worn) u - an uncursed nose ring of cerebral safeguarding (on nose) N - an uncursed pair of eyeglasses of see invisible (being worn) Rings c - an uncursed +5 ring of gain dexterity (on right hand) E - an uncursed ring of sustain ability (on left hand) Comestibles h - an uncursed dragon fruit M - an uncursed carrot Q - 2 uncursed cram rations S - an uncursed fig Wands k - a cursed wand of striking (1:54) p - a wand of polymorph (0:8) q - a wand of teleportation (0:8) I - a wand of identify (1:2) V - a wand of town portal (0:6) Tools B - an uncursed sack containing 40 items H - a +0 unicorn horn (0:7) K - an uncursed skeleton key P - a +0 pick-axe T - a blessed bag of treasure hauling containing 5 items Gems/Stones l - the blessed Gladstone Contents of the sack: 1 - a very rusty +10 long sword 2 - an uncursed +0 cloak of magic resistance 3 - an uncursed +0 mummy wrapping 4 - an uncursed nose ring of bull strength 5 - a cursed ring of aggravate monster 6 - an uncursed ring of free action 7 - an uncursed ring of levitation 8 - an uncursed ring of protection from shape changers 9 - an uncursed ring of protection from undeath 10 - an uncursed ring of regeneration 11 - an uncursed slime mold 12 - an uncursed panther cap 13 - 8 uncursed carrots 14 - an uncursed cloudberry 15 - an uncursed cram ration 16 - 2 uncursed food rations 17 - 8 uncursed K-rations 18 - an uncursed tripe ration 19 - 7 uncursed lizard corpses 20 - 2 blessed scrolls of remove curse 21 - 2 uncursed scrolls of identify 22 - 21 potions of holy water 23 - an uncursed potion of water 24 - a blessed potion of object detection 25 - an exceptional wand of striking (0:87) 26 - a wand of cold (0:5) 27 - a wand of cold (0:11) 28 - a wand of striking (0:46) 29 - a wand of striking (0:88) 30 - a wand of striking (0:78) 31 - a wand of striking (0:80) 32 - a wand of striking (0:62) 33 - a wand of teleportation (0:6) 34 - a wand of teleportation (0:8) 35 - a blessed wand of teleportation (0:7) 36 - a wand of town portal (0:0) 37 - a wand of town portal (0:14) 38 - a wand of town portal (0:13) 39 - an uncursed blindfold 40 - 10 uncursed sprigs of wolfsbane Contents of the bag of treasure hauling: 1 - 1915 gold pieces 2 - an uncursed amber stone 3 - an uncursed diamond 4 - 2 uncursed topaz stones 5 - an uncursed nugget of gold ore Kozmikyak the Valkyrie's attributes: Background: You were a Swashbuckler, a level 21 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 21. You entered the dungeon 32622 turns ago. You had 49345 experience points. Your game score was 16600. Basics: You had 291 hit points in total. You had 97 mana in total. Your armor class was -53. Your magic cancellation was 20 (94% chance). Your wallet was empty. Autopickup was on for thrown only. Final Characteristics: Your strength was 18/100 (base:18/01, limit:18/100, +4 to-hit bonus, +8 damage bonus). Your dexterity was 19 (base:14, innate limit:18, +5 to-hit bonus, -5 AC bonus). Your constitution was 16 (peak:17, limit:18, +4.5 HP bonus per level). Your intelligence was 19 (base:8, innate limit:18). Your wisdom was 9 (limit:18). Your charisma was 7 (peak:8, limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a long sword and a shield. You had grand master skill with swords (+16 to hit and +8 to damage). You had expert skill with shields (-15 to AC and +3 to MC). Final Attributes: You were piously aligned. You were magic-protected because of your orichalcum full plate mail. You were fully fire resistant because of the Fire Brand. You were latently weakly (50%) fire resistant intrinsically. You were weakly (50%) cold resistant innately. You were weakly (50%) shock resistant innately. You were sleep resistant intrinsically. You were disintegration resistant because of your cloak of integrity. You were poison resistant intrinsically. You were protected from armor destruction because of your cloak of integrity. You saw invisible intrinsically. You were protected from brain damage because of your nose ring of cerebral safeguarding. You were telepathic because of your amulet of ESP. You were stealthy innately. You aggravated monsters intrinsically. You were fast intrinsically. You had reflection because of your shield of reflection. You had fixed abilities because of your ring of sustain ability. You were lucky. You had extra luck. Good luck did not time out for you. You survived. Game: Your game difficulty was adept (59% damage by monsters, 187% by player). You were playing in classic mode (traditional mode with permanent death). You had been playing the game for 5 hours, 3 minutes and 19 seconds. You were playing the game on a secure server. Final Skills: Dagger Basic / Grand Master Axe Basic / Grand Master Sword Grand Master / Grand Master Bludgeoning weapon Basic / Grand Master Polearm Unskilled / Master Thrusting weapon Unskilled / Master Bow Unskilled / Expert Crossbow Unskilled / Expert Bare handed combat Basic / Grand Master Dual wielding Basic / Grand Master Thrown weapon Unskilled / Expert Dodge Skilled / Master Shield Expert / Grand Master Wand Unskilled / Basic Riding Unskilled / Expert Disarm trap Basic / Skilled You had 0 skill slots available You did not know any spells. Major events: Turn 1: kozmikyak the lawful human Valkyrie has entered the dungeon on adept difficulty in classic mode 5201: performed her first genocide (shocking spheres) 9533: entered the Gnomish Mines 17673: acquired the Gladstone from Mines' End 22426: killed the Gargantuan Mimic Vanquished creatures: 2 elder water elementals 12 skeleton lords or ladies a red dragon a black dragon a yellow dragon a glass golem a bone golem a baluchitherium a demilich a stone golem 2 flinds the Gargantuan Mimic 4 titanotheres a phase spider 7 skeleton warriors a vampire lady 2 spectres a greater mummy 2 ropers 3 captains 2 gnoll supreme wardens 2 liches 5 elder quantum mechanics 2 clay golems 4 nurses 9 gargantuan beetles 2 giant cockatrices a harpy 3 frost giants or giantesses 2 black puddings 2 boa constrictors 7 vampires 5 lieutenants a watch captain 8 ghosts 2 queen bees 8 giant mimics 2 long worms a silver dragon hatchling 2 red dragon hatchlings a black dragon hatchling a blue dragon hatchling a yellow dragon hatchling 4 ogre overlords or overladies 6 umbral hulks a chimera 4 zruties 3 treants 4 doppelgangers 3 Elvenkings or Elvenqueens 4 gnoll kings or queens 3 large mimics 2 wumpuses 3 giant zombies 2 giant skeletons a couatl 4 stalkers a fire elemental 4 hill giants or giantesses 2 black nagas 2 otyughs 3 xorns 2 grizzly bears 2 giant mummies an elf-lord a warg a small mimic 2 warhorses a warram 3 xans a black lichen an ogre lord 7 quantum mechanics 6 trolls 4 ettin mummies a wood golem 4 gelatinous cubes a pyrolisk 9 hyenas 3 large dogs 4 freezing spheres 3 flaming spheres 2 large cats 5 tigers or tigresses 4 gargoyles a dwarf king 2 tengu 2 ochre jellies 5 goblin kings an oliphant 4 leucrottas an energy vortex 3 skeletons 2 ettin zombies an ettin skeleton 7 stone giants or giantesses 4 pit vipers 2 cobras 3 pythons 7 wraiths 2 carnivorous apes 4 gnoll mummies 3 elf mummies 4 human mummies a leather golem a Grey-elf 2 soldiers 4 watchmen or watchwomen a succubus 3 chameleons a crocodile a giant beetle a quivering blob 6 cockatrices 2 winter wolf cubs 4 wolves 2 direwolves a lynx 2 panthers 21 gnoll wardens 12 gnome kings or queens 4 gremlins a spotted jelly 2 leprechauns an orc-captain 2 iron piercers 2 scorpions 9 giant spiders 3 horses 2 large rams 2 ice vortices a black light 7 ghasts 5 vampire bats 5 ogres or ogresses a rust monster 3 yetis an owlbear 4 dwarf mummies 7 orc mummies a gold golem 5 Green-elves 2 werewolves 12 lizards a dingo 3 jaguars 7 gnoll lords or ladies 5 dwarf lords or ladies a blue jelly a pegasus a black unicorn 10 gnoll zombies 7 human zombies a raven a plains centaur 2 white lichens 3 snakes 7 apes a gnome mummy a rope golem 7 Woodland-elves 7 fire ants 4 soldier ants 19 gnolls 9 gnome lords or ladies 10 gnomish wizards 7 bugbears an imp 4 quasits a wood nymph 3 water nymphs a mountain nymph 4 great orcs 3 rock piercers 4 rams 5 ponies 3 yellow lights 10 elf zombies 7 ghouls 2 violet fungi 5 shriekers a black naga hatchling a barrow wight 3 paper golems 2 straw golems 43 giant ants 2 kittens 19 dwarves 3 kobold lords or ladies 6 kobold shamans 4 hill orcs 26 rothes 4 rabid rats 4 orc zombies 14 dwarf zombies 9 giant bats 9 monkeys 2 werejackals 4 iguanas 13 killer bees 3 acid blobs 49 gnomes a halfling 4 manes 3 large kobolds 10 hobgoblins an orc 7 giant rats 2 gnome zombies a brown mold a yellow mold a red mold 3 geckos 8 jackals 7 kobolds 11 goblins 6 sewer rats 2 grid bugs a kobold zombie 8 bats a lichen 4 newts 919 creatures vanquished. Genocided species: shocking spheres 1 species genocided. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. Achievements: You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. Voluntary challenges: You genocided 1 type of monster. You never polymorphed an object. You never changed form. You used no wishes. You never had a pet or ally. You never found a bones level. Role score: You had 1 non-ammo item of celestial quality with you. You had 0 ammo of celestial quality with you. You had 0 non-ammo items of celestial quality in your sandalwood chest. You had 0 ammo of celestial quality in your sandalwood chest. You had gained 12% of your maximum role score. The Dungeons of Doom: Levels 1 to 22 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom. Level 2: A grave. Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: An armor shop, some trees. Level 5: An altar to Tyr. Level 6: Many fountains. Oracle of Delphi. Level 7: A neutral altar, many trees. Level 8: An altar to Tyr. Level 9: A practice hall. Level 10: A scroll shop, a tree. Level 11: Level 12: Some neutral altars, a magic portal. Summoned by the Norn. Portal to The Quest. Level 13: Level 14: A smithy. Level 15: A neutral altar, a workshop. Level 16: Many trees. Treasure Island. Level 17: A primitive area. Level 18: A workshop. Level 19: A grave. Level 20: A smithy. Level 21: <- You were here. Many graves. Level 22: Many trees. Islands. The Gnomish Mines: Levels 3 to 10 Level 3: Level 4: Level 5: Level 6: Many shops, a neutral temple, a smithy, many residences, a sink, a signpost. Mine Town. Level 7: Had a sensation of the fabric of reality stretching back and forth. Level 8: Level 9: Level 10: Some fountains. Mines' End. The Quest: Level 1: A fountain, a magic portal. Home. Farvel kozmikyak the Valkyrie... You quit in The Dungeons of Doom on dungeon level 21 with 16600 points, and 1915 pieces of gold, after 32622 moves. You played on adept difficulty in classic mode for 5 hours, 3 minutes and 19 seconds. The dungeon never collapsed on you. You were level 21 with a maximum of 291 hit points when you quit.