Unix GnollHack Version 4.1.3 (Build 5) - last build Sat Aug 26 11:08:39 2023 (2b0372598830d56f729e4bf5f7f78f11e93c43e7). Game began 2023-10-08 04:09:02, ended 2023-10-08 06:28:30 kozmikyak, lawful female human Valkyrie | |.. ## |.....#[) --------- |.. # ###|.......| | # |O....... ##%_@<.....| --------- Kozmikyak the Warrior St:18/** Dx:14 Co:13 In:19 Wi:11 Ch:10 Lawful Dlvl:9 HP:241(246) MP:88(88) AC:-28 MC:14/86% MS:16 W:M/S XL:15 a $:0 T:22720 2h:19m S:2300 Skill Latest messages: The wooden door opens. Golluk the goblin king swings his exceptional double-headed axe. Golluk the goblin king misses! Golluk the goblin king swings his exceptional double-headed axe. Golluk the goblin king hits for 1 damage! You hit Golluk the goblin king critically for 97 damage! Golluk the goblin king is killed! You gain 120 experience points. There are several objects here. Are you sure you want to pray? y You begin praying to Tyr. You are surrounded by a shimmering light. You finish your prayer. You feel that Tyr is well-pleased. There is a goblin king corpse named Golluk here; eat it? y This goblin king corpse tastes okay. You finish eating the goblin king corpse. U - 17 iron sling-bullets. Y - an exceptional staff-sling. Z - an exceptional curved sword. b - an exceptional double-headed axe. d - an ornamental crown. h - a silver nose ring. i - a sapphire potion. This burns a lot! Never mind. Never mind. A crossbow bolt misses you. You see here a heavy iron ball (chained to you) (50 lbs). The ogre lord wields a club! You hit the ogre critically for 118 damage! The ogre is killed! You gain 50 experience points. You see many objects here. The ogre swings his club. The ogre hits for 1 damage! The ogre swings his club. The ogre misses! The ogre strikes at your displaced image and misses you! The ogre strikes at your displaced image and misses you! You hit the ogre for 50 damage! The ogre swings his club. The ogre misses! This will end the game and delete your character! Are you sure to quit? y You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Weapons a - the blessed rustproof +3 Excalibur (weapon in hand) b - a +1 exceptional battle-axe U - 17 +0 iron sling-bullets Y - a +1 exceptional staff-sling Z - a +1 exceptional scimitar Armor d - an uncursed +0 royal crown e - an uncursed +0 large adamantium shield of shock resistance (being worn) j - an uncursed +0 pair of bracers of defense (being worn) k - an uncursed +1 pair of exceptional steel shoes (being worn) r - an uncursed thoroughly rusty +0 dwarvish steel helm (being worn) y - an uncursed rusty +0 pair of gauntlets of ogre power (being worn) H - an uncursed +0 cloak of displacement (being worn) X - an uncursed +0 elven mithril-coat (being worn) Miscellaneous h - an uncursed nose ring of bull strength l - an uncursed headband of intellect (being worn) o - an uncursed belt of fortitude (being worn) A - an uncursed brooch of shielding (being worn) F - an uncursed pair of goggles of eye protection (being worn) Rings M - an uncursed ring of protection from undeath (on right hand) Comestibles c - an uncursed black lichen corpse g - 2 uncursed dragon fruits u - 2 uncursed figs G - 2 uncursed cloudberries W - 2 uncursed tins of werewolf meat Wands m - an uncursed wand of magic missile (0:79) w - an uncursed wand of digging (0:9) D - an uncursed wand of striking (0:44) Q - a blessed wand of lightning (0:26) R - an uncursed wand of cold (0:8) V - an uncursed wand of teleportation (0:4) Tools f - a +0 unicorn horn (0:8) K - an uncursed skeleton key P - a +0 exceptional pick-axe S - an empty uncursed sack Kozmikyak the Valkyrie's attributes: Background: You were a Warrior, a level 15 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 9. You entered the dungeon 22720 turns ago. You had 13317 experience points. Basics: You had 241 out of 246 hit points. You had 88 mana in total. Your armor class was -28. Your magic cancellation was 14 (86% chance). Your wallet was empty. Autopickup was on for thrown only. Your game difficulty was adept (50% damage by monsters, 158% by player). You were playing in classic mode (traditional mode with permanent death). Your game score was 2300. You had been playing the game for 2 hours, 19 minutes and 27 seconds. Final Characteristics: Your strength was 18/100 (base:18, peak:18/01, limit:18/100, +4 to-hit bonus, +8 damage bonus). Your dexterity was 14 (limit:18, +2 to-hit bonus, -3 AC bonus). Your constitution was 13 (limit:18, +3.0 HP bonus per level). Your intelligence was 19 (base:10, innate limit:18). Your wisdom was 11 (limit:18). Your charisma was 10 (limit:18). Final Status: You were chained to a heavy iron ball. You were unencumbered. You were wielding a sword and a shield. You had master skill with swords (+12 to hit and +6 to damage). You had basic skill with shields (-5 to AC and +1 to MC) and could have enhanced that. Final Attributes: You were piously aligned. You were strongly (75%) magic missile resistant because of your brooch of shielding. You were weakly (50%) fire resistant intrinsically. You were weakly (50%) cold resistant innately. You were fully shock resistant because of your large adamantium shield of shock resistance. You were latently weakly (50%) shock resistant innately. You were disintegration resistant because of your large adamantium shield of shock resistance. You were immune to death attacks because of your ring of protection from undeath. You were poison resistant intrinsically. You were level-drain resistant because of the Excalibur. You were protected from eye damage because of your goggles of eye protection. You were telepathic when blind intrinsically. You had automatic searching because of the Excalibur. You were displaced because of your cloak of displacement. You were stealthy innately. You were fast intrinsically. You survived. Final Skills: Dagger Basic / Grand Master Axe Basic / Grand Master Sword Master / Grand Master Bludgeoning weapon Basic / Grand Master Polearm Unskilled / Master Thrusting weapon Unskilled / Master Bow Unskilled / Expert Crossbow Unskilled / Expert Thrown weapon Unskilled / Expert Bare handed combat Basic / Grand Master Dual wielding Basic / Grand Master Two-handed weapon Unskilled / Master Dodge Skilled / Master Shield Basic / Grand Master Wand Unskilled / Basic Riding Unskilled / Expert Disarm trap Unskilled / Skilled You had 3 skill slots available You did not know any spells. Major events: Turn 1: kozmikyak the lawful human Valkyrie has entered the dungeon on adept difficulty in classic mode 5825: has been given Excalibur, and now enjoys supreme executive power 12622: entered the Gnomish Mines Vanquished creatures: 2 glass golems a stone golem an elder quantum mechanic a clay golem 3 nurses a lurker above a giant mimic 4 long worms an orange dragon hatchling 3 treants a doppelganger a large mimic 5 wumpuses a giant zombie a water elemental an earth elemental a sergeant 2 small mimics a glass piercer a bison 2 xans 3 black lichens 2 quantum mechanics a gelatinous cube 4 hyenas 3 large dogs 4 freezing spheres 3 flaming spheres 3 shocking spheres a dwarf king 2 tengu an ochre jelly 3 goblin kings 8 skeletons an ettin zombie 2 pit vipers 3 cobras a gnoll mummy an elf mummy a leather golem a soldier 3 chameleons 2 crocodiles a giant beetle a quivering blob a cockatrice 2 winter wolf cubs 2 wolves a direwolf a lynx 2 panthers 5 gnoll wardens 7 gnome kings or queens 3 gremlins a spotted jelly 18 leprechauns 10 orc-captains 2 iron piercers 2 scorpions 5 horses a large ram 2 ice vortices a black light 2 vampire bats an ogre 3 brown puddings a rust monster 3 dwarf mummies a gold golem 4 Green-elves a werewolf 5 lizards 2 chickatrices 2 dingoes 2 dogs 3 housecats 2 jaguars 2 gnoll lords 2 dwarf lords a blue jelly 3 pegasi a gray unicorn 2 dust vortices 7 gnoll zombies 6 human zombies 4 ravens 3 white lichens 3 snakes 3 apes a Woodland-elf 6 fire ants 11 gnolls 13 gnome lords or ladies 3 gnomish wizards 7 bugbears 3 wood nymphs a water nymph 3 mountain nymphs 5 black orcs 17 orc shamans 14 great orcs 4 rams a fog cloud 3 yellow lights 4 elf zombies 5 ghouls a violet fungus a shrieker a red naga hatchling a black naga hatchling a barrow wight 2 kobold mummies a paper golem a straw golem 52 giant ants a little dog a direwolf cub 3 floating eyes 2 kittens 13 dwarves 4 homunculi a kobold lord 2 kobold shamans 17 hill orcs 13 rothes 6 rabid rats 2 centipedes 8 orc zombies 8 dwarf zombies 14 giant bats 4 monkeys 2 wererats a werejackal 4 iguanas 6 killer bees 2 acid blobs a coyote 31 gnomes 3 halflings a large kobold 12 hobgoblins 2 orcs 2 giant rats a cave spider a gnome zombie a yellow mold 3 garter snakes 4 geckos 8 jackals a fox 5 kobolds 3 goblins 3 sewer rats 2 grid bugs 4 bats a lichen a newt 591 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. You had an optional quest to achieve the level of Grand Master in two-weapon combat. Achievements: You had descended to the Gnomish Mines. You had visited Mine Town. You had visited a shop. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Levels 1 to 9 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom. Level 2: A shop, a fountain. Stairs down to The Gnomish Mines. Level 3: A smithy. Level 4: A general store, many trees. Level 5: Many fountains. Oracle of Delphi. Level 6: An altar, a fountain, some graves. Level 7: A practice hall, a grave. Level 8: Level 9: <- You were here. The Gnomish Mines: Levels 3 to 7 Level 3: Level 4: Level 5: Level 6: An altar to Tyr, a lounge, some fountains of poison. Mine Town. Level 7: Farvel kozmikyak the Valkyrie... You quit in The Dungeons of Doom on dungeon level 9 with 2300 points, and 0 pieces of gold, after 22720 moves. You played on adept difficulty in classic mode for 2 hours, 19 minutes and 27 seconds. The dungeon never collapsed on you. You were level 15 with a maximum of 246 hit points when you quit.