Unix GnollHack Version 4.1.3 (Build 54) - last build Sat Jun 1 09:52:28 2024 (abcd1d97602b8203714a92e456dd094e942587fe). Game began 2024-07-26 04:09:49, ended 2024-07-27 03:28:32 kozmikyak, lawful male human Valkyrie ... .@. ... Kozmikyak the Swashbuckler St:18/02 Dx:13 Co:15 In:10 Wi:11 Ch:13 Lawful Dlvl:16 HP:318(318) MP:84(84) AC:-51 MC:32/99% MS:12 W:M/S XL:20 a $:0 T:32970 3h:40m S:9000 Satiated Burdened Latest messages: Restoring save file... Velkommen kozmikyak, the male human Valkyrie, welcome back to GnollHack! You don't have anything to drink. This will end the game and delete your character! Are you sure to quit? y You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Amulets q - an uncursed amulet of ESP (being worn) Weapons a - the blessed +10 Excalibur (weapon in hand) n - a blessed freezing +5 elite dwarvish spear x - the -1 Grimtooth L - a cursed -1 long sword Z - 11 +0 orcish arrows Armor b - an uncursed +3 pair of leather gloves (being worn) c - an uncursed +3 pair of leather bracers (being worn) e - a blessed erodeproof +4 shield of reflection (being worn) j - an uncursed +0 pair of water walking boots (being worn) m - a blessed +3 cloak of displacement labeled displacement (being worn) w - a blessed erodeproof +1 orichalcum full plate mail (being worn) S - a blessed rustproof +3 dwarvish steel helm (being worn) U - an uncursed +3 simple gown (being worn; inferior) Miscellaneous k - an uncursed brooch of shielding (being worn) z - an uncursed pair of eyeglasses of see invisible (being worn) G - an uncursed belt of fortitude (being worn) J - an uncursed ioun stone of protection (orbiting head) W - an uncursed nose ring of cerebral safeguarding (on nose) Rings s - an uncursed ring of shock resistance (on right hand) H - an uncursed ring of polymorph control (on left hand) Comestibles o - 2 uncursed figs v - 2 uncursed carrots D - 2 uncursed cram rations I - 2 uncursed lizard corpses Wands d - a wand of identify (0:7) g - a wand of striking (0:50) h - a wand of polymorph (0:4) i - a wand of magic missile (0:131) p - a wand of town portal (0:6) C - a wand of cold (0:6) V - a wand of fire (0:32) Tools r - a +0 unicorn horn (0:4) t - a blessed magic marker labeled dry (0:2) B - an uncursed sack containing 43 items K - an uncursed skeleton key P - a +0 pick-axe Q - a cubic gate (0:12) T - a blessed bag of treasure hauling containing 12 items Gems/Stones l - the blessed Gladstone Contents of the sack: 1 - an uncursed amulet of magical breathing 2 - a +0 long sword 3 - an uncursed +3 pair of mithril shoes 4 - a cursed -1 pair of levitation boots 5 - an uncursed +0 adamantium full plate mail 6 - an uncursed ring of slow digestion 7 - an uncursed ring of poison resistance 8 - an uncursed ring of regeneration 9 - an uncursed ring of shock resistance 10 - an uncursed ring of teleportation 11 - 8 uncursed carrots 12 - 4 uncursed cram rations 13 - an uncursed elven waybread 14 - 2 uncursed figs 15 - an uncursed food ration 16 - 3 uncursed K-rations 17 - an uncursed tin of spinach 18 - 2 uncursed lizard corpses 19 - a blessed scroll of create monster 20 - an uncursed scroll of confuse monster 21 - an uncursed scroll of remove curse 22 - an uncursed scroll of fire 23 - a blessed scroll of teleportation 24 - 2 uncursed scrolls of teleportation 25 - 8 uncursed potions of water 26 - a wand of lightning (0:22) 27 - a blessed wand of magic missile (0:79) 28 - a wand of magic missile (0:131) 29 - a wand of magic missile (0:115) 30 - a wand of magic missile (0:127) 31 - a blessed wand of magic missile (0:139) 32 - a wand of magic missile (0:127) 33 - a wand of magic missile (0:140) 34 - a wand of ore detection labeled empty (0:0) 35 - a wand of polymorph (0:5) 36 - a wand of striking (0:53) 37 - a wand of striking (0:76) 38 - a wand of town portal (0:14) 39 - an uncursed blindfold 40 - a blessed magic marker (0:10) 41 - 3 uncursed feathers 42 - 3 uncursed pieces of wood 43 - 7 uncursed sprigs of wolfsbane Contents of the bag of treasure hauling: 1 - 6154 gold pieces 2 - an uncursed jacinth stone 3 - an uncursed fluorite stone 4 - 2 uncursed opals 5 - 2 uncursed nuggets of adamantium ore 6 - 16 uncursed nuggets of copper ore 7 - an uncursed nugget of gold ore 8 - 3 uncursed nuggets of iron ore 9 - 5 uncursed nuggets of mithril ore 10 - 4 uncursed nuggets of orichalcum ore 11 - an uncursed nugget of platinum ore 12 - 6 uncursed nuggets of silver ore Kozmikyak the Valkyrie's attributes: Background: You were a Swashbuckler, a level 20 male human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You started out female. You were in the Dungeons of Doom, on level 16, a primitive area. You entered the dungeon 32970 turns ago. You had 44750 experience points. Basics: You had 318 hit points in total. You had 84 mana in total. Your armor class was -51. Your magic cancellation was 32 (99% chance). Your wallet was empty. Autopickup was on for thrown only. Your game difficulty was adept (59% damage by monsters, 187% by player). You were playing in classic mode (traditional mode with permanent death). Your game score was 9000. You had been playing the game for 3 hours, 40 minutes and 17 seconds. Final Characteristics: Your strength was 18/02 (limit:18/100, +3-4 to-hit bonus, +6-8 damage bonus). Your dexterity was 13 (limit:18, +2 to-hit bonus, -2 AC bonus). Your constitution was 15 (limit:18, +4.0 HP bonus per level). Your intelligence was 10 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 13 (limit:18). Final Status: You were satiated. You were burdened; movement was slightly slowed. You were wielding a sword and a shield. You had grand master skill with swords (+16 to hit and +8 to damage). You had master skill with shields (-20 to AC and +4 to MC). Final Attributes: You were piously aligned. You were magic-protected because of your orichalcum full plate mail. You were strongly (75%) magic missile resistant because of your brooch of shielding. You were weakly (50%) fire resistant intrinsically. You were weakly (50%) cold resistant innately. You were fully shock resistant because of your ring of shock resistance. You were latently weakly (50%) shock resistant innately. You were sleep resistant intrinsically. You were poison resistant intrinsically. You were level-drain resistant because of the Excalibur. You saw invisible because of your eyeglasses of see invisible. You were protected from brain damage because of your nose ring of cerebral safeguarding. You were telepathic because of your amulet of ESP. You were telepathic when blind intrinsically. You had automatic searching because of the Excalibur. You were displaced because of your cloak of displacement labeled displacement. You were stealthy innately. You could walk on water because of your water walking boots. You had polymorph control because of your ring of polymorph control. You were fast innately. You had reflection because of your shield of reflection. You were lucky. You had extra luck. Good luck did not time out for you. You survived. Final Skills: Dagger Basic / Grand Master Axe Basic / Grand Master Sword Grand Master / Grand Master Bludgeoning weapon Basic / Grand Master Polearm Unskilled / Master Thrusting weapon Unskilled / Master Bow Unskilled / Expert Crossbow Unskilled / Expert Thrown weapon Unskilled / Expert Bare handed combat Basic / Grand Master Dual wielding Basic / Grand Master Two-handed weapon Unskilled / Master Dodge Unskilled / Master Shield Master / Grand Master Wand Unskilled / Basic Riding Unskilled / Expert Disarm trap Unskilled / Skilled You had 0 skill slots available You did not know any spells. Major events: Turn 1: kozmikyak the lawful human Valkyrie has entered the dungeon on adept difficulty in classic mode 5391: entered the Gnomish Mines 8384: was bestowed with Excalibur by the Lady of the Lake 8930: entered the Large Circular Dungeon 20240: acquired the Gladstone from Mines' End 27340: killed the Gargantuan Mimic Vanquished creatures: an elder earth elemental a roc a gemstone golem 2 glass golems 5 bone golems 3 stone golems 4 gazers a flind the Gargantuan Mimic 7 titanotheres a trapper 2 skeleton warriors 2 neo-otyughs a roper 2 liches 2 elder quantum mechanics a clay golem 3 nurses 4 gargantuan beetles 5 harpies 3 lurkers above an ettin 2 black puddings 4 vampires a lieutenant a watch captain 2 queen bees a winged gargoyle 8 giant mimics 2 long worms a gray dragon hatchling 2 silver dragon hatchlings a white dragon hatchling 2 orange dragon hatchlings 2 black dragon hatchlings a yellow dragon hatchling 2 ogre overlords 3 rock trolls 4 umbral hulks 4 zruties 3 flesh golems a treant 3 large mimics 2 wumpuses 6 giant zombies a giant skeleton 4 water elementals 3 earth elementals 3 stalkers an air elemental a hill giant 5 otyughs 2 xorns a grizzly bear an owlbear shaman 2 elf-lords a sergeant 5 winter wolves 7 wargs 3 large direwolves 4 small mimics a glass piercer 2 warhorses 2 warrams 3 xans 6 ogre lords or ladies a quantum mechanic 7 trolls a sasquatch 3 ettin mummies 3 wood golems 2 gelatinous cubes a pyrolisk 33 hyenas 3 large dogs 3 freezing spheres 4 flaming spheres 2 shocking spheres 2 large cats a tigress a gargoyle 6 dwarf kings or queens a tengu 3 ochre jellies 5 goblin kings 2 oliphants 3 leucrottas 3 energy vortices a skeleton 5 ettin zombies a stone giantess 2 red nagas a pit viper a cobra a python 2 wraiths 2 carnivorous apes a gnoll mummy a human mummy 2 leather golems 3 Grey-elves 5 soldiers 4 watchmen or watchwomen an incubus 3 crocodiles 2 giant beetles 10 cockatrices 6 winter wolf cubs 9 wolves 2 panthers 7 gnoll wardens 11 gnome kings or queens 3 gremlins 2 spotted jellies 10 leprechauns 6 orc-captains 4 iron piercers a scorpion 4 giant spiders 5 horses 3 large rams an ice vortex 9 ghasts 2 vampire bats 8 ogres 5 brown puddings a rust monster 3 yetis 5 owlbears 5 dwarf mummies 2 orc mummies a gold golem 3 Green-elves a werewolf 4 lizards a chickatrice a dingo 2 dogs 2 housecats 2 jaguars 16 gnoll lords or ladies a dwarf lord 2 blue jellies a pegasus a gray unicorn a dust vortex 17 gnoll zombies 9 human zombies a raven a plains centauress 9 apes 14 fire ants 7 soldier ants 16 gnolls 16 gnome lords or ladies 10 gnomish wizards 4 bugbears an imp 4 quasits a wood nymph 2 water nymphs 2 mountain nymphs 3 black orcs 2 orc shamans 2 great orcs a rock piercer 2 rock moles 3 rams 2 ponies 2 fog clouds 2 yellow lights an elf zombie 17 ghouls a violet fungus 4 shriekers a guardian naga hatchling a gray ooze 4 kobold mummies a paper golem 2 straw golems 33 giant ants 2 little dogs 3 floating eyes 19 dwarves a homunculus a kobold lord 2 kobold shamans 2 hill orcs 23 rothes a rabid rat a centipede 11 dwarf zombies 5 giant bats 7 monkeys 2 werejackals an iguana 21 killer bees an acid blob a gas spore 63 gnomes a halfling 5 manes 14 hobgoblins an orc 4 giant rats 3 cave spiders a yellow mold a green mold 3 garter snakes 3 geckos 13 goblins a sewer rat 3 grid bugs 6 bats a lichen 2 newts 887 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. Achievements: You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. You had entered the Large Circular Dungeon. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Role score: You had 0 non-ammo items of celestial quality with you. You had 0 ammo of celestial quality with you. You had gained 0% of your maximum role score. The Dungeons of Doom: Levels 1 to 16 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom. Level 2: A general store, a fountain. Level 3: Many trees. Stairs down to The Gnomish Mines. Level 4: A general store. Level 5: A grave. Level 6: Some fountains. Oracle of Delphi. Level 7: A practice hall, a fountain. Level 8: A smithy, a fountain. Level 9: Level 10: A smithy, a fountain. Level 11: Level 12: Many trees, a magic portal. Summoned by the Norn. Portal to The Quest. Level 13: A neutral temple. Level 14: Level 15: Many trees. Treasure Island. Level 16: <- You were here. A primitive area. The Gnomish Mines: Levels 4 to 12 Level 4: Level 5: Level 6: Many shops, a chaotic temple, a smithy, many residences, some fountains, a signpost. Mine Town. Level 7: Level 8: A magic portal. Portal to The Large Circular Dungeon. Level 9: Level 10: Level 11: Level 12: Some fountains. Mines' End. The Large Circular Dungeon: Level 8: A magic portal. Quantum Tunnel. The Quest: Level 1: A fountain, a magic portal. Home. Farvel kozmikyak the Valkyrie... You quit in The Dungeons of Doom on dungeon level 16 with 9000 points, and 6154 pieces of gold, after 32970 moves. You played on adept difficulty in classic mode for 3 hours, 40 minutes and 17 seconds. The dungeon never collapsed on you. You were level 20 with a maximum of 318 hit points when you quit.