Unix GnollHack Version 4.2.0 (Build 73) - last build Sun Aug 24 10:56:22 2025 (64d11a9d6add40f1d41df872623c62c524103b8a). Game began 2025-11-13 06:13:36, ended 2025-11-13 08:55:23 kozmikyak, lawful female human Valkyrie -------- ,,%,,,,, ------%- |,,,,,| ----- |,----- |,,,| |,| |,|,--- |,| |,|,,,| |,| ---,|--,--|,| |,,,| |(%,|,| ---,--- ---%|,| |,,0| ,%,,| -,,_| - ----- ,,,@%,| -,,,--- ,,,| --- Kozmikyak the Warrior St:18/01 Dx:20 Co:18 In:9 Wi:8 Ch:12 Lawful Dlvl:13 HP:403(410) MP:60(60) AC:-38 MC:17/91% MS:12 W:M/S XL:15 a $:0 T:20245 2h:41m S:3200 Skill Rot Satiated Burdened Latest messages: You gain 80 experience points. You see many objects here. You see here a heavy iron ball (chained to you) (50 lbs). The human mummy misses! The human mummy just misses! The human mummy hits for 1 damage! The human mummy hits for 1 damage! You hit the human mummy for 67 damage! The human mummy is destroyed! You gain 100 experience points. You see many objects here. You see many objects here. The vampire bat bites for 1 damage! The vampire bat bites for 1 damage! You hit the vampire bat critically for 184 damage! The vampire bat is killed! The seemingly dead vampire bat suddenly transforms and rises as a vampire! You hit the vampire for 84 damage! The vampire hits for 1 damage! The vampire bites for 1 damage! You hit the vampire critically for 149 damage! The vampire is destroyed! You gain 120 experience points. You see many objects here. The oriental brass lamp called oil flickers for a moment, then dies. Your lamp is now on. Your oriental brass lamp called oil flickers. The ettin mummy hits for 1 damage! The ettin mummy hits for 1 damage! The ettin mummy hits for 1 damage! You feel severely ill. HINT - You can cure mummy rot by eating an eucalyptus leaf or a fig. The ettin mummy hits for 1 damage! You hit the ettin mummy for 75 damage! The ettin mummy misses! The ettin mummy hits for 1 damage! You hit the ettin mummy critically for 135 damage! The ettin mummy is destroyed! You gain 190 experience points. Are you sure you want to pray? y You begin praying to Tyr. You finish your prayer. You feel that Tyr is displeased. This will delete your character! Are you sure to quit? y You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Amulets Z - an uncursed amulet of reflection (being worn) Weapons a - the blessed rustproof +11 Excalibur (weapon in hand) Armor e - an uncursed +2 Asgardian elven shield (being worn) g - an uncursed +0 cloak of displacement (being worn) m - an uncursed +1 orichalcum full plate mail (being worn) F - a blessed +4 dwarvish gemstone helm (being worn) Y - an uncursed +0 pair of Galadhrim boots (being worn) Miscellaneous h - an uncursed pair of goggles of eye protection (being worn) v - an uncursed pair of eyeglasses of hallucination x - an uncursed belt of fortitude (being worn) Rings n - a blessed ring of shock resistance (on right hand) U - a blessed +2 ring of gain strength (on left hand) Comestibles i - 2 uncursed carrots p - an uncursed black lichen corpse Q - an uncursed lizard corpse Wands l - a wand of town portal (0:8) q - a wand of evaporation (0:7) O - a wand of ore detection (0:4) R - a wand of cancellation (0:5) X - a wand of striking (0:74) Tools B - an uncursed sack containing 53 items H - a +0 unicorn horn (0:5) K - an uncursed skeleton key L - a cursed oil lamp (lit, 139 turns left) P - a +0 exceptional pick-axe T - a blessed bag of treasure hauling containing 4 items Contents of the sack: 1 - 466 gold pieces 2 - an uncursed amulet of ESP 3 - 31 +0 darts 4 - a poisoned +0 dart 5 - a +0 elite dagger 6 - a +1 exceptional silver dagger 7 - a +0 dagger of cockatrice slaying 8 - a cursed -1 long sword 9 - a +0 long sword 10 - an uncursed +0 royal crown 11 - an uncursed +1 pair of exceptional steel shoes 12 - an uncursed +0 pair of iron shoes 13 - a cursed +0 pair of steel shoes 14 - an uncursed +0 dwarvish cloak 15 - a blessed +0 dwarvish cloak 16 - an uncursed +0 dwarvish cloak 17 - an uncursed +1 mummy wrapping 18 - an uncursed +2 mummy wrapping 19 - an uncursed +0 mummy wrapping 20 - an uncursed ring of fire resistance 21 - a blessed +4 ring of increase damage 22 - an uncursed ring of regeneration 23 - an uncursed penny bun 24 - 9 uncursed cram rations 25 - an uncursed scroll of remove curse 26 - an uncursed scroll of identify 27 - an uncursed scroll of protect weapon 28 - an uncursed scroll of retraining 29 - an uncursed spellbook of titan strength 30 - 2 uncursed potions of water 31 - a blessed potion of acid 32 - 5 uncursed potions of dwarven mushroom brew 33 - a blessed potion of dwarven mushroom brew 34 - a blessed potion of extra energy 35 - an uncursed potion of gain energy 36 - 2 uncursed potions of healing 37 - a cursed potion of object detection 38 - an uncursed potion of object detection 39 - a blessed potion of sleeping 40 - a wand of digging (0:12) 41 - a wand of digging (0:11) 42 - a wand of striking (0:43) 43 - a wand of striking (0:64) 44 - a wand of town portal (0:14) 45 - a wand of town portal (0:14) 46 - a wand of town portal (0:12) 47 - a horn of chaos (0:6) 48 - an uncursed blindfold 49 - an uncursed towel 50 - 2 uncursed bones 51 - an uncursed clump of bat guano 52 - an uncursed human skull 53 - 2 uncursed sprigs of wolfsbane Contents of the bag of treasure hauling: 1 - 522 gold pieces 2 - an uncursed pearl 3 - 2 uncursed garnet stones 4 - an uncursed nugget of iron ore Kozmikyak the Valkyrie's attributes: Background: You were a Warrior, a level 15 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Gnomish Mines, on level 13. You entered the dungeon 20245 turns ago. You had 14122 experience points. Your game score was 3200. Basics: You had 403 out of 410 hit points. You had 60 mana in total. Your armor class was -38. Your magic cancellation was 17 (91% chance). Your wallet was empty. Autopickup was on for thrown only. Final Characteristics: Your strength was 18/01 (base:17, limit:18/100, +3-4 to-hit bonus, +6-8 damage bonus). Your dexterity was 20 (base:16, innate limit:18, +5 to-hit bonus, -6 AC bonus). Your constitution was 18 (limit:18, +5.5 HP bonus per level). Your intelligence was 9 (limit:18). Your wisdom was 8 (limit:18). Your charisma was 12 (limit:18). Final Status: You were sick from mummy rot. You were chained to a heavy iron ball. You were satiated. You were burdened; movement was slightly slowed. You were wielding a long sword and a shield. You had master skill with swords (+12 to hit and +6 to damage). You were skilled in shields (-10 to AC and +2 to MC) and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected because of your orichalcum full plate mail. You were weakly (50%) fire resistant intrinsically. You were weakly (50%) cold resistant innately. You were fully shock resistant because of your ring of shock resistance. You were latently weakly (50%) shock resistant innately. You were sleep resistant intrinsically. You were poison resistant intrinsically. You were level-drain resistant because of the Excalibur. You were protected from eye damage because of your goggles of eye protection. You were telepathic when blind intrinsically. You had automatic searching because of the Excalibur. You were displaced because of your cloak of displacement. You were stealthy innately. You aggravated monsters intrinsically. You were fast intrinsically. You had reflection because of your amulet of reflection. You were very unlucky. You survived. Game: Your game difficulty was adept (59% damage by monsters, 187% by player). You were playing in classic mode (traditional mode with permanent death). You had been playing the game for 2 hours, 41 minutes and 46 seconds. You were playing the game on a secure server. Final Skills: Dagger Basic / Grand Master Axe Basic / Grand Master Sword Master / Grand Master Bludgeoning weapon Basic / Grand Master Polearm Unskilled / Master Thrusting weapon Unskilled / Master Bow Unskilled / Expert Crossbow Unskilled / Expert Bare handed combat Basic / Grand Master Dual wielding Basic / Grand Master Thrown weapon Unskilled / Expert Dodge Skilled / Master Shield Skilled / Grand Master Wand Unskilled / Basic Riding Unskilled / Expert Disarm trap Unskilled / Skilled You had 2 skill slots available You did not know any spells. Major events: Turn 1: kozmikyak the lawful human Valkyrie has entered the dungeon on adept difficulty in classic mode 7133: was bestowed with Excalibur by the Lady of the Lake 8530: entered the Gnomish Mines 12033: made her first wish - "blessed fixed ring of shock resistance" Vanquished creatures: a stone golem a titanothere a skeleton warrior 2 elder quantum mechanics a nurse 3 vampires 2 giant mimics 2 silver dragon hatchlings a red dragon hatchling 2 orange dragon hatchlings a black dragon hatchling a blue dragon hatchling a green dragon hatchling an umbral hulk a zruty a flesh golem 2 treants a doppelganger an Elvenking 2 large mimics a wumpus a giant zombie an earth elemental a hill giant an otyugh 3 elf-lords or elf-ladies a sergeant 3 winter wolves a warg a large direwolf a small mimic 2 xans a black lichen 2 quantum mechanics 2 ettin mummies a gelatinous cube 10 hyenas a large dog 3 flaming spheres a large cat a tigress 7 dwarf kings or queens a tengu 3 ochre jellies a goblin king 8 skeletons 2 ettin zombies a stone giantess a red naga 3 pit vipers 2 cobras 2 pythons 2 wraiths a carnivorous ape 2 gnoll mummies a human mummy 3 leather golems 3 Grey-elves 3 chameleons a crocodile 5 giant beetles a quivering blob a cockatrice 5 winter wolf cubs a wolf a lynx 3 gnoll wardens 10 gnome kings or queens 2 gremlins a spotted jelly a leprechaun 2 scorpions 7 giant spiders 2 horses 3 large rams a black light a vampire bat 2 forest centaurs or centauresses an ogre a rust monster a yeti 2 orc mummies a gold golem a Green-elf 2 lizards a dingo 2 dogs 3 housecats a jaguar 9 gnoll lords or ladies 4 dwarf lords or ladies a blue jelly 3 pegasi a white unicorn a dust vortex 15 gnoll zombies 20 human zombies a raven a snake an ape 3 gnome mummies a rope golem 4 Woodland-elves 8 fire ants 2 soldier ants 24 gnolls 14 gnome lords or ladies 7 gnomish wizards 2 bugbears an imp 2 quasits 4 wood nymphs 2 water nymphs 2 mountain nymphs a black orc 3 great orcs a rock piercer a rock mole 2 rams 4 ponies 8 elf zombies a black naga hatchling a golden naga hatchling a gray ooze a kobold mummy a straw golem a baby crocodile 19 giant ants a floating eye 2 kittens 16 dwarves a homunculus a kobold lady 6 kobold shamans 15 rothes 13 orc zombies 5 dwarf zombies 7 giant bats 7 monkeys 3 iguanas 2 acid blobs 2 gas spores 56 gnomes 2 halflings 3 manes a large kobold 3 hobgoblins an orc 9 giant rats 2 cave spiders 2 gnome zombies a yellow mold a red mold 4 geckos a fox 8 kobolds 16 goblins 11 bats 2 newts 561 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. Achievements: You had descended to the Gnomish Mines. You had visited Mine Town. You had visited a shop. You had visited a temple. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used 1 wish. You did not wish for any artifacts. You never caused conflict. You never had a pet or ally. You never found a bones level. Role score: You had 0 non-ammo items of celestial quality with you. You had 0 ammo of celestial quality with you. You had 0 non-ammo items of celestial quality in your sandalwood chest. You had 0 ammo of celestial quality in your sandalwood chest. You had gained 0% of your maximum role score. The Dungeons of Doom: Levels 1 to 7 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom. Level 2: A delicatessen. Level 3: Level 4: A general store. Stairs down to The Gnomish Mines. Level 5: Many fountains. Oracle of Delphi. Level 6: A grave. Level 7: A laboratory, a fountain. The Gnomish Mines: Levels 5 to 13 Level 5: Level 6: Level 7: Many shops, a temple to Tyr, a smithy, some residences, some fountains, a signpost. Mine Town. Level 8: Level 9: Had a sensation of the fabric of reality stretching back and forth. Level 10: Level 11: Level 12: Level 13: <- You were here. Mines' End. Farvel kozmikyak the Valkyrie... You quit in The Gnomish Mines on dungeon level 13 with 3200 points, and 988 pieces of gold, after 20245 moves. You played on adept difficulty in classic mode for 2 hours, 41 minutes and 46 seconds. The dungeon never collapsed on you. You were level 15 with a maximum of 410 hit points when you quit.