Unix GnollHack Version 4.2.0 (Build 84) - last build Wed Dec 3 19:09:52 2025 (fde2301b7383d5ccb71497e7d41af67744bde459). Game began 2026-01-03 09:21:01, ended 2026-01-03 12:30:18 kozmikyak, lawful male human Valkyrie ------------ |..........| |...........# |.....[...{|# |....$....@|## ---- ------- ## # # ## # # #-.- #...(| |...| |...| ---+- Kozmikyak the Warrior St:18/01 Dx:16 Co:18 In:4 Wi:6 Ch:5 Lawful Dlvl:14 HP:0(368) MP:48(48) AC:-31 MC:18/92% MS:12 W:M/S XL:16 a $:0 T:21691 3h:09m S:8800 Burdened Latest messages: You hear a door crash open. You hit the giant zombie critically for 172 damage! The giant zombie is destroyed! You gain 80 experience points. You see many objects here. You hit the carnivorous ape critically for 136 damage! The carnivorous ape is killed! You gain 120 experience points. You see here a carnivorous ape corpse (78 lbs). You see here 111 gold pieces (0.8 lbs). You have a little trouble lifting $ - 111 gold pieces. You find a hidden door. You put 111 gold pieces into the bag of holding. There is a fountain here. You see here a chest (39 lbs). There is a chest here, loot it? y Hmmm, it turns out to be locked. There is a locked chest here; unlock it with your key? y You succeed in unlocking the chest. There is an unlocked chest here, loot it? y You carefully open the chest... You have a little trouble removing Q - an ioun stone of intelligence. You have a little trouble removing R - a scroll labeled VERR YED HORRE. You have a little trouble removing T - a scroll called teleportation. You have a little trouble removing U - a scroll of enchant armor. Something is written here in the dust. You read: "V ? as nc?c". You can't stash the orichalcum full plate mail, you are wearing it. You can't stash the mithril hard hat, you are wearing it. You can't stash the pair of exceptional hard shoes, you are wearing them. You can't stash the cloak of displacement, you are wearing it. You can't stash the pair of leather gauntlets, you are wearing them. You put the blessed Gladstone into the bag of holding. You put a scroll called teleportation into the bag of holding. You put a scroll of enchant armor into the bag of holding. As you read the scroll, it disappears. Who was that Maud person anyway? You hit the chickatrice for 76 damage! The chickatrice is killed! You gain 65 experience points. You see many objects here. There is a chickatrice corpse here; eat it? y This chickatrice corpse tastes terrible! You turn to stone. You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Amulets m - an uncursed periapt of vitality (being worn) Z - a cursed amulet of strangulation Weapons a - the blessed rustproof +10 Excalibur (weapon in hand) Armor d - an uncursed +1 orichalcum full plate mail (being worn) e - an uncursed +3 shield of reflection (being worn) h - an uncursed +1 dwarvish mithril helm (being worn) i - an uncursed +0 pair of exceptional iron shoes (being worn) s - an uncursed +0 cloak of displacement (being worn) I - an uncursed fireproof +0 pair of leather gauntlets (being worn) Miscellaneous f - an uncursed belt of fortitude (being worn) p - an uncursed nose ring of cerebral safeguarding (on nose) A - an uncursed headband of cranial tightness (being worn) Q - an uncursed +2 ioun stone of intelligence Rings n - an uncursed ring of free action (on left hand) r - an uncursed ring of fire resistance (on right hand) t - an uncursed ring of shock resistance x - a cursed -4 ring of protection G - a cursed ring of hunger V - an uncursed ring of searching Comestibles D - 2 uncursed figs E - 2 uncursed carrots J - 2 uncursed dragon fruits N - 9 uncursed lumps of royal jelly Wands g - a wand of striking (0:65) q - a wand of sleep (0:6) z - a wand of teleportation (0:6) Tools k - an empty uncursed bag of holding B - a blessed bag of holding containing 150 items H - a blessed +0 unicorn horn (0:4) K - an uncursed skeleton key L - an uncursed partly used magic candle (lit) P - a +0 elite pick-axe S - an empty uncursed sack Contents of the bag of holding: 1 - 5353 gold pieces 2 - a cursed amulet of strangulation 3 - 20 cursed -1 gnollish quarrels 4 - 13 +0 exceptional orcish arrows 5 - 15 blessed poisoned +0 orcish arrows 6 - 20 +0 exceptional crossbow bolts of cockatrice slaying 7 - 12 cursed +0 silver arrows 8 - a +0 orcish short bow 9 - a blessed +1 composite long bow 10 - a +0 crossbow 11 - a +0 heavy crossbow 12 - 8 +0 darts 13 - a poisoned +0 dart 14 - a +0 orcish dagger 15 - a +0 orcish spear 16 - a +0 elite elven dagger 17 - a +0 bone dagger 18 - a +0 dagger 19 - a cursed -1 dwarvish mattock 20 - a +0 orcish short sword 21 - a +3 battle-axe 22 - a +2 battle-axe 23 - a +1 exceptional scimitar 24 - a cursed -1 elven broadsword 25 - a +0 club 26 - a cursed -1 double-headed flail 27 - the +0 Dragonbane 28 - a cursed +0 flail 29 - a +0 long sword 30 - a blessed +0 long sword 31 - a +0 long sword 32 - a blessed +1 club of providence 33 - an uncursed +0 gnomish felt hat 34 - an uncursed +0 gnomish felt hat 35 - an uncursed +0 gnollish dragonhide hood 36 - an uncursed +0 gnollish leather hood 37 - an uncursed +0 royal crown 38 - an uncursed +0 tinfoil hat of mind shielding 39 - an uncursed +0 orcish helm 40 - an uncursed +0 orcish helm 41 - an uncursed +0 pair of exceptional spiked gauntlets 42 - a blessed +1 pair of water walking boots 43 - a cursed +0 pair of iron shoes 44 - an uncursed -1 pair of levitation boots 45 - a cursed -1 pair of levitation boots 46 - a blessed +4 orcish shield 47 - an uncursed +0 elven shield 48 - an uncursed +0 great orcish shield 49 - an uncursed +0 great orcish shield 50 - an uncursed +0 orcish cloak 51 - an uncursed +1 oilskin cloak 52 - an uncursed +0 leather cloak 53 - a cursed -1 gnollish haircloth robe 54 - an uncursed +0 gnollish haircloth robe 55 - an uncursed +0 mummy wrapping 56 - an uncursed +0 orcish chain mail 57 - an uncursed +0 exceptional banded mail 58 - a cursed beak mask of sickness resistance 59 - an uncursed -1 belt of dwarvenkind 60 - an uncursed +2 ioun stone of constitution 61 - a cursed pair of eyeglasses of hallucination 62 - an uncursed ring of poison resistance 63 - an uncursed ring of poison resistance 64 - an uncursed ring of slow digestion 65 - an uncursed slime mold 66 - 2 uncursed death caps 67 - an uncursed penny bun 68 - 2 uncursed healing mushrooms 69 - 3 uncursed champignons 70 - an uncursed fly agaric 71 - 3 uncursed chanterelles 72 - an uncursed mana mushroom 73 - 15 uncursed carrots 74 - 2 uncursed cloudberries 75 - 4 uncursed cram rations 76 - 8 uncursed cream pies 77 - 2 uncursed dragon fruits 78 - 3 uncursed elven waybreads 79 - 12 uncursed food rations 80 - an uncursed K-ration 81 - 2 uncursed pears 82 - an uncursed tripe ration 83 - an uncursed tin of spinach 84 - 2 cursed scrolls of teleportation 85 - 2 uncursed scrolls of teleportation 86 - an uncursed scroll of conflict 87 - an uncursed scroll of enchant armor 88 - a cursed scroll of enchant weapon 89 - an uncursed scroll of light 90 - an uncursed scroll of stinking cloud 91 - an uncursed spellbook of dig 92 - an uncursed spellbook of diminish magic resistance 93 - an uncursed spellbook of enchant weapon 94 - an uncursed spellbook of enlightenment 95 - an uncursed spellbook of glacial grasp 96 - an uncursed spellbook of protection from cold 97 - an uncursed spellbook of raise minor zombie 98 - a cursed spellbook of resurrection 99 - an uncursed spellbook of summon bison 100 - an uncursed spellbook of teleport self 101 - an uncursed spellbook of teleport self 102 - an uncursed potion of lightning speed 103 - an uncursed potion of dwarven mushroom brew 104 - 16 potions of holy water 105 - a potion of unholy water 106 - 3 uncursed potions of water 107 - 2 uncursed potions of confusion 108 - an uncursed potion of gain energy 109 - an uncursed potion of healing 110 - an uncursed potion of monster detection 111 - a wand of lightning (0:18) 112 - a wand of magic missile (0:87) 113 - a wand of magic missile (0:76) 114 - a wand of make invisible labeled empty (0:0) 115 - a wand of make invisible labeled empty (0:0) 116 - a wand of sleep (0:4) 117 - a wand of striking (0:50) 118 - a wand of striking (0:51) 119 - a wand of striking (0:59) 120 - a wand of town portal (0:9) 121 - a wand of town portal (0:13) 122 - a wand of town portal (0:15) 123 - an uncursed mirror 124 - an uncursed beartrap 125 - an uncursed blindfold 126 - a blessed magic marker (0:31) 127 - an uncursed saddle 128 - an uncursed skeleton key 129 - a +0 unicorn horn (0:8) 130 - 5 uncursed bones 131 - 2 uncursed cloves of garlic 132 - 2 uncursed clumps of bat guano 133 - 4 uncursed feathers 134 - 18 uncursed ginseng roots 135 - 5 uncursed mandrake roots 136 - 2 uncursed pieces of wood 137 - 7 uncursed pinches of sulfurous ash 138 - 9 uncursed sprigs of wolfsbane 139 - an uncursed thread of spider silk 140 - 4 uncursed chrysoberyl stones 141 - an uncursed diamond 142 - the blessed Gladstone 143 - an uncursed luckstone 144 - an uncursed nugget of copper ore 145 - 3 uncursed nuggets of iron ore 146 - an uncursed nugget of mithril ore 147 - an uncursed nugget of orichalcum ore 148 - 2 uncursed nuggets of platinum ore 149 - an uncursed nugget of silver ore 150 - an uncursed painting of Death by Diedi Kozmikyak the Valkyrie's attributes: Background: You were a Warrior, a level 16 male human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You started out female. You were in the Dungeons of Doom, on level 14. You entered the dungeon 21691 turns ago. You had 18388 experience points. Your game score was 8800. Basics: You had 0 out of 368 hit points. You had 48 mana in total. Your armor class was -31. Your magic cancellation was 18 (92% chance). Your wallet was empty. Autopickup was on for thrown only. Final Characteristics: Your strength was 18/01 (peak:18/03, limit:18/100, +3-4 to-hit bonus, +6-8 damage bonus). Your dexterity was 16 (limit:18, +3 to-hit bonus, -4 AC bonus). Your constitution was 18 (limit:18, +5.5 HP bonus per level). Your intelligence was 4 (base:8, limit:18). Your wisdom was 6 (base:10, limit:18). Your charisma was 5 (base:9, limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a long sword and a shield. You had grand master skill with swords (+16 to hit and +8 to damage). You were skilled in shields (-10 to AC and +2 to MC). Final Attributes: You were piously aligned. You were magic-protected because of your orichalcum full plate mail. You were fully fire resistant because of your ring of fire resistance. You were latently weakly (50%) fire resistant intrinsically. You were weakly (50%) cold resistant innately. You were weakly (50%) shock resistant innately. You were poison resistant intrinsically. You were level-drain resistant because of the Excalibur. You were protected from brain damage because of your nose ring of cerebral safeguarding. You were telepathic when blind intrinsically. You had automatic searching because of the Excalibur. You were displaced because of your cloak of displacement. You were stealthy innately. You were fast innately. You had reflection because of your shield of reflection. You had paralysis resistance because of your ring of free action. You were lucky. You are dead. Game: Your game difficulty was adept (59% damage by monsters, 187% by player). You were playing in classic mode (traditional mode with permanent death). You had been playing the game for 3 hours, 9 minutes and 16 seconds. You were playing the game on a secure server. Final Skills: Dagger Basic / Grand Master Axe Basic / Grand Master Sword Grand Master / Grand Master Bludgeoning weapon Basic / Grand Master Polearm Unskilled / Master Thrusting weapon Unskilled / Master Bow Unskilled / Expert Crossbow Unskilled / Expert Bare handed combat Basic / Grand Master Dual wielding Basic / Grand Master Thrown weapon Unskilled / Expert Dodge Unskilled / Master Shield Skilled / Grand Master Wand Unskilled / Basic Riding Unskilled / Expert Disarm trap Unskilled / Skilled You had 0 skill slots available You did not know any spells. Major events: Turn 1: kozmikyak the lawful human Valkyrie has entered the dungeon on adept difficulty in classic mode 5400: was bestowed with Excalibur by the Lady of the Lake 5541: entered the Gnomish Mines 10883: acquired the Gladstone from Mines' End 19524: entered the Big Room 21691: petrified by tasting chickatrice meat Vanquished creatures: 2 glass golems 2 bone golems a stone golem 2 trappers 2 skeleton warriors a gnoll supreme warden a lich 2 elder quantum mechanics a clay golem a nurse 3 gargantuan beetles a lurker above a vampire a queen bee 2 long worms a gray dragon hatchling a red dragon hatchling a blue dragon hatchling 3 rock trolls an umbral hulk 3 zruties a flesh golem 4 treants an Elvenqueen 7 large mimics a wumpus a giant zombie a giant skeleton a water elemental an earth elemental a stalker 2 otyughs an elf-lady 2 winter wolves 2 wargs 5 small mimics a bison 2 warhorses 5 xans an ogre lady 5 quantum mechanics 2 gelatinous cubes a pyrolisk 6 hyenas 3 freezing spheres 2 flaming spheres 6 shocking spheres a tigress 10 gargoyles 3 dwarf kings or queens 4 goblin kings 3 oliphants a skeleton an ettin zombie 3 stone giants or giantesses a red naga 2 pit vipers 3 cobras 3 pythons 4 carnivorous apes an elf mummy 2 leather golems a soldier 2 incubi 3 chameleons a crocodile 2 cockatrices 3 winter wolf cubs 2 wolves a lynx a panther 2 gnoll wardens 11 gnome kings or queens 3 gremlins a spotted jelly 4 leprechauns 3 orc-captains 2 scorpions 2 giant spiders a horse 3 large rams 3 ice vortices a ghast 3 ogres 2 brown puddings 4 rust monsters an owlbear 3 orc mummies 3 gold golems 2 Green-elves 2 werewolves 2 lizards 4 chickatrices 3 dogs a housecat 2 jaguars 4 gnoll lords or ladies 6 dwarf lords or ladies a pegasus 2 black unicorns 3 dust vortices 13 gnoll zombies 12 human zombies 3 ravens 2 plains centaurs or centauresses 3 white lichens 4 apes 2 rope golems a Woodland-elf 22 fire ants 2 soldier ants 19 gnome lords or ladies 9 gnomish wizards 3 bugbears 2 quasits 2 wood nymphs 2 water nymphs 2 mountain nymphs 3 orc shamans 4 rams 2 ponies 4 fog clouds 2 yellow lights 14 elf zombies 10 ghouls a violet fungus a gray ooze 2 barrow wights 2 kobold mummies a paper golem 46 giant ants a little dog a direwolf cub 4 floating eyes a kitten 22 dwarves 2 homunculi 2 kobold lords 4 rothes 4 rabid rats a centipede 2 orc zombies 4 dwarf zombies 17 giant bats 4 monkeys a wererat a werejackal 3 iguanas 17 killer bees 2 acid blobs 2 gas spores 61 gnomes 3 halflings 3 manes 7 hobgoblins an orc 11 giant rats 3 cave spiders a brown mold a yellow mold 2 garter snakes 4 geckos 9 jackals a fox 23 goblins 6 sewer rats 4 grid bugs a kobold zombie 8 bats 2 lichens a newt 682 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. Achievements: You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. You had found the Big Room. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never had a pet or ally. You never found a bones level. Role score: You had 0 non-ammo items of celestial quality with you. You had 0 ammo of celestial quality with you. You had 0 non-ammo items of celestial quality in your sandalwood chest. You had 0 ammo of celestial quality in your sandalwood chest. You had gained 0% of your maximum role score. The Dungeons of Doom: Levels 1 to 14 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom. Level 2: A general store. Level 3: A general store, some fountains. Level 4: A fountain, a tree. Stairs down to The Gnomish Mines. Level 5: A fountain. Level 6: Many fountains. Oracle of Delphi. Level 7: A fountain, a grave, many trees. Level 8: A practice hall, a fountain. Level 9: Many trees. Level 10: A fountain. Level 11: A very big room. Level 12: Summoned by the Norn. Level 13: A neutral temple, a fountain. Level 14: <- You were here. Some fountains. Final resting place for you, petrified by tasting chickatrice meat. The Gnomish Mines: Levels 5 to 13 Level 5: Level 6: Level 7: Level 8: Many shops, a neutral temple, a smithy, many residences, some fountains, a signpost. Mine Town. Level 9: Level 10: A magic portal. Had a sensation of the fabric of reality stretching back and forth. Level 11: Level 12: Level 13: A fountain. Mines' End. ---------- / \ / REST \ / IN \ / PEACE \ / \ | kozmikyak | | 5353 Au | | petrified by | | tasting | | chickatrice meat | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Farvel kozmikyak the Valkyrie... You turned to stone in The Dungeons of Doom on dungeon level 14 with 8800 points, and 5353 pieces of gold, after 21691 moves. You played on adept difficulty in classic mode for 3 hours, 9 minutes and 16 seconds. The dungeon never collapsed on you. You were level 16 with a maximum of 368 hit points when you turned to stone.