Unix GnollHack Version 4.1.3 (Build 30) - last build Sun Jan 7 13:23:38 2024 (ffcd040787ed881ed0d37fe1f7d0940ba7207d22). Game began 2024-02-05 06:28:24, ended 2024-02-05 08:37:33 kozmikyak, lawful female human Valkyrie --- ---- ----- --,----- |,,| ---,|,--- |,,),,,|--- ----- |,,--|,,,,,,,-- , |,,,--,|,,| ---,|,-- --,,,%|,,,,,,,,| (,--------- --,,,|,,,*| |,,,,,,| |,,,|,,,,,,,,,-- - ,,,,|,--,,| --,,-----,|--,,,,,,--- --,-----,,,,,,| ,,-- ,#-,,,,,,,,--|,,-- |,||,,|,,,,,,| |,,-------,%,| -,,,--- -####,,,,,,,,|,---- |,-|,-|,,,,,,| --,,,,| ----- ,,,,,,---#####,|,,,,,,*,,|,-- |,,|,||,,8,,-- ----,--- ,,,,[,,#-,####,|---,,,,,,,,,| |,,,,|--,,--- |,,,%,| ,,,,,,u|,,,,##,- ,,,%|,|,,,-- |-,,,| |,,-- -----,,,,,---- #,#%,####,,,,,, -----|,,-- |,,,-- --,(| |,,,,,,,,,,,,--- #,,|##0##,,,,, ---- |,,,| ---,-- --,,,,,,--,,,,,| #, ###,,,,, --,-- |,,,,| --,,,,----,,,,| *#-,,,, --- --,,,,------,,,,| ------ |>,|,,,,,,,,,,,,| |,,|-----------,| |),| --- --<| --- Kozmikyak the Large Ram St:18 Dx:13 Co:16 In:2 Wi:9 Ch:2 Lawful Dlvl:12 HP:50(205) MP:39(39) AC:-3 MC:0/0% MS:24 W:- HD:5 a $:0 T:14398 2h:09m S:4200 Skill Satiated Latest messages: You have a little trouble lifting Z - 2 cloves of garlic. You put 2 cloves of garlic into the sack. You put a unicorn horn into the sack. The great orc says: "Hello, adventurer! How are you? I have a wand of ore detection for sale." In what direction? h Really attack the great orc? y The great orc gets angry! You kick the great orc for 14 damage. You hit the great orc for 27 damage! The great orc is killed! You gain 35 experience points. There are many objects here. You have a little trouble lifting $ - 8 gold pieces. You have a little trouble lifting c - a broad steel short sword. You have a little trouble lifting f - a dwarvish iron helm. You have a little trouble lifting g - a pair of silver hard shoes. You have a little trouble lifting i - a hooded cloak. You have a little trouble lifting j - a dwarvish mithril-coat. You have a little trouble lifting m - a violet mushroom. You have a little trouble lifting n - a wand of ore detection. You put a wand of ore detection into the sack. You put 8 gold pieces into the sack. You put a broad steel short sword into the sack. You put a dwarvish iron helm into the sack. You put a pair of silver hard shoes into the sack. You put a hooded cloak into the sack. You put a dwarvish mithril-coat into the sack. You can't stash the faded pall, you are wearing it. You can't stash the pair of gauntlets of ogre power, you are wearing them. You can't stash the dwarvish gemstone helm, you are wearing it. You can't stash the pair of exceptional steel hard shoes, you are wearing them. You can't stash the adamantium full plate mail, you are wearing it. You step onto a polymorph trap! You feel a change coming over you. You turn into a large ram! Your adamantium full plate mail falls off! Your cloak tears apart! You drop your gloves and weapon! Your movements are now unencumbered. You can no longer hold your shield! Your helm falls to the floor! Your boots are pushed off your feet! This will end the game and delete your character! Are you sure to quit? y You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Amulets v - an uncursed amulet of ESP (being worn) T - an uncursed amulet versus petrification Miscellaneous b - an uncursed belt of fortitude (being worn) d - an uncursed nose ring of cerebral safeguarding (on nose) F - an uncursed pair of goggles of eye protection (being worn) Rings G - an uncursed ring of poison resistance M - an uncursed ring of fire resistance (on right forehoof) Y - an uncursed ring of free action (on left forehoof) Comestibles m - an uncursed healing mushroom q - an uncursed lizard corpse x - 2 uncursed carrots U - 2 uncursed cram rations V - an uncursed C-ration Potions X - an uncursed potion of fire immunity Wands h - a wand of striking (0:74) t - a wand of cancellation (0:7) u - a wand of magic missile (0:142) z - a wand of ore detection (0:1) O - a wand of cancellation (0:6) S - a wand of fire (0:41) Tools o - a +0 unicorn horn (0:3) B - an uncursed sack containing 54 items E - an uncursed mirror K - an uncursed skeleton key L - an uncursed oil lamp (lit, 1137 turns left) P - a +0 elite pick-axe Gems/Stones l - the blessed Gladstone Not carrying anything Contents of the sack: 1 - 1194 gold pieces 2 - 14 poisoned +0 orcish arrows 3 - a +0 orcish short bow 4 - a +0 dwarvish steel short sword 5 - a +0 orcish short sword 6 - a +0 broadsword 7 - a +0 long sword 8 - a blessed +1 long sword 9 - an uncursed +0 dwarvish iron helm 10 - an uncursed +0 pair of adamantium gauntlets 11 - an uncursed +1 pair of silver shoes 12 - an uncursed +0 pair of low boots 13 - an uncursed -1 pair of levitation boots 14 - an uncursed +0 dwarvish gemstone roundshield 15 - a cursed -4 dwarvish cloak 16 - an uncursed +0 leather cloak 17 - an uncursed +0 dwarvish mithril-coat 18 - a cursed -2 sorcerer's leather armor 19 - an uncursed +0 plate mail 20 - an uncursed nose ring of bull strength 21 - a cursed ring of teleportation 22 - 4 uncursed carrots 23 - 5 uncursed cram rations 24 - an uncursed food ration 25 - an uncursed K-ration 26 - an uncursed lizard corpse 27 - a cursed scroll of remove curse 28 - an uncursed scroll of remove curse 29 - a blessed scroll of teleportation 30 - an uncursed scroll of identify 31 - a blessed scroll of identify 32 - 6 potions of holy water 33 - a cursed potion of sleeping 34 - a wand of fire (0:38) 35 - a cursed wand of magic missile (0:117) 36 - a wand of magic missile (0:90) 37 - a wand of ore detection (0:4) 38 - a wand of striking (0:49) 39 - a wand of striking (0:66) 40 - a wand of striking (0:73) 41 - a wand of striking (0:56) 42 - a wand of town portal (0:15) 43 - an empty uncursed brass lantern labeled spent 44 - a magic marker (0:73) 45 - a +0 unicorn horn (0:8) 46 - 7 uncursed wax candles (600 turns left) 47 - 7 cursed wax candles (600 turns left) 48 - 2 uncursed cloves of garlic 49 - 7 uncursed sprigs of wolfsbane 50 - 3 uncursed jet stones 51 - an uncursed sapphire 52 - 4 uncursed turquoise stones 53 - 2 uncursed nuggets of copper ore 54 - 2 uncursed nuggets of platinum ore Kozmikyak the Valkyrie's attributes: Background: You were in large ram form. You were actually a Warrior, a level 14 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Gnomish Mines, on level 12. You entered the dungeon 14398 turns ago. Basics: You had 50 out of 205 hit points. You had 39 mana in total. You had 5 hit dice. Your armor class was -3. Your magic cancellation was 0 (0% chance). Your wallet was empty. Autopickup was on for thrown only. Your game difficulty was adept (50% damage by monsters, 158% by player). You were playing in classic mode (traditional mode with permanent death). Your game score was 4200. You had been playing the game for 2 hours, 9 minutes and 8 seconds. Final Characteristics: Your strength was 18 (+3 to-hit bonus, +6 damage bonus). Your dexterity was 13 (+2 to-hit bonus, -2 AC bonus). Your constitution was 16 (+4.5 HP bonus per level). Your intelligence was 2. Your wisdom was 9. Your charisma was 2. Final Status: You were transformed. You were satiated. You were unencumbered. You were not wielding anything. You were fighting weaponless (half strength damage bonus). You were not wearing any armor. Final Attributes: You were piously aligned. You were fully fire resistant because of your ring of fire resistance. You were latently weakly (50%) fire resistant intrinsically. You were weakly (50%) cold resistant innately. You were weakly (50%) shock resistant intrinsically. You were sleep resistant intrinsically. You were poison resistant intrinsically. You were protected from eye damage because of your goggles of eye protection. You were protected from brain damage because of your nose ring of cerebral safeguarding. You were telepathic because of your amulet of ESP. You were stealthy innately. You were polymorphed into a large ram. You were fast innately. You had paralysis resistance because of your ring of free action. You were very unlucky. You had extra luck. Good luck did not time out for you. You survived. Final Skills: Dagger Basic / Grand Master Axe Basic / Grand Master Sword Skilled / Grand Master Bludgeoning weapon Basic / Grand Master Polearm Unskilled / Master Thrusting weapon Unskilled / Master Bow Unskilled / Expert Crossbow Unskilled / Expert Thrown weapon Unskilled / Expert Bare handed combat Basic / Grand Master Dual wielding Basic / Grand Master Two-handed weapon Unskilled / Master Dodge Skilled / Master Shield Skilled / Grand Master Wand Unskilled / Basic Riding Unskilled / Expert Disarm trap Unskilled / Skilled You had 8 skill slots available You did not know any spells. Major events: Turn 1: kozmikyak the lawful human Valkyrie has entered the dungeon on adept difficulty in classic mode 4505: entered the Gnomish Mines 12394: acquired the Gladstone from Mines' End Vanquished creatures: a skeleton warrior a clay golem 5 nurses 5 lurkers above 4 black puddings a watch captain 2 giant mimics 3 orange dragon hatchlings a yellow dragon hatchling a zruty 2 treants an Elvenking 4 large mimics a giant zombie 2 giant skeletons an earth elemental a hill giant 2 otyughs 2 winter wolves a warg a small mimic a warram a black lichen an ogre lord a quantum mechanic 3 gelatinous cubes a pyrolisk 14 hyenas a large dog a freezing sphere a flaming sphere a shocking sphere 3 large cats a tigress 3 dwarf kings or queens an ochre jelly an ettin skeleton a stone giant a pit viper a cobra a python 2 elf mummies a human mummy 2 leather golems 2 Grey-elves 2 soldiers 4 watchmen or watchwomen 2 chameleons a crocodile a giant beetle a cockatrice 5 winter wolf cubs 3 direwolves 2 lynxes 2 gnoll wardens 9 gnome kings or queens a spotted jelly a leprechaun 4 iron piercers 3 giant spiders an ice vortex a black light a forest centaur 2 ogres a yeti an orc mummy 2 lizards a dog 4 dwarf lords or ladies 2 blue jellies a pegasus a gray unicorn a black unicorn a dust vortex 3 gnoll zombies 4 human zombies 2 white lichens 2 apes a Woodland-elf 12 fire ants 10 gnolls 17 gnome lords or ladies 6 gnomish wizards 2 bugbears an imp 2 quasits a mountain nymph a black orc an orc shaman 2 great orcs a rock piercer 2 ponies a fog cloud 2 yellow lights 20 elf zombies a shrieker a red naga hatchling a guardian naga hatchling 2 gray oozes a barrow wight a paper golem 32 giant ants a little dog 3 floating eyes 18 dwarves a homunculus 2 kobold lords or ladies a kobold shaman 2 hill orcs 10 rothes 4 orc zombies 2 dwarf zombies 11 giant bats a monkey 3 iguanas 4 killer bees an acid blob 63 gnomes 4 halflings a large kobold 9 hobgoblins 5 giant rats a yellow mold a green mold a red mold 6 garter snakes 2 geckos 4 jackals 2 foxes 2 kobolds 10 goblins a sewer rat a grid bug a bat a lichen 460 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. Achievements: You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: Levels 1 to 6 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom. Level 2: A practice hall, a fountain. Level 3: A fountain. Level 4: A fountain, a sink. Stairs down to The Gnomish Mines. Level 5: A weapon shop, a fountain, some trees. Level 6: A chaotic altar, a fountain. The Gnomish Mines: Levels 5 to 13 Level 5: Level 6: Level 7: Level 8: Many shops, a chaotic temple, a smithy, many residences, a fountain. Mine Town. Level 9: Had a sensation of the fabric of reality stretching back and forth. Level 10: Level 11: Level 12: <- You were here. Level 13: Mines' End. Farvel kozmikyak the Valkyrie... You quit in The Gnomish Mines on dungeon level 12 with 4200 points, and 1194 pieces of gold, after 14398 moves. You played on adept difficulty in classic mode for 2 hours, 9 minutes and 8 seconds. The dungeon never collapsed on you. You were level 14 with a maximum of 280 hit points when you quit.