Unix GnollHack Version 4.1.3 (Build 5) - last build Sat Aug 26 11:08:39 2023 (2b0372598830d56f729e4bf5f7f78f11e93c43e7). Game began 2023-10-06 00:33:02, ended 2023-10-08 03:12:05 kozmikyak, lawful female human Valkyrie .------ ...@... .....*. ..... --- Kozmikyak the Warrior St:18/** Dx:17 Co:18 In:21 Wi:9 Ch:12 Lawful Dlvl:16 HP:279(280) MP:104(104) AC:-46 MC:23/97% MS:16 W:M/MS XL:16 a $:218 T:18525 3h:04m S:5500 Skill Satiated Latest messages: q - a long sword. r - a long sword. You drop a large shield. You drop a long sword. You drop a long sword. You put a silver saber into the bag of holding. You put a mythic broadsword into the bag of holding. d - an uncursed +0 Asgardian orcish shield. You drop an uncursed +0 Asgardian orcish shield. Something is written here in the dust. You read: "\l d was ncrc". Click! You trigger a rolling boulder trap! Fortunately for you, no boulder was released. You find a hidden door. You hit the goblin king for 49 damage! The goblin king wields an exceptional curved sword! You hit the goblin king for 53 damage! The goblin king is killed! You gain 120 experience points. You see many objects here. s - an ornamental crown. You can't stash the mithril full plate mail, you are wearing it. You put an ornamental crown into the bag of holding. You can't stash the robe of the archmagi, you are wearing it. You can't stash the hooded dragonhide cloak, you are wearing it. You can't stash the pair of exceptional gauntlets of ogre power, you are wearing them. You can't stash the T-shirt of shock resistance, you are wearing it. You can't stash the dwarvish steel helm, you are wearing it. You can't stash the pair of leather bracers, you are wearing them. You can't stash the pair of mithril hard shoes, you are wearing them. The wooden door opens. There is a pit. Step into it? n The winter wolf bites for 1 damage! You hit the winter wolf for 74 damage! You hit the winter wolf critically for 121 damage! The winter wolf is killed! You gain 65 experience points. You see here a winter wolf corpse (44 lbs). You fall down the stairs. You lose your grip on the iron ball. You enter what seems to be an older, more primitive world. There is a staircase up here. You see many objects here. This will end the game and delete your character! Are you sure to quit? y You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Coins $ - 218 gold pieces Amulets Z - an uncursed amulet of ESP (being worn) Weapons a - the blessed rustproof +4 Excalibur (weapon in hand) Armor e - an uncursed erodeproof +0 spiked adamantium shield (being worn) j - an uncursed erodeproof +3 mithril full plate mail (being worn) y - an uncursed +1 robe of the archmagi (being worn; inferior) z - an uncursed +0 dwarvish dragonhide cloak (being worn) A - an uncursed rustproof +0 pair of exceptional gauntlets of ogre power (being worn) D - an uncursed fireproof +0 T-shirt of shock resistance with text "Got newt?" (being worn) Q - an uncursed rustproof +2 dwarvish steel helm (being worn) V - an uncursed fireproof +0 pair of leather bracers (being worn) W - an uncursed +0 pair of mithril shoes (being worn) Miscellaneous f - an uncursed pair of goggles of eye protection (being worn) I - an uncursed +4 ioun stone of dexterity (orbiting head) X - an uncursed brooch of shielding (being worn) Rings n - an uncursed ring of fortitude (on right hand) Comestibles p - an uncursed black lichen corpse u - 2 uncursed dragon fruits C - 2 uncursed figs J - an uncursed cloudberry T - 2 uncursed cram rations Wands b - an uncursed wand of striking (0:49) g - an uncursed wand of magic missile (0:98) h - an uncursed wand of digging (0:18) i - an uncursed wand of lightning (0:16) m - an uncursed wand of cold (0:9) o - an uncursed wand of identify (0:3) t - an uncursed wand of teleportation (0:8) N - an uncursed wand of sleep (0:4) O - an uncursed wand of town portal (0:8) Tools B - a blessed bag of holding containing 70 items E - a +0 unicorn horn (0:8) K - an uncursed skeleton key L - a blessed magic lamp (lit) P - a +0 spade of colossal excavation S - an empty uncursed oilskin sack Gems/Stones l - the blessed Gladstone Contents of the bag of holding: 1 - 4716 gold pieces 2 - a +0 exceptional long sword of providence 3 - a -1 Olympian broadsword 4 - a +0 silver saber 5 - an uncursed +0 royal crown 6 - a cursed -1 pair of bracers of defense 7 - an uncursed brooch of shielding 8 - an uncursed nose ring of bull strength 9 - an uncursed pair of goggles of eye protection 10 - an uncursed pair of goggles of eye protection 11 - an uncursed ring of cold resistance 12 - an uncursed ring of levitation 13 - an uncursed ring of polymorph control 14 - a cursed ring of replenishment 15 - a cursed ring of teleportation 16 - an uncursed ring of the serpent god 17 - 2 uncursed slime molds 18 - an uncursed healing mushroom 19 - 7 uncursed C-rations 20 - 5 uncursed cram rations 21 - 2 uncursed dragon fruits 22 - an uncursed fig 23 - 2 uncursed food rations 24 - 3 uncursed K-rations 25 - an uncursed lizard corpse 26 - an uncursed lizard corpse 27 - an uncursed scroll of scare monster 28 - an uncursed scroll of identify 29 - an uncursed scroll of magic mapping 30 - a cursed scroll of magic mapping 31 - an uncursed scroll of protect armor 32 - an uncursed scroll of teleportation 33 - an uncursed spellbook of animate fire 34 - an uncursed spellbook of banish demon 35 - an uncursed spellbook of circle of frost 36 - an uncursed spellbook of detect monsters 37 - an uncursed spellbook of fire-enchant item 38 - an uncursed spellbook of protection from lightning 39 - an uncursed spellbook of shield 40 - an uncursed spellbook of summon elder treant 41 - an uncursed spellbook of summon giant spider 42 - an uncursed potion of acid 43 - 10 potions of holy water 44 - 4 uncursed potions of water 45 - a cursed wand of lightning (0:21) 46 - an uncursed wand of lightning (0:24) 47 - an uncursed wand of lightning (0:22) 48 - an uncursed wand of magic missile (0:99) 49 - an uncursed wand of magic missile (0:146) 50 - an uncursed wand of magic missile (0:105) 51 - a blessed wand of magic missile (0:86) 52 - an uncursed wand of make invisible labeled spent (0:0) 53 - an uncursed wand of striking (0:71) 54 - an uncursed bugle (0:6) 55 - an uncursed bugle (0:7) 56 - an uncursed bugle (0:6) 57 - an uncursed blindfold 58 - an uncursed magic marker (0:62) 59 - an uncursed stethoscope 60 - 2 uncursed bones 61 - 4 uncursed clumps of bat guano 62 - 2 uncursed feathers 63 - 9 uncursed ginseng roots 64 - 2 uncursed heaps of sporal powder 65 - an uncursed human skull 66 - 2 uncursed threads of spider silk 67 - an uncursed nugget of adamantium ore 68 - 2 uncursed nuggets of orichalcum ore 69 - 6 uncursed nuggets of silver ore 70 - an uncursed prayerstone Kozmikyak the Valkyrie's attributes: Background: You were a Warrior, a level 16 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 16, a primitive area. You entered the dungeon 18525 turns ago. You had 19674 experience points. Basics: You had 279 out of 280 hit points. You had 104 mana in total. Your armor class was -46. Your magic cancellation was 23 (97% chance). Your wallet contained 218 gold pieces. Autopickup was on for thrown only. Your game difficulty was adept (50% damage by monsters, 158% by player). You were playing in classic mode (traditional mode with permanent death). Your game score was 5500. You had been playing the game for 3 hours, 4 minutes and 41 seconds. Final Characteristics: Your strength was 18/100 (base:16, limit:18/100, +4 to-hit bonus, +8 damage bonus). Your dexterity was 17 (base:13, limit:18, +4 to-hit bonus, -4 AC bonus). Your constitution was 18 (limit:18, +5.5 HP bonus per level). Your intelligence was 21 (base:11, innate limit:18). Your wisdom was 9 (limit:18). Your charisma was 12 (limit:18). Final Status: You were chained to a heavy iron ball. You were satiated. You were unencumbered. You were wielding a sword and a shield. You had master skill with swords (+12 to hit and +6 to damage). You were skilled in shields (-10 to AC and +2 to MC) and could have enhanced that. Final Attributes: You were piously aligned. You were strongly (75%) magic missile resistant because of your brooch of shielding. You were weakly (50%) fire resistant intrinsically. You were weakly (50%) cold resistant innately. You were fully shock resistant because of your T-shirt of shock resistance with text "Got newt?". You were latently weakly (50%) shock resistant innately. You were sleep resistant intrinsically. You were disintegration resistant because of your spiked adamantium shield. You were poison resistant intrinsically. You were level-drain resistant because of the Excalibur. You could not be bisected because of your mithril full plate mail. You were protected from eye damage because of your goggles of eye protection. You were telepathic because of your amulet of ESP. You had automatic searching because of the Excalibur. You were stealthy innately. You were fast innately. You were lucky. You had extra luck. Good luck did not time out for you. You survived. Final Skills: Dagger Basic / Grand Master Axe Basic / Grand Master Sword Master / Grand Master Bludgeoning weapon Basic / Grand Master Polearm Unskilled / Master Thrusting weapon Unskilled / Master Bow Unskilled / Expert Crossbow Unskilled / Expert Thrown weapon Unskilled / Expert Bare handed combat Basic / Grand Master Dual wielding Basic / Grand Master Two-handed weapon Unskilled / Master Dodge Skilled / Master Shield Skilled / Grand Master Wand Unskilled / Basic Riding Unskilled / Expert Disarm trap Unskilled / Skilled You had 3 skill slots available You did not know any spells. Major events: Turn 1: kozmikyak the lawful human Valkyrie has entered the dungeon on adept difficulty in classic mode 5580: has been given Excalibur, and now enjoys supreme executive power 5941: entered the Gnomish Mines 8971: entered the Large Circular Dungeon 11761: acquired the Gladstone from Mines' End 16067: killed the Gargantuan Mimic 16436: entered the Big Room Vanquished creatures: a bone golem a demilich a stone golem 3 flinds the Gargantuan Mimic 2 titanotheres a trapper 2 skeleton warriors a neo-otyugh a lich a clay golem 2 nurses a harpy a lurker above 3 vampires 3 lieutenants a watch captain 3 giant mimics 2 long worms a red dragon hatchling a white dragon hatchling a black dragon hatchling a green dragon hatchling an ogre overlady 2 umbral hulks a zruty 4 flesh golems a treant a doppelganger 2 gnoll queens a large mimic a baby purple worm 2 giant skeletons a water elemental a hill giant a black naga an otyugh 2 elf-lords 3 sergeants 5 winter wolves 3 wargs a large direwolf 3 small mimics 2 glass piercers a bison a xan 2 black lichens an ogre lord a quantum mechanic 2 ettin mummies a gelatinous cube 3 pyrolisks 7 hyenas 6 freezing spheres a flaming sphere a shocking sphere 2 large cats 5 tigers or tigresses 3 dwarf kings or queens 3 ochre jellies 6 goblin kings an oliphant an energy vortex an ettin zombie 3 ettin skeletons 2 red nagas a pit viper 2 cobras a python a wraith 2 carnivorous apes 2 gnoll mummies 3 elf mummies 2 leather golems 3 Grey-elves 4 soldiers 3 watchmen 4 chameleons a giant beetle a quivering blob 3 cockatrices a direwolf a lynx 9 gnoll wardens 10 gnome kings or queens 2 gremlins a leprechaun 4 orc-captains an iron piercer 2 scorpions 5 giant spiders 2 horses a large ram 2 ice vortices a black light 2 ghasts a vampire bat 2 forest centaurs or centauresses 2 ogres or ogresses 2 brown puddings 3 rust monsters a dwarf mummy an orc mummy a gold golem 4 Green-elves 3 lizards a chickatrice a dog a housecat 2 jaguars 12 gnoll lords or ladies 3 dwarf lords or ladies a gray unicorn 2 dust vortices 3 gnoll zombies 5 human zombies a raven 2 white lichens a snake an ape 3 gnome mummies a rope golem a Woodland-elf 15 fire ants 3 soldier ants 12 gnolls 13 gnome lords or ladies 9 gnomish wizards a bugbear 2 imps 3 wood nymphs 3 water nymphs 2 orc shamans 6 great orcs 2 rock piercers a pony a yellow light 7 elf zombies 2 violet fungi a black naga hatchling 2 barrow wights 2 paper golems 39 giant ants a little dog a direwolf cub a kitten 15 dwarves a homunculus 4 kobold lords or ladies 6 kobold shamans 16 rothes a rabid rat 2 orc zombies 4 dwarf zombies 10 giant bats 2 werejackals 2 iguanas 7 killer bees an acid blob 47 gnomes a halfling 4 large kobolds 9 hobgoblins 2 yellow molds a green mold a garter snake 2 geckos a jackal a fox 12 kobolds 6 goblins 10 grid bugs 2 bats a lichen 4 newts 570 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. You had an optional quest to achieve the level of Grand Master in two-weapon combat. Achievements: You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. You had found the Big Room. You had entered the Large Circular Dungeon. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: Levels 1 to 16 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom. Level 2: A general store, a fountain. Level 3: A shop. Level 4: Stairs down to The Gnomish Mines. Level 5: A practice hall, a sink, a grave. Level 6: Many trees. Level 7: Many fountains. Oracle of Delphi. Level 8: Level 9: Level 10: A fountain. Level 11: Level 12: A very big room. Level 13: A temple, a magic portal. Summoned by the Norn. Level 14: Level 15: Some sinks. Level 16: <- You were here. A primitive area. The Gnomish Mines: Levels 5 to 12 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, a smithy, many residences, some fountains. Mine Town. Level 9: A magic portal. Portal to The Large Circular Dungeon. Level 10: Level 11: Level 12: Some fountains. Mines' End. The Large Circular Dungeon: Level 9: A magic portal. Quantum Tunnel. Farvel kozmikyak the Valkyrie... You quit in The Dungeons of Doom on dungeon level 16 with 5500 points, and 4934 pieces of gold, after 18525 moves. You played on adept difficulty in classic mode for 3 hours, 4 minutes and 41 seconds. The dungeon never collapsed on you. You were level 16 with a maximum of 280 hit points when you quit.