Unix GnollHack Version 4.1.3 (Build 30) - last build Sun Jan 7 13:23:38 2024 (ffcd040787ed881ed0d37fe1f7d0940ba7207d22). Game began 2024-02-25 02:38:14, ended 2024-02-25 03:33:14 kozmikyak, lawful female human Valkyrie --- -- |,,----,- ---- -- --,,,|,,,,--,,--,-- |,,,,,,,,,,,,,,,,,| - --,,,,,,,,,,,,,,,,| |,| |,,,,,,,,,,,,,,,,,--,#, -,,,,,,,,,,,,,,,,,,,| ,,,,,,,,,,,,,,,,,,,| -,,,,<,,,,,,,,| ---,,,,,,,,,,,| |,,,,-- ,,,,| |-,0,--- ,,| |,,_,,,o,,,,| -,,@,---- | -,,,,,-- ,,,|,,-- ,,,----- ,,,-- |, -- Kozmikyak the Woman-at-arms St:18/01 Dx:20 Co:18 In:9 Wi:10 Ch:11 Lawful Dlvl:7 HP:143(143) MP:40(40) AC:-34 MC:11/80% MS:12 W:M/S XL:10 a $:0 T:8452 54m:59s S:2200 Skill Satiated Burdened Latest messages: You have a little trouble lifting E - a clump of bat guano. You see many objects here. You have a little trouble lifting F - a scroll called scare monster. You put a scroll called scare monster into the sack. You put 2 clumps of bat guano into the sack. You see here a giant bat corpse (1.9 lbs). You trip over your own feet. You make a lot of noise! The Green-elf wields a runed dagger! The Green-elf thrusts her runed dagger. The Green-elf misses! You hit the Green-elf for 24 damage! The Green-elf thrusts her runed dagger. The Green-elf misses! You hit the Green-elf for 18 damage! The Green-elf thrusts her runed dagger. The Green-elf misses! You hit the Green-elf for 27 damage! The Green-elf is killed! You gain 35 experience points. You see many objects here. You have a little trouble lifting $ - 10 gold pieces. You have a little trouble lifting G - a runed dagger. You have a little trouble lifting H - a runed leather hat. There is a Green-elf corpse here; eat it? y This Green-elf corpse tastes okay. You're having a hard time getting all of it down. Continue eating? y You're finally finished. You put 40 gold pieces into the sack. You put a runed dagger into the sack. You can't stash the pair of bracers against magic missiles, you are wearing them. You can't stash the pair of Galadhrim boots, you are wearing them. You put a runed leather hat into the sack. You can't stash the splint mail, you are wearing it. You can't stash the hard hat, you are wearing it. You can't stash the faded pall, you are wearing it. You fall down the stairs. The iron ball smacks into you! There is a staircase up here. You see many objects here. You hear a door open. This will end the game and delete your character! Are you sure to quit? y You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want a list of species genocided? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Amulets y - an uncursed amulet of life saving (being worn) Weapons a - a +2 long sword (weapon in hand) Armor e - an uncursed +0 dwarvish gemstone roundshield (being worn) g - an uncursed +1 pair of bracers against magic missiles (being worn) o - an uncursed +0 pair of Galadhrim boots (being worn) N - an uncursed +0 splint mail (being worn) O - an uncursed +0 dwarvish iron helm (being worn) W - an uncursed +0 elven cloak (being worn) Miscellaneous b - an uncursed ioun stone of protection (orbiting head) r - an uncursed pair of goggles of eye protection (being worn) Rings Y - an uncursed ring of teleport control (on right hand) Comestibles T - 2 uncursed food rations Wands k - a wand of teleportation (0:5) Tools B - an uncursed sack containing 87 items P - a +0 pick-axe Q - an uncursed partly used magic candle (lit) Gems/Stones D - a cursed jinxstone Not carrying anything Contents of the sack: 1 - 3516 gold pieces 2 - 2 +0 elven daggers 3 - a +0 dwarvish spear 4 - a cursed -3 dwarvish steel spear 5 - a cursed +0 dagger 6 - a +1 exceptional dagger 7 - a +0 silver dagger 8 - a +0 worm tooth 9 - a +0 dwarvish short sword 10 - a blessed +1 dwarvish steel short sword 11 - a +0 elven broadsword 12 - a +0 adamantium flail 13 - a cursed +0 long sword 14 - a +0 long sword 15 - an uncursed +0 gnollish leather hood 16 - an uncursed +0 gnollish leather hood 17 - an uncursed +0 gnollish leather hood 18 - an uncursed +0 silk top hat 19 - an uncursed +0 hallowed gnomish felt hat 20 - an uncursed +0 elven leather helm 21 - an uncursed +1 pair of exceptional iron shoes 22 - an uncursed +0 pair of mithril shoes 23 - an uncursed +0 pair of steel shoes 24 - an uncursed +0 pair of steel shoes 25 - an uncursed +0 dwarvish gemstone roundshield 26 - an uncursed +0 dwarvish cloak 27 - an uncursed +0 dwarvish cloak 28 - an uncursed +0 dwarvish cloak 29 - an uncursed +0 dwarvish cloak 30 - a cursed -2 dwarvish cloak 31 - an uncursed +0 dwarvish cloak 32 - an uncursed +0 dwarvish dragonhide cloak 33 - an uncursed +0 cloak of displacement 34 - an uncursed pair of eyeglasses of hallucination 35 - a cursed brooch of haplessness 36 - a cursed pair of goggles of night 37 - a cursed ring of free action 38 - an uncursed panther cap 39 - an uncursed chanterelle 40 - an uncursed healing mushroom 41 - an uncursed cram ration 42 - an uncursed scroll of scare monster 43 - an uncursed scroll of enchant accessory 44 - an uncursed spellbook of circle of teleportation 45 - an uncursed spellbook of diminish magic resistance 46 - an uncursed spellbook of greater healing 47 - an uncursed spellbook of teleport monster 48 - an uncursed potion of water 49 - an uncursed potion of paralysis 50 - an uncursed potion of sleeping 51 - a wand of teleportation labeled empty (0:0) 52 - an uncursed mirror 53 - an uncursed brass lantern (1116 turns left) 54 - an uncursed credit card 55 - a magic marker (0:95) 56 - an uncursed oil lamp (1247 turns left) 57 - 6 uncursed tallow candles (300 turns left) 58 - 2 uncursed wax candles (600 turns left) 59 - an uncursed wax candle (600 turns left) 60 - 2 uncursed clumps of bat guano 61 - 2 uncursed pinches of sulfurous ash 62 - 3 uncursed sprigs of wolfsbane 63 - 2 uncursed threads of spider silk 64 - 3 uncursed worthless pieces of black glass 65 - 2 uncursed black pearls 66 - 2 uncursed worthless pieces of blue glass 67 - an uncursed sapphire 68 - an uncursed worthless piece of green glass 69 - an uncursed turquoise stone 70 - 3 uncursed agate stones 71 - an uncursed fluorite stone 72 - 6 uncursed worthless pieces of violet glass 73 - 4 uncursed worthless pieces of white glass 74 - 2 uncursed diamonds 75 - 3 uncursed pearls 76 - 2 uncursed opals 77 - an uncursed worthless piece of yellow glass 78 - 4 uncursed chrysoberyl stones 79 - an uncursed citrine stone 80 - 2 uncursed amber stones 81 - an uncursed topaz stone 82 - 2 uncursed nuggets of adamantium ore 83 - an uncursed nugget of copper ore 84 - 3 uncursed nuggets of gold ore 85 - 6 uncursed nuggets of iron ore 86 - an uncursed nugget of mithril ore 87 - 6 uncursed nuggets of silver ore Kozmikyak the Valkyrie's attributes: Background: You were a Woman-at-arms, a level 10 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 8452 turns ago. You had 2975 experience points. Basics: You had 143 hit points in total. You had 40 mana in total. Your armor class was -34. Your magic cancellation was 11 (80% chance). Your wallet was empty. Autopickup was on for thrown only. Your game difficulty was adept (50% damage by monsters, 158% by player). You were playing in classic mode (traditional mode with permanent death). Your game score was 2200. You had been playing the game for 54 minutes and 59 seconds. Final Characteristics: Your strength was 18/01 (limit:18/100, +3-4 to-hit bonus, +6-8 damage bonus). Your dexterity was 20 (base:11, innate limit:18, +5 to-hit bonus, -6 AC bonus). Your constitution was 18 (limit:18, +5.5 HP bonus per level). Your intelligence was 9 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 11 (limit:18). Final Status: You were chained to a heavy iron ball. You fumbled because of your jinxstone and an effect (6 rounds left). You were satiated. You were burdened; movement was slightly slowed. You were wielding a sword and a shield. You were skilled in swords (+4 to hit and +2 to damage) and could have enhanced that. You were skilled in shields (-10 to AC and +2 to MC) and could have enhanced that. Final Attributes: You were piously aligned. You were fully magic missile resistant because of your bracers against magic missiles. You were weakly (50%) fire resistant intrinsically. You were weakly (50%) cold resistant innately. You were poison resistant intrinsically. You were protected from eye damage because of your goggles of eye protection. You were telepathic when blind intrinsically. You were stealthy innately. You had teleport control because of your ring of teleport control. You were fast innately. Your life would have been saved. You were unlucky. You had reduced luck. Bad luck did not time out for you. You survived. Final Skills: Dagger Basic / Grand Master Axe Basic / Grand Master Sword Skilled / Grand Master Bludgeoning weapon Basic / Grand Master Polearm Unskilled / Master Thrusting weapon Unskilled / Master Bow Unskilled / Expert Crossbow Unskilled / Expert Thrown weapon Unskilled / Expert Bare handed combat Basic / Grand Master Dual wielding Basic / Grand Master Two-handed weapon Unskilled / Master Dodge Skilled / Master Shield Skilled / Grand Master Wand Unskilled / Basic Riding Unskilled / Expert Disarm trap Unskilled / Skilled You had 4 skill slots available You did not know any spells. Major events: Turn 1: kozmikyak the lawful human Valkyrie has entered the dungeon on adept difficulty in classic mode 1809: performed her first genocide (electric eels) 6636: entered the Gnomish Mines Vanquished creatures: a glass golem an elder quantum mechanic a nurse 2 long worms a black dragon hatchling 2 small mimics a black lichen 3 quantum mechanics 2 wood golems a gelatinous cube a dwarf queen a tengu a pit viper a cobra a wraith an incubus a chameleon a lynx a gnoll warden 2 gnome kings or queens 5 leprechauns 2 scorpions 2 black lights a vampire bat an ogre 2 brown puddings a dwarf mummy a Green-elf a lizard a dog a housecat 3 gnoll lords or ladies a blue jelly 2 pegasi a gnoll zombie 4 human zombies a Woodland-elf 5 fire ants a soldier ant 14 gnolls 6 gnome lords or ladies 3 gnomish wizards 3 bugbears an imp a quasit 3 wood nymphs 2 rock piercers 2 rock moles 2 rams 2 fog clouds a yellow light 11 elf zombies a red naga hatchling a guardian naga hatchling 2 gray oozes a giant ant 3 floating eyes a kitten 7 dwarves a homunculus a kobold lady 5 kobold shamans 2 hill orcs 8 rothes a rabid rat a centipede 4 orc zombies 3 dwarf zombies 7 giant bats a werejackal an iguana 2 acid blobs 14 gnomes 3 large kobolds 16 hobgoblins 2 giant rats a gnome zombie 3 garter snakes 2 geckos 2 jackals 6 kobolds 3 goblins a sewer rat a grid bug 5 bats a lichen 3 newts 229 creatures vanquished. Genocided species: electric eels 1 species genocided. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. Achievements: You had descended to the Gnomish Mines. You had visited Mine Town. You had visited a shop. Voluntary challenges: You genocided 1 type of monster. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Levels 1 to 8 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom. Level 2: A practice hall. Level 3: A jewelers. Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: Many fountains. Delphi. Level 6: A general store, a sink. Level 7: A fountain. Level 8: A fountain, a grave. Final resting place for kozmikyak-Val-Hum-Fem-Law, killed by a gnomish wizard. The Gnomish Mines: Levels 5 to 7 Level 5: Level 6: Level 7: <- You were here. Mine Town. Farvel kozmikyak the Valkyrie... You quit in The Gnomish Mines on dungeon level 7 with 2200 points, and 3516 pieces of gold, after 8452 moves. You played on adept difficulty in classic mode for 54 minutes and 59 seconds. The dungeon never collapsed on you. You were level 10 with a maximum of 143 hit points when you quit.