Unix GnollHack Version 4.1.3 (Build 38) - last build Fri Mar 1 13:53:22 2024 (d595882126afad0ef45b08666e58f5915fabbd51). Game began 2024-04-18 03:22:00, ended 2024-04-19 05:36:20 kozmikyak, lawful male human Valkyrie ----------- |..........# ----------- ##..........| ##-.........| |..........# ---+-- # |.........| |....|....|# |....| # -|--------- --------.--# ##.....| ## ##### # ## # |<..[| # ## ########### # #### |*...-# -------- ## #### # # # ------% |%..!%.|## -|--- ### # # %% |?%%%%%|# |*..- --.------ # # % |?+.%.%|# |...| #|.......| # # #%# |%..!%.-# |....##%#........| # # #----------- |%.(..@| |...| #|.......| #############%#####.%........| |%%....| |...| #|.......-########---------# %|..|[.....| -------- |.._| #--------- #|....(...# #...>......| ----- ###*########%%####........| ----------- |.......| --------- Kozmikyak the Swashbuckler St:18/** Dx:14 Co:16 In:19 Wi:10 Ch:7 Lawful Dlvl:12 HP:236(243) MP:97(97) AC:-53 MC:16/90% MS:16 W:M/S XL:19 a $:0 T:30415 3h:37m S:4600 Skill Latest messages: You see here a scroll of enchant weapon (0.2 lbs). Wait! That's a giant mimic! You hit the giant mimic for 37 damage! You hit the giant mimic for 37 damage! You hit the giant mimic for 27 damage! You hit the giant mimic for 36 damage! The giant mimic is killed! You gain 80 experience points. You see here a giant mimic corpse (50 lbs). That gold was a giant mimic! You hit the giant mimic critically for 83 damage! You hit the giant mimic critically for 79 damage! The giant mimic is killed! You gain 80 experience points. You see here a giant mimic corpse (50 lbs). You have a little trouble lifting s - a giant mimic corpse. Your movements are slowed slightly because of your load. You drop a giant mimic corpse. Your movements are now unencumbered. You see here a giant mimic corpse (50 lbs). You see here a scroll of enchant weapon (0.2 lbs). t - a scroll of enchant weapon. X - a blessed potion called holy water. Your scroll of enchant weapon glows amber. X - a blessed potion called holy water. Your scroll of enchant weapon glows with a light blue aura. As you read the scroll, it disappears. Your long sword glows blue for a moment. You are already wielding that! You see here a giant mimic corpse (50 lbs). You see here a giant mimic corpse (50 lbs). You see here a giant mimic corpse (50 lbs). The beautiful harpy seduces you and you start taking off your helm. The beautiful harpy seduces you and you start taking off your cloak. The harpy hits for 1 damage! The harpy hits for 1 damage! The harpy stole a blessed magic marker labeled spent once. The harpy stole a carrot. The harpy hits for 1 damage! The harpy hits for 2 damage! You can move again. The harpy steals a blessed fireproof +3 cloak of magic resistance! You see here a giant mimic corpse (50 lbs). This will end the game and delete your character! Are you sure to quit? y You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Amulets G - an uncursed amulet of reflection (being worn) Weapons a - a thoroughly rusty +4 long sword (weapon in hand) Armor b - an uncursed rustproof +0 dwarvish steel helm e - a blessed +2 dwarvish mithril roundshield (being worn) p - a blessed +2 shirt of sound mindedness (being worn) r - an uncursed rustproof +3 pair of gauntlets of ogre power (being worn) N - a blessed +0 wizard's robe (being worn; inferior) W - a blessed +3 adamantium full plate mail (being worn) Miscellaneous h - an uncursed pair of eyeglasses of see invisible (being worn) w - an uncursed ioun stone of protection (orbiting head) C - an uncursed headband of intellect (being worn) Z - an uncursed nose ring of cerebral safeguarding (on nose) Comestibles j - an uncursed black lichen corpse H - 2 uncursed dragon fruits M - 2 uncursed figs Wands d - a wand of striking (0:75) k - a wand of teleportation (0:5) m - a wand of locking (0:7) u - a wand of polymorph (0:3) z - a wand of cold (0:7) D - a wand of magic missile (0:142) Tools B - an uncursed sack containing 45 items K - an uncursed skeleton key P - a +0 elite pick-axe of giant slaying S - a +0 unicorn horn (0:5) Gems/Stones l - the blessed Gladstone Not carrying anything Contents of the sack: 1 - 1923 gold pieces 2 - 13 +0 elven arrows 3 - a +0 elven long bow 4 - a +2 battle-axe 5 - a +0 long sword 6 - a +1 long sword 7 - an uncursed +0 pair of gloves of haste 8 - an uncursed ioun stone of regeneration 9 - an uncursed nose ring of cerebral safeguarding 10 - an uncursed pair of lenses 11 - an uncursed ring of fire resistance 12 - an uncursed ring of poison resistance 13 - an uncursed ring of protection from shape changers 14 - an uncursed ring of slow digestion 15 - an uncursed ring of sustain ability 16 - 8 uncursed carrots 17 - 12 uncursed cram rations 18 - 6 uncursed dragon fruits 19 - an uncursed elven waybread 20 - 2 uncursed tins of rock troll meat 21 - an uncursed spellbook of fireball 22 - an uncursed spellbook of major consultation 23 - 9 potions of holy water 24 - 2 cursed potions of healing 25 - an uncursed potion of object detection 26 - a wand of cold (0:10) 27 - a wand of magic missile (0:104) 28 - a wand of magic missile (0:77) 29 - a wand of magic missile (0:130) 30 - a wand of magic missile (0:118) 31 - a wand of magic missile (0:149) 32 - a wand of ore detection (0:3) 33 - a wand of ore detection (0:1) 34 - a wand of striking (0:69) 35 - a wand of striking (0:74) 36 - a blessed wand of teleportation (0:5) 37 - a wand of teleportation (0:6) 38 - a cursed wand of teleportation (0:4) 39 - a wand of town portal (0:5) 40 - an uncursed wooden harp 41 - a blessed magic marker (0:35) 42 - a +0 unicorn horn (0:7) 43 - an uncursed feather 44 - 5 uncursed sprigs of wolfsbane 45 - a blessed luckstone Kozmikyak the Valkyrie's attributes: Background: You were a Swashbuckler, a level 19 male human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You started out female. You were in the Dungeons of Doom, on level 12. You entered the dungeon 30415 turns ago. You had 33028 experience points. Basics: You had 236 out of 243 hit points. You had 97 mana in total. Your armor class was -53. Your magic cancellation was 16 (90% chance). Your wallet was empty. Autopickup was on for thrown only. Your game difficulty was adept (50% damage by monsters, 158% by player). You were playing in classic mode (traditional mode with permanent death). Your game score was 4600. You had been playing the game for 3 hours, 37 minutes and 35 seconds. Final Characteristics: Your strength was 18/100 (base:18/03, limit:18/100, +4 to-hit bonus, +8 damage bonus). Your dexterity was 14 (limit:18, +2 to-hit bonus, -3 AC bonus). Your constitution was 16 (limit:18, +4.5 HP bonus per level). Your intelligence was 19 (base:8, innate limit:18). Your wisdom was 10 (limit:18). Your charisma was 7 (limit:18). Final Status: You were unencumbered. You were wielding a sword and a shield. You had master skill with swords (+12 to hit and +6 to damage). You had master skill with shields (-20 to AC and +4 to MC). Final Attributes: You were piously aligned. You were weakly (50%) fire resistant intrinsically. You were weakly (50%) cold resistant innately. You were weakly (50%) shock resistant innately. You were sleep resistant intrinsically. You were disintegration resistant because of your adamantium full plate mail. You were poison resistant intrinsically. You could not be bisected because of your adamantium full plate mail. You resisted hallucinations because of your shirt of sound mindedness. You saw invisible because of your eyeglasses of see invisible. You were protected from brain damage because of your nose ring of cerebral safeguarding. You were stealthy innately. You were fast intrinsically. You had reflection because of your amulet of reflection. You were lucky. You had extra luck. Good luck did not time out for you. You survived. Final Skills: Dagger Basic / Grand Master Axe Basic / Grand Master Sword Master / Grand Master Bludgeoning weapon Basic / Grand Master Polearm Unskilled / Master Thrusting weapon Unskilled / Master Bow Unskilled / Expert Crossbow Unskilled / Expert Thrown weapon Unskilled / Expert Bare handed combat Basic / Grand Master Dual wielding Basic / Grand Master Two-handed weapon Unskilled / Master Dodge Skilled / Master Shield Master / Grand Master Wand Unskilled / Basic Riding Unskilled / Expert Disarm trap Unskilled / Skilled You had 2 skill slots available You did not know any spells. Major events: Turn 1: kozmikyak the lawful human Valkyrie has entered the dungeon on adept difficulty in classic mode 5677: entered the Gnomish Mines 15986: acquired the Gladstone from Mines' End 27380: entered the Big Room 30380: killed the Gargantuan Mimic Vanquished creatures: 2 gemstone golems 2 glass golems 3 bone golems a demilich 2 stone golems the Gargantuan Mimic 2 titanotheres 2 trappers 4 skeleton warriors a gnoll supreme warden 3 liches an elder quantum mechanic 3 clay golems 2 nurses 4 black puddings a vampire a watch captain 2 queen bees 17 giant mimics 4 long worms 3 gray dragon hatchlings 3 silver dragon hatchlings 2 red dragon hatchlings a white dragon hatchling an orange dragon hatchling 3 black dragon hatchlings 2 blue dragon hatchlings 3 green dragon hatchlings an ogre overlord 7 umbral hulks 2 zruties 2 flesh golems 4 treants 2 doppelgangers 2 Elvenkings or Elvenqueens a gnoll king 2 large mimics 2 wumpuses 6 giant zombies 3 giant skeletons 4 water elementals 2 earth elementals 5 stalkers a black naga a xorn a sergeant 2 winter wolves 5 wargs 2 large direwolves 3 small mimics 3 bison a warhorse 3 warrams 4 xans a black lichen 6 ogre lords or ladies a quantum mechanic 2 gelatinous cubes 4 pyrolisks 23 hyenas 2 large dogs 3 freezing spheres 4 flaming spheres 6 shocking spheres 2 large cats 3 tigers or tigresses 3 dwarf kings 3 ochre jellies 2 goblin kings an oliphant 3 leucrottas an energy vortex 2 ettin zombies an ettin skeleton 5 stone giants or giantesses 5 red nagas a pit viper 2 cobras 4 pythons a wraith 2 carnivorous apes a gnoll mummy 2 elf mummies a human mummy 3 Grey-elves 3 soldiers 3 watchmen 3 chameleons 4 crocodiles 2 giant beetles a quivering blob 11 cockatrices 2 winter wolf cubs 9 wolves a direwolf 2 lynxes 4 panthers 4 gnoll wardens 13 gnome kings or queens 3 gremlins a spotted jelly 9 leprechauns an orc-captain 2 iron piercers 2 scorpions 8 giant spiders a horse 4 large rams 3 ice vortices a black light a ghast 2 vampire bats 2 forest centauresses 9 ogres or ogresses 5 brown puddings 2 rust monsters 5 yetis an owlbear a dwarf mummy 2 orc mummies a gold golem 2 Green-elves a werewolf 4 lizards a dingo 2 dogs 2 housecats 4 jaguars 9 gnoll lords or ladies 8 dwarf lords or ladies a blue jelly 2 pegasi 2 gray unicorns a dust vortex 7 gnoll zombies 10 human zombies 3 ravens a white lichen a snake 6 apes a gnome mummy a rope golem 29 fire ants 2 soldier ants 21 gnolls 15 gnome lords or ladies 8 gnomish wizards 9 bugbears 3 imps 3 quasits a wood nymph a mountain nymph 3 black orcs an orc shaman 3 great orcs a rock piercer 2 rams 3 ponies 2 yellow lights 4 elf zombies 14 ghouls 2 violet fungi a shrieker 4 black naga hatchlings a guardian naga hatchling 3 gray oozes a kobold mummy 2 straw golems 10 giant ants a little dog a direwolf cub 4 floating eyes 2 kittens 20 dwarves a homunculus 3 kobold lords 5 kobold shamans 8 hill orcs 11 rothes 3 rabid rats 2 centipedes 2 dwarf zombies 21 giant bats a monkey a werejackal an iguana 19 killer bees 2 acid blobs a gas spore 57 gnomes 3 halflings 5 manes a large kobold 3 hobgoblins an orc 3 giant rats a yellow mold a red mold 6 garter snakes a gecko 7 jackals 7 kobolds a goblin 9 grid bugs 2 bats a lichen 811 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. Achievements: You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. You had found the Big Room. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: Levels 1 to 12 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom, a fountain. Level 2: A sink. Stairs down to The Gnomish Mines. Level 3: A practice hall. Level 4: A general store, many trees. Level 5: A general store, a chaotic altar, a sink. Level 6: Many fountains. Delphi. Level 7: Some graves. Level 8: A fountain. Level 9: Some trees. Level 10: Level 11: Some fountains, many trees. A very big room. Level 12: <- You were here. An altar to Tyr, some graves. Summoned by the Norn. The Gnomish Mines: Levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a chaotic temple, a smithy, many residences. Mine Town. Level 6: Had a sensation of the fabric of reality stretching back and forth. Level 7: Level 8: Level 9: Level 10: Mines' End. Farvel kozmikyak the Valkyrie... You quit in The Dungeons of Doom on dungeon level 12 with 4600 points, and 1923 pieces of gold, after 30415 moves. You played on adept difficulty in classic mode for 3 hours, 37 minutes and 35 seconds. The dungeon never collapsed on you. You were level 19 with a maximum of 243 hit points when you quit.