Unix GnollHack Version 4.1.3 (Build 5) - last build Sat Aug 26 11:08:39 2023 (2b0372598830d56f729e4bf5f7f78f11e93c43e7). Game began 2023-12-11 02:56:02, ended 2023-12-11 05:55:36 kozmikyak, lawful female human Valkyrie ------- --------------- ##* |.....| * |....{........| # |.....| ###..........%..%| # |.....| # |.%....%......| #-------- |.....-######### # ------.-------- %#|.....%| ---.--- # ------------ ###### # #%%%-.>....| ## # #+..........-######## ## # |....%.| # ###|..........| ########## # -------- # ## #-..........-########%#### # 0##### # # # ------------ # # -.----% # ###### * #### # |.%%.'# # # * ###### ....%| --.----- # ##### #|.<%.| |......-## --.-- ###-..{.| |......| |...| #|....| |..%...| * |....####.._..| -------- |...| #------ * |.... * * ----- Kozmikyak the Glass Golem St:21 Dx:7 Co:17 In:1 Wi:11 Ch:1 Lawful Dlvl:11 HP:138(222) MP:66(66) AC:-17 MC:16/90% MS:14 W:M/S HD:16 a $:93 T:19208 2h:59m S:5000 Skill Satiated Latest messages: You can't stash the mithril hard hat, you are wearing it. You can't stash the pair of exceptional speed boots, you are wearing them. You can't stash the shirt of sound mindedness, you are wearing it. You put a mummy wrapping into the sack. You can't stash the pair of leather gloves, you are wearing them. You put 215 gold pieces into the bag of treasure hauling. The nurse hits for 1 damage! The nurse strikes at your displaced image and misses you! You hit the nurse critically for 150 damage! The nurse is killed! You gain 50 experience points. You see here a nurse corpse (91 lbs). You hit the hill giantess for 83 damage! The hill giantess swings her exceptional curved sword. The hill giantess misses! You hit the hill giantess critically for 154 damage! The hill giantess is killed! You gain 120 experience points. There are several objects here. You have a little trouble lifting $ - 60 gold pieces. You have a little trouble lifting h - 9 exceptional runed arrows. You have a little trouble lifting i - an exceptional curved sword. You have a little trouble lifting j - a golden crown. The orc-captain just misses! The orc-captain misses! You hit the orc-captain critically for 153 damage! The orc-captain is killed! You gain 100 experience points. There is a doorway here. There are several objects here. You have a little trouble lifting $ - 33 gold pieces. You have a little trouble lifting k - a pair of hard shoes. You have a little trouble lifting n - a large black shield. You have a little trouble lifting o - a food ration. You have a little trouble lifting t - a bright magenta potion. You feel a little strange. You turn into a glass golem! You break out of your orichalcum full plate mail! Your cloak tears apart! You feel that monsters no longer have difficulty pinpointing your location. Your robe is torn to pieces! Your shirt rips to shreds! Your movements are now unencumbered. This will end the game and delete your character! Are you sure to quit? y You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Coins $ - 93 gold pieces Weapons a - the blessed rustproof +6 Excalibur (weapon in claw) h - 9 +0 exceptional elven arrows i - a +1 exceptional scimitar Armor e - an uncursed erodeproof +0 shield of reflection (being worn) j - an uncursed +0 royal crown k - a cursed -1 pair of iron shoes n - a cursed +0 great orcish shield A - an uncursed +0 dwarvish mithril helm (being worn) R - an uncursed fireproof +2 pair of exceptional speed boots (being worn) X - an uncursed +1 pair of leather gloves (being worn) Miscellaneous p - an uncursed nose ring of cerebral safeguarding (on nose) q - an uncursed belt of stone giant strength (being worn) Q - an uncursed pair of goggles of night (being worn) Rings I - an uncursed ring of regeneration (on right claw) Comestibles f - an uncursed partly eaten cram ration o - an uncursed food ration r - an uncursed cram ration E - 2 uncursed dragon fruits Y - an uncursed white lichen corpse Z - an uncursed lichen corpse Wands G - an uncursed wand of cold (0:7) L - an uncursed wand of polymorph (0:7) Tools s - a +0 unicorn horn (0:6) B - an uncursed sack containing 51 items K - an uncursed skeleton key P - a +0 exceptional pick-axe T - a blessed bag of treasure hauling containing 17 items Gems/Stones l - the blessed Gladstone Contents of the sack: 1 - an uncursed amulet of unchanging 2 - 20 +0 gnollish quarrels 3 - a +0 heavy crossbow 4 - a +0 dagger 5 - a +0 exceptional knife 6 - a +0 long sword 7 - a cursed +0 long sword of speed 8 - a +0 bec de corbin 9 - an uncursed +0 gnollish leather hood 10 - an uncursed +0 gnollish leather hood 11 - an uncursed +0 helmet 12 - an uncursed +0 pair of leather gloves 13 - an uncursed +0 pair of levitation boots 14 - an uncursed +0 elven shield 15 - an uncursed +0 small shield 16 - an uncursed +0 oilskin cloak 17 - an uncursed +0 cloak of displacement 18 - an uncursed +1 mummy wrapping 19 - an uncursed +0 orcish chain mail 20 - an uncursed +0 banded mail 21 - an uncursed ring of fire resistance 22 - an uncursed ring of see invisible 23 - 2 uncursed cloudberries 24 - 4 uncursed cram rations 25 - 4 uncursed dragon fruits 26 - an uncursed K-ration 27 - an uncursed scroll of scare monster 28 - an uncursed spellbook of controlled teleport 29 - an uncursed spellbook of cure blindness 30 - an uncursed spellbook of reflection 31 - 16 potions of holy water 32 - an uncursed potion of restore ability 33 - an uncursed potion of extra energy 34 - an uncursed wand of town portal (0:11) 35 - a cursed wand of cold (0:12) 36 - an uncursed wand of digging (0:19) 37 - an uncursed wand of ore detection (1:0) 38 - an uncursed wand of teleportation labeled empty (0:0) 39 - an uncursed wand of teleportation (0:0) 40 - an uncursed mirror 41 - an uncursed can of grease (0:13) 42 - an uncursed tin whistle 43 - an uncursed saddle 44 - an uncursed saddle 45 - a +0 unicorn horn (0:4) 46 - a +0 unicorn horn (0:5) 47 - an uncursed clump of bat guano 48 - 2 uncursed pieces of wood 49 - 3 uncursed pinches of sulfurous ash 50 - 9 uncursed sprigs of wolfsbane 51 - an uncursed touchstone (0:0) Contents of the bag of treasure hauling: 1 - 1163 gold pieces 2 - an uncursed amethyst stone 3 - an uncursed emerald 4 - 2 uncursed jacinth stones 5 - an uncursed turquoise stone 6 - 2 uncursed worthless pieces of green glass 7 - a blessed luckstone 8 - 2 uncursed nuggets of adamantium ore 9 - 7 uncursed nuggets of copper ore 10 - 2 uncursed nuggets of gold ore 11 - 13 uncursed nuggets of iron ore 12 - 2 uncursed nuggets of mithril ore 13 - 2 uncursed nuggets of orichalcum ore 14 - 4 uncursed nuggets of platinum ore 15 - 4 uncursed nuggets of silver ore 16 - an uncursed touchstone (0:8) 17 - 2 uncursed touchstones (0:10) Kozmikyak the Valkyrie's attributes: Background: You were in glass golem form. You were actually a Warrior, a level 17 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 11. You entered the dungeon 19208 turns ago. Basics: You had 138 out of 222 hit points. You had 66 mana in total. You had 16 hit dice. Your armor class was -17. Your magic cancellation was 16 (90% chance). Your wallet contained 93 gold pieces. Autopickup was on for thrown only. Your game difficulty was adept (50% damage by monsters, 158% by player). You were playing in classic mode (traditional mode with permanent death). Your game score was 5000. You had been playing the game for 2 hours, 59 minutes and 33 seconds. Final Characteristics: Your strength was 21 (+6 to-hit bonus, +11 damage bonus). Your dexterity was 7 (-1 to-hit penalty, +0 AC bonus). Your constitution was 17 (+5.0 HP bonus per level). Your intelligence was 1. Your wisdom was 11. Your charisma was 1. Final Status: You were transformed. You were satiated. You were unencumbered. You were wielding a sword and a shield. You had grand master skill with swords (+16 to hit and +8 to damage). You were skilled in shields (-10 to AC and +2 to MC). Final Attributes: You were piously aligned. You were weakly (50%) fire resistant intrinsically. You were weakly (50%) cold resistant innately. You were weakly (50%) shock resistant innately. You were sleep resistant from current creature form. You were immune to death attacks from current creature form. You were immune to charming from current creature form. You were immune to fear from current creature form. You were poison resistant from current creature form. You were fully acid resistant from current creature form. You were level-drain resistant from current creature form. You were stun resistant from current creature form. You were protected from brain damage because of your nose ring of cerebral safeguarding. You were telepathic when blind intrinsically. You had automatic searching because of the Excalibur. You had infravision because of your goggles of night. You were stealthy innately. You could survive without air. You regenerated hit points because of your ring of regeneration. You were polymorphed into a glass golem. You were very fast because of your exceptional speed boots. You had latent fastness intrinsically. You had reflection because of your shield of reflection. You were lucky. You had extra luck. Good luck did not time out for you. You survived. Final Skills: Dagger Basic / Grand Master Axe Basic / Grand Master Sword Grand Master / Grand Master Bludgeoning weapon Basic / Grand Master Polearm Unskilled / Master Thrusting weapon Unskilled / Master Bow Unskilled / Expert Crossbow Unskilled / Expert Thrown weapon Unskilled / Expert Bare handed combat Basic / Grand Master Dual wielding Basic / Grand Master Two-handed weapon Unskilled / Master Dodge Unskilled / Master Shield Skilled / Grand Master Wand Unskilled / Basic Riding Unskilled / Expert Disarm trap Unskilled / Skilled You had 1 skill slot available You did not know any spells. Major events: Turn 1: kozmikyak the lawful human Valkyrie has entered the dungeon on adept difficulty in classic mode 19: became literate by reading a manual entitled Guide to Essential Resistances, Vol. II 4184: endured an absurd aquatic ceremony, and now wields Excalibur 4840: entered the Big Room 6647: entered the Gnomish Mines 11951: acquired the Gladstone from Mines' End Vanquished creatures: 2 glass golems a bone golem a flind a titanothere a neo-otyugh a roper 2 elder quantum mechanics 7 nurses 2 lurkers above 2 vampires a watch captain a giant mimic a silver dragon hatchling 2 red dragon hatchlings a blue dragon hatchling a green dragon hatchling a fire giant an umbral hulk a zruty 4 treants 2 doppelgangers 3 large mimics a wumpus a giant zombie 3 giant skeletons 3 stalkers a fire elemental a hill giantess 2 black nagas 3 otyughs a giant mummy an elf-lady 2 sergeants 5 winter wolves 4 small mimics a glass piercer a warhorse 2 warrams 4 xans an ogre lord 3 quantum mechanics 2 ettin mummies a wood golem a gelatinous cube 2 pyrolisks 14 hyenas a large dog 2 freezing spheres 5 flaming spheres a shocking sphere 2 large cats a tigress 2 gargoyles 2 dwarf kings or queens 3 tengu 3 ochre jellies 3 goblin kings an oliphant 2 leucrottas 3 skeletons an ettin zombie an ettin skeleton a red naga 2 pythons a wraith a gnoll mummy 4 elf mummies 4 human mummies 3 leather golems a Grey-elf 2 soldiers 4 watchmen or watchwomen 2 incubi 3 chameleons a giant beetle 4 cockatrices 4 winter wolf cubs a wolf 2 direwolves 3 lynxes a panther 5 gnoll wardens 11 gnome kings or queens a gremlin 7 leprechauns 2 orc-captains 2 scorpions 10 giant spiders 2 horses a large ram 3 ice vortices a ghast 2 vampire bats a rust monster 4 yetis 5 owlbears a dwarf mummy an orc mummy 4 Green-elves a giant eel a lizard 2 chickatrices a dingo a dog a housecat 3 jaguars 7 gnoll lords or ladies 3 dwarf lords or ladies 2 blue jellies 2 pegasi a gray unicorn 2 black unicorns a dust vortex 4 gnoll zombies 3 human zombies 3 ravens 2 plains centaurs or centauresses a white lichen 2 snakes 3 apes a gnome mummy 3 rope golems 3 Woodland-elves 20 fire ants 3 soldier ants 23 gnolls 14 gnome lords or ladies 4 gnomish wizards 3 bugbears 3 quasits 4 wood nymphs a water nymph a mountain nymph a black orc an orc shaman a rock piercer a rock mole 2 rams 7 ponies a fog cloud a yellow light 2 elf zombies 2 ghouls a violet fungus 5 shriekers a gray ooze 52 giant ants 3 floating eyes a kitten 17 dwarves 3 homunculi 3 kobold lords or ladies 5 kobold shamans 2 hill orcs 17 rothes 7 orc zombies 8 dwarf zombies 11 giant bats a werejackal an iguana 6 killer bees an acid blob 2 coyotes 2 gas spores 47 gnomes 6 manes 2 large kobolds 6 hobgoblins an orc 4 giant rats a yellow mold 3 garter snakes 3 geckos 3 jackals 9 kobolds 11 goblins 4 sewer rats 6 grid bugs 5 bats 2 lichens 3 newts 652 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. You had an optional quest to achieve the level of Grand Master in two-weapon combat. Achievements: You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. You had found the Big Room. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: Levels 1 to 16 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom, a fountain, a grave. Level 2: Stairs down to The Gnomish Mines. Level 3: Level 4: Level 5: A general store. Level 6: A practice hall, a fountain. Level 7: Many fountains. Oracle of Delphi. Level 8: An altar to Tyr, a fountain. Level 9: An altar, a laboratory. Level 10: A fountain of power, many trees. A very big room. Level 11: <- You were here. An altar, some fountains. Level 12: Level 13: A temple, some fountains, a sink. Summoned by the Norn. Level 14: A temple, a fountain, a sink. Level 15: A tree. Level 16: Many trees. Treasure Island. The Gnomish Mines: Levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple, a smithy, many residences, many fountains, a signpost. Mine Town. Level 6: Level 7: Level 8: Level 9: Level 10: Some fountains. Mines' End. Farvel kozmikyak the Valkyrie... You quit in The Dungeons of Doom on dungeon level 11 with 5000 points, and 1256 pieces of gold, after 19208 moves. You played on adept difficulty in classic mode for 2 hours, 59 minutes and 33 seconds. The dungeon never collapsed on you. You were level 17 with a maximum of 201 hit points when you quit.