Unix GnollHack Version 4.1.3 (Build 54) - last build Sat Jun 1 09:52:28 2024 (abcd1d97602b8203714a92e456dd094e942587fe). Game began 2024-06-26 02:36:33, ended 2024-06-26 03:28:35 kozmikyak, lawful female human Valkyrie ,,, ,,>,, | -,,,,,, |, |,,,,,, |, ---,,,,, |,----- --,,,,| |,,|,|,, --,,- --- |,@,,,,,|--,-- ----,--- |,,,,,,---,,----,,,,,,-- |,,---,,,,,,,,,,,,,,,,,| #,,| ----,,,,,,,,,,,,,-- -,, --,--,%,%,,,,,| -----,|,--,--- -------- Kozmikyak the Fighter St:20 Dx:11 Co:18 In:9 Wi:7 Ch:5 Lawful Dlvl:8 HP:101(101) MP:32(32) AC:-22 MC:10/75% MS:12 W:M/S XL:7 a $:28 T:6742 52m:01s S:2500 Skill Satiated Burdened Latest messages: You now wield an exceptional pick-axe. In what direction do you want to dig? [hykln>] a - a thoroughly rusty +4 long sword (weapon in hand). You see here a dog corpse (25 lbs). The large dog suddenly falls asleep! You hear crashing rock. You miss the large dog. You hit the large dog for 34 damage! You miss the large dog. You hit the large dog for 35 damage! The large dog is killed! You gain 35 experience points. There is a sleeping gas trap. Step into it? n You climb up the stairs. You hear a door open. Your lamp is now on. You trip over your own feet. You make a lot of noise! You stumble. You make a lot of noise! You flounder. You make a lot of noise! You trip over your own feet. You make a lot of noise! Hill orc Ogothu of the Akhaoth clan misses! You hit hill orc Ogothu of the Akhaoth clan for 38 damage! Hill orc Ogothu of the Akhaoth clan is killed! You gain 10 experience points. You see many objects here. There is a hill orc corpse named Ogothu of the Akhaoth clan here; eat it? y This hill orc corpse tastes okay. You hear a door open. You stop eating the hill orc corpse. You have a little trouble lifting $ - 19 gold pieces. Hill orc Aunaz of the Akhaoth clan misses! You hit hill orc Aunaz of the Akhaoth clan for 29 damage! You hit hill orc Aunaz of the Akhaoth clan for 30 damage! Hill orc Aunaz of the Akhaoth clan is killed! You gain 10 experience points. You see many objects here. You hear a door open. You flounder. You make a lot of noise! This will end the game and delete your character! Are you sure to quit? y You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Coins $ - 28 gold pieces Amulets I - a blessed amulet of unchanging Weapons a - a thoroughly rusty +4 long sword (weapon in hand) Armor b - a blessed +0 elven cloak (being worn) e - an uncursed +1 elven shield of sorcery (being worn) q - an uncursed +0 bathrobe (being worn; inferior) t - an uncursed +0 dwarvish gemstone helm (being worn) A - an uncursed +1 pair of water walking boots (being worn) O - an uncursed +0 dwarvish mithril-coat (being worn) Miscellaneous j - an uncursed belt of hill giant strength (being worn) X - an uncursed pair of eyeglasses of see invisible (being worn) Rings m - an uncursed ring of replenishment Comestibles x - 2 uncursed carrots z - 2 uncursed lizard corpses G - 3 uncursed cram rations Z - 2 uncursed tins of spinach Scrolls K - a blessed scroll of teleportation Books c - an uncursed spellbook of faithful hound Wands g - a wand of cancellation (0:6) r - a wand of striking (0:80) Tools B - an uncursed sack containing 100 items L - a blessed magic lamp (lit) P - a +0 exceptional pick-axe Gems/Stones d - an uncursed worthless piece of black glass f - an uncursed nugget of gold ore h - an uncursed nugget of mithril ore l - an uncursed prayerstone n - a cursed jinxstone Contents of the sack: 1 - 2666 gold pieces 2 - 7 cursed +0 leaden sling-bullets 3 - a +0 sling 4 - a +0 elven dagger 5 - a +0 elven spear 6 - a cursed -2 dwarvish spear 7 - a blessed +1 dagger 8 - a +0 dagger 9 - a +0 elite dagger 10 - a freezing +0 dagger 11 - a +2 silver dagger 12 - a cursed -1 dwarvish gemstone short sword 13 - a +0 dwarvish short sword 14 - a cursed -1 dwarvish short sword 15 - a +0 dwarvish short sword 16 - a +0 scimitar 17 - a +0 flail 18 - a +0 war hammer 19 - a blessed +0 gnomish felt hat 20 - a cursed +0 gnomish felt hat 21 - an uncursed +0 gnomish felt hat 22 - an uncursed +0 royal crown 23 - a blessed +1 royal crown 24 - an uncursed +0 dwarvish iron helm 25 - an uncursed +1 dwarvish iron helm 26 - an uncursed +0 dwarvish steel helm 27 - an uncursed +0 pair of iron shoes 28 - an uncursed +0 pair of iron shoes 29 - an uncursed +0 pair of iron shoes 30 - a blessed +5 pair of mithril shoes 31 - an uncursed +0 pair of elven boots 32 - an uncursed +0 pair of silver shoes 33 - an uncursed +0 pair of steel shoes 34 - an uncursed +0 pair of steel shoes 35 - a cursed +0 pair of steel shoes 36 - an uncursed +0 dwarvish roundshield 37 - an uncursed fireproof +0 dwarvish cloak 38 - an uncursed +0 dwarvish cloak 39 - a cursed -1 dwarvish cloak 40 - an uncursed +0 dwarvish cloak 41 - an uncursed +0 dwarvish cloak 42 - an uncursed +0 dwarvish cloak 43 - an uncursed +0 dwarvish cloak 44 - an uncursed +0 dwarvish cloak 45 - a blessed +0 dwarvish cloak 46 - a cursed +0 dwarvish cloak 47 - an uncursed +0 dwarvish cloak 48 - an uncursed +0 gnollish haircloth robe 49 - an uncursed +0 dwarvish mithril-coat 50 - a blessed +0 plate mail 51 - a blessed +1 belt of dwarvenkind 52 - a cursed -2 ring of increase damage 53 - a cursed ring of teleport control 54 - 3 uncursed chanterelles 55 - 2 uncursed champignons 56 - an uncursed healing mushroom 57 - 4 uncursed carrots 58 - an uncursed cloudberry 59 - an uncursed cram ration 60 - 3 uncursed dragon fruits 61 - 3 uncursed food rations 62 - 2 uncursed tripe rations 63 - a cursed scroll of identify 64 - a blessed scroll of identify 65 - 2 uncursed scrolls of identify 66 - a blessed scroll of teleportation 67 - an uncursed spellbook of create stone golem 68 - an uncursed spellbook of summon demon 69 - 4 uncursed potions of dwarven mushroom brew 70 - a wand of ore detection (0:4) 71 - an uncursed mirror 72 - an uncursed wax candle (600 turns left) 73 - 2 uncursed feathers 74 - 3 uncursed ginseng roots 75 - an uncursed heap of sporal powder 76 - 2 uncursed sprigs of wolfsbane 77 - 2 uncursed threads of spider silk 78 - an uncursed worthless piece of blue glass 79 - an uncursed aquamarine stone 80 - 3 uncursed worthless pieces of green glass 81 - 3 uncursed worthless pieces of orange glass 82 - an uncursed agate stone 83 - 3 uncursed worthless pieces of red glass 84 - an uncursed garnet stone 85 - 3 uncursed worthless pieces of violet glass 86 - 2 uncursed pearls 87 - 4 uncursed opals 88 - 4 uncursed worthless pieces of white glass 89 - an uncursed chrysoberyl stone 90 - 2 uncursed worthless pieces of yellow glass 91 - 2 uncursed worthless pieces of yellowish brown glass 92 - 2 uncursed topaz stones 93 - an uncursed amber stone 94 - an uncursed worthless piece of black glass 95 - 5 uncursed nuggets of copper ore 96 - 2 uncursed nuggets of iron ore 97 - an uncursed nugget of mithril ore 98 - 4 uncursed nuggets of orichalcum ore 99 - 2 uncursed nuggets of platinum ore 100 - an uncursed nugget of silver ore Kozmikyak the Valkyrie's attributes: Background: You were a Fighter, a level 7 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Gnomish Mines, on level 8. You entered the dungeon 6742 turns ago. You had 889 experience points. Basics: You had 101 hit points in total. You had 32 mana in total. Your armor class was -22. Your magic cancellation was 10 (75% chance). Your wallet contained 28 gold pieces. Autopickup was on for thrown only. Your game difficulty was adept (59% damage by monsters, 187% by player). You were playing in classic mode (traditional mode with permanent death). Your game score was 2500. You had been playing the game for 52 minutes and 1 second. Final Characteristics: Your strength was 20 (base:18/04, innate limit:18/100, +5 to-hit bonus, +10 damage bonus). Your dexterity was 11 (limit:18, +1 to-hit bonus, -1 AC bonus). Your constitution was 18 (limit:18, +5.5 HP bonus per level). Your intelligence was 9 (limit:18). Your wisdom was 7 (limit:18). Your charisma was 5 (limit:18). Final Status: You fumbled because of your jinxstone and an effect (13 rounds left). You were satiated. You were burdened; movement was slightly slowed. You were wielding a sword and a shield. You were skilled in swords (+4 to hit and +2 to damage). You were skilled in shields (-10 to AC and +2 to MC). Final Attributes: You were piously aligned. You were weakly (50%) cold resistant innately. You were poison resistant intrinsically. You saw invisible because of your eyeglasses of see invisible. You were telepathic when blind intrinsically. You were stealthy innately. You could walk on water because of your water walking boots. You were fast innately. You were unlucky. You had reduced luck. Bad luck did not time out for you. You survived. Final Skills: Dagger Basic / Grand Master Axe Basic / Grand Master Sword Skilled / Grand Master Bludgeoning weapon Basic / Grand Master Polearm Unskilled / Master Thrusting weapon Unskilled / Master Bow Unskilled / Expert Crossbow Unskilled / Expert Thrown weapon Unskilled / Expert Bare handed combat Basic / Grand Master Dual wielding Basic / Grand Master Two-handed weapon Unskilled / Master Dodge Basic / Master Shield Skilled / Grand Master Wand Unskilled / Basic Riding Unskilled / Expert Disarm trap Unskilled / Skilled You had 2 skill slots available You did not know any spells. Major events: Turn 1: kozmikyak the lawful human Valkyrie has entered the dungeon on adept difficulty in classic mode 5546: entered the Gnomish Mines Vanquished creatures: an orange dragon hatchling 2 wumpuses a small mimic a xan a quantum mechanic a gelatinous cube a pyrolisk a large dog an ochre jelly 2 quivering blobs a winter wolf cub a gnoll warden 6 gnome kings or queens a giant spider 2 black lights a brown pudding 2 lizards a chickatrice a dog 2 dwarf lords or ladies 2 blue jellies a pegasus 2 gnoll zombies 3 human zombies a raven a white lichen 3 snakes a Woodland-elf 2 gnolls 6 gnome lords or ladies 3 gnomish wizards 2 imps a quasit a wood nymph a black orc 2 rock moles a ram a fog cloud 2 yellow lights an elf zombie a ghoul 4 violet fungi a shrieker 2 gray oozes 2 paper golems 7 giant ants a little dog a direwolf cub 3 floating eyes 13 dwarves 10 kobold shamans 3 hill orcs a rabid rat a centipede 3 orc zombies 3 giant bats a monkey an iguana 2 acid blobs a gas spore 33 gnomes a halfling a manes 3 large kobolds 5 hobgoblins an orc 2 giant rats a cave spider a brown mold a green mold 10 garter snakes 3 geckos 5 jackals 9 kobolds 4 goblins 7 grid bugs a bat 3 lichens 2 newts 221 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. Achievements: You had descended to the Gnomish Mines. You had visited Mine Town. You had visited a shop. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Role score: You had 0 non-ammo items of celestial quality with you. You had 0 ammo of celestial quality with you. You had gained 0% of your maximum role score. The Dungeons of Doom: Levels 1 to 6 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom. Level 2: A general store, a grave. Level 3: A scroll shop. Level 4: A fountain of healing. Stairs down to The Gnomish Mines. Level 5: Oracle of Delphi. Level 6: A tree. The Gnomish Mines: Levels 5 to 11 Level 5: Level 6: Level 7: Level 8: <- You were here. Mine Town. Level 9: Had a sensation of the fabric of reality stretching back and forth. Level 10: Level 11: Farvel kozmikyak the Valkyrie... You quit in The Gnomish Mines on dungeon level 8 with 2500 points, and 2694 pieces of gold, after 6742 moves. You played on adept difficulty in classic mode for 52 minutes and 1 second. The dungeon never collapsed on you. You were level 7 with a maximum of 101 hit points when you quit.