Unix GnollHack Version 4.1.3 (Build 38) - last build Fri Mar 1 13:53:22 2024 (d595882126afad0ef45b08666e58f5915fabbd51). Game began 2024-04-09 04:25:17, ended 2024-04-09 07:05:56 kozmikyak, lawful female human Valkyrie @} }}} Kozmikyak the Warrior St:16 Dx:16 Co:18 In:10 Wi:10 Ch:8 Lawful Dlvl:11 HP:240(240) MP:62(62) AC:-45 MC:19/93% MS:16 W:M/S XL:17 a $:0 T:20860 2h:40m S:4600 Satiated Latest messages: E - an elite heavy crossbow. F - a crude hood. You put 15 crude crossbow bolts into the bag of holding. You put an elite heavy crossbow into the bag of holding. You can't stash the steel hard hat, you are wearing it. You can't stash the orichalcum full plate mail, you are wearing it. You can't stash the pair of exceptional steel hard shoes, you are wearing them. You can't stash the pair of bracers of archery, you are wearing them. You can't stash the pair of gauntlets of dexterity, you are wearing them. You put a crude hood into the bag of holding. You can't stash the faded pall, you are wearing it. You see here a partly eaten hyena corpse (25 lbs). Nothing happens. Mark the wand of ore detection empty and then Stash or Drop it? s You put a wand of ore detection labeled empty into the bag of holding. You descend the stairs. The ogre lord picks up a spellbook. You fall into the water. You sink like a rock. Your steel hard hat rusts! Water gets into your bag of holding! The crude crossbow bolts rust! The long sword rusts! Water gets into your sack! But you aren't drowning. You touch bottom. You suddenly inhale an unhealthy amount of water! Your steel hard hat rusts further! Water gets into your bag of holding! The long sword rusts! Water gets into your sack! But you aren't drowning. You touch bottom. You suddenly inhale an unhealthy amount of water! Your pair of exceptional steel hard shoes rusts! Water gets into your bag of holding! The crude crossbow bolts rust further! The long sword rusts further! The long sword rusts! Your exceptional pick-axe rusts! Water gets into your sack! But you aren't drowning. You touch bottom. This will end the game and delete your character! Are you sure to quit? y You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Amulets O - an uncursed amulet of magical breathing (being worn) Weapons a - a rustproof +2 Stygian exceptional long sword (weapon in hand) Armor e - an uncursed +3 shield of reflection (being worn) g - an uncursed very rusty +0 dwarvish steel helm (being worn) k - an uncursed +1 orichalcum full plate mail (being worn) o - an uncursed rusty +0 pair of exceptional steel shoes (being worn) q - an uncursed +0 pair of bracers of archery (being worn) A - an uncursed +2 pair of gauntlets of dexterity (being worn) T - an uncursed +0 elven cloak (being worn) Miscellaneous r - an uncursed ioun stone of experience (orbiting head) y - an uncursed nose ring of cerebral safeguarding (on nose) J - an uncursed pair of goggles of eye protection (being worn) Rings v - an uncursed ring of protection from undeath (on right hand) M - an uncursed ring of shock resistance (on left hand) Comestibles b - an uncursed white lichen corpse t - an uncursed fig G - 2 uncursed cram rations X - an uncursed dragon fruit Wands f - a wand of magic missile (0:100) h - a wand of teleportation (0:7) s - a wand of digging (0:12) w - a wand of striking (0:87) C - a wand of fire (0:50) H - a wand of town portal (0:10) Z - a wand of cancellation (0:3) Tools B - a blessed bag of holding containing 39 items K - an uncursed skeleton key P - a rusty +0 exceptional pick-axe S - an empty uncursed sack Gems/Stones l - the blessed Gladstone Not carrying anything Contents of the bag of holding: 1 - 2055 gold pieces 2 - an uncursed amulet of unchanging 3 - 15 very rusty +0 gnollish quarrels 4 - a blessed +0 elite heavy crossbow 5 - the erodeproof +1 Sting 6 - a rusty +2 long sword 7 - a rusty +0 long sword 8 - a very rusty +0 long sword 9 - an uncursed +0 gnollish leather hood 10 - a cursed -1 pair of levitation boots 11 - an uncursed +2 large shield 12 - an uncursed +0 oilskin cloak 13 - an uncursed ioun stone of awareness 14 - a cursed ioun stone of regeneration 15 - 11 uncursed carrots 16 - 6 uncursed cram rations 17 - an uncursed lizard corpse 18 - a cursed scroll of blank paper 19 - an uncursed spellbook of blank paper 20 - an uncursed spellbook of blank paper 21 - an uncursed spellbook of blank paper 22 - 2 cursed diluted potions of greater energy 23 - an uncursed potion of water 24 - 9 uncursed potions of water 25 - a wand of magic missile (0:98) 26 - a cursed wand of magic missile (0:79) 27 - a wand of magic missile (0:142) 28 - a wand of magic missile (0:126) 29 - a wand of ore detection labeled empty (0:0) 30 - a wand of striking (0:90) 31 - a wand of striking (0:79) 32 - a wand of striking (0:82) 33 - a wand of striking (0:70) 34 - a wand of striking (0:67) 35 - a wand of striking (0:74) 36 - a wand of striking (0:85) 37 - an uncursed pinch of sulfurous ash 38 - 2 uncursed sprigs of wolfsbane 39 - 3 uncursed threads of spider silk Kozmikyak the Valkyrie's attributes: Background: You were a Warrior, a level 17 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 11, a very big room. You entered the dungeon 20860 turns ago. You had 21967 experience points. Basics: You had 240 hit points in total. You had 62 mana in total. Your armor class was -45. Your magic cancellation was 19 (93% chance). Your wallet was empty. Autopickup was on for thrown only. Your game difficulty was adept (50% damage by monsters, 158% by player). You were playing in classic mode (traditional mode with permanent death). Your game score was 4600. You had been playing the game for 2 hours, 40 minutes and 38 seconds. Final Characteristics: Your strength was 16 (peak:18, limit:18/100, +2 to-hit bonus, +5 damage bonus). Your dexterity was 16 (base:14, limit:18, +3 to-hit bonus, -4 AC bonus). Your constitution was 18 (limit:18, +5.5 HP bonus per level). Your intelligence was 10 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 8 (limit:18). Final Status: You were underwater. You were in an airless environment due to your surroundings. You were satiated. You were unencumbered. You were wielding a sword and a shield. You had master skill with swords (+12 to hit and +6 to damage). You had expert skill with shields (-15 to AC and +3 to MC). Final Attributes: You were piously aligned. You were magic-protected because of your orichalcum full plate mail. You were weakly (50%) fire resistant intrinsically. You were weakly (50%) cold resistant innately. You were fully shock resistant because of your ring of shock resistance. You were latently weakly (50%) shock resistant innately. You were sleep resistant intrinsically. You were immune to death attacks because of your ring of protection from undeath. You were poison resistant intrinsically. You were level-drain resistant because of your ring of protection from undeath. You were protected from eye damage because of your goggles of eye protection. You were protected from brain damage because of your nose ring of cerebral safeguarding. You were stealthy innately. You could survive without air because of your amulet of magical breathing. You were fast intrinsically. You had reflection because of your shield of reflection. You were lucky. You had extra luck. Good luck did not time out for you. You survived. Final Skills: Dagger Basic / Grand Master Axe Basic / Grand Master Sword Master / Grand Master Bludgeoning weapon Basic / Grand Master Polearm Unskilled / Master Thrusting weapon Unskilled / Master Bow Unskilled / Expert Crossbow Unskilled / Expert Thrown weapon Unskilled / Expert Bare handed combat Basic / Grand Master Dual wielding Basic / Grand Master Two-handed weapon Unskilled / Master Dodge Expert / Master Shield Expert / Grand Master Wand Unskilled / Basic Riding Unskilled / Expert Disarm trap Unskilled / Skilled You had 0 skill slots available You did not know any spells. Major events: Turn 1: kozmikyak the lawful human Valkyrie has entered the dungeon on adept difficulty in classic mode 4160: entered the Gnomish Mines 12774: acquired the Gladstone from Mines' End 20857: entered the Big Room Vanquished creatures: a bone golem 2 stone golems 3 titanotheres a skeleton warrior a shopkeeper a gnoll supreme warden 2 clay golems 2 nurses 4 black puddings a watch captain 2 ghosts a giant mimic a red dragon hatchling 2 orange dragon hatchlings a blue dragon hatchling an umbral hulk a zruty an Elvenking 4 large mimics a giant zombie a giant skeleton 2 stalkers a fire elemental a hill giant an otyugh a xorn 2 elf-lords or elf-ladies a sergeant 3 winter wolves 2 wargs 2 small mimics a glass piercer a warhorse 3 xans a black lichen 3 ogre lords or ladies 2 quantum mechanics a troll 2 wood golems 5 gelatinous cubes 2 pyrolisks 7 hyenas 2 large dogs 2 freezing spheres a flaming sphere 2 shocking spheres 3 large cats a gargoyle 2 dwarf queens an ochre jelly 2 goblin kings a leucrotta a skeleton 2 ettin skeletons a red naga 3 pit vipers a python 4 wraiths 3 carnivorous apes 2 gnoll mummies 2 elf mummies a human mummy 2 leather golems 3 Grey-elves 4 watchmen a succubus 2 giant beetles a quivering blob 3 cockatrices 6 winter wolf cubs 3 wolves 2 lynxes 8 gnoll wardens 14 gnome kings or queens 2 spotted jellies 5 leprechauns 5 giant spiders a horse a large ram 3 ice vortices a baby long worm a black light a ghast 2 vampire bats 3 ogres 2 brown puddings 2 rust monsters an owlbear 2 orc mummies a gold golem 3 Green-elves a lizard a chickatrice 3 dogs a housecat 3 jaguars 5 gnoll lords or ladies 3 dwarf lords or ladies a blue jelly 2 pegasi a dust vortex 7 gnoll zombies 2 human zombies 4 ravens a white lichen 5 apes 2 rope golems 3 Woodland-elves 18 fire ants 2 soldier ants 4 gnolls 15 gnome lords or ladies 7 gnomish wizards 8 bugbears 3 imps a quasit a wood nymph a mountain nymph an orc shaman 2 great orcs a rock piercer 2 rock moles 4 rams 2 ponies 2 fog clouds 3 yellow lights 11 elf zombies 4 ghouls 3 violet fungi a black naga hatchling a golden naga hatchling 3 gray oozes a barrow wight a kobold mummy a paper golem 2 straw golems 9 giant ants 2 direwolf cubs 22 dwarves a homunculus 3 kobold lords 5 kobold shamans 17 rothes a rabid rat an orc zombie 12 dwarf zombies 6 giant bats a werejackal 2 iguanas an acid blob 59 gnomes a halfling 7 manes a large kobold 6 hobgoblins a brown mold 2 yellow molds 2 geckos 2 jackals 6 kobolds 11 goblins 6 grid bugs a kobold zombie 4 bats 542 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. Achievements: You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. You had found the Big Room. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Levels 1 to 11 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom, a grave. Level 2: Level 3: Stairs down to The Gnomish Mines. Level 4: An untended shop. Level 5: An armor shop. Level 6: Many fountains. Delphi. Level 7: Level 8: A fountain, many trees. Level 9: An altar to Tyr, some fountains, many trees. Level 10: Level 11: <- You were here. A very big room. The Gnomish Mines: Levels 4 to 12 Level 4: Level 5: Level 6: Level 7: Many shops, a chaotic temple, a smithy, many residences, a signpost. Mine Town. Level 8: A magic portal. Had a sensation of the fabric of reality stretching back and forth. Level 9: Level 10: Level 11: Level 12: Mines' End. Farvel kozmikyak the Valkyrie... You quit in The Dungeons of Doom on dungeon level 11 with 4600 points, and 2055 pieces of gold, after 20860 moves. You played on adept difficulty in classic mode for 2 hours, 40 minutes and 38 seconds. The dungeon never collapsed on you. You were level 17 with a maximum of 240 hit points when you quit.