Unix GnollHack Version 4.1.3 (Build 48) - last build Fri Apr 26 13:38:56 2024 (0a95bbe08f25bded840a3346243c181b5cd2872d). Game began 2024-05-03 03:40:40, ended 2024-05-04 02:35:07 kozmikyak, lawful female human Valkyrie ------------ ##############################################.,,,,,,,,,,| ## .....-----..-.......-.----------- |,,,,,,,,,,| ------------ #% |,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,.# ##.,,<,,,,,,,| |,,,,,,,,,,-#### .,....,,,,..-..,....|--,,-----,,|# # -------.-- - |,,,,,,,,^,| #*#.,...|---,|(.(|,..@|..|,,|...|,,|# # # |,,*,,,,,,,.# ##|,...|((|,|._.-,-..|..|,,|...|,,|# #### # 0 |,,,,,,,,,,| ##.,.|.|.(|,...@.,...-----,|(..|,,| # # |,,,,,,>,,,.######*####.,,,,|+@|,.(.(.,,,,-...|,---|-,,| # # ------------ #(,{,,--|-,....|,,,,|...|,,,,,,,,| # ## #|,,,,,,,,,,-@@||.-,.----,,-----,|### ## #|,,,,-|--,,.......,,,,,,,,|...|,|# #%# #|,--||...,----|.....|.,,,,-...|,.# -.------- - |,|.@.*..,|...|--|.......,-----,| ##-,,,,,,,,,| |,|._..-.,-...|..|......|,,,,*,,| |,,,,,,,,,| |,|..|,,,*|@.[|..|......-,,,,,,,| |,,,,,,,,,| |,----,,,,-----|--.....--,,%%,,,| ----------- |,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,. ------------------.....---------- Kozmikyak the Warrior St:18/02 Dx:12 Co:16 In:9 Wi:11 Ch:9 Lawful Dlvl:6 HP:194(194) MP:62(62) AC:-42 MC:18/92% MS:12 W:M/S XL:15 a $:3235 T:18483 2h:20m S:8100 Skill Satiated Burdened Latest messages: Pakka Pakka offers 50 gold pieces for your scroll of teleportation. Sell it? y You sold a scroll of teleportation for 50 gold pieces. You drop a spellbook of create monster. Pakka Pakka offers 60 gold pieces for your spellbook of create monster. Sell it? y You sold a spellbook of create monster for 60 gold pieces. You drop a spellbook of haste monster. Pakka Pakka offers 60 gold pieces for your spellbook of haste monster. Sell it? y You sold a spellbook of haste monster for 60 gold pieces. You drop a key. Pakka Pakka offers 5 gold pieces for your key. Sell it? y You sold a key for 5 gold pieces. You hear the chime of a cash register. You drop 4 bones. Pakka Pakka offers 20 gold pieces for your bones. Sell them? y You sold 4 bones for 20 gold pieces. You drop a ginseng root. Pakka Pakka offers 5 gold pieces for your ginseng root. Sell it? y You sold a ginseng root for 5 gold pieces. You drop 2 threads of spider silk. Pakka Pakka offers 10 gold pieces for your threads of spider silk. Sell them? y You sold 2 threads of spider silk for 10 gold pieces. You put 247 gold pieces into the sack. The dwarven geologist says: "Adventurer, welcome to my workshop!" You have a little trouble removing $ - 2906 gold pieces. You have a little trouble removing F - a blue gem. You have a little trouble removing H - 5 green gems. You have a little trouble removing S - 4 red gems. You have a little trouble removing W - a white gem. You have a little trouble removing l - a yellowish brown gem. You have a little trouble removing I - 2 amethyst stones. You have a little trouble removing N - 2 diamonds. You have a little trouble removing u - a garnet stone. You have a little trouble removing Y - a pearl. You have a little trouble removing x - a gray stone named the Gladstone. Talk to whom? (in what direction) l Itemized selling? n You sold a yellowish brown gem for 3 gold pieces to the dwarven geologist. You sold a garnet stone for 300 gold pieces to the dwarven geologist. You sold a blue gem for 2 gold pieces to the dwarven geologist. You sold 5 green gems for 18 gold pieces to the dwarven geologist. You sold 4 red gems for 6 gold pieces to the dwarven geologist. This will end the game and delete your character! Are you sure to quit? y You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want a list of species genocided? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Coins $ - 3235 gold pieces Amulets m - an uncursed amulet of ESP (being worn) X - an uncursed amulet of reflection Weapons a - the blessed rustproof +9 Excalibur (weapon in hand) Armor d - a blessed +3 dwarvish gemstone helm (being worn) e - an uncursed +0 shield of reflection (being worn) n - an uncursed +0 elven cloak (being worn) v - a blessed +0 pair of exceptional leather gloves (being worn) z - an uncursed +1 pair of water walking boots (being worn) V - an uncursed +0 orichalcum full plate mail (being worn) Miscellaneous G - an uncursed nose ring of cerebral safeguarding (on nose) U - an uncursed pair of lenses (being worn) Rings D - an uncursed ring of regeneration (on right hand) Comestibles g - 2 uncursed carrots A - 2 uncursed lizard corpses M - 2 uncursed cram rations Wands i - a wand of magic missile (0:142) j - a wand of ore detection (0:2) r - a wand of lightning (0:28) s - a wand of cancellation (0:7) T - a wand of striking (0:48) Tools y - a +0 unicorn horn (0:8) B - an uncursed sack containing 32 items K - an uncursed skeleton key L - an empty uncursed brass lantern Gems/Stones x - the uncursed Gladstone I - 2 uncursed amethyst stones N - 2 uncursed diamonds W - an uncursed opal Y - an uncursed pearl Not carrying anything Contents of the sack: 1 - an uncursed amulet of magical breathing 2 - a +2 vampiric exceptional long sword 3 - an uncursed -1 pair of levitation boots 4 - an uncursed ring of invisibility 5 - an uncursed ring of polymorph 6 - an uncursed cloudberry 7 - 5 uncursed cram rations 8 - 2 uncursed lizard corpses 9 - an uncursed scroll of charging 10 - a blessed scroll of enchant armor 11 - a blessed potion of dwarven mushroom brew 12 - 6 uncursed potions of dwarven mushroom brew 13 - an uncursed potion of confusion 14 - an uncursed potion of extra healing 15 - a blessed potion of gain energy 16 - 3 uncursed potions of greater healing 17 - a blessed potion of healing 18 - 3 uncursed potions of healing 19 - an uncursed potion of object detection 20 - an uncursed potion of sickness 21 - a wand of magic missile (0:139) 22 - a wand of magic missile (0:124) 23 - a wand of ore detection (0:5) 24 - a wand of ore detection (0:4) 25 - a wand of town portal (0:14) 26 - an uncursed oil lamp (1419 turns left) 27 - an uncursed brass lantern (1412 turns left) 28 - a +0 pick-axe 29 - a +0 unicorn horn (0:7) 30 - a +0 unicorn horn (0:4) 31 - an uncursed nugget of gold ore 32 - 3 uncursed nuggets of iron ore Kozmikyak the Valkyrie's attributes: Background: You were a Warrior, a level 15 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 18483 turns ago. You had 12984 experience points. Basics: You had 194 hit points in total. You had 62 mana in total. Your armor class was -42. Your magic cancellation was 18 (92% chance). Your wallet contained 3235 gold pieces. Autopickup was on for thrown only. Your game difficulty was adept (50% damage by monsters, 158% by player). You were playing in classic mode (traditional mode with permanent death). Your game score was 8100. You had been playing the game for 2 hours, 20 minutes and 29 seconds. Final Characteristics: Your strength was 18/02 (limit:18/100, +3-4 to-hit bonus, +6-8 damage bonus). Your dexterity was 12 (limit:18, +1 to-hit bonus, -2 AC bonus). Your constitution was 16 (limit:18, +4.5 HP bonus per level). Your intelligence was 9 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 9 (limit:18). Final Status: You were satiated. You were burdened; movement was slightly slowed. You were wielding a sword and a shield. You had expert skill with swords (+8 to hit and +4 to damage). You had expert skill with shields (-15 to AC and +3 to MC). Final Attributes: You were piously aligned. You were magic-protected because of your orichalcum full plate mail. You were weakly (50%) cold resistant innately. You were weakly (50%) shock resistant innately. You were sleep resistant intrinsically. You were poison resistant intrinsically. You were level-drain resistant because of the Excalibur. You had enhanced vision because of your lenses. You were protected from brain damage because of your nose ring of cerebral safeguarding. You were telepathic because of your amulet of ESP. You were telepathic when blind intrinsically. You had automatic searching because of the Excalibur. You were stealthy innately. You could walk on water because of your water walking boots. You regenerated hit points because of your ring of regeneration. You were fast intrinsically. You had reflection because of your shield of reflection. You were lucky. You had extra luck. You survived. Final Skills: Dagger Basic / Grand Master Axe Basic / Grand Master Sword Expert / Grand Master Bludgeoning weapon Basic / Grand Master Polearm Unskilled / Master Thrusting weapon Unskilled / Master Bow Unskilled / Expert Crossbow Unskilled / Expert Thrown weapon Unskilled / Expert Bare handed combat Basic / Grand Master Dual wielding Basic / Grand Master Two-handed weapon Unskilled / Master Dodge Expert / Master Shield Expert / Grand Master Wand Unskilled / Basic Riding Unskilled / Expert Disarm trap Unskilled / Skilled You had 2 skill slots available You did not know any spells. Major events: Turn 1: kozmikyak the lawful human Valkyrie has entered the dungeon on adept difficulty in classic mode 5600: entered the Gnomish Mines 5863: performed her first genocide (electric eels) 7514: was bestowed with Excalibur by the Lady of the Lake 18139: acquired the Gladstone from Mines' End Vanquished creatures: a bone golem a titanothere a trapper 3 elder quantum mechanics a clay golem 2 nurses a gargantuan beetle 4 black puddings a watch captain 2 giant mimics 2 silver dragon hatchlings 3 orange dragon hatchlings a black dragon hatchling 2 blue dragon hatchlings 5 yellow dragon hatchlings a zruty a flesh golem 2 treants 4 doppelgangers 3 large mimics a wumpus an otyugh 2 elf-lords or elf-ladies 4 winter wolves 2 large direwolves 2 small mimics 2 bison 2 xans 2 ogre lords a troll a sasquatch 3 wood golems 2 gelatinous cubes 5 hyenas a freezing sphere 2 flaming spheres 3 shocking spheres a large cat a tiger 3 dwarf queens a tengu an ochre jelly a skeleton an ettin zombie an ettin skeleton 2 wraiths a carnivorous ape an elf mummy a human mummy a leather golem a soldier 4 watchmen or watchwomen a succubus a chameleon 2 crocodiles 2 giant beetles a quivering blob 2 cockatrices 9 winter wolf cubs 2 wolves 2 direwolves a panther 3 gnoll wardens 13 gnome kings or queens a spotted jelly 3 leprechauns 2 giant spiders a large ram an ice vortex 2 black lights 3 vampire bats 2 rust monsters a gold golem 3 Green-elves a werewolf 4 lizards 4 dogs 2 housecats 4 gnoll lords or ladies 2 dwarf lords or ladies a blue jelly 2 pegasi 2 gray unicorns a black unicorn 22 gnoll zombies 4 human zombies 2 ravens 2 plains centaurs or centauresses a white lichen 2 apes 3 rope golems 2 Woodland-elves a fire ant 11 gnolls 22 gnome lords or ladies 9 gnomish wizards 2 bugbears an imp a quasit 2 water nymphs a mountain nymph 2 rams a pony a fog cloud 4 yellow lights 10 elf zombies a golden naga hatchling a gray ooze a barrow wight a baby crocodile 25 giant ants a little dog a direwolf cub 4 floating eyes 19 dwarves a homunculus 2 kobold lords 4 kobold shamans a hill orc 17 rothes 3 rabid rats 3 orc zombies 4 dwarf zombies 17 giant bats a monkey a werejackal 3 iguanas 7 killer bees an acid blob 2 coyotes 61 gnomes 2 halflings 6 manes 5 large kobolds 6 hobgoblins 2 cave spiders a gnome zombie a green mold 4 garter snakes a gecko 8 jackals a fox 7 kobolds 3 goblins 3 sewer rats 7 grid bugs a kobold zombie 2 bats 2 lichens 3 newts 532 creatures vanquished. Genocided species: electric eels 1 species genocided. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. Achievements: You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. Voluntary challenges: You genocided 1 type of monster. You never polymorphed an object. You never changed form. You used no wishes. Role score: You had 0 non-ammo items of celestial quality with you. You had 0 ammo of celestial quality with you. You had gained 0% of your maximum role score. The Dungeons of Doom: Levels 1 to 6 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom. Level 2: A general store, a sink. Level 3: A smithy. Stairs down to The Gnomish Mines. Level 4: An altar to Tyr. Level 5: A general store, many trees. Level 6: Large room with centaur statues. The Gnomish Mines: Levels 4 to 12 Level 4: Level 5: Level 6: <- You were here. Many shops, a neutral temple, a smithy, many residences, a fountain. Mine Town. Level 7: Had a sensation of the fabric of reality stretching back and forth. Level 8: Level 9: Level 10: Level 11: Level 12: Mines' End. Farvel kozmikyak the Valkyrie... You quit in The Gnomish Mines on dungeon level 6 with 8100 points, and 3235 pieces of gold, after 18483 moves. You played on adept difficulty in classic mode for 2 hours, 20 minutes and 29 seconds. The dungeon never collapsed on you. You were level 15 with a maximum of 194 hit points when you quit.