Unix GnollHack Version 4.1.3 (Build 30) - last build Sun Jan 7 13:23:38 2024 (ffcd040787ed881ed0d37fe1f7d0940ba7207d22). Game began 2024-01-23 03:17:52, ended 2024-01-24 02:45:38 kozmikyak, lawful male human Valkyrie --.-- .....### ----+--- ..... ####|......| ..... #.+......# |.... |......|# |...| --------# |.@.. ### --.-- # # # ## # ## # ----- # |..<| # |...| ###|...+ #-...| ----- Kozmikyak the Man-at-arms St:18/** Dx:20 Co:16 In:8 Wi:10 Ch:20 Lawful Dlvl:5 HP:206(206) MP:56(56) AC:-39 MC:24/98% MS:12 W:M/S XL:13 a $:34 T:15061 1h:52m S:3900 Skill Satiated Burdened Hallu Latest messages: You see many objects here. A - a crude dagger. You put 2 crude daggers into the sack. You put a crude dagger into the sack. Never mind. You can't stash the robe of splendor, you are wearing it. You can't stash the mithril hard hat, you are wearing it. You put a blue conical hat into the sack. You put a blue conical hat into the sack. You can't stash the hooded cloak, you are wearing it. You can't stash the pair of gauntlets of ogre power, you are wearing them. You can't stash the orichalcum full plate mail, you are wearing it. You can't stash the pair of Galadhrim boots, you are wearing them. You see many objects here. You are already wielding that! You are already wielding that! You descend the stairs. You hit the water elemental critically for 67 damage! You hit the water elemental critically for 54 damage! The water elemental is killed! You gain 65 experience points. The wooden door opens. Wait! There's something there you can't see! It explodes! You are caught in a blast of kaleidoscopic light! You are freaked out. You see here a plate mail (45 lbs) (+2 AC, -9 MC). You have a little trouble lifting C - a plate mail. Your movements are slowed slightly because of your load. You see here 7 gold pieces (0.1 lbs). You have a little trouble lifting $ - 7 gold pieces. You see here a crested helmet (3.1 lbs) (+3 AC, -1 MC). You see here a statue of a direwolf cub (14 lbs). You see here a crested helmet (3.1 lbs) (+3 AC, -1 MC). You have a little trouble lifting E - a crested helmet. You now wield an elite pick-axe. In what direction do you want to dig? [h>] h You start chipping the statue. You hit the statue with all your might. The statue shatters. You see here 10 rocks (6.2 lbs). a - a +2 long sword (weapon in hand). You hear crashing rock. This will end the game and delete your character! Are you sure to quit? y You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Coins $ - 34 gold pieces Amulets z - an uncursed periapt of vitality (being worn) Weapons a - a +2 long sword (weapon in hand) Armor b - an uncursed +0 robe of splendor (being worn; inferior) e - an uncursed +3 shield of reflection (being worn) m - an uncursed +0 dwarvish mithril helm (being worn) C - an uncursed +0 plate mail E - a cursed -1 helm of opposite alignment Q - an uncursed +0 dwarvish cloak (being worn) T - an uncursed +1 pair of gauntlets of ogre power (being worn) V - an uncursed +0 orichalcum full plate mail (being worn) X - an uncursed +0 pair of Galadhrim boots (being worn) Miscellaneous d - an uncursed brooch of shielding (being worn) o - an uncursed nose ring of cerebral safeguarding (on nose) Comestibles k - an uncursed fig s - an uncursed dragon fruit u - 2 uncursed cram rations G - 2 uncursed carrots L - an uncursed lizard corpse Wands c - a wand of striking (0:63) i - a wand of identify (0:2) q - a wand of lightning (0:21) D - a wand of digging (0:15) I - a wand of teleportation (0:3) Tools B - an uncursed sack containing 50 items K - an uncursed skeleton key P - a +0 elite pick-axe Reagents y - an uncursed pinch of sulfurous ash Gems/Stones l - the blessed Gladstone Not carrying anything Contents of the sack: 1 - 1258 gold pieces 2 - an uncursed amulet of unchanging 3 - 12 blessed +0 iron sling-bullets 4 - a +0 sling 5 - a +1 orcish dagger 6 - 3 +0 orcish daggers 7 - a cursed -5 elven runedagger 8 - a freezing +0 dagger 9 - a +0 long sword 10 - a +0 long sword 11 - a +0 long sword 12 - a blessed +0 long sword 13 - a +0 long sword 14 - a +0 silver saber 15 - an uncursed +0 gnomish felt hat 16 - an uncursed +0 gnomish felt hat 17 - an uncursed +0 pair of gloves of haste 18 - an uncursed +0 pair of water walking boots 19 - an uncursed +0 mummy wrapping 20 - an uncursed +0 exceptional elven mithril-coat 21 - an uncursed ring of polymorph control 22 - an uncursed ring of see invisible 23 - an uncursed panther cap 24 - 2 uncursed mana mushrooms 25 - an uncursed healing mushroom 26 - 2 uncursed death caps 27 - 2 uncursed apples 28 - 6 uncursed carrots 29 - 13 uncursed cram rations 30 - 2 uncursed food rations 31 - an uncursed tripe ration 32 - an uncursed scroll of identify 33 - an uncursed scroll of protect armor 34 - an uncursed spellbook of fire bolt 35 - an uncursed spellbook of stone to flesh 36 - 11 potions of holy water 37 - an uncursed potion of object detection 38 - a wand of digging (0:16) 39 - a wand of magic missile (0:58) 40 - a wand of sleep (0:0) 41 - a wand of striking (0:89) 42 - a wand of teleportation (0:6) 43 - a wand of town portal (0:14) 44 - an uncursed lock pick 45 - 3 uncursed clumps of bat guano 46 - 7 uncursed ginseng roots 47 - an uncursed piece of wood 48 - an uncursed pinch of sulfurous ash 49 - 2 uncursed sprigs of wolfsbane 50 - an uncursed nugget of gold ore Kozmikyak the Valkyrie's attributes: Background: You were a Man-at-arms, a level 13 male human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You started out female. You were in the Dungeons of Doom, on level 5. You entered the dungeon 15061 turns ago. You had 9225 experience points. Basics: You had 206 hit points in total. You had 56 mana in total. Your armor class was -39. Your magic cancellation was 24 (98% chance). Your wallet contained 34 sporebucks. Autopickup was on for thrown only. Your game difficulty was adept (50% damage by monsters, 158% by player). You were playing in classic mode (traditional mode with permanent death). Your game score was 3900. You had been playing the game for 1 hour, 52 minutes and 18 seconds. Final Characteristics: Your strength was 18/100 (base:15, peak:18/03, limit:18/100, +4 to-hit bonus, +8 damage bonus). Your dexterity was 20 (base:13, innate limit:18, +5 to-hit bonus, -6 AC bonus). Your constitution was 16 (limit:18, +4.5 HP bonus per level). Your intelligence was 8 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 20 (base:9, innate limit:18). Final Status: You were hallucinating. You were satiated. You were burdened; movement was slightly slowed. You were wielding a sword and a shield. You had expert skill with swords (+8 to hit and +4 to damage). You had expert skill with shields (-15 to AC and +3 to MC). Final Attributes: You were piously aligned. You were magic-protected because of your orichalcum full plate mail. You were strongly (75%) magic missile resistant because of your brooch of shielding. You were weakly (50%) cold resistant innately. You were sleep resistant intrinsically. You were poison resistant intrinsically. You were protected from brain damage because of your nose ring of cerebral safeguarding. You were telepathic when blind intrinsically. You were stealthy innately. You were fast intrinsically. You had reflection because of your shield of reflection. You were lucky. You had extra luck. Good luck did not time out for you. You survived. Final Skills: Dagger Basic / Grand Master Axe Basic / Grand Master Sword Expert / Grand Master Bludgeoning weapon Basic / Grand Master Polearm Unskilled / Master Thrusting weapon Unskilled / Master Bow Unskilled / Expert Crossbow Unskilled / Expert Thrown weapon Unskilled / Expert Bare handed combat Basic / Grand Master Dual wielding Basic / Grand Master Two-handed weapon Unskilled / Master Dodge Skilled / Master Shield Expert / Grand Master Wand Unskilled / Basic Riding Unskilled / Expert Disarm trap Unskilled / Skilled You had 2 skill slots available You did not know any spells. Major events: Turn 1: kozmikyak the lawful human Valkyrie has entered the dungeon on adept difficulty in classic mode 1132: entered the Gnomish Mines 7980: acquired the Gladstone from Mines' End Vanquished creatures: 2 stone golems a titanothere a trapper an elder quantum mechanic a nurse a watch captain a queen bee 2 long worms 3 white dragon hatchlings an orange dragon hatchling 2 black dragon hatchlings 3 flesh golems a treant a wumpus a giant skeleton 4 water elementals a black naga a winter wolf 3 xans a quantum mechanic a wood golem 2 pyrolisks 5 hyenas 3 large dogs a freezing sphere a shocking sphere a large cat 2 tigers or tigresses a gargoyle a dwarf queen 3 tengu an ochre jelly 3 skeletons an ettin zombie a stone giant a red naga a pit viper a cobra 2 pythons 2 wraiths a gnoll mummy 2 elf mummies 2 human mummies a leather golem a Grey-elf 4 watchmen or watchwomen a chameleon 2 crocodiles 2 quivering blobs 3 cockatrices 2 winter wolf cubs 3 wolves a direwolf 2 lynxes 2 panthers 3 gnoll wardens 5 gnome kings or queens 2 scorpions a giant spider a horse a large ram 2 black lights 2 vampire bats an ogre 4 brown puddings 2 rust monsters 2 yetis 2 Green-elves a werewolf 2 lizards 2 chickatrices a housecat 4 gnoll lords or ladies 4 dwarf lords or ladies a dust vortex 4 gnoll zombies a raven a white lichen a snake an ape 2 gnome mummies a rope golem 10 fire ants a soldier ant 8 gnolls 16 gnome lords or ladies 8 gnomish wizards 3 bugbears an imp a quasit 2 wood nymphs a water nymph 3 mountain nymphs a black orc an orc shaman 2 rams a pony 2 yellow lights 6 elf zombies 4 ghouls a shrieker a red naga hatchling a gray ooze a paper golem 4 giant ants 2 little dogs a direwolf cub a floating eye 4 kittens 19 dwarves a kobold lady 2 rothes 8 orc zombies 7 dwarf zombies 17 giant bats a wererat an iguana 23 killer bees 60 gnomes 3 halflings 2 manes 10 hobgoblins a giant rat a cave spider 2 gnome zombies a brown mold 2 green molds 2 geckos 5 jackals 2 kobolds a goblin 3 bats a lichen 2 newts 413 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. Achievements: You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: Levels 1 to 5 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom. Level 2: An armor shop, a fountain, a sink, some trees. Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: A practice hall, many trees. Level 5: <- You were here. The Gnomish Mines: Levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a chaotic temple, a smithy, many residences, some fountains. Mine Town. Level 6: Had a sensation of the fabric of reality stretching back and forth. Level 7: Level 8: Level 9: Level 10: A fountain of poison. Mines' End. Farvel kozmikyak the Valkyrie... You quit in The Dungeons of Doom on dungeon level 5 with 3900 points, and 1292 pieces of gold, after 15061 moves. You played on adept difficulty in classic mode for 1 hour, 52 minutes and 18 seconds. The dungeon never collapsed on you. You were level 13 with a maximum of 206 hit points when you quit.