Unix GnollHack Version 4.1.3 (Build 5) - last build Sat Aug 26 11:08:39 2023 (2b0372598830d56f729e4bf5f7f78f11e93c43e7). Game began 2023-11-04 03:33:11, ended 2023-11-06 01:06:55 kozmikyak, lawful female human Valkyrie # ############################# ### ####---%--- # ###%%##### ##----.....---- #--.------------- ##--.....@.....-- ----- ####|............... ## -.....}}}.....- |.... ####|.....<..%.....| # -....}}}}}}}....- |...|# #|............... #|....}}}}Z}}}}....| |....# #|..............| |...}}}j,#,,}}}...| |..^| #---------------- |..}}},F, ,,,}}}..| |...-########################|..}},F#F#F#,,}}..| ----- #|..}}}, , , ,}}}..| #|...}} , , }}...| #|....} }} }} }....| #--.... }} }} ....-- ##--... .} }. ...-- ##--. . . .-- ##-- . . -- ####-- -- Kozmikyak the Warrior St:18/03 Dx:14 Co:23 In:20 Wi:11 Ch:9 Lawful Dlvl:16 HP:240(240) MP:92(92) AC:-35 MC:21/95% MS:15 W:M/S XL:15 a $:0 T:15793 2h:38m S:5000 Skill Burdened Latest messages: There is an anti-magic field. Step into it? n You see many objects here. The human mummy hits for 4 damage! The human mummy misses! You hit the human mummy for 43 damage! You hit the human mummy for 53 damage! The human mummy is destroyed! You gain 100 experience points. You see many objects here. You find a hidden door. The wooden door opens. You hit the cockatrice for 39 damage! The cockatrice is killed! You gain 80 experience points. There is an open door here. You see many objects here. You have a little trouble removing q - a blessed +1 pair of water walking boots. Your movements are slowed slightly because of your load. You are currently wearing a pair of exceptional steel hard shoes. Exchange it for the pair of water walking boots? y You were wearing a +0 pair of exceptional steel hard shoes. You stop adjusting your equipment. Are you sure you want to enter the pool? y You fall into the water! You sink like a rock. Your pair of exceptional steel hard shoes rusts! Water gets into your bag of holding! The mythic arrows rust! The elite long sword rusts! The exceptional curved sword rusts! The flail rusts! The poison on the crude bone crossbow bolts dissolves off. The exceptional flail rusts! The stout spear rusts! The long sword rusts! The exceptional curved sword rusts! The long sword rusts! The exceptional double-headed axe rusts! Your magic lamp goes out! Your steel hard hat rusts! Your exceptional pick-axe rusts! Water gets into your sack! You try to crawl out of the water. Pheew! That was close. This will end the game and delete your character! Are you sure to quit? y You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Amulets h - an uncursed amulet of ESP (being worn) Weapons a - the blessed rustproof +3 Excalibur (weapon in hand) Armor e - an uncursed +0 shield of reflection (being worn) f - an uncursed +0 robe of the archmagi (being worn; inferior) q - a blessed +1 pair of water walking boots x - an uncursed -1 pair of gloves of haste (being worn) y - an uncursed rusty +0 pair of exceptional steel shoes D - an uncursed rusty +1 dwarvish steel helm (being worn) F - an uncursed +2 pair of bracers of defense (being worn) I - an uncursed +0 cloak of displacement (being worn) V - an uncursed +0 Hawaiian shirt (being worn) Y - an uncursed erodeproof +0 orichalcum full plate mail (being worn) Miscellaneous n - an uncursed nose ring of cerebral safeguarding (on nose) z - a blessed +4 belt of dwarvenkind (being worn) Rings o - an uncursed +1 ring of increase accuracy (on right hand) u - an uncursed +1 ring of power (on left hand) Comestibles c - an uncursed cloudberry j - 2 uncursed dragon fruits t - 2 uncursed carrots A - 2 uncursed cram rations N - 2 uncursed figs Wands d - an uncursed wand of striking (0:53) m - an uncursed wand of sleep (0:6) v - an uncursed wand of cold (0:6) G - an uncursed wand of magic missile (0:122) O - an uncursed wand of teleportation (0:3) Tools w - an uncursed fire horn (0:33) B - a blessed bag of holding containing 129 items C - a blessed magic lamp E - an uncursed blindfold K - an uncursed skeleton key P - a rusty +1 exceptional pick-axe S - an uncursed sack containing 1 item Gems/Stones k - an uncursed nugget of gold ore l - the blessed Gladstone Contents of the bag of holding: 1 - 3267 gold pieces 2 - an uncursed amulet of reflection 3 - a cursed amulet of reflection 4 - an uncursed amulet of unchanging 5 - 26 blessed +0 gnollish bone quarrels 6 - 25 +0 elite gnollish bone quarrels 7 - 7 blessed +1 exceptional silver sling-bullets 8 - 16 +0 iron sling-bullets 9 - 15 +0 leaden sling-bullets 10 - 31 cursed rusty +0 arrows of wounding 11 - 16 +0 iron sling-bullets of troll slaying 12 - a +1 exceptional heavy crossbow 13 - a +1 exceptional heavy crossbow 14 - a +1 exceptional staff-sling 15 - a +1 exceptional staff-sling 16 - a +1 exceptional staff-sling 17 - a cursed -1 hand crossbow 18 - a cursed +1 long bow 19 - a +0 long bow 20 - a cursed +0 sling 21 - 27 +0 darts 22 - a cursed rusty -1 dwarvish spear 23 - a +1 elite scimitar 24 - a rusty +1 exceptional scimitar 25 - a cursed rusty +1 exceptional scimitar 26 - a rusty +0 exceptional battle-axe 27 - a +0 elite broadsword 28 - a rusty +0 elite long sword 29 - a +1 exceptional flail 30 - a rusty +1 exceptional flail 31 - a +1 exceptional mithril mace 32 - a +0 flail 33 - a rusty +0 flail 34 - a +0 long sword 35 - a +0 long sword 36 - a +0 long sword 37 - a cursed rusty +0 long sword 38 - a rusty +0 long sword 39 - a cursed +1 two-handed sword 40 - a blessed +0 dunce cap 41 - an uncursed +0 gnollish leather hood 42 - an uncursed +0 royal crown 43 - an uncursed +0 royal crown 44 - an uncursed +0 royal crown 45 - a cursed +0 royal crown 46 - an uncursed +0 pair of elven boots 47 - an uncursed +2 hallowed exceptional large shield 48 - a blessed +1 large mithril shield 49 - an uncursed +0 elven cloak 50 - an uncursed +0 gnollish haircloth robe 51 - an uncursed +0 gnollish haircloth robe 52 - an uncursed +0 ioun stone of dexterity 53 - an uncursed leather belt 54 - a cursed pair of goggles of night 55 - an uncursed ring of fire resistance 56 - an uncursed +1 ring of gain dexterity 57 - an uncursed +5 ring of gain wisdom 58 - an uncursed ring of polymorph control 59 - an uncursed ring of replenishment 60 - an uncursed ring of see invisible 61 - an uncursed ring of slow digestion 62 - 2 uncursed chanterelles 63 - 2 uncursed death caps 64 - an uncursed oracular toadstool 65 - 4 uncursed fly agarics 66 - an uncursed apple 67 - 9 uncursed cram rations 68 - 2 uncursed dragon fruits 69 - 2 uncursed figs 70 - 5 uncursed food rations 71 - 4 uncursed melons 72 - an uncursed pear 73 - an uncursed tripe ration 74 - an uncursed lizard corpse 75 - an uncursed scroll of blank paper 76 - an uncursed scroll of blank paper 77 - a blessed scroll of blank paper 78 - an uncursed scroll of blank paper 79 - 2 uncursed scrolls of blank paper 80 - an uncursed scroll of blank paper 81 - an uncursed scroll of scare monster 82 - an uncursed spellbook of blank paper 83 - an uncursed spellbook of blank paper 84 - an uncursed spellbook of blank paper 85 - an uncursed spellbook of blank paper 86 - an uncursed spellbook of blank paper 87 - an uncursed spellbook of blank paper 88 - an uncursed spellbook of blank paper 89 - an uncursed spellbook of circle of teleportation 90 - an uncursed spellbook of create giant mummy 91 - an uncursed spellbook of greater frost ray 92 - an uncursed spellbook of levitation 93 - an uncursed spellbook of magical implosion 94 - an uncursed spellbook of resurrection 95 - an uncursed potion of confusion 96 - 6 potions of holy water 97 - an uncursed diluted potion of enlightenment 98 - a blessed diluted potion of gain ability 99 - an uncursed diluted potion of greater speed 100 - an uncursed potion of lesser rejuvenation 101 - an uncursed wand of identify (0:3) 102 - an uncursed wand of lightning (0:26) 103 - an uncursed wand of striking (0:73) 104 - an uncursed wand of striking (0:75) 105 - an uncursed wand of striking (0:73) 106 - an uncursed wand of teleportation (0:0) 107 - an uncursed wand of town portal (0:10) 108 - an uncursed wand of town portal (0:13) 109 - an uncursed wand of town portal (0:13) 110 - an uncursed can of grease (0:7) 111 - 6 uncursed tallow candles 112 - an uncursed oil lamp 113 - an uncursed blindfold 114 - an uncursed blindfold 115 - an uncursed expensive camera (0:50) 116 - an uncursed magic marker (0:31) 117 - an uncursed skeleton key 118 - an uncursed wet towel 119 - 6 uncursed bones 120 - an uncursed clove of garlic 121 - 3 uncursed clumps of bat guano 122 - an uncursed feather 123 - 12 uncursed ginseng roots 124 - an uncursed human skull 125 - 7 uncursed mandrake roots 126 - 4 uncursed pieces of wood 127 - 5 uncursed pinches of sulfurous ash 128 - 4 uncursed sprigs of wolfsbane 129 - an uncursed thread of spider silk Contents of the sack: 1 - 2 potions of holy water Kozmikyak the Valkyrie's attributes: Background: You were a Warrior, a level 15 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 16. You entered the dungeon 15793 turns ago. You had 14127 experience points. Basics: You had 240 hit points in total. You had 92 mana in total. Your armor class was -35. Your magic cancellation was 21 (95% chance). Your wallet was empty. Autopickup was on for thrown only. Your game difficulty was adept (50% damage by monsters, 158% by player). You were playing in classic mode (traditional mode with permanent death). Your game score was 5000. You had been playing the game for 2 hours, 38 minutes and 17 seconds. Final Characteristics: Your strength was 18/03 (base:18/02, limit:18/100, +3-4 to-hit bonus, +6-8 damage bonus). Your dexterity was 14 (base:13, limit:18, +2 to-hit bonus, -3 AC bonus). Your constitution was 23 (base:18, innate limit:18, +8.0 HP bonus per level). Your intelligence was 20 (base:11, innate limit:18). Your wisdom was 11 (base:10, limit:18). Your charisma was 9 (base:8, limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a sword and a shield. You had expert skill with swords (+8 to hit and +4 to damage). You had expert skill with shields (-15 to AC and +3 to MC). Final Attributes: You were piously aligned. You were magic-protected because of your orichalcum full plate mail. You were weakly (50%) fire resistant intrinsically. You were weakly (50%) cold resistant innately. You were weakly (50%) shock resistant innately. You were sleep resistant intrinsically. You were poison resistant intrinsically. You were level-drain resistant because of the Excalibur. You were protected from brain damage because of your nose ring of cerebral safeguarding. You were telepathic because of your amulet of ESP. You had automatic searching because of the Excalibur. You were displaced because of your cloak of displacement. You were stealthy innately. You had a small bonus to hit (+1). You were very fast because of your gloves of haste. You had latent fastness innately. You had reflection because of your shield of reflection. You were lucky. You had extra luck. Good luck did not time out for you. You survived. Final Skills: Dagger Basic / Grand Master Axe Basic / Grand Master Sword Expert / Grand Master Bludgeoning weapon Basic / Grand Master Polearm Unskilled / Master Thrusting weapon Unskilled / Master Bow Unskilled / Expert Crossbow Unskilled / Expert Thrown weapon Unskilled / Expert Bare handed combat Basic / Grand Master Dual wielding Basic / Grand Master Two-handed weapon Unskilled / Master Dodge Skilled / Master Shield Expert / Grand Master Wand Unskilled / Basic Riding Unskilled / Expert Disarm trap Basic / Skilled You had 3 skill slots available You did not know any spells. Major events: Turn 1: kozmikyak the lawful human Valkyrie has entered the dungeon on adept difficulty in classic mode 2986: has been given Excalibur, and now enjoys supreme executive power 4117: entered the Gnomish Mines 6060: entered the Large Circular Dungeon 8309: acquired the Gladstone from Mines' End 13834: killed the Gargantuan Mimic Vanquished creatures: 2 glass golems 2 bone golems a demilich a stone golem the Gargantuan Mimic a titanothere a vampire lord 4 gnoll supreme wardens an elder quantum mechanic a clay golem a nurse a gargantuan beetle 2 lurkers above a watch captain 2 ghosts 3 giant mimics a long worm an orange dragon hatchling an ogre overlord 5 umbral hulks a zruty a flesh golem 3 treants 2 Elvenkings 2 gnoll queens 11 large mimics a wumpus 2 giant zombies a giant skeleton a water elemental a stalker a black naga a sergeant 2 winter wolves a warg 2 small mimics a warhorse 3 xans 2 black lichens a quantum mechanic 12 hyenas 2 freezing spheres 2 flaming spheres a shocking sphere a large cat a tiger 3 gargoyles 2 dwarf kings or queens 4 tengu 2 ochre jellies 3 goblin kings 3 skeletons a stone giant a pit viper a cobra a carnivorous ape an elf mummy 2 human mummies 2 leather golems a Grey-elf 3 watchwomen an incubus a chameleon 4 crocodiles 2 giant beetles 3 cockatrices 3 winter wolf cubs 3 wolves a panther 3 gnoll wardens 9 gnome kings or queens 2 gremlins 2 leprechauns 2 orc-captains an iron piercer 2 scorpions 2 giant spiders a large ram an ice vortex a black light a ghast 4 vampire bats 6 ogres or ogresses a rust monster a yeti a Green-elf a werewolf a lizard a housecat 2 jaguars 5 gnoll lords 3 dwarf lords or ladies 3 pegasi a dust vortex 8 gnoll zombies 9 human zombies a raven 2 snakes 2 apes a gnome mummy a rope golem 14 fire ants 2 soldier ants 6 gnolls 10 gnome lords or ladies 7 gnomish wizards 10 bugbears 4 quasits 2 wood nymphs 3 water nymphs a black orc a great orc a rock mole 3 ponies a yellow light 11 elf zombies a ghoul 3 violet fungi a shrieker a black naga hatchling a barrow wight a kobold mummy a paper golem 2 giant ants a kitten 19 dwarves a kobold lord 3 kobold shamans 7 rothes 4 orc zombies a dwarf zombie 3 giant bats 3 iguanas 2 acid blobs 51 gnomes 2 halflings 3 manes 2 large kobolds 8 hobgoblins a giant rat a gnome zombie a red mold 4 geckos 4 jackals 3 kobolds 8 goblins 4 grid bugs 9 bats 453 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. You had an optional quest to achieve the level of Grand Master in two-weapon combat. Achievements: You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. You had entered the Large Circular Dungeon. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Levels 1 to 16 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom, a fountain. Level 2: Level 3: An armor shop. Level 4: A general store. Stairs down to The Gnomish Mines. Level 5: A fountain of power. Level 6: Many fountains. Oracle of Delphi. Level 7: A tree. Level 8: A fountain. Level 9: Level 10: An untended shop, some fountains. Final resting place for kozmikyak-Val-Hum-Mal-Law, choked on a wood nymph corpse. Level 11: An altar, a grave, a tree. Level 12: A temple, many trees, a magic portal. Summoned by the Norn. Level 13: Level 14: A fountain. Level 15: A primitive area. Level 16: <- You were here. Many trees. Curious island room. The Gnomish Mines: Levels 5 to 12 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, a smithy, many residences, some fountains, some signposts. Mine Town. Level 9: A magic portal. Portal to The Large Circular Dungeon. Level 10: Level 11: Level 12: Mines' End. The Large Circular Dungeon: Level 9: A magic portal. Quantum Tunnel. Farvel kozmikyak the Valkyrie... You quit in The Dungeons of Doom on dungeon level 16 with 5000 points, and 3267 pieces of gold, after 15793 moves. You played on adept difficulty in classic mode for 2 hours, 38 minutes and 17 seconds. The dungeon never collapsed on you. You were level 15 with a maximum of 240 hit points when you quit.