Unix GnollHack Version 4.2.0 (Build 3) - last build Tue Jul 30 17:05:08 2024 (7151dce21ed8c45d5fe58435946dcacd6852fc0a). Game began 2024-08-05 22:19:23, ended 2024-08-06 04:50:22 kozmikyak, lawful female human Valkyrie -- |, ,,,- ,*| --,,| |,<,| -,,,#,| ,,,,|*| ,|,| | ,| ,| ,| 0| Kozmikyak the Fighter St:18/01 Dx:20 Co:18 In:9 Wi:9 Ch:8 Lawful Dlvl:6 HP:110(111) MP:34(34) AC:-29 MC:12/82% MS:8 W:M/S XL:8 a $:0 T:8120 52m:24s S:2300 Skill Satiated Stressed Latest messages: You see many objects here. A trap door in the ceiling opens and a rock falls on your head! Fortunately, you are wearing a hard helmet. You hit the fog cloud for 36 damage! The fog cloud is destroyed! You gain 5 experience points. There is a falling rock trap. Step into it? y There is a falling rock trap here. You see many objects here. You escape a falling rock trap. You see many objects here. The bat bites for 1 damage! The bat misses! The bat misses! There is a rothe corpse here; eat it? y This rothe corpse tastes okay. The bat misses! You stop eating the rothe corpse. The bat misses! The bat misses! The bat misses! You hit the bat for 27 damage! The bat is killed! You gain 5 experience points. There is a partly eaten rothe corpse here; eat it? y You resume your meal. You finish eating the rothe corpse. You see many objects here. E - a clump of bat guano. You put a clump of bat guano into the sack. You put a ginseng root into the sack. You see here a black potion (0.8 lbs). There are several objects here. There are several objects here. F - a clump of bat guano. You put a clump of bat guano into the sack. You are already wielding that! You see here a black potion (0.8 lbs). G - a black potion. Gee! All of a sudden, you can't see yourself. For some reason, you feel your presence is known. You are already wielding that! You fall down the stairs. This will end the game and delete your character! Are you sure to quit? y You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Amulets M - a cursed amulet of change Weapons a - a thoroughly rusty +3 long sword (weapon in hand) Armor e - an uncursed +0 dwarvish steel roundshield (being worn) g - an uncursed +0 pair of gauntlets of dexterity (being worn) j - an uncursed +0 cloak of magic resistance (being worn) l - a blessed rustproof +1 hallowed dwarvish iron helm (being worn) n - an uncursed +0 dwarvish mithril-coat (being worn) t - a cursed +0 pair of elite Galadhrim boots (being worn) u - a cursed -1 shirt of sound mindedness (being worn) Miscellaneous m - an uncursed pair of lenses K - an uncursed nose ring of cerebral safeguarding (on nose) Rings h - a cursed ring of levitation Comestibles b - 2 uncursed cram rations r - 2 uncursed carrots v - an uncursed dragon fruit N - a cursed tin of spinach Z - 2 uncursed figs Wands s - a wand of speed monster (0:12) A - a wand of teleportation (1:6) Tools B - an uncursed sack containing 71 items L - an uncursed oil lamp (lit, 826 turns left) P - a +0 pick-axe Contents of the sack: 1 - 650 gold pieces 2 - a +1 arrow 3 - 59 +0 arrows 4 - 11 +0 arrows of giant slaying 5 - 36 +0 darts 6 - a +0 dwarvish spear 7 - a blessed +1 dagger 8 - a +0 knife 9 - a +0 silver dagger 10 - a cursed -1 dwarvish short sword 11 - a cursed -1 dwarvish short sword 12 - a +0 dwarvish steel short sword 13 - a +0 scimitar 14 - a +0 axe 15 - a +0 long sword 16 - a blessed +1 long sword 17 - a +0 radiant axe 18 - an uncursed +0 orcish helm 19 - an uncursed +0 gnomish felt hat 20 - an uncursed +1 dwarvish steel helm 21 - an uncursed +0 pair of leather gloves 22 - an uncursed +0 pair of mithril shoes 23 - an uncursed +0 pair of steel shoes 24 - an uncursed +0 pair of steel shoes 25 - an uncursed +0 pair of steel shoes 26 - an uncursed +0 pair of steel shoes 27 - a blessed +0 dwarvish roundshield 28 - an uncursed +0 dwarvish steel roundshield 29 - an uncursed +0 large shield 30 - an uncursed +0 dwarvish cloak 31 - an uncursed +0 dwarvish cloak 32 - an uncursed +0 dwarvish cloak 33 - an uncursed +2 dwarvish cloak 34 - an uncursed +0 dwarvish cloak 35 - an uncursed +0 chain mail 36 - a cursed ring of polymorph 37 - 2 uncursed death caps 38 - 6 uncursed carrots 39 - an uncursed cloudberry 40 - an uncursed cram ration 41 - an uncursed eucalyptus leaf 42 - 8 uncursed food rations 43 - an uncursed lizard corpse 44 - an uncursed lizard corpse 45 - an uncursed scroll of enchant armor 46 - an uncursed spellbook of drain level 47 - a cursed potion of dwarven mushroom brew 48 - 2 uncursed potions of dwarven mushroom brew 49 - an uncursed potion of urine 50 - a wand of create monster (0:12) 51 - an uncursed mirror 52 - an uncursed magic whistle 53 - an uncursed beartrap 54 - 4 uncursed bones 55 - 2 uncursed clumps of bat guano 56 - an uncursed ginseng root 57 - 2 uncursed heaps of sporal powder 58 - 3 uncursed pieces of wood 59 - an uncursed worthless piece of black glass 60 - 3 uncursed worthless pieces of blue glass 61 - an uncursed turquoise stone 62 - an uncursed worthless piece of green glass 63 - 2 uncursed agate stones 64 - 2 uncursed worthless pieces of red glass 65 - an uncursed worthless piece of violet glass 66 - an uncursed opal 67 - an uncursed worthless piece of yellow glass 68 - an uncursed amber stone 69 - 4 uncursed nuggets of copper ore 70 - 2 uncursed nuggets of gold ore 71 - 2 uncursed nuggets of platinum ore Kozmikyak the Valkyrie's attributes: Background: You were a Fighter, a level 8 human Valkyrie. You were lawful, nominally on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 8120 turns ago. You had 1841 experience points. Basics: You had 110 out of 111 hit points. You had 34 mana in total. Your armor class was -29. Your magic cancellation was 12 (82% chance). Your wallet was empty. Autopickup was on for thrown only. Your game difficulty was adept (59% damage by monsters, 187% by player). You were playing in classic mode (traditional mode with permanent death). Your game score was 2300. You had been playing the game for 52 minutes and 24 seconds. Final Characteristics: Your strength was 18/01 (limit:18/100, +3-4 to-hit bonus, +6-8 damage bonus). Your dexterity was 20 (base:13, innate limit:18, +5 to-hit bonus, -6 AC bonus). Your constitution was 18 (limit:18, +5.5 HP bonus per level). Your intelligence was 9 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 8 (limit:18). Final Status: You were satiated. You were stressed; movement was moderately slowed. You were wielding a sword and a shield. You were skilled in swords (+4 to hit and +2 to damage) and could have enhanced that. You were skilled in shields (-10 to AC and +2 to MC). Final Attributes: You were piously aligned. You were magic-protected because of your cloak of magic resistance. You were weakly (50%) cold resistant innately. You were protected from curses because of your hallowed dwarvish iron helm. You were poison resistant intrinsically. You resisted hallucinations because of your shirt of sound mindedness. You were protected from brain damage because of your nose ring of cerebral safeguarding. You were telepathic when blind intrinsically. You were invisible because of an effect (432 rounds left). You were invisible to others because of an effect (432 rounds left). You were stealthy innately. You were fast innately. You survived. Final Skills: Dagger Basic / Grand Master Axe Basic / Grand Master Sword Skilled / Grand Master Bludgeoning weapon Basic / Grand Master Polearm Unskilled / Master Thrusting weapon Unskilled / Master Bow Unskilled / Expert Crossbow Unskilled / Expert Bare handed combat Basic / Grand Master Dual wielding Basic / Grand Master Two-handed weapon Unskilled / Master Thrown weapon Unskilled / Expert Dodge Basic / Master Shield Skilled / Grand Master Wand Unskilled / Basic Riding Unskilled / Expert Disarm trap Unskilled / Skilled You had 3 skill slots available You did not know any spells. Major events: Turn 1: kozmikyak the lawful human Valkyrie has entered the dungeon on adept difficulty in classic mode 6155: entered the Gnomish Mines Vanquished creatures: a ghost 4 large mimics a small mimic a quantum mechanic a pyrolisk a shocking sphere a skeleton a pit viper a wraith a giant beetle 3 quivering blobs a winter wolf cub a direwolf a lynx a gnome king a spotted jelly a leprechaun an iron piercer a black light 4 brown puddings a dwarf mummy a gold golem 2 lizards a dingo a housecat a gnoll lord a blue jelly 2 gnoll zombies 6 human zombies an ape 6 gnolls 7 gnome lords or ladies 3 gnomish wizards an imp a black orc a ram 2 fog clouds 2 yellow lights 2 elf zombies a violet fungus 3 shriekers a guardian naga hatchling a gray ooze a straw golem 2 little dogs a floating eye a kitten 10 dwarves 5 kobold shamans 2 hill orcs 8 rothes a rabid rat an orc zombie 5 dwarf zombies 4 giant bats a wererat an iguana 2 acid blobs a coyote 20 gnomes 7 manes 3 large kobolds 12 hobgoblins a giant rat a gnome zombie 2 geckos 5 jackals 3 kobolds 3 goblins 5 sewer rats 5 grid bugs a kobold zombie 5 bats 195 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. Achievements: You had descended to the Gnomish Mines. You had visited Mine Town. You had visited a shop. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Role score: You had 0 non-ammo items of celestial quality with you. You had 0 ammo of celestial quality with you. You had 0 non-ammo items of celestial quality in your sandalwood chest. You had 0 ammo of celestial quality in your sandalwood chest. You had gained 0% of your maximum role score. The Dungeons of Doom: Levels 1 to 9 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom. Level 2: A practice hall. Stairs down to The Gnomish Mines. Level 3: A fountain, many trees. Level 4: Level 5: An armor shop, some fountains. Level 6: Some fountains. Oracle of Delphi. Level 7: A smithy. Level 8: A general store, a grave. Level 9: The Gnomish Mines: Levels 3 to 6 Level 3: Level 4: Level 5: Level 6: <- You were here. Mine Town. Farvel kozmikyak the Valkyrie... You quit in The Gnomish Mines on dungeon level 6 with 2300 points, and 650 pieces of gold, after 8120 moves. You played on adept difficulty in classic mode for 52 minutes and 24 seconds. The dungeon never collapsed on you. You were level 8 with a maximum of 111 hit points when you quit.