Unix GnollHack Version 4.1.3 (Build 5) - last build Sat Aug 26 11:08:39 2023 (2b0372598830d56f729e4bf5f7f78f11e93c43e7). Game began 2023-11-23 05:06:00, ended 2023-11-23 05:55:28 kozmikyak, lawful female human Valkyrie ------ #......# #|..[<|# #------ # # # --------------# |0+..?..?..+?|# |@..+.++?..+.|# |0_...?...?..|# |000.?+.????@%# -------------- Kozmikyak the Woman-at-arms St:18/76 Dx:14 Co:15 In:9 Wi:11 Ch:5 Lawful Dlvl:13 HP:188(188) MP:53(53) AC:-23 MC:12/82% MS:6 W:M/MS XL:12 a $:426 T:10658 49m:28s S:3200 Skill Stressed Latest messages: The soldier ant misses Inishbofin. The soldier ant stings Inishbofin. The soldier ant's sting was poisoned! You cannot carry all that and also drag the heavy iron ball. You hear some noises in the distance. You cannot carry all that and also drag the heavy iron ball. Inishbofin hits the soldier ant. Inishbofin misses the soldier ant. The soldier ant misses Inishbofin. The soldier ant misses Inishbofin. The soldier ant misses Inishbofin. The soldier ant misses Inishbofin. You cannot carry all that and also drag the heavy iron ball. The soldier ant bites Inishbofin. The soldier ant stings Inishbofin. The soldier ant's sting was poisoned! Inishbofin misses the soldier ant. Inishbofin misses the soldier ant. Inishbofin hits the soldier ant. The soldier ant is killed! You cannot carry all that and also drag the heavy iron ball. You cannot carry all that and also drag the heavy iron ball. Inishbofin hits the soldier ant. Inishbofin misses the soldier ant. The soldier ant misses Inishbofin. The soldier ant stings Inishbofin. You cannot carry all that and also drag the heavy iron ball. The soldier ant bites Inishbofin. The soldier ant stings Inishbofin. Inishbofin hits the soldier ant. Inishbofin hits the soldier ant. Inishbofin hits the soldier ant. The soldier ant is killed! You cannot carry all that and also drag the heavy iron ball. You cannot carry all that and also drag the heavy iron ball. You cannot carry all that and also drag the heavy iron ball. You hear a wolf howling at the moon. You cannot carry all that and also drag the heavy iron ball. You cannot carry all that and also drag the heavy iron ball. You cannot carry all that and also drag the heavy iron ball. You see here a pitch black spellbook (for sale, 340 gold pieces) (3.1 lbs). You see here a scroll labeled LOREM IPSUM (for sale, 200 gold pieces) (0.2 lbs). This will end the game and delete your character! Are you sure to quit? y You were playing on adept difficulty in classic mode. Inishbofin gratefully inherits all your possessions. Do you want to see what you had when you quit? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Coins $ - 426 gold pieces Amulets A - an uncursed amulet versus petrification (being worn) Weapons a - a blessed rustproof +0 long sword (weapon in hand) Armor e - an uncursed thoroughly rusty +3 spiked shield (being worn) f - an uncursed thoroughly rusty +0 orcish helm (being worn) j - an uncursed +0 pair of bracers of defense (being worn) l - an uncursed thoroughly rusty +0 pair of iron shoes (being worn) T - an uncursed +1 cloak of integrity (being worn) W - an uncursed +0 elven mithril-coat (being worn) Miscellaneous c - an uncursed +4 belt of dwarvenkind (being worn) h - an uncursed nose ring of bull strength (on nose) V - an uncursed ioun stone of awareness Rings w - an uncursed ring of fortitude (on right hand) G - an uncursed +3 ring of protection Comestibles g - 2 uncursed cram rations O - an uncursed lizard corpse U - an uncursed partly eaten lizard corpse Scrolls L - 2 uncursed scrolls of identify Wands m - an uncursed wand of sleep (0:3) z - an uncursed wand of striking (0:60) Tools i - an uncursed sack containing 121 items q - an empty uncursed bag of the glutton E - an empty uncursed oriental silk sack H - an uncursed mirror K - an uncursed lock pick N - an uncursed cubic gate (0:0) Reagents I - an uncursed clump of bat guano Contents of the sack: 1 - an uncursed amulet of magical breathing 2 - 20 +0 gnollish bone quarrels 3 - 7 cursed -1 gnollish bone quarrels 4 - 14 +0 gnollish quarrels 5 - 18 cursed +0 gnollish quarrels 6 - 32 +0 exceptional gnollish quarrels 7 - 14 blessed poisoned +1 orcish arrows 8 - 9 cursed -1 crossbow bolts 9 - 6 +0 exceptional iron sling-bullets 10 - a cursed +0 orcish short bow 11 - a blessed +1 exceptional sling 12 - a +0 short bow 13 - 9 blessed +0 darts 14 - 21 cursed -3 darts 15 - 36 +0 darts 16 - 10 +0 exceptional darts 17 - a +1 exceptional elven dagger 18 - a cursed -1 elven dagger 19 - a +0 elven dagger 20 - a +0 elven spear 21 - a cursed -2 dagger 22 - a blessed +0 exceptional bone dagger 23 - a freezing +0 dagger 24 - a cursed -3 spear 25 - a +0 worm tooth 26 - a +0 elite elven broadsword 27 - a +1 exceptional elven broadsword 28 - a +0 staff of fire 29 - a +0 elven broadsword 30 - a +0 staff of thunder and lightning 31 - a +0 aklys 32 - a blessed +1 exceptional mace 33 - a +0 flail 34 - a +0 flail 35 - a cursed -1 flail 36 - a +0 flail 37 - a blessed +0 long sword 38 - a cursed -1 long sword 39 - a cursed +0 long sword 40 - a +0 long sword 41 - a +0 long sword 42 - a +0 long sword 43 - a +0 mace 44 - a +0 adamantium flail of defense 45 - a +0 mithril flail of disruption 46 - an uncursed +0 gnollish leather hood 47 - an uncursed +0 gnollish leather hood 48 - a cursed +0 gnollish leather hood 49 - an uncursed +0 gnollish leather hood 50 - an uncursed +0 gnollish leather hood 51 - a blessed +0 gnollish leather hood 52 - an uncursed +0 gnollish leather hood 53 - an uncursed +0 gnollish leather hood 54 - a blessed +0 gnollish leather hood 55 - an uncursed +0 gnollish leather hood 56 - a cursed -1 gnollish leather hood 57 - an uncursed +0 gnollish leather hood 58 - an uncursed +0 gnollish leather hood 59 - an uncursed +0 gnollish leather hood of eyes 60 - an uncursed +0 elven leather helm 61 - an uncursed +1 pair of exceptional elven boots 62 - a blessed +4 elven cloak 63 - an uncursed +0 dwarvish cloak 64 - an uncursed burnt +1 dwarvish cloak 65 - an uncursed +0 oilskin cloak 66 - an uncursed +0 cloak of displacement 67 - a cursed +0 cloak of protection 68 - an uncursed +0 gnollish haircloth robe 69 - an uncursed +0 gnollish haircloth robe 70 - a blessed +0 mummy wrapping 71 - a cursed -1 pair of bracers of shaking and tottering 72 - an uncursed +0 elven mithril-coat 73 - an uncursed +0 elven mithril-coat 74 - a cursed nose ring of bullheadedness 75 - an uncursed ioun stone of regeneration 76 - an uncursed leather belt 77 - an uncursed +2 ioun stone of strength 78 - a cursed -2 ioun stone of wisdom 79 - an uncursed nose ring of bull strength 80 - an uncursed nose ring of cerebral safeguarding 81 - a cursed pair of eyeglasses of hallucination 82 - an uncursed ring of invisibility 83 - 3 uncursed cram rations 84 - an uncursed food ration 85 - an uncursed food ration 86 - 2 uncursed tripe rations 87 - an uncursed scroll of scare monster 88 - a cursed scroll of identify 89 - an uncursed potion of water 90 - an uncursed potion of extra healing 91 - a blessed potion of greater speed 92 - an uncursed wand of speed monster (0:16) 93 - an uncursed wand of teleportation labeled spent (0:0) 94 - an uncursed wand of teleportation labeled spent (0:0) 95 - an uncursed wand of identify labeled empty (0:0) 96 - an uncursed wand of locking (0:4) 97 - an uncursed wand of probing (0:40) 98 - an uncursed wand of probing (0:27) 99 - an uncursed wand of town portal (0:11) 100 - a cursed wax candle 101 - an uncursed wax candle 102 - a cursed tallow candle 103 - 17 uncursed tallow candles 104 - an uncursed beartrap 105 - an uncursed mirror 106 - an uncursed saddle 107 - an uncursed saddle 108 - 3 uncursed bones 109 - 5 uncursed clumps of bat guano 110 - 4 uncursed feathers 111 - 4 uncursed ginseng roots 112 - 3 uncursed heaps of sporal powder 113 - 4 uncursed mandrake roots 114 - 3 uncursed pinches of sulfurous ash 115 - 3 uncursed sprigs of wolfsbane 116 - 9 uncursed threads of spider silk 117 - 2 uncursed black opals 118 - an uncursed worthless piece of violet glass 119 - an uncursed worthless piece of yellow glass 120 - an uncursed worthless piece of yellowish brown glass 121 - an uncursed painting of Wizard of Yendor by Diedi Kozmikyak the Valkyrie's attributes: Background: You were a Woman-at-arms, a level 12 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 13. You entered the dungeon 10658 turns ago. You had 6968 experience points. Basics: You had 188 hit points in total. You had 53 mana in total. Your armor class was -23. Your magic cancellation was 12 (82% chance). Your wallet contained 426 gold pieces. Autopickup was on for thrown only. Your game difficulty was adept (50% damage by monsters, 158% by player). You were playing in classic mode (traditional mode with permanent death). Your game score was 3200. You had been playing the game for 49 minutes and 28 seconds. Final Characteristics: Your strength was 18/76 (base:18/02, limit:18/100, +3-4 to-hit bonus, +6-8 damage bonus). Your dexterity was 14 (limit:18, +2 to-hit bonus, -3 AC bonus). Your constitution was 15 (base:11, peak:14, limit:18, +4.0 HP bonus per level). Your intelligence was 9 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 5 (peak:8, limit:18). Final Status: You were chained to a heavy iron ball. You were stressed; movement was moderately slowed. You were wielding a sword and a shield. You had expert skill with swords (+8 to hit and +4 to damage). You were skilled in shields (-10 to AC and +2 to MC) and could have enhanced that. Final Attributes: You were piously aligned. You were weakly (50%) cold resistant innately. You were disintegration resistant because of your cloak of integrity. You were poison resistant intrinsically. You were petrification resistant because of your amulet versus petrification. You were telepathic when blind intrinsically. You were stealthy innately. You caused conflict because of an effect (19 rounds left). You survived. Final Skills: Dagger Basic / Grand Master Axe Basic / Grand Master Sword Expert / Grand Master Bludgeoning weapon Basic / Grand Master Polearm Unskilled / Master Thrusting weapon Unskilled / Master Bow Unskilled / Expert Crossbow Unskilled / Expert Thrown weapon Unskilled / Expert Bare handed combat Basic / Grand Master Dual wielding Basic / Grand Master Two-handed weapon Unskilled / Master Dodge Skilled / Master Shield Skilled / Grand Master Wand Unskilled / Basic Riding Unskilled / Expert Disarm trap Unskilled / Skilled You had 3 skill slots available You did not know any spells. Major events: Turn 1: kozmikyak the lawful human Valkyrie has entered the dungeon on adept difficulty in classic mode 2544: entered the Gnomish Mines 6771: entered the Big Room 7627: killed the Gargantuan Mimic Vanquished creatures: a bone golem 2 stone golems the Gargantuan Mimic a titanothere an elder quantum mechanic a nurse a lurker above 6 giant mimics a long worm an Elvenking 4 large mimics a wumpus a giant skeleton 3 stalkers a black naga an otyugh an elf-lord a warg a large direwolf a glass piercer a bison 2 xans a black lichen a quantum mechanic 3 hyenas a large dog 2 freezing spheres 2 tigers or tigresses a gargoyle 4 tengu 2 red nagas a gnoll mummy a human mummy a crocodile 2 giant beetles 2 cockatrices 3 gnoll wardens 2 gnome kings or queens a gremlin a spotted jelly a leprechaun an orc-captain a scorpion 2 giant spiders 2 large rams 2 black lights a vampire bat a rust monster a yeti 2 Green-elves 3 lizards 2 chickatrices 5 jaguars 6 gnoll lords or ladies a blue jelly a dust vortex 3 gnoll zombies a raven a white lichen an ape 2 Woodland-elves 4 soldier ants 12 gnolls a gnome lord 5 bugbears a quasit a water nymph 2 mountain nymphs 3 black orcs 2 orc shamans 3 great orcs 3 rams 3 ponies 2 yellow lights an elf zombie 3 ghouls a violet fungus a black naga hatchling a giant ant a little dog a floating eye a kitten a dwarf 2 homunculi 6 kobold lords or ladies 2 kobold shamans a hill orc a centipede 2 orc zombies 2 giant bats 2 monkeys 4 iguanas an acid blob a coyote 2 gas spores 4 large kobolds 20 hobgoblins 2 giant rats 2 cave spiders 3 garter snakes 3 geckos a jackal 7 kobolds 11 goblins 3 sewer rats 10 grid bugs 2 bats 2 lichens 254 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. You had an optional quest to achieve the level of Grand Master in two-weapon combat. Achievements: You had descended to the Gnomish Mines. You had visited a shop. You had visited a temple. You had found the Big Room. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Levels 1 to 13 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom. Level 2: Some fountains. Level 3: Some fountains, a sink. Level 4: Stairs down to The Gnomish Mines. Level 5: Many fountains. Oracle of Delphi. Level 6: A fountain. Level 7: A throne, a sink. Level 8: A laboratory. Level 9: A practice hall, a fountain. Level 10: A very big room. Level 11: A grave. Summoned by the Norn. Level 12: A temple. Level 13: <- You were here. A scroll shop. The Gnomish Mines: Level 5: Farvel kozmikyak the Valkyrie... You quit in The Dungeons of Doom on dungeon level 13 with 3200 points, and 426 pieces of gold, after 10658 moves. You played on adept difficulty in classic mode for 49 minutes and 28 seconds. The dungeon never collapsed on you. You were level 12 with a maximum of 188 hit points when you quit.