Unix GnollHack Version 4.1.0 Beta 12 - last build Wed Oct 5 09:45:02 2022 (11e20ec6a4d72ee706f4e90b4325f8bb31de466b). Game began 2022-10-18 04:05:27, ended 2022-10-18 07:22:40 kozmikyak, lawful female human Valkyrie ┌────────┐ 8 * ┌────────┐ │········│ * ┌─────┐ │········│ │········│ * )%····00░░░░░░░░%░░░░░%■·······%│ │········│ * * %│·····│░ * │········│ │·········░ ┌────┐ * ░│·····│░ 0 │········│ │········│░ │···>■░░░ ░│·····│░ ░*0░░ │·····[··│ └─·──────┘░ │····│ ▒▒▒ ▒└─────┘░ * │········│ ░ ░░░ │···⌠│ ▒ ▒▒%▒▒%▒░░░░░░░░ * └·───────┘ ░ ░ │····│ ▒ ▒ ░ ░ ░░░░ ░ ░ └·──·┘ ▒ ▒ ░░ ░ * ░ ░░░ ░ ░%░░░░▒▒▒▒▒▒@▒▒▒▒▒▒░░ ░░ ░ ░ ░ ░ ░ ▒┌───┐░░░░░░░░░░ ░ ┌─·────┐ ░ ░░ ▒│·^·■░ ░·───┐░░░░░░░░░░░░░░░░░░ │··(····░ ░░ ░ ▒│···│ ░│····░%░░%░ ┌───────■──·───┐ │······│░ ░ ┌──■┐ ▒····│░ ░■···│ ░ │%···%%%·······│ │······│░ ░░░░░■···│ └───┘░ │···│ ░░%%·%·%%·)·)···)│ └──────┘░░░░░ │···│ ░ ░░░░│···│ │···(·········[│ ░░░░····│ │··<│ * └──────────────┘ └───┘ └───┘ Kozmikyak the Swashbuckler St:18/** Dx:14 Co:18 In:8 Wi:8 Ch:10 $:0 a DL:19 HP:0(242) MP:72(72) AC:-35 XL:20 M:20 W:M/S T:26114 Skill Satiated Latest messages: The elf-lord is killed! You gain 80 experience points. There are several objects here. J - 14 runed arrows. O - an elite runed long bow. There is an elf-lord corpse here; eat it? y This elf-lord corpse tastes terrible! You're having a hard time getting all of it down. Continue eating? n You finish eating the elf-lord corpse. There are many objects here. $ - 20 gold pieces. a - a blessed rustproof +5 elite gold-hilted long sword named Excalibur. P - a scroll of identify. Q - a potion of object detection. You put a potion of object detection into the sack. a - a blessed rustproof +5 elite gold-hilted long sword named Excalibur (weapon in hand). You put 17 arrows into the sack. You put 26 crude crossbow bolts into the sack. You put a +2 vampiric exceptional silver long sword into the sack. You put 14 runed arrows into the sack. You put an elite runed long bow into the sack. You put 20 gold pieces into the sack. Your wax candle's flame burns brightly! Your wax candle's flame burns brightly! You hit the umbral hulk critically for 170 damage! The umbral hulk is killed! You gain 100 experience points. You see here an umbral hulk corpse (112 lbs). There are many objects here. You try to move the boulder, but in vain. You see here a chimera corpse (156 lbs). The gnoll king wields an exceptional double-headed flail! The giant cockatrice bites for 1 damage! The giant cockatrice touches you for 1 damage! You hear a cough from the giant cockatrice! The gnoll king suddenly disappears! You hit the giant cockatrice critically for 174 damage! The giant cockatrice is killed! You gain 400 experience points. You see many objects here. There is a giant cockatrice corpse here; eat it? y This giant cockatrice corpse tastes okay. You turn to stone. You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Weapons a - the blessed rustproof +5 Excalibur (weapon in hand) Armor b - an uncursed +3 elven cloak (being worn) h - an uncursed rustproof +3 pair of gauntlets of ogre power (being worn) i - an uncursed fireproof +3 pair of speed boots (being worn) m - an uncursed +0 pair of bracers of archery (being worn) s - an uncursed erodeproof +3 adamantium full plate mail (being worn) z - an uncursed erodeproof +3 shield of reflection (being worn) D - a blessed rustproof +3 dwarvish iron helm (being worn) Miscellaneous e - an uncursed nose ring of cerebral safeguarding (on nose) M - an uncursed ioun stone of regeneration Rings y - a blessed +7 ring of increase accuracy (on right hand) W - an uncursed ring of X-ray vision (on left hand) Comestibles c - an uncursed cram ration E - 2 uncursed eucalyptus leaves N - an uncursed dragon fruit U - an uncursed fig Z - an uncursed cram ration Scrolls L - an uncursed scroll of teleportation P - a blessed scroll of identify Wands g - an uncursed wand of striking (0:70) k - an uncursed wand of cold (0:6) q - an uncursed wand of magic missile (0:91) u - an uncursed wand of fire (0:35) x - an uncursed wand of teleportation (0:7) G - an uncursed wand of town portal (0:13) X - an uncursed wand of digging (0:12) Tools d - a blessed partly used wax candle (lit) f - a blessed partly used wax candle (lit) j - an uncursed partly used wax candle (lit) o - an uncursed blindfold B - an uncursed sack containing 75 items K - an uncursed skeleton key Gems/Stones l - the blessed Gladstone p - a blessed prayerstone t - a blessed touchstone Contents of the sack: 1 - 2872 gold pieces 2 - 52 +0 gnollish quarrels 3 - 24 +0 Stygian elite gnollish quarrels of troll slaying 4 - 29 +0 gnollish quarrels of dragon slaying 5 - 8 cursed poisoned -2 orcish arrows 6 - 21 poisoned +0 orcish arrows 7 - 14 +0 elven arrows 8 - 17 +0 arrows 9 - 28 cursed +0 arrows 10 - 11 cursed +0 elite crossbow bolts of troll slaying 11 - a +0 elite elven long bow 12 - a +0 spear 13 - a +2 vampiric exceptional silver long sword 14 - a blessed +1 royal crown 15 - an uncursed +0 crown of rulership 16 - an uncursed +0 elven leather helm of fire resistance 17 - an uncursed +0 pair of gauntlets of dexterity 18 - an uncursed +3 pair of elite levitation boots 19 - a blessed +0 wizard's robe 20 - a cursed -1 mummy wrapping 21 - a cursed ring of slow digestion 22 - an uncursed ring of fortitude 23 - a blessed +2 ring of gain constitution 24 - an uncursed ring of invisibility 25 - an uncursed ring of levitation 26 - a cursed ring of polymorph 27 - a blessed +2 ring of protection 28 - an uncursed ring of replenishment 29 - an uncursed ring of replenishment 30 - an uncursed ring of replenishment 31 - 3 uncursed carrots 32 - 5 uncursed cram rations 33 - an uncursed dragon fruit 34 - an uncursed elven waybread 35 - an uncursed lizard corpse 36 - an uncursed scroll of remove curse 37 - an uncursed scroll of destroy armor 38 - an uncursed scroll of identify 39 - an uncursed scroll of teleportation 40 - an uncursed spellbook of holy word 41 - an uncursed spellbook of dig 42 - an uncursed spellbook of remove curse 43 - 6 potions of holy water 44 - an uncursed potion of blindness 45 - an uncursed potion of full energy 46 - an uncursed potion of greater healing 47 - a blessed potion of object detection 48 - an uncursed wand of cold (0:10) 49 - an uncursed wand of cold (0:10) 50 - an uncursed wand of enlightenment (0:10) 51 - an uncursed wand of identify (1:4) 52 - an uncursed wand of lightning (0:26) 53 - an uncursed wand of lightning (0:18) 54 - an uncursed wand of magic missile (0:141) 55 - an uncursed wand of magic missile (0:93) 56 - an uncursed wand of magic missile (0:97) 57 - an uncursed wand of magic missile (0:102) 58 - an uncursed wand of magic missile (0:119) 59 - an uncursed wand of magic missile (0:104) 60 - an uncursed wand of ore detection (0:3) 61 - an uncursed wand of probing (0:40) 62 - an uncursed wand of striking (0:85) 63 - an uncursed wand of striking (0:88) 64 - an uncursed wand of striking (0:64) 65 - an uncursed wand of striking (0:79) 66 - an uncursed wand of teleportation (0:6) 67 - an uncursed wand of town portal (0:11) 68 - an uncursed cubic gate (0:11) 69 - an uncursed brass lantern 70 - an uncursed brass lantern 71 - an uncursed brass lantern 72 - an uncursed brass lantern 73 - an uncursed sprig of wolfsbane 74 - an uncursed thread of spider silk 75 - an uncursed luckstone Kozmikyak the Valkyrie's attributes: Background: You were a Swashbuckler, a level 20 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 19. You entered the dungeon 26114 turns ago. You had 39774 experience points. Your game score was 12000. Basics: You had 0 out of 242 hit points. You had 72 mana in total. Your armor class was -35. Your magic cancellation was 16 (90% chance). Your wallet was empty. Autopickup was on for thrown only. Your game difficulty was adept (50% damage by monsters, 158% by player). You were playing in classic mode (traditional mode with permanent death). Final Characteristics: Your strength was 18/100 (base:15, peak:17, limit:18/100): +4 to-hit bonus and +8 damage bonus. Your dexterity was 14 (limit:18): +2 to-hit bonus and -3 AC bonus. Your constitution was 18 (limit:18): +5.5 HP bonus per level. Your intelligence was 8 (limit:18). Your wisdom was 8 (limit:18). Your charisma was 10 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a sword and a shield. You had grand master skill with swords (+16 to hit and +12 to damage). You were skilled in shields (-4 to AC and +2 to MC) and could have enhanced that. Final Attributes: You were piously aligned. You were weakly (50%) fire resistant. You were weakly (50%) cold resistant innately. You were weakly (50%) shock resistant innately. You were sleep resistant. You were disintegration resistant because of your adamantium full plate mail. You were poison resistant because of your Gladstone. You were level-drain resistant because of the Excalibur. You could not be bisected because of your adamantium full plate mail. You were protected from brain damage because of your nose ring of cerebral safeguarding. You had X-ray vision because of your ring of X-ray vision. You had automatic searching because of the Excalibur. You were stealthy innately. You aggravated monsters. You had a large bonus to hit (+7). You were very fast because of your speed boots. You had latent fastness innately. You had reflection because of your shield of reflection. You were unlucky. You had extra luck. Good luck did not time out for you. You are dead. Final Skills: Dagger Basic / Grand Master Axe Basic / Grand Master Sword Grand Master / Grand Master Bludgeoning weapon Basic / Grand Master Polearm Unskilled / Master Thrusting weapon Unskilled / Master Bow Unskilled / Expert Crossbow Unskilled / Expert Thrown weapon Unskilled / Expert Bare handed combat Basic / Grand Master Dual weapon combat Basic / Grand Master Two-handed weapon Unskilled / Master Dodge Unskilled / Master Shield Skilled / Grand Master Wand Unskilled / Basic Riding Unskilled / Expert Disarm trap Unskilled / Skilled You had 4 skill slots available You did not know any spells. Vanquished creatures: a gemstone golem a yellow dragon a glass golem a bone golem 2 demiliches a stone golem 2 flinds the Gargantuan Mimic 4 titanotheres 2 trappers a skeleton warrior a spectre a roper a pyrohydra 3 liches 3 nurses 2 gargantuan beetles a giant cockatrice a harpy 2 lurkers above an ettin 5 black puddings 3 boa constrictors 2 vampires a lieutenant a watch captain a ghost 2 queen bees a tentacled one 4 giant mimics a long worm a white dragon hatchling a black dragon hatchling 2 blue dragon hatchlings a green dragon hatchling 5 rock trolls 5 umbral hulks a chimera a zruty 2 flesh golems 2 doppelgangers 4 Elvenkings or Elvenqueens 4 gnoll kings 4 large mimics a wumpus 2 giant zombies a water elemental 3 earth elementals 4 stalkers 3 fire elementals 2 hill giants or giantesses 2 otyughs 3 xorns 2 grizzly bears an owlbear shaman 8 elf-lords or elf-ladies 6 winter wolves 4 wargs 2 large direwolves a small mimic a glass piercer 4 bison 3 warhorses 2 xans a black lichen 7 ogre lords or ladies 5 trolls a wood golem a gelatinous cube a pyrolisk 22 hyenas 2 large dogs 3 freezing spheres 3 flaming spheres 3 large cats 4 tigers or tigresses a gargoyle 6 dwarf kings or queens 3 tengu an ochre jelly 11 goblin kings an energy vortex 6 skeletons 2 ettin skeletons 2 mountain centaurs or centauresses a stone giantess 3 cobras a python 6 wraiths a carnivorous ape a gnoll mummy an elf mummy 2 human mummies a leather golem 4 Grey-elves 3 soldiers 4 watchmen 4 incubi or succubi 4 chameleons 2 crocodiles 3 quivering blobs 4 cockatrices 14 winter wolf cubs 14 wolves a panther 9 gnoll wardens 8 gnome queens 2 gremlins a spotted jelly a leprechaun 9 orc-captains 4 scorpions 4 giant spiders 2 horses 2 large rams 2 ice vortices 3 ghasts 4 vampire bats a forest centauress 5 ogres or ogresses 3 rust monsters a yeti 4 owlbears a dwarf mummy 2 orc mummies 2 gold golems 10 Green-elves a werewolf a lizard a dingo 2 housecats a jaguar 13 gnoll lords or ladies 5 dwarf lords or ladies 2 blue jellies 5 pegasi a gray unicorn a dust vortex 7 gnoll zombies a human zombie 3 ravens a plains centauress a snake 8 apes 4 gnome mummies 2 rope golems 8 Woodland-elves 35 fire ants 4 soldier ants 18 gnolls 13 gnome lords or ladies 4 gnomish wizards 11 bugbears 2 water nymphs 2 orc shamans 2 great orcs 2 rock piercers a ram 3 ponies a yellow light 8 elf zombies 8 ghouls 4 shriekers a golden naga hatchling a guardian naga hatchling 2 barrow wights 4 kobold mummies 2 paper golems a straw golem a giant ant a little dog 2 direwolf cubs 3 floating eyes a kitten 18 dwarves a homunculus 2 kobold lords or ladies 2 hill orcs 27 rothes a centipede 4 orc zombies 8 dwarf zombies 11 giant bats 4 iguanas 13 killer bees an acid blob 56 gnomes 3 halflings 5 hobgoblins an orc 8 giant rats a cave spider a gnome zombie a brown mold 5 yellow molds 6 garter snakes 2 geckos 6 jackals 13 goblins 2 grid bugs 2 bats 2 lichens 4 newts 797 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. You had an optional quest to achieve the level of Grand Master in two-weapon combat. Achievements: You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Levels 1 to 19 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom, a fountain, a grave. Level 2: A smithy, a fountain. Stairs down to The Gnomish Mines. Level 3: Level 4: Level 5: Many fountains. Oracle of Delphi. Level 6: A scroll shop. Level 7: A general store, a fountain. Level 8: A potion shop. Level 9: Level 10: A practice hall, a fountain. Level 11: A general store. Level 12: A temple, a fountain. Summoned by the Norn. Level 13: A fountain. Level 14: Many trees. Treasure Island. Level 15: A laboratory, a sink, a tree. Level 16: Some fountains, a grave. Level 17: A primitive area. Level 18: A smithy. Level 19: <- You were here. A fountain. Final resting place for you, petrified by tasting giant cockatrice meat. The Gnomish Mines: Levels 3 to 11 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, a smithy, some residences, a fountain, some signposts. Mine Town. Level 7: A magic portal. Level 8: Level 9: Level 10: Level 11: Mines' End. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | kozmikyak | | 2872 Au | | petrified by | | tasting giant | | cockatrice meat | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Farvel kozmikyak the Valkyrie... You turned to stone in The Dungeons of Doom on dungeon level 19 with 12000 points, and 2872 pieces of gold, after 26114 moves. You played on adept difficulty in classic mode for 3 hours , 17 minutes and 13 seconds. The dungeon never collapsed on you. You were level 20 with a maximum of 242 hit points when you turned to stone.