Unix GnollHack Version 4.1.3 (Build 38) - last build Fri Mar 1 13:53:22 2024 (d595882126afad0ef45b08666e58f5915fabbd51). Game began 2024-03-14 03:53:16, ended 2024-03-16 10:09:21 kozmikyak, lawful female human Valkyrie ------ n c @%############## ----- |..>.. # ------# ###....| --------- |....| -----% |t...|# # |...| |.......-#####......% |....## |....|### # |...| |......d| |....|#### |...| |.n@.| #### |...| |........##%##------ # ------- |..<| |....| # |...| --------- # ##.......### ----- |...| |....| ### |...| # |.....| ### |...| #####-...| |....-### ----- ### ##* U |.....| # |...| ## ----- ---.-- # # # # # ------- % |...| # ### # # # % ---- # # |....## # # # # # |..| % ##-...| # # # # # # |..| # |...| ### # # # # # --.- # -----############ ## # # # # # % ##### # # ### # # # -.---.-.-------- # # # |..............| ############## |..............| # ---------------- Kozmikyak the Swashbuckler St:22 Dx:20 Co:17 In:19 Wi:9 Ch:10 Lawful Dlvl:13 HP:0(318) MP:97(97) AC:-44 MC:26/99% MS:6 W:M/S XL:21 a $:0 T:33359 6h:14m S:7000 Skill Satiated Stressed Blind Latest messages: The gnoll supreme warden misses! You hear a chugging sound. Never mind. You are already wielding that! You are already wielding that! You hit the gnoll supreme warden for 59 damage. The gnoll supreme warden casts a spell at you! You feel momentarily dizzy. The gnoll supreme warden misses! You hear a mumbled curse. The gnoll supreme warden hits for 1 damage! You hit the gnoll supreme warden critically for 101 damage. The gnoll supreme warden is killed! You gain 170 experience points. You try to feel what is lying here on the ground. There are several objects here. The cockatrice misses! The cockatrice misses! You hit the cockatrice critically for 112 damage. The cockatrice is killed! You gain 80 experience points. You hit the ettin critically for 102 damage. The ettin hits for 1 damage! The ettin hits for 1 damage! The ettin hits for 1 damage! The ettin just misses! You hit the ettin for 50 damage. The ettin is killed! You gain 250 experience points. You hit the grizzly bear critically for 112 damage. The grizzly bear hits for 1 damage! The grizzly bear hits for 1 damage! The grizzly bear hits for 1 damage! The grizzly bear hits for 1 damage! The grizzly bear grabs you! You sustain 5 damage. You hit the grizzly bear for 52 damage. The grizzly bear is killed! You gain 250 experience points. You try to feel what is lying here on the ground. There are several objects here. Including a cockatrice corpse, unfortunately. Touching the cockatrice corpse is a fatal mistake... You turn to stone... You were playing on adept difficulty in classic mode. HINT - You should wear gloves before touching a cockatrice corpse, cockatrice meat, or similar petrifying item. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Amulets d - an uncursed periapt of vitality (being worn) Weapons a - a blessed rustproof +10 long sword (weapon in hand) Armor e - an uncursed erodeproof +1 shield of reflection (being worn) k - an uncursed +0 dwarvish steel helm (being worn) s - a blessed +4 T-shirt with text "Occupy Fort Ludios" (being worn) u - an uncursed rotproof +1 cloak of integrity (being worn) D - an uncursed fireproof +0 pair of Galadhrim boots (being worn) I - an uncursed +0 tailored silk robe (being worn; inferior) R - an uncursed erodeproof +0 orichalcum full plate mail (being worn) V - an uncursed +0 pair of bracers of defense (being worn) Miscellaneous p - an uncursed brooch of shielding (being worn) q - an uncursed pair of goggles of night (being worn) z - an uncursed nose ring of cerebral safeguarding (on nose) F - an uncursed belt of frost giant strength (being worn) W - an uncursed headband of intellect (being worn) Rings y - an uncursed ring of regeneration (on left hand) Comestibles c - an uncursed eucalyptus leaf i - 11 uncursed cream pies r - 2 uncursed cram rations O - 2 uncursed figs T - 2 uncursed dragon fruits Wands g - a wand of magic missile (0:104) h - an exceptional wand of cold (0:12) m - a wand of fire (0:43) n - a wand of identify (0:3) A - a wand of polymorph (0:2) N - a wand of teleportation (0:3) U - a wand of sleep (0:6) Tools f - the blessed Orb of Fate (0:5) w - a +0 unicorn horn (0:7) B - a blessed oilskin sack containing 146 items K - an uncursed skeleton key L - the Bell of Opening (0:3) P - a rusty +1 exceptional pick-axe S - an empty uncursed sack Not carrying anything Contents of the oilskin sack: 1 - 3615 gold pieces 2 - an uncursed amulet of change 3 - an uncursed amulet versus poison 4 - 28 +0 gnollish bone quarrels 5 - 20 blessed +0 gnollish quarrels 6 - 15 +0 exceptional elven arrows 7 - 14 cursed -1 gnollish bone quarrels of dragon slaying 8 - 14 poisoned +0 orcish arrows 9 - 15 +0 exceptional crossbow bolts 10 - a +0 orcish short bow 11 - a +0 elven long bow 12 - a cursed -2 elite composite short bow 13 - a +1 exceptional elven dagger 14 - a +0 silver dagger 15 - a +0 orcish short sword 16 - a +0 scimitar 17 - a +2 battle-axe 18 - a +0 exceptional scimitar 19 - a +1 exceptional scimitar 20 - a +1 exceptional elven broadsword 21 - a blessed +0 elven short sword 22 - a +1 staff of the magi 23 - a +1 club 24 - a +0 double-headed flail 25 - a +0 elite silver saber 26 - a +1 exceptional double-headed flail 27 - a cursed +1 exceptional mace 28 - a +0 flail 29 - a +3 flail 30 - a +0 flail 31 - a +0 long sword 32 - a +0 long sword 33 - a +0 mace 34 - a +0 silver flail 35 - a +0 silver saber 36 - a +2 two-handed sword 37 - a blessed +0 gnollish leather hood 38 - an uncursed +0 gnollish leather hood 39 - an uncursed +0 gnollish leather hood 40 - a cursed +0 royal crown 41 - an uncursed +0 gnomish felt hat 42 - an uncursed +0 gnomish felt hat 43 - a cursed -1 elven leather helm 44 - an uncursed +0 sorcerer's orcish helm 45 - an uncursed +0 pair of elven boots 46 - an uncursed +0 orcish cloak 47 - an uncursed +0 elven cloak 48 - an uncursed +0 leather cloak 49 - an uncursed +0 gnollish haircloth robe 50 - an uncursed +0 gnollish haircloth robe 51 - an uncursed +0 set of yellow dragon scales 52 - an uncursed belt of fortitude 53 - an uncursed ioun stone of magic resistance 54 - an uncursed leather belt 55 - a cursed pair of eyeglasses of awkwardness 56 - an uncursed pair of eyeglasses of awkwardness 57 - a cursed pair of eyeglasses of awkwardness 58 - an uncursed pair of eyeglasses of see invisible 59 - an uncursed pair of eyeglasses of X-ray vision 60 - an uncursed pair of goggles of eye protection 61 - an uncursed pair of lenses 62 - a cursed -1 ring of adornment 63 - a cursed ring of aggravate monster 64 - an uncursed ring of fire resistance 65 - an uncursed +3 ring of gain intelligence 66 - a cursed -3 ring of gain intelligence 67 - an uncursed +2 ring of gain wisdom 68 - a cursed ring of levitation 69 - a cursed ring of replenishment 70 - a cursed ring of teleportation 71 - an uncursed healing mushroom 72 - 2 uncursed C-rations 73 - 6 uncursed cloudberries 74 - 7 uncursed cram rations 75 - 2 uncursed cream pies 76 - 6 uncursed dragon fruits 77 - 9 uncursed figs 78 - 2 uncursed food rations 79 - 3 uncursed tripe rations 80 - a cursed scroll of enchant weapon 81 - 2 uncursed scrolls of identify 82 - 3 blessed scrolls of identify 83 - a cursed scroll of magic mapping 84 - a blessed spellbook of telepathy 85 - an uncursed potion of confusion 86 - 20 potions of holy water 87 - an uncursed potion of extra energy 88 - an uncursed potion of healing 89 - 2 uncursed potions of object detection 90 - a wand of cold (0:8) 91 - a cursed wand of create monster (0:15) 92 - a wand of digging (0:17) 93 - a wand of identify labeled empty (1:0) 94 - a wand of magic missile (0:140) 95 - a wand of magic missile (0:137) 96 - a wand of magic missile (0:119) 97 - a wand of magic missile (0:125) 98 - a wand of magic missile (0:126) 99 - a wand of magic missile (0:116) 100 - a wand of magic missile (0:138) 101 - a wand of make invisible labeled empty (0:0) 102 - a wand of sleep (0:7) 103 - a wand of striking (0:86) 104 - a wand of striking (0:79) 105 - a wand of striking (0:86) 106 - a wand of striking (0:50) 107 - a wand of striking (0:57) 108 - a wand of town portal (0:6) 109 - a wand of town portal (0:15) 110 - an uncursed oil lamp (1102 turns left) 111 - an uncursed oil lamp (1081 turns left) 112 - an uncursed oil lamp (1212 turns left) 113 - an uncursed brass lantern (1245 turns left) 114 - an uncursed saddle 115 - an uncursed skeleton key 116 - 3 uncursed tallow candles (300 turns left) 117 - a +0 unicorn horn (0:5) 118 - an uncursed wax candle (600 turns left) 119 - 3 uncursed wax candles (600 turns left) 120 - 4 blessed wax candles (600 turns left) 121 - 9 uncursed bones 122 - 6 uncursed feathers 123 - 19 uncursed ginseng roots 124 - 6 uncursed heaps of sporal powder 125 - 2 uncursed human skulls 126 - an uncursed mandrake root 127 - an uncursed piece of wood 128 - 6 uncursed pinches of sulfurous ash 129 - 6 uncursed sprigs of wolfsbane 130 - 4 uncursed threads of spider silk 131 - 4 uncursed chrysoberyl stones 132 - 4 uncursed citrine stones 133 - 7 uncursed dilithium crystals 134 - 4 uncursed fluorite stones 135 - 6 uncursed garnet stones 136 - 3 uncursed jasper stones 137 - 4 uncursed obsidian stones 138 - 8 uncursed topaz stones 139 - the blessed Gladstone 140 - 3 uncursed nuggets of copper ore 141 - an uncursed nugget of gold ore 142 - an uncursed nugget of iron ore 143 - an uncursed nugget of mithril ore 144 - 2 uncursed nuggets of orichalcum ore 145 - an uncursed nugget of platinum ore 146 - an uncursed nugget of silver ore Kozmikyak the Valkyrie's attributes: Background: You were a Swashbuckler, a level 21 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 13. You entered the dungeon 33359 turns ago. You had 51201 experience points. Basics: You had 0 out of 318 hit points. You had 97 mana in total. Your armor class was -44. Your magic cancellation was 26 (99% chance). Your wallet was empty. Autopickup was on for thrown only. Your game difficulty was adept (50% damage by monsters, 158% by player). You were playing in classic mode (traditional mode with permanent death). Your game score was 7000. You had been playing the game for 6 hours, 14 minutes and 49 seconds. Final Characteristics: Your strength was 22 (base:16, innate limit:18/100, +6 to-hit bonus, +12 damage bonus). Your dexterity was 20 (base:17, innate limit:18, +5 to-hit bonus, -6 AC bonus). Your constitution was 17 (limit:18, +5.0 HP bonus per level). Your intelligence was 19 (base:9, innate limit:18). Your wisdom was 9 (limit:18). Your charisma was 10 (base:9, limit:18). Final Status: You were temporarily blind because of an effect (82 rounds left). You were satiated. You were stressed; movement was moderately slowed. You were wielding a sword and a shield. You had grand master skill with swords (+16 to hit and +8 to damage). You had expert skill with shields (-15 to AC and +3 to MC). Final Attributes: You were piously aligned. You were magic-protected because of your orichalcum full plate mail. You were strongly (75%) magic missile resistant because of your brooch of shielding. You were weakly (50%) fire resistant intrinsically. You were weakly (50%) cold resistant innately. You were weakly (50%) shock resistant innately. You were sleep resistant intrinsically. You were disintegration resistant because of your cloak of integrity. You were poison resistant intrinsically. You were protected from brain damage because of your nose ring of cerebral safeguarding. You were telepathic when blind intrinsically. You were warned because of your Orb of Fate. You had infravision because of your goggles of night. You were stealthy innately. You aggravated monsters intrinsically. You regenerated hit points because of your ring of regeneration. You took half physical damage because of your Orb of Fate. You took half spell damage because of your Orb of Fate. You had reflection because of your shield of reflection. You were lucky. You had extra luck. Good luck did not time out for you. You are dead. Final Skills: Dagger Basic / Grand Master Axe Basic / Grand Master Sword Grand Master / Grand Master Bludgeoning weapon Basic / Grand Master Polearm Unskilled / Master Thrusting weapon Unskilled / Master Bow Unskilled / Expert Crossbow Unskilled / Expert Thrown weapon Unskilled / Expert Bare handed combat Basic / Grand Master Dual wielding Basic / Grand Master Two-handed weapon Unskilled / Master Dodge Skilled / Master Shield Expert / Grand Master Wand Unskilled / Basic Riding Unskilled / Expert Disarm trap Unskilled / Skilled You had 1 skill slot available Spells in your repertoire: Great Yendorian summoning 0% success 1 casting left Major events: Turn 1: kozmikyak the lawful human Valkyrie has entered the dungeon on adept difficulty in classic mode 6122: entered the Gnomish Mines 7950: entered the Large Circular Dungeon 12034: acquired the Gladstone from Mines' End 21189: killed the Gargantuan Mimic 23647: entered the Big Room 26323: killed Lord Surtur 26332: acquired the Bell of Opening 27034: completed her quest without incident 33359: petrified by touching a cockatrice corpse bare-handed Vanquished creatures: Lord Surtur 2 skeleton lords a roc a bone golem 2 demiliches 3 stone golems the Gargantuan Mimic 2 titanotheres 2 trappers 5 skeleton warriors 2 neo-otyughs a spectre a pyrohydra a gnoll supreme warden 3 liches 2 elder quantum mechanics a vampire mage a clay golem 3 nurses 7 gargantuan beetles 7 lurkers above a frost giant an ettin 4 black puddings 3 vampires a watch captain 2 queen bees a tentacled one a giant mimic 3 long worms 2 red dragon hatchlings an orange dragon hatchling a black dragon hatchling a blue dragon hatchling a green dragon hatchling a yellow dragon hatchling 27 fire giants or giantesses 2 ogre overlords 8 umbral hulks 4 zruties a flesh golem an Elvenqueen 4 gnoll kings or queens 4 large mimics 3 wumpuses 3 giant zombies 5 earth elementals 3 stalkers 2 fire elementals 3 hill giants or giantesses 4 otyughs 3 grizzly bears a giant mummy 4 elf-lords or elf-ladies a sergeant 5 winter wolves 2 wargs 3 large direwolves 2 small mimics a glass piercer 5 bison 8 warhorses 2 warrams 2 xans 2 black lichens 5 ogre lords a quantum mechanic 10 trolls 2 sasquatches an ettin mummy a wood golem 2 pyrolisks 35 hyenas 4 large dogs 5 freezing spheres 3 flaming spheres 5 shocking spheres 2 large cats 2 tigers or tigresses 4 gargoyles 3 dwarf kings or queens 2 tengu 5 ochre jellies 6 goblin kings an oliphant 2 leucrottas 4 energy vortices 2 skeletons an ettin zombie 2 ettin skeletons 2 mountain centauresses 3 stone giants or giantesses 3 red nagas 2 pit vipers 2 cobras a python a wraith 2 gnoll mummies 2 elf mummies a human mummy 2 Grey-elves a soldier 4 watchmen a succubus 5 chameleons 2 crocodiles a giant beetle 2 quivering blobs 10 cockatrices 5 winter wolf cubs 8 wolves a direwolf 2 lynxes 2 panthers 10 gnoll wardens 9 gnome kings or queens a gremlin 7 orc-captains an iron piercer a scorpion 9 giant spiders 5 horses a large ram an ice vortex a black light 4 ghasts a vampire bat a forest centaur 5 ogres or ogresses 6 rust monsters 4 yetis 4 owlbears 3 dwarf mummies 3 orc mummies 4 gold golems 3 Green-elves 3 werewolves 4 lizards a dingo 6 jaguars 18 gnoll lords or ladies 3 dwarf lords or ladies a blue jelly 4 pegasi a gray unicorn a black unicorn 6 gnoll zombies 5 human zombies 4 plains centaurs or centauresses 2 white lichens 5 apes a gnome mummy 2 rope golems 78 fire ants 22 soldier ants 16 gnolls 13 gnome lords or ladies 9 gnomish wizards 7 bugbears a quasit a mountain nymph 4 black orcs 2 orc shamans 7 great orcs a rock piercer 3 rams 2 ponies a fog cloud 2 yellow lights 11 ghouls 2 violet fungi a guardian naga hatchling 3 gray oozes 5 barrow wights a paper golem 2 little dogs a direwolf cub 2 floating eyes a kitten 17 dwarves 2 kobold lords 8 kobold shamans 2 hill orcs 17 rothes 2 rabid rats 5 orc zombies 3 dwarf zombies 5 giant bats 2 monkeys a wererat a werejackal 3 iguanas 6 killer bees an acid blob a coyote 58 gnomes a halfling 12 manes 4 large kobolds 2 hobgoblins an orc a gnome zombie a yellow mold a green mold 2 red molds 3 garter snakes 2 geckos 9 kobolds 3 goblins 3 sewer rats 2 grid bugs a kobold zombie 8 bats 3 lichens 905 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. Achievements: You had completed your quest by defeating Lord Surtur and recovering the Orb of Fate. You had found the Bell of Opening. You had read a Discworld novel. You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. You had found the Big Room. You had entered the Large Circular Dungeon. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Levels 1 to 14 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom. Level 2: A general store, a fountain, a sink. Level 3: Level 4: A smithy. Level 5: A smithy. Level 6: Many fountains. Delphi. Level 7: A scroll shop, a chaotic altar, many trees. Level 8: A chaotic altar. Level 9: A chaotic temple, a grave. Level 10: Many trees. Level 11: A laboratory, some fountains. Level 12: A magic portal. A very big room. Portal to The Quest. Level 13: <- You were here. A smithy. Final resting place for you, petrified by touching a cockatrice corpse bare-handed. Level 14: The Gnomish Mines: Levels 5 to 13 Level 5: Level 6: Level 7: Level 8: Many shops, a neutral temple, a smithy, many residences, a fountain. Mine Town. Level 9: A magic portal. Portal to The Large Circular Dungeon. Level 10: Level 11: Level 12: Level 13: Some fountains. Mines' End. The Large Circular Dungeon: Level 9: A magic portal. Quantum Tunnel. The Quest: Levels 1 to 5 Level 1: A fountain, a magic portal. Completed quest for the Norn. Level 2: Level 3: Level 4: Level 5: ---------- / \ / REST \ / IN \ / PEACE \ / \ | kozmikyak | | 3615 Au | | petrified by | | touching a | | cockatrice | | corpse | | 2024 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Farvel kozmikyak the Valkyrie... You turned to stone in The Dungeons of Doom on dungeon level 13 with 7000 points, and 3615 pieces of gold, after 33359 moves. You played on adept difficulty in classic mode for 6 hours, 14 minutes and 49 seconds. The dungeon never collapsed on you. You were level 21 with a maximum of 318 hit points when you turned to stone.