Unix GnollHack Version 4.1.3 (Build 54) - last build Sat Jun 1 09:52:28 2024 (abcd1d97602b8203714a92e456dd094e942587fe). Game began 2024-06-10 00:37:19, ended 2024-06-10 00:50:32 kozmikyak, lawful female human Valkyrie --------- ---#-- ------- --------------- ###-........## ##.....| |.....| |.............-# ### |.......| #### # |...>| |......######-.............| #### |.......| # # |.@..| |.....| |..............######### #####........| #####-....| |...... ------.-------- # -.--|---- ### ---.-- |.....| ## ## # ## # |.....| ## # # # # ------- # # ### # # # # -|-.- ## ## #### |...| ## -.------- ### |...| # |_((.(..| ### |.%.| -------|- |....(..-## |...| |.%.....| |._..._.| ----- ........| |...(...| |.....<.| --------- --------- Kozmikyak the Skirmisher St:16 Dx:10 Co:18 In:10 Wi:9 Ch:7 Lawful Dlvl:4 HP:53(61) MP:20(20) AC:6 MC:0/0% MS:12 W:- XL:4 a $:61 T:2376 13m:13s S:800 Latest messages: You find a hidden door. The wooden door resists! The wooden door opens. You miss the mountain nymph. The mountain nymph misses! The mountain nymph stole an uncursed amulet versus petrification. HINT - Consider killing stealing monsters with ranged weapons before they come close to you. The straw golem hits for 1 damage! The straw golem misses! You hit the straw golem for 21 damage! The straw golem is destroyed! You gain 10 experience points. This wooden door is locked. This wooden door is locked. This wooden door is locked. This wooden door is locked. This wooden door is locked. This wooden door is locked. This wooden door is locked. This wooden door is locked. This wooden door is locked. This wooden door is locked. This wooden door is locked. This wooden door is locked. You are already wielding that! In what direction? l As you kick the wooden door, it crashes open! The wooden door opens. In what direction? l You kick at empty space. The mountain nymph charms you. You gladly start removing your helm. The mountain nymph charms you. You gladly start removing your mail. The mountain nymph misses! The mountain nymph stole a +1 long sword. The mountain nymph charms you. You gladly start removing your shield. The mountain nymph stole an uncursed sack containing 54 items. Your movements are now unencumbered. The mountain nymph charms you. You gladly start removing your boots. The mountain nymph stole a serpent-headed ring. The mountain nymph stole a lizard corpse. The mountain nymph stole a +0 chain mail. You can move again. The mountain nymph steals a rotted +0 pair of jackboots! This will end the game and delete your character! Are you sure to quit? y You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Coins $ - 61 gold pieces Armor e - an uncursed -1 large shield s - an uncursed +0 orcish helm Comestibles c - 2 uncursed food rations x - an uncursed lizard corpse Scrolls U - an uncursed scroll of stinking cloud V - an uncursed scroll of charging Kozmikyak the Valkyrie's attributes: Background: You were a Skirmisher, a level 4 human Valkyrie. You were lawful, nominally on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 4. You entered the dungeon 2376 turns ago. You had 228 experience points. Basics: You had 53 out of 61 hit points. You had 20 mana in total. Your armor class was 6. Your magic cancellation was 0 (0% chance). Your wallet contained 61 gold pieces. Autopickup was on for thrown only. Your game difficulty was adept (59% damage by monsters, 187% by player). You were playing in classic mode (traditional mode with permanent death). Your game score was 800. You had been playing the game for 13 minutes and 13 seconds. Final Characteristics: Your strength was 16 (peak:18/03, limit:18/100, +2 to-hit bonus, +5 damage bonus). Your dexterity was 10 (limit:18, +0 to-hit bonus, -1 AC bonus). Your constitution was 18 (limit:18, +5.5 HP bonus per level). Your intelligence was 10 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 7 (limit:18). Final Status: You were unencumbered. You were bare handed. You were fighting weaponless (half strength damage bonus). You were not wearing any armor. Final Attributes: You were piously aligned. You were weakly (50%) cold resistant innately. You were poison resistant intrinsically. You were telepathic when blind intrinsically. You were stealthy innately. You survived. Final Skills: Dagger Basic / Grand Master Axe Basic / Grand Master Sword Skilled / Grand Master Bludgeoning weapon Basic / Grand Master Polearm Unskilled / Master Thrusting weapon Unskilled / Master Bow Unskilled / Expert Crossbow Unskilled / Expert Thrown weapon Unskilled / Expert Bare handed combat Basic / Grand Master Dual wielding Basic / Grand Master Two-handed weapon Unskilled / Master Dodge Basic / Master Shield Basic / Grand Master Wand Unskilled / Basic Riding Unskilled / Expert Disarm trap Unskilled / Skilled You had 0 skill slots available You did not know any spells. Major events: Turn 1: kozmikyak the lawful human Valkyrie has entered the dungeon on adept difficulty in classic mode Vanquished creatures: 2 small mimics a leprechaun 4 brown puddings 2 lizards a blue jelly 2 dust vortices a gnomish wizard a yellow light a straw golem a floating eye a homunculus a kobold shaman 4 orc zombies an iguana 2 coyotes a halfling 5 manes a large kobold 5 giant rats a cave spider a green mold 5 garter snakes a jackal a fox 3 kobolds 10 goblins a sewer rat 6 grid bugs a lichen 2 newts 69 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. Achievements: You had visited a shop. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Role score: You had 0 non-ammo items of celestial quality with you. You had 0 ammo of celestial quality with you. You had gained 0% of your maximum role score. The Dungeons of Doom: Levels 1 to 4 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom, a fountain of poison. Level 2: Level 3: An armor shop. Level 4: <- You were here. Farvel kozmikyak the Valkyrie... You quit in The Dungeons of Doom on dungeon level 4 with 800 points, and 61 pieces of gold, after 2376 moves. You played on adept difficulty in classic mode for 13 minutes and 13 seconds. The dungeon never collapsed on you. You were level 4 with a maximum of 61 hit points when you quit.