Unix GnollHack Version 4.2.0 (Build 3) - last build Tue Jul 30 17:05:08 2024 (7151dce21ed8c45d5fe58435946dcacd6852fc0a). Game began 2024-08-13 02:40:22, ended 2024-08-13 05:26:56 kozmikyak, lawful male human Valkyrie .................................................?................%...[ ...........%@%......................................................... ..[..............%.%.%..................................9.............. ....................................................................... ..S#.#...#...................#.....#...................#...........#... ...#.#.#.#.#######.###.#######.#.#..##.#######.#####.#.###.#######.#... ...#...#.....#..j#.....#.......#.#.....#.#.....#.....#.....#.....#.#... ...#####.###.###.##.##.#.#######.#####.#.#.#####..##########.#####.#... ...#.....#.#...#...#.........#...#...#...#...#.....#...#.......#...#... ...#.#.#.#.#.#.#.#.#.#########.###.###.#.###.#.###.###.#.#####.#.###... ...#.#.#.#.......#...#...#.....#.......#...#.#.#...#.c.#.#...#...#.#... ...#.###.#.#########.#.###.####..#######.###.###.###.###.###.#####.#... ...#...........#...#...#.s.#...#.#...#.#.....#...#.#...#.....#...#.#... ...#.###########.#.#####.###.#.#.#.#.#.###.#.#.###.#.#.#####.#.#.#.#... !..#...........t.#.......#.........#.....#.....#.....#.........#...#... .................U............%........................................ .......................................................>......?........ ...................................................................(... ..........................*...9.............................n.......... Kozmikyak the Warrior St:24 Dx:8 Co:18 In:19 Wi:11 Ch:8 Lawful Dlvl:11 HP:241(241) MP:90(90) AC:-57 MC:21/95% MS:16 W:M/S XL:17 a $:39 T:23204 2h:46m S:8600 Satiated Latest messages: The vampire bat misses! You hit the vampire bat for 82 damage! The vampire bat is killed! The seemingly dead vampire bat suddenly transforms and rises as a vampire! The vampire hits for 1 damage! The vampire bites for 1 damage! You hit the vampire critically for 204 damage! The vampire is destroyed! You gain 120 experience points. You see here a human corpse (91 lbs). The ogre lady drinks a potion of greater speed! The ogre lady is moving faster. You find an ogress posing as a statue. You hit the ogress for 77 damage! The ogress is killed! You gain 50 experience points. You see here an ogress corpse (100 lbs). The ogre lady wields a double-headed axe! The ogre lady swings her double-headed axe. The ogre lady misses! You hit the ogre lady for 87 damage! The ogre lady swings her double-headed axe. The ogre lady misses! The ogre lady swings her double-headed axe. The ogre lady misses! The ogre lady swings her double-headed axe. The ogre lady hits for 1 damage! You hit the ogre lady for 109 damage! The ogre lady is killed! You gain 80 experience points. The harpy stole an uncursed sack containing 37 items. HINT - You can use a wand of slow monster on the harpy, or a wand of lightning to blind the harpy, and then kill it with ranged weapons. Consider also genociding harpies as early as possible. There are several objects here. $ - 39 gold pieces. w - a double-headed axe. y - a scroll called remove curse. z - a clay-studded spellbook. B - a dark blue spellbook. G - a light red spellbook. Never mind. Never mind. Never mind. You see many objects here. This will end the game and delete your character! Are you sure to quit? y You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Coins $ - 39 gold pieces Amulets S - an uncursed amulet versus undeath (being worn) U - a cursed amulet of change Weapons a - the blessed rustproof +10 Excalibur (weapon in hand) w - a +0 battle-axe Armor e - an uncursed erodeproof +3 shield of reflection (being worn) C - an uncursed +0 pair of leather bracers (being worn) F - an uncursed +0 pair of elite steel shoes (being worn) H - an uncursed +0 pair of leather gloves (being worn) J - an uncursed +0 elven cloak (being worn) N - an uncursed erodeproof +3 dwarvish gemstone helm (being worn) O - an uncursed erodeproof +3 adamantium full plate mail (being worn) X - an uncursed +0 tailored silk robe (being worn; inferior) Miscellaneous d - an uncursed nose ring of cerebral safeguarding (on nose) o - an uncursed headband of intellect (being worn) x - a blessed belt of storm giant strength (being worn) D - an uncursed brooch of shielding (being worn) Rings p - a blessed ring of shock resistance (on right hand) A - an uncursed ring of X-ray vision (on left hand) E - a cursed -2 ring of protection Comestibles c - 2 uncursed dragon fruits j - 2 uncursed carrots m - 2 uncursed cram rations I - 2 uncursed figs Scrolls y - an uncursed scroll of remove curse Books z - an uncursed spellbook of level teleport B - an uncursed spellbook of touch of death G - an uncursed spellbook of ray of radiance Wands h - a wand of digging (0:17) s - a wand of magic missile (0:84) M - a blessed wand of town portal (0:10) T - a wand of fire (0:51) Z - a wand of striking (0:66) Tools K - an uncursed skeleton key P - a +1 exceptional pick-axe of orc slaying Gems/Stones l - the blessed Gladstone Kozmikyak the Valkyrie's attributes: Background: You were a Warrior, a level 17 male human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You started out female. You were in the Dungeons of Doom, on level 11, a very big room. You entered the dungeon 23204 turns ago. You had 22961 experience points. Basics: You had 241 hit points in total. You had 90 mana in total. Your armor class was -57. Your magic cancellation was 21 (95% chance). Your wallet contained 39 gold pieces. Autopickup was on for thrown only. Your game difficulty was adept (59% damage by monsters, 187% by player). You were playing in classic mode (traditional mode with permanent death). Your game score was 8600. You had been playing the game for 2 hours, 46 minutes and 33 seconds. Final Characteristics: Your strength was 24 (base:9, peak:18/03, innate limit:18/100, +7 to-hit bonus, +14 damage bonus). Your dexterity was 8 (limit:18, +0 to-hit bonus, +0 AC bonus). Your constitution was 18 (limit:18, +5.5 HP bonus per level). Your intelligence was 19 (base:5, peak:10, innate limit:18). Your wisdom was 11 (limit:18). Your charisma was 8 (base:7, limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a sword and a shield. You had master skill with swords (+12 to hit and +6 to damage). You had master skill with shields (-20 to AC and +4 to MC). Final Attributes: You were piously aligned. You were strongly (75%) magic missile resistant because of your brooch of shielding. You were weakly (50%) fire resistant intrinsically. You were weakly (50%) cold resistant innately. You were fully shock resistant because of your ring of shock resistance. You were latently weakly (50%) shock resistant innately. You were sleep resistant intrinsically. You were disintegration resistant because of your adamantium full plate mail. You were immune to death attacks because of your amulet versus undeath. You were poison resistant intrinsically. You were level-drain resistant because of the Excalibur. You could not be bisected because of your adamantium full plate mail. You were protected from brain damage because of your nose ring of cerebral safeguarding. You had X-ray vision because of your ring of X-ray vision. You had automatic searching because of the Excalibur. You were stealthy innately. You aggravated monsters intrinsically. You were fast intrinsically. You had reflection because of your shield of reflection. You were lucky. You had extra luck. Good luck did not time out for you. You survived. Final Skills: Dagger Basic / Grand Master Axe Basic / Grand Master Sword Master / Grand Master Bludgeoning weapon Basic / Grand Master Polearm Unskilled / Master Thrusting weapon Unskilled / Master Bow Unskilled / Expert Crossbow Unskilled / Expert Bare handed combat Basic / Grand Master Dual wielding Basic / Grand Master Two-handed weapon Unskilled / Master Thrown weapon Unskilled / Expert Dodge Skilled / Master Shield Master / Grand Master Wand Unskilled / Basic Riding Unskilled / Expert Disarm trap Unskilled / Skilled You had 0 skill slots available You did not know any spells. Major events: Turn 1: kozmikyak the lawful human Valkyrie has entered the dungeon on adept difficulty in classic mode 4283: had Excalibur thrown at them by some watery tart 4483: entered the Gnomish Mines 6744: made his first wish - "blessed fixed ring of shock resistance" 6991: wished for "blessed fixed belt of storm giant strength" 14297: acquired the Gladstone from Mines' End 23156: entered the Big Room Vanquished creatures: a glass golem a stone golem 2 trappers a skeleton warrior a lich 3 elder quantum mechanics a clay golem 6 nurses a gargantuan beetle 2 lurkers above a vampire a watch captain 2 queen bees 2 giant mimics a long worm a silver dragon hatchling a red dragon hatchling a green dragon hatchling 2 yellow dragon hatchlings an ogre overlord an umbral hulk 2 flesh golems 3 treants an Elvenking 6 large mimics 2 giant zombies 2 giant skeletons an earth elemental a hill giantess 3 elf-lords or elf-ladies 3 sergeants 3 winter wolves 3 wargs 2 large direwolves 3 small mimics a glass piercer 3 bison 3 warhorses a warram 2 xans 6 ogre lords or ladies a quantum mechanic 7 trolls 3 gelatinous cubes 3 pyrolisks 23 hyenas 2 large dogs a freezing sphere 4 flaming spheres 6 shocking spheres a large cat 4 tigers or tigresses 2 gargoyles 4 dwarf kings or queens 6 tengu 3 ochre jellies 6 goblin kings an oliphant 8 skeletons an ettin zombie an ettin skeleton a stone giantess 2 pit vipers 4 pythons 2 carnivorous apes 3 elf mummies a human mummy 3 leather golems a Grey-elf 2 soldiers 4 watchmen or watchwomen 6 incubi or succubi 3 chameleons 2 crocodiles 2 giant beetles 4 cockatrices 7 winter wolf cubs 7 wolves 4 direwolves 3 lynxes a panther 3 gnoll wardens 22 gnome kings or queens a gremlin a spotted jelly 3 leprechauns 6 scorpions 6 giant spiders 2 horses 2 large rams 3 ice vortices a black light a vampire bat 2 forest centaurs or centauresses 7 ogres or ogresses 2 yetis 4 owlbears 2 dwarf mummies 3 orc mummies 3 Green-elves 4 chickatrices 2 dingoes a dog 5 housecats 3 jaguars 7 gnoll lords or ladies 5 dwarf lords or ladies 3 blue jellies 3 pegasi a gray unicorn a black unicorn 2 dust vortices 16 gnoll zombies 8 human zombies 2 plains centaurs or centauresses 2 white lichens 10 apes 2 gnome mummies a rope golem 6 Woodland-elves 16 fire ants 4 soldier ants 19 gnolls 15 gnome lords or ladies 7 gnomish wizards 10 bugbears 2 imps 5 quasits 3 wood nymphs a water nymph a mountain nymph an orc shaman a great orc a rock piercer 2 rock moles 2 rams a yellow light 6 elf zombies 3 ghouls a shrieker 2 gray oozes 4 barrow wights 2 paper golems a straw golem 38 giant ants 2 little dogs a direwolf cub 3 floating eyes 19 dwarves 2 homunculi a kobold lord 3 kobold shamans 7 rothes 3 rabid rats 2 orc zombies 4 dwarf zombies 13 giant bats a monkey 2 wererats 14 killer bees an acid blob 2 gas spores 63 gnomes 2 halflings 2 manes 3 large kobolds 8 hobgoblins an orc 3 giant rats 2 cave spiders 2 brown molds 3 geckos 5 kobolds 3 goblins 2 sewer rats 3 grid bugs 10 bats a lichen a newt 733 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. Achievements: You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. You had found the Big Room. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 2 wishes. You did not wish for any artifacts. Role score: You had 0 non-ammo items of celestial quality with you. You had 0 ammo of celestial quality with you. You had 0 non-ammo items of celestial quality in your sandalwood chest. You had 0 ammo of celestial quality in your sandalwood chest. You had gained 0% of your maximum role score. The Dungeons of Doom: Levels 1 to 11 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom, a fountain. Level 2: A delicatessen, a fountain. Level 3: A general store. Level 4: A delicatessen, many trees. Stairs down to The Gnomish Mines. Level 5: Many trees. Level 6: A fountain. Level 7: A fountain. Oracle of Delphi. Level 8: Level 9: A general store, a fountain. Level 10: Some neutral altars, a fountain, many trees. Level 11: <- You were here. A very big room. The Gnomish Mines: Levels 5 to 12 Level 5: Level 6: Level 7: Many shops, a temple to Tyr, a smithy, a workshop, a fountain, a signpost. Mine Town. Level 8: Had a sensation of the fabric of reality stretching back and forth. Level 9: Level 10: Level 11: Level 12: Mines' End. Farvel kozmikyak the Valkyrie... You quit in The Dungeons of Doom on dungeon level 11 with 8600 points, and 39 pieces of gold, after 23204 moves. You played on adept difficulty in classic mode for 2 hours, 46 minutes and 33 seconds. The dungeon never collapsed on you. You were level 17 with a maximum of 241 hit points when you quit.