Unix GnollHack Version 4.1.3 (Build 38) - last build Fri Mar 1 13:53:22 2024 (d595882126afad0ef45b08666e58f5915fabbd51). Game began 2024-03-30 05:40:29, ended 2024-03-30 05:55:12 kozmikyak, lawful female human Valkyrie ------ ---------- |..^>| ###........<| |..... # |...%....| ------------- |....| # ---------- |C.......@.C.## |..... ## |.....E..._.| ##########.....| ### |.. -----..0.### ####------ # # | |.{ |...| # |{.{|.E.+ ## |.{.....| ###0 | -----....####------#############%%##### |.....E.....| #.....|# ## ----|- |C.........C| #|....|# ###.....| ------------- ##|*...|# ######### |.(..| #%------# ## ## |....| ######### # ------ ########### Kozmikyak the Skirmisher St:18/01 Dx:12 Co:18 In:8 Wi:8 Ch:10 Lawful Dlvl:5 HP:71(72) MP:18(18) AC:-10 MC:6/55% MS:9 W:M/S XL:5 a $:0 T:3172 14m:42s S:400 Skill Burdened Latest messages: You feel a bit steadier now. The water nymph charms you. You gladly let her take your helm. Your mind is back in sync with your body. The water nymph pretends to be friendly. You can move again. The water nymph steals a -1 helm of opposite alignment! You see here a statue of a plains centaur (234 lbs). You hear the splashing of a naiad. This wooden door is locked. This wooden door is locked. This wooden door is locked. In what direction? l WHAMMM!!! Y - an iron skull cap. You finish your dressing maneuver. In what direction? l WHAMMM!!! In what direction? l WHAMMM!!! In what direction? l WHAMMM!!! In what direction? l WHAMMM!!! In what direction? l As you kick the wooden door, it crashes open! You see here a scroll labeled ASHPD SODALG (0.2 lbs). Z - a scroll labeled ASHPD SODALG. As you read the scroll, it disappears. You feel like a rabble-rouser. You find a pit. The water nymph misses! The water nymph pretends to be friendly. The water nymph just misses! The water nymph pretends to be friendly. The water nymph charms you. You gladly start removing your bracers. The water nymph pretends to be friendly. The water nymph stole a belt of hill giant strength. HINT - Consider killing stealing monsters with ranged weapons before they come close to you. The water nymph pretends to be friendly. Your movements are slowed slightly because of your load. HINT - Being burdened reduces your speed and thus your combat power. Try to remain unburdened at all times, if possible. Some magical bags reduce weight of items. Put items into such bags if you have them. You can move again. The water nymph steals an uncursed +1 pair of leather bracers! This will end the game and delete your character! Are you sure to quit? y You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Weapons a - a blessed +1 long sword (weapon in hand) Armor e - an uncursed +0 large shield (being worn) w - an uncursed +0 chain mail (being worn) P - an uncursed +0 dwarvish cloak (being worn) Y - an uncursed +0 orcish helm (being worn) Comestibles m - 2 uncursed cram rations H - an uncursed dragon fruit Wands s - a wand of cancellation (1:8) Tools B - an uncursed sack containing 59 items O - an uncursed towel Not carrying anything Contents of the sack: 1 - 218 gold pieces 2 - 15 +0 orcish arrows 3 - 10 blessed +0 exceptional orcish arrows 4 - 12 +0 elven arrows 5 - 23 blessed +1 crossbow bolts 6 - 6 blessed +0 crossbow bolts 7 - 36 +0 leaden sling-bullets 8 - a +0 exceptional sling 9 - a +0 short bow 10 - a cursed -1 sling 11 - a cursed -2 sling 12 - 4 cursed +0 darts 13 - a +0 dart 14 - a +0 orcish dagger 15 - a cursed -2 exceptional orcish dagger 16 - a blessed +1 elven runedagger 17 - a +0 elven runedagger 18 - a freezing +0 dagger 19 - a +0 spear 20 - a cursed +0 worm tooth 21 - a +0 scimitar 22 - a +0 broadsword 23 - a blessed +2 club 24 - a blessed +0 long sword 25 - a +0 long sword 26 - a +0 long sword 27 - a +0 two-handed sword 28 - an uncursed +0 gnomish felt hat 29 - an uncursed +0 gnomish felt hat 30 - an uncursed +0 spiked shield 31 - a cursed -1 robe of powerlessness 32 - an uncursed +0 pair of bracers of archery 33 - a cursed ring of polymorph 34 - an uncursed elven waybread 35 - 2 uncursed food rations 36 - 3 uncursed food rations 37 - an uncursed scroll of identify 38 - an uncursed manual entitled Guide to Essential Resistances, Vol. II 39 - an uncursed manual entitled Introduction to Blessed and Cursed Items 40 - an uncursed spellbook of call ghoul 41 - an uncursed spellbook of control undead 42 - an uncursed spellbook of create familiar 43 - an uncursed spellbook of detect blessedness 44 - an uncursed spellbook of detect monsters 45 - an uncursed spellbook of summon direwolf 46 - an uncursed spellbook of water walking 47 - an uncursed potion of hallucination 48 - a wand of probing (0:29) 49 - a jar of medicinal salve (0:7) 50 - an uncursed wax candle (600 turns left) 51 - an uncursed tallow candle (300 turns left) 52 - a cursed blindfold 53 - 2 uncursed bones 54 - 6 uncursed ginseng roots 55 - an uncursed heap of sporal powder 56 - an uncursed human skull 57 - an uncursed piece of wood 58 - 3 uncursed threads of spider silk 59 - an uncursed worthless piece of violet glass Kozmikyak the Valkyrie's attributes: Background: You were a Skirmisher, a level 5 human Valkyrie. You were lawful, nominally on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 5. You entered the dungeon 3172 turns ago. You had 357 experience points. Basics: You had 71 out of 72 hit points. You had 18 mana in total. Your armor class was -10. Your magic cancellation was 6 (55% chance). Your wallet was empty. Autopickup was on for thrown only. Your game difficulty was adept (50% damage by monsters, 158% by player). You were playing in classic mode (traditional mode with permanent death). Your game score was 400. You had been playing the game for 14 minutes and 42 seconds. Final Characteristics: Your strength was 18/01 (limit:18/100, +3-4 to-hit bonus, +6-8 damage bonus). Your dexterity was 12 (limit:18, +1 to-hit bonus, -2 AC bonus). Your constitution was 18 (limit:18, +5.5 HP bonus per level). Your intelligence was 8 (limit:18). Your wisdom was 8 (limit:18). Your charisma was 10 (limit:18). Final Status: You were chained to a heavy iron ball. You were burdened; movement was slightly slowed. You were wielding a sword and a shield. You had basic skill with swords (+0 to hit and +0 to damage) and could have enhanced that. You had basic skill with shields (-5 to AC and +1 to MC) and could have enhanced that. Final Attributes: You were nominally aligned. You were weakly (50%) cold resistant innately. You were telepathic when blind intrinsically. You were stealthy innately. You caused conflict because of an effect (100 rounds left). You survived. Final Skills: Dagger Basic / Grand Master Axe Basic / Grand Master Sword Basic / Grand Master Bludgeoning weapon Basic / Grand Master Polearm Unskilled / Master Thrusting weapon Unskilled / Master Bow Unskilled / Expert Crossbow Unskilled / Expert Thrown weapon Unskilled / Expert Bare handed combat Basic / Grand Master Dual wielding Basic / Grand Master Two-handed weapon Unskilled / Master Dodge Basic / Master Shield Basic / Grand Master Wand Unskilled / Basic Riding Unskilled / Expert Disarm trap Unskilled / Skilled You had 3 skill slots available You did not know any spells. Major events: Turn 1: kozmikyak the lawful human Valkyrie has entered the dungeon on adept difficulty in classic mode Vanquished creatures: a long worm a skeleton a giant beetle a quivering blob a winter wolf cub a lizard a blue jelly a dust vortex 2 human zombies 2 gnome lords a gnomish wizard a water nymph a rock piercer an elf zombie a violet fungus a shrieker a little dog a floating eye a kitten a kobold shaman 2 rothes a rabid rat 2 orc zombies 2 dwarf zombies 5 iguanas an acid blob 3 gnomes 2 halflings a hobgoblin 3 giant rats 2 cave spiders 10 garter snakes 3 geckos 3 jackals 3 foxes a kobold 3 goblins 10 sewer rats 2 grid bugs a lichen 3 newts 85 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. Achievements: You had not earned any achievements. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Levels 1 to 5 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom. Level 2: Level 3: A fountain. Level 4: A sink. Level 5: <- You were here. Many fountains. Delphi. Farvel kozmikyak the Valkyrie... You quit in The Dungeons of Doom on dungeon level 5 with 400 points, and 218 pieces of gold, after 3172 moves. You played on adept difficulty in classic mode for 14 minutes and 42 seconds. The dungeon never collapsed on you. You were level 5 with a maximum of 72 hit points when you quit.