Unix GnollHack Version 4.1.3 (Build 48) - last build Fri Apr 26 13:38:56 2024 (0a95bbe08f25bded840a3346243c181b5cd2872d). Game began 2024-04-26 01:18:20, ended 2024-04-27 04:08:15 kozmikyak, lawful female human Valkyrie ############# # # -----% 2 # # |....## ### # |...| ##### |..<| | # |...| |. ### -...| |....-##@ ----- --- - Kozmikyak the Warrior St:22 Dx:12 Co:15 In:10 Wi:12 Ch:10 Lawful Dlvl:13 HP:159(161) MP:63(63) AC:-21 MC:11/80% MS:16 W:M XL:15 a $:0 T:17109 2h:26m S:8700 Skill Satiated Latest messages: You succeed in cutting away some rock. a - a rustproof +2 long sword (weapon in hand). The warg misses! You hit the warg critically for 89 damage! The warg bites for 1 damage! You hit the warg critically for 70 damage! The warg is killed! You gain 80 experience points. You see here a warg corpse (53 lbs). There is a warg corpse here; eat it? y This warg corpse tastes okay. You're having a hard time getting all of it down. Continue eating? n You stop eating the warg corpse. You see here a scroll called remove curse (0.2 lbs). j - a scroll called remove curse. You put a scroll called remove curse into the sack. The wooden door opens. You see here a small runed cube (0.2 lbs). k - a small runed cube. You are already wielding that! k - a cubic gate (0:18). You are already wielding that! You descend the stairs. You see here a gnoll warden corpse (56 lbs). You spot a harpy nearby. You stop running. The harpy misses! The harpy pretends to be friendly. The harpy hits for 1 damage! The harpy misses! The harpy misses! The harpy pretends to be friendly. The harpy hits for 1 damage! The harpy just misses! The harpy misses! The harpy pretends to be friendly. The harpy misses! The harpy misses! The plain harpy tries to charm you, but you seem unaffected. The harpy charms you. You gladly hand over your shield. She stole an uncursed +0 shield of reflection. HINT - You can use a wand of slow monster on the harpy, or a wand of lightning to blind the harpy, and then kill it with ranged weapons. Consider also genociding harpies as early as possible. This will end the game and delete your character! Are you sure to quit? y You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Amulets r - an uncursed amulet of magical breathing (being worn) Weapons a - a rustproof +2 long sword (weapon in hand) Armor c - an uncursed +0 pair of mithril shoes (being worn) o - an uncursed +0 pair of leather bracers (being worn) u - a blessed +0 Hawaiian shirt (being worn) x - an uncursed +0 elven dragonhide cloak (being worn) L - a blessed fireproof +0 robe of magic resistance (being worn; inferior) U - a blessed +2 dwarvish steel helm (being worn) X - an uncursed +0 adamantium full plate mail (being worn) Miscellaneous h - an uncursed belt of frost giant strength (being worn) m - an uncursed ioun stone of awareness (orbiting head) M - an uncursed nose ring of cerebral safeguarding (on nose) Rings v - an uncursed ring of fire resistance (on right hand) O - an uncursed ring of protection from undeath (on left hand) Comestibles n - 2 uncursed cram rations s - 2 uncursed dragon fruits E - 2 uncursed lizard corpses Wands w - a wand of striking (0:89) z - a wand of sleep (0:6) H - a wand of identify (0:5) Tools d - a blessed partly used magic candle (lit) k - a cubic gate (0:18) B - an uncursed sack containing 46 items K - an uncursed skeleton key N - a +0 unicorn horn (0:3) P - a +0 elite pick-axe Gems/Stones l - the blessed Gladstone Not carrying anything Contents of the sack: 1 - 4885 gold pieces 2 - an uncursed amulet of ESP 3 - a cursed amulet of strangulation 4 - a +0 dart 5 - a cursed +0 dart 6 - a poisoned +0 dart 7 - a +0 stiletto 8 - a blessed +0 long sword 9 - a +2 long sword 10 - a +0 long sword 11 - an uncursed +2 pair of levitation boots 12 - an uncursed ioun stone of protection 13 - a cursed pair of eyeglasses of hallucination 14 - an uncursed +1 ring of gain wisdom 15 - an uncursed ring of sustain ability 16 - 7 uncursed cram rations 17 - an uncursed cream pie 18 - 2 uncursed food rations 19 - an uncursed melon 20 - an uncursed lizard corpse 21 - 2 uncursed scrolls of remove curse 22 - a cursed scroll of remove curse 23 - an uncursed scroll of identify 24 - a cursed scroll of retraining 25 - an uncursed spellbook of create gold golem 26 - an uncursed spellbook of fire bolt 27 - a blessed potion of confusion 28 - 2 blessed potions of dwarven mushroom brew 29 - a cursed potion of dwarven mushroom brew 30 - 7 uncursed potions of dwarven mushroom brew 31 - an uncursed potion of urine 32 - an uncursed potion of cold immunity 33 - an uncursed potion of greater healing 34 - an uncursed potion of healing 35 - an uncursed potion of sleeping 36 - a wand of striking (0:89) 37 - a wand of striking (0:87) 38 - a wand of striking (0:66) 39 - a wand of striking (0:68) 40 - a wand of town portal (0:15) 41 - an uncursed saddle 42 - an uncursed saddle 43 - an uncursed human skull 44 - an uncursed pinch of sulfurous ash 45 - 5 uncursed sprigs of wolfsbane 46 - a blessed luckstone Kozmikyak the Valkyrie's attributes: Background: You were a Warrior, a level 15 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 13. You entered the dungeon 17109 turns ago. You had 12889 experience points. Basics: You had 159 out of 161 hit points. You had 63 mana in total. Your armor class was -21. Your magic cancellation was 11 (80% chance). Your wallet was empty. Autopickup was on for thrown only. Your game difficulty was adept (50% damage by monsters, 158% by player). You were playing in classic mode (traditional mode with permanent death). Your game score was 8700. You had been playing the game for 2 hours, 26 minutes and 17 seconds. Final Characteristics: Your strength was 22 (base:18/01, innate limit:18/100, +6 to-hit bonus, +12 damage bonus). Your dexterity was 12 (limit:18, +1 to-hit bonus, -2 AC bonus). Your constitution was 15 (limit:18, +4.0 HP bonus per level). Your intelligence was 10 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 10 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a sword. You had master skill with swords (+12 to hit and +6 to damage). Final Attributes: You were piously aligned. You were magic-protected because of your robe of magic resistance. You were fully fire resistant because of your ring of fire resistance. You were latently weakly (50%) fire resistant intrinsically. You were weakly (50%) cold resistant innately. You were weakly (50%) shock resistant innately. You were sleep resistant intrinsically. You were disintegration resistant because of your adamantium full plate mail. You were immune to death attacks because of your ring of protection from undeath. You were poison resistant intrinsically. You were level-drain resistant because of your ring of protection from undeath. You could not be bisected because of your adamantium full plate mail. You were protected from brain damage because of your nose ring of cerebral safeguarding. You were warned because of your ioun stone of awareness. You were stealthy innately. You could survive without air because of your amulet of magical breathing. You were fast innately. You were lucky. You had extra luck. Good luck did not time out for you. You survived. Final Skills: Dagger Basic / Grand Master Axe Basic / Grand Master Sword Master / Grand Master Bludgeoning weapon Basic / Grand Master Polearm Unskilled / Master Thrusting weapon Unskilled / Master Bow Unskilled / Expert Crossbow Unskilled / Expert Thrown weapon Unskilled / Expert Bare handed combat Basic / Grand Master Dual wielding Basic / Grand Master Two-handed weapon Unskilled / Master Dodge Basic / Master Shield Expert / Grand Master Wand Unskilled / Basic Riding Unskilled / Expert Disarm trap Unskilled / Skilled You had 1 skill slot available You did not know any spells. Major events: Turn 1: kozmikyak the lawful human Valkyrie has entered the dungeon on adept difficulty in classic mode 6033: entered the Gnomish Mines 8334: entered the Large Circular Dungeon 12023: acquired the Gladstone from Mines' End 16306: killed the Gargantuan Mimic Vanquished creatures: a bone golem a stone golem the Gargantuan Mimic 2 trappers a skeleton warrior an elder quantum mechanic 3 clay golems 2 vampires a watch captain 3 giant mimics a long worm a gray dragon hatchling a red dragon hatchling a blue dragon hatchling a flesh golem 2 large mimics 2 wumpuses a baby purple worm a giant zombie a giant skeleton 2 stalkers a hill giantess an otyugh 2 sergeants 2 winter wolves 3 wargs 5 small mimics a glass piercer a bison a warram 2 black lichens 3 ogre lords or ladies 3 quantum mechanics an ettin mummy a wood golem a gelatinous cube 2 pyrolisks 14 hyenas 2 large dogs 4 freezing spheres 4 shocking spheres 3 large cats a gargoyle 2 tengu a goblin king an oliphant 5 skeletons an ettin skeleton a stone giantess 2 pit vipers 3 cobras 2 wraiths a human mummy 3 Grey-elves 2 incubi or succubi 2 chameleons a crocodile 5 giant beetles 2 quivering blobs 2 cockatrices 3 winter wolf cubs 3 wolves a direwolf a lynx 2 gnoll wardens 10 gnome kings or queens a leprechaun an orc-captain an iron piercer a scorpion 2 giant spiders a large ram a baby long worm 3 black lights 2 ghasts 3 ogresses 3 brown puddings 2 rust monsters an owlbear 5 dwarf mummies 3 orc mummies a gold golem a Green-elf a werewolf 3 lizards a chickatrice a dog 2 housecats a jaguar 6 gnoll lords or ladies 5 dwarf lords or ladies a pegasus a white unicorn 2 dust vortices 11 gnoll zombies 7 human zombies a raven a plains centauress 2 snakes 6 apes a gnome mummy a rope golem 4 Woodland-elves 18 fire ants a soldier ant 18 gnolls 17 gnome lords or ladies 7 gnomish wizards 8 bugbears 2 imps 2 quasits a water nymph a mountain nymph an orc shaman a great orc 2 rock moles 3 rams 2 ponies 3 fog clouds 3 yellow lights 5 elf zombies 6 ghouls a violet fungus a black naga hatchling a kobold mummy a paper golem 3 straw golems 23 giant ants a little dog a floating eye a kitten 18 dwarves a homunculus a kobold lord a kobold shaman 2 hill orcs 5 rothes a rabid rat 3 orc zombies 4 dwarf zombies 6 giant bats 2 monkeys a wererat a werejackal 6 iguanas an acid blob 51 gnomes a halfling 2 manes a large kobold 3 hobgoblins an orc 5 giant rats a cave spider a gnome zombie 2 yellow molds 2 green molds 5 garter snakes 2 geckos 4 jackals a kobold 2 goblins 4 sewer rats 2 grid bugs 3 bats 3 lichens a newt 518 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. Achievements: You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. You had entered the Large Circular Dungeon. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Role score: You had 0 non-ammo items of celestial quality with you. You had 0 ammo of celestial quality with you. You had gained 0% of your maximum role score. The Dungeons of Doom: Levels 1 to 13 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom. Level 2: Level 3: A general store, a fountain. Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: A smithy, a fountain. Level 6: A delicatessen. Level 7: Some fountains. Oracle of Delphi. Level 8: A general store, a sink, a signpost. Level 9: A practice hall, a fountain, many trees. Level 10: Level 11: A sink. Level 12: A chaotic temple, a fountain. Level 13: <- You were here. Final resting place for kozmikyak-Val-Hum-Fem-Law, petrified by touching a cockatrice corpse bare-handed. The Gnomish Mines: Levels 4 to 11 Level 4: Level 5: Level 6: Many shops, a neutral temple, a smithy, many residences, some fountains. Mine Town. Level 7: Level 8: A magic portal. Portal to The Large Circular Dungeon. Level 9: Level 10: Level 11: Some fountains. Mines' End. The Large Circular Dungeon: Level 8: A magic portal. Quantum Tunnel. Farvel kozmikyak the Valkyrie... You quit in The Dungeons of Doom on dungeon level 13 with 8700 points, and 4885 pieces of gold, after 17109 moves. You played on adept difficulty in classic mode for 2 hours, 26 minutes and 17 seconds. The dungeon never collapsed on you. You were level 15 with a maximum of 161 hit points when you quit.