Unix GnollHack Version 4.1.3 (Build 5) - last build Sat Aug 26 11:08:39 2023 (2b0372598830d56f729e4bf5f7f78f11e93c43e7). Game began 2023-09-10 05:07:22, ended 2023-09-10 10:18:07 kozmikyak, lawful female human Valkyrie ---- ....-# ...|# +...|# --.-# # #### # # . ## ## # # ## # # # ########### ## ## -.--- ### ------.---- |>.U| ##### |.........| |...| # # ##-.........| ...[| -.-.------- # |.........| |...| ......<...| # |.........| ----- |.........-## |.........| |.........| |.........| ----------- ----------- Kozmikyak the Otyugh St:16 Dx:12 Co:14 In:8 Wi:11 Ch:1 Lawful Dlvl:11 HP:64(101) MP:48(48) AC:-11 MC:5/50% MS:14 W:M/S HD:8 a $:21 T:8105 1h:53m S:1500 Satiated Latest messages: You finish eating the giant ant corpse. There is a doorway here. You see here a giant ant corpse (0.6 lbs). There is a giant ant corpse here; eat it? y This giant ant corpse tastes okay. You finish eating the giant ant corpse. Loot in what direction? k T - a mythic large mithril shield. V - an exceptional long sword. W - a long sword. You are currently wearing a spiked silver shield. Exchange it for the mythic large mithril shield? y Your left hand is now empty. You are now wearing a mythic large mithril shield. You finish rearming. You put an uncursed +3 spiked silver shield into the bag of holding. You can't stash the elite banded mail, you are wearing it. You can't stash the pair of Galadhrim boots, you are wearing them. You can't stash the iron skull cap, you are wearing it. You can't stash the Hawaiian shirt, you are wearing it. You can't stash the pair of gloves of haste, you are wearing them. You can't stash the pair of bracers of reflection, you are wearing them. You can't stash the mythic large mithril shield, you are wearing it. You can't stash the cloak of integrity, you are wearing it. Adjust letter to what [bd-hjo-rtuwzADL-PRTY] (? see used letters)? e Moving: e - a +0 mythic large mithril shield (being worn). The wooden door resists! The wooden door opens. You find a hidden door. The wooden door opens. You hear someone counting money. The wooden door opens. There is a staircase down here. You see here a seraphic spellbook (3.1 lbs). Y - a seraphic spellbook. You step onto a polymorph trap! You feel a change coming over you. You turn into an otyugh! You break out of your elite banded mail! Your cloak tears apart! Your shirt rips to shreds! Your boots are pushed off your feet! Your belt of hill giant strength breaks! HINT - You should acquire magic resistance, polymorph control, or an amulet of unchanging before dungeon level 8. This will end the game and delete your character! Are you sure to quit? y You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Coins $ - 21 gold pieces Amulets v - an uncursed amulet of magical breathing Weapons a - a rustproof +3 long sword (weapon in foreclaw) V - a +0 exceptional long sword W - a +0 long sword Armor e - an uncursed +0 large mithril shield of fire resistance (being worn) H - an uncursed +0 orcish helm (being worn) J - an uncursed +0 pair of gloves of haste (being worn) Q - an uncursed +0 pair of bracers of reflection (being worn) Miscellaneous s - an uncursed ioun stone of regeneration y - an uncursed pair of eyeglasses of see invisible F - an uncursed headband of martial prowess Rings k - an uncursed ring of protection from undeath (on right foreclaw) X - an uncursed ring of shock resistance (on left foreclaw) Comestibles c - 2 uncursed food rations U - 2 uncursed lizard corpses Books Y - an uncursed spellbook of fear Wands i - an uncursed wand of magic missile (0:90) C - an uncursed wand of striking (0:53) G - an uncursed wand of polymorph (0:7) Tools B - an uncursed bag of holding containing 36 items E - a +0 unicorn horn (0:7) K - an uncursed skeleton key S - an empty uncursed sack Gems/Stones l - an uncursed prayerstone Contents of the bag of holding: 1 - 3091 gold pieces 2 - a blessed +0 gnollish quarrel 3 - a +0 sling 4 - 2 +0 bone daggers 5 - a +0 knife 6 - a +0 exceptional flail 7 - a +0 silver long sword 8 - an uncursed +0 gnollish leather hood 9 - an uncursed +0 gnollish leather hood 10 - an uncursed +3 spiked silver shield 11 - an uncursed +0 gnollish leather armor 12 - an uncursed +0 gnollish studded leather armor 13 - a cursed -1 gnollish leather armor of free action 14 - an uncursed ring of polymorph control 15 - an uncursed ring of sustain ability 16 - an uncursed food ration 17 - 5 uncursed food rations 18 - 3 uncursed scrolls of remove curse 19 - an uncursed scroll of teleportation 20 - a potion of holy water 21 - an uncursed potion of water 22 - an uncursed potion of full healing 23 - a blessed potion of greater healing 24 - an uncursed potion of healing 25 - an uncursed wand of magic missile (0:121) 26 - an uncursed wand of magic missile (0:121) 27 - 5 uncursed tallow candles 28 - an uncursed oil lamp 29 - an uncursed oil lamp 30 - an uncursed bone 31 - 2 uncursed ginseng roots 32 - an uncursed human skull 33 - 2 uncursed sprigs of wolfsbane 34 - an uncursed worthless piece of orange glass 35 - an uncursed garnet stone 36 - a cursed nugget of copper ore Kozmikyak the Valkyrie's attributes: Background: You were in female otyugh form. You were actually a Woman-at-arms, a level 11 human Valkyrie. You were lawful, nominally on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 11. You entered the dungeon 8105 turns ago. Basics: You had 64 out of 101 hit points. You had 48 mana in total. You had 8 hit dice. Your armor class was -11. Your magic cancellation was 5 (50% chance). Your wallet contained 21 gold pieces. Autopickup was on for thrown only. Your game difficulty was adept (50% damage by monsters, 158% by player). You were playing in classic mode (traditional mode with permanent death). Your game score was 1500. You had been playing the game for 1 hour, 53 minutes and 20 seconds. Final Characteristics: Your strength was 16 (+2 to-hit bonus, +5 damage bonus). Your dexterity was 12 (+1 to-hit bonus, -2 AC bonus). Your constitution was 14 (+3.5 HP bonus per level). Your intelligence was 8. Your wisdom was 11. Your charisma was 1. Final Status: You were transformed. You were satiated. You were unencumbered. You were wielding a sword and a shield. You had master skill with swords (+12 to hit and +6 to damage). You had basic skill with shields (-5 to AC and +1 to MC). Final Attributes: You were piously aligned. You were fully fire resistant because of your large mithril shield of fire resistance. You were weakly (50%) cold resistant innately. You were fully shock resistant because of your ring of shock resistance. You were immune to death attacks because of your ring of protection from undeath. You were poison resistant intrinsically. You were level-drain resistant because of your ring of protection from undeath. You saw invisible from current creature form. You were telepathic when blind intrinsically. You had infravision from current creature form. You were stealthy innately. You were polymorphed into an otyugh. You were very fast because of your gloves of haste. You had latent fastness innately. You had reflection because of your bracers of reflection. You survived. Final Skills: Dagger Basic / Grand Master Axe Basic / Grand Master Sword Master / Grand Master Bludgeoning weapon Basic / Grand Master Polearm Unskilled / Master Thrusting weapon Unskilled / Master Bow Unskilled / Expert Crossbow Unskilled / Expert Thrown weapon Unskilled / Expert Bare handed combat Basic / Grand Master Dual wielding Basic / Grand Master Two-handed weapon Unskilled / Master Dodge Basic / Master Shield Basic / Grand Master Wand Unskilled / Basic Riding Unskilled / Expert Disarm trap Unskilled / Skilled You had 0 skill slots available You did not know any spells. Major events: Turn 1: kozmikyak the lawful human Valkyrie has entered the dungeon on adept difficulty in classic mode Vanquished creatures: a skeleton warrior an elder quantum mechanic a nurse a queen bee a long worm 3 large mimics 5 small mimics a xan a black lichen 2 ogre lords a quantum mechanic a djinni 2 hyenas a freezing sphere 3 shocking spheres a large cat a tiger a tengu 2 skeletons an ettin skeleton a Grey-elf 2 giant beetles 3 quivering blobs 2 cockatrices a wolf a direwolf 5 gnoll wardens 3 gnome kings or queens a leprechaun an orc-captain an iron piercer a giant spider 2 black lights 2 vampire bats 4 ogres 2 brown puddings a rust monster 3 lizards a jaguar 8 gnoll lords or ladies a blue jelly a black unicorn a dust vortex 6 gnoll zombies 7 human zombies a raven 2 plains centaurs or centauresses a white lichen a snake 9 fire ants 16 gnolls 2 gnome lords or ladies a gnomish wizard 18 bugbears 2 black orcs 4 orc shamans 3 great orcs a rock piercer 2 rams a pony 2 fog clouds a yellow light 7 elf zombies a violet fungus a gray ooze a kobold mummy a paper golem 17 giant ants a floating eye 2 homunculi 4 kobold lords or ladies 4 kobold shamans a hill orc 5 rothes a centipede 7 dwarf zombies 2 giant bats a wererat 12 killer bees a gnome 2 halflings 4 manes 5 large kobolds 23 hobgoblins 4 giant rats 2 cave spiders 3 garter snakes a jackal a fox 9 kobolds 12 goblins 5 grid bugs 2 bats a lichen a newt 303 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. You had an optional quest to achieve the level of Grand Master in two-weapon combat. Achievements: You had visited a shop. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: Levels 1 to 11 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom. Level 2: A practice hall. Level 3: A fountain. Level 4: A weapon shop, a grave. Level 5: Oracle of Delphi. Level 6: A general store. Level 7: Level 8: A general store, some sinks. Level 9: An altar, a sink. Level 10: Level 11: <- You were here. Summoned by the Norn. Farvel kozmikyak the Valkyrie... You quit in The Dungeons of Doom on dungeon level 11 with 1500 points, and 3112 pieces of gold, after 8105 moves. You played on adept difficulty in classic mode for 1 hour, 53 minutes and 20 seconds. The dungeon never collapsed on you. You were level 11 with a maximum of 115 hit points when you quit.