Unix GnollHack Version 4.1.0 Beta 8 - last build Tue Jul 26 18:33:58 2022 (ab8c19e8804793f6583b16bc12039b920d8af15d). Game began 2022-09-19 06:25:09, ended 2022-09-20 06:43:31. kozmikyak, lawful female human Valkyrie ┌──────┐ │······· │···>·d│ │·$····│ │····[·│ └─────+┘ Kozmikyak the Hyena St:16 Dx:9 Co:15 In:2 Wi:13 Ch:1 $:0 a DL:10 HP:50(211) MP:144(144) AC:4 HD:6 M:16 W:- T:21965 Satiated Latest messages: You open the tap and let the water run. Your potion of monster detection dilutes. Put a diluted potion of monster detection into the sink and open tap? y You open the tap and let the water run. Your diluted potion of monster detection dilutes further. You put a potion called holy water into the bag of holding. You put 2 potions called holy water into the bag of holding. You put a potion called holy water into the bag of holding. You are already wielding that! You put a scroll of create monster into the bag of holding. You find a magic trap. You hear a gurgling noise. You hear a slow drip. You see here a scroll called scare monster (0.2 lbs). l - a scroll called scare monster. Never mind. You drop a scroll called scare monster. scroll turns to dust as you pick it up. This wooden door is locked. Unlock it with your key? y You succeed in unlocking the door. The wooden door opens. You see here 100 gold pieces (0.7 lbs). $ - 100 gold pieces. You put 100 gold pieces into the bag of holding. You hear a slow drip. The wooden door opens. There is a grave here. Something is engraved here on the headstone. You read: "Saved by the bell!". You see here a bell (1.9 lbs). You climb up the stairs. You step onto a polymorph trap! You feel a change coming over you. You turn into a hyena! Your adamantium full plate mail falls off! Your cloak tears apart! You feel that monsters no longer have difficulty pinpointing your location. Your robe in torn to pieces! You drop your gloves and weapon! You can no longer hold your shield! Your helm falls to the floor! Your boots are pushed off your feet! Your bracers are pushed off your arms! You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Amulets e - an uncursed amulet of unchanging u - an uncursed amulet of ESP (being worn) Q - an uncursed amulet of magical breathing Armor d - an uncursed +0 royal crown Miscellaneous k - an uncursed belt of fortitude (being worn) E - an uncursed pair of eyeglasses of see invisible Rings n - an uncursed ring of shock resistance (on right paw) Comestibles h - an uncursed tin of gnoll royal meat t - an uncursed dragon fruit G - an uncursed carrot Y - 2 uncursed cram rations Wands c - an uncursed wand of ore detection (0:0) g - an uncursed wand of sleep (0:5) r - an uncursed wand of striking (0:83) x - an uncursed wand of magic missile (0:113) J - an uncursed wand of teleportation (0:8) Tools B - a blessed bag of holding containing 49 items K - an uncursed skeleton key L - a +0 unicorn horn (0:8) P - a +1 exceptional pick-axe S - an empty uncursed sack Contents of the bag of holding: 1 - 1747 gold pieces 2 - 25 blessed +1 gnollish quarrels 3 - 35 +0 gnollish quarrels 4 - a +0 elven short sword 5 - an uncursed +1 gnollish hood 6 - an uncursed +0 gnollish hood 7 - an uncursed +0 gnollish hood 8 - an uncursed +0 gnollish hood 9 - an uncursed +1 orcish helm of cold resistance 10 - a cursed -1 pair of levitation boots 11 - an uncursed +0 mummy wrapping 12 - an uncursed ring of fire resistance 13 - 7 uncursed carrots 14 - 2 uncursed cloudberries 15 - 3 uncursed cram rations 16 - an uncursed dragon fruit 17 - 5 uncursed elven waybreads 18 - an uncursed scroll of blank paper 19 - a blessed scroll of remove curse 20 - 2 uncursed scrolls of teleportation 21 - an uncursed scroll of charging 22 - a blessed scroll of conflict 23 - an uncursed scroll of create monster 24 - a blessed scroll of enchant accessory 25 - an uncursed scroll of enchant accessory 26 - an uncursed scroll of gold detection 27 - a blessed scroll of identify 28 - 3 uncursed scrolls of identify 29 - an uncursed scroll of identify 30 - an uncursed spellbook of greater animate air 31 - an uncursed spellbook of greater animate water 32 - an uncursed spellbook of telepathy 33 - 8 potions of holy water 34 - 4 uncursed potions of water 35 - an uncursed wand of town portal (0:12) 36 - a cursed wand of make invisible labeled spent (0:0) 37 - an uncursed wand of ore detection (0:5) 38 - an uncursed wand of ore detection (0:4) 39 - an uncursed wand of ore detection (0:5) 40 - an uncursed wand of striking (0:77) 41 - an uncursed wand of striking (0:71) 42 - an uncursed wand of teleportation (0:4) 43 - an uncursed blindfold 44 - a blessed magic marker (0:66) 45 - an uncursed feather 46 - an uncursed heap of sporal powder 47 - an uncursed piece of wood 48 - an uncursed sprig of wolfsbane 49 - the blessed Gladstone Kozmikyak the Valkyrie's attributes: Background: You were in female hyena form. You were actually a Warrior, a level 16 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 10. You entered the dungeon 21965 turns ago. Your game score was 9000. Basics: You had 50 out of 211 hit points. You had 144 mana in total. You had 6 hit dice. Your armor class was 4. Your magic cancellation was 0 (0% chance). Your wallet was empty. Autopickup was on for thrown only. Your game difficulty was adept (50% damage by monsters, 158% by player). You were playing in classic mode (traditional mode with permanent death). Final Characteristics: Your strength was 16: +2 to-hit bonus and +5 damage bonus. Your dexterity was 9: +0 to-hit bonus and +0 AC bonus. Your constitution was 15: +4.0 HP bonus per level. Your intelligence was 2. Your wisdom was 13. Your charisma was 1. Final Status: You were transformed. You were satiated. You were unencumbered. You were not wielding anything. You had basic skill with bare handed combat (+3 to hit and +2 to damage). You were fighting weaponless (half strength damage bonus). You were not wearing any armor. Final Attributes: You were piously aligned. You were weakly (50%) fire resistant. You were weakly (50%) cold resistant innately. You were fully shock resistant because of your ring of shock resistance. You were latently weakly (50%) shock resistant innately. You were sleep resistant. You were poison resistant. You were telepathic because of your amulet of ESP. You were telepathic when blind. You were stealthy innately. You aggravated monsters. You were polymorphed into a hyena. You were fast. You survived. You did not know any spells. Vanquished creatures: a bone golem 2 trappers 2 elder quantum mechanics 3 nurses a gargantuan beetle a black pudding a watch captain a queen bee 2 giant mimics a yellow dragon hatchling an umbral hulk a flesh golem a treant 4 large mimics a baby purple worm 2 giant zombies a giant skeleton a water elemental an earth elemental 2 stalkers a fire elemental a black naga an otyugh a small mimic a warhorse 2 xans 2 black lichens 2 ogre ladies 5 quantum mechanics a wood golem 10 hyenas 4 large dogs 2 freezing spheres 4 flaming spheres a shocking sphere a large cat a tiger a gargoyle 5 dwarf kings or queens 2 tengu 2 ochre jellies 5 goblin kings 3 skeletons an ettin zombie a red naga 3 pit vipers a python 5 wraiths 2 gnoll mummies an elf mummy a leather golem a Grey-elf 4 watchmen or watchwomen 3 incubi or succubi 3 chameleons 4 giant beetles 2 quivering blobs 2 cockatrices 2 winter wolf cubs 3 wolves a direwolf 2 lynxes 4 panthers 3 gnoll wardens 13 gnome kings or queens a gremlin 3 leprechauns an orc-captain an iron piercer 2 scorpions 3 giant spiders 3 large rams 2 ice vortices 2 black lights a forest centauress an ogre 2 brown puddings an owlbear 2 orc mummies 2 gold golems 2 Green-elves a chickatrice a housecat 3 jaguars 7 gnoll lords or ladies 5 dwarf ladies a blue jelly a pegasus a gray unicorn a dust vortex 12 gnoll zombies 2 human zombies 2 ravens 2 snakes 3 apes 3 gnome mummies 2 rope golems 2 Woodland-elves 17 fire ants 5 soldier ants 14 gnolls 16 gnome lords or ladies 11 gnomish wizards a bugbear an imp 3 quasits 2 wood nymphs a water nymph 2 mountain nymphs a black orc an orc shaman 4 great orcs 2 rock piercers 2 rock moles a pony 2 fog clouds a yellow light 8 elf zombies 5 ghouls a red naga hatchling a golden naga hatchling a gray ooze a barrow wight a paper golem 14 giant ants a direwolf cub 3 floating eyes 18 dwarves a homunculus a kobold shaman 2 hill orcs 20 rothes a rabid rat a centipede 4 orc zombies 11 dwarf zombies 22 giant bats 2 monkeys 2 iguanas 8 killer bees 2 acid blobs 69 gnomes 3 halflings 5 manes 2 large kobolds 12 hobgoblins an orc 9 giant rats 2 cave spiders a brown mold a red mold a gecko 2 jackals 3 kobolds 17 goblins 3 grid bugs 11 bats 2 lichens 590 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. You had an optional quest to achieve the level of Grand Master in two-weapon combat. Achievements: You had read a Discworld novel. You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. You had entered the Large Circular Dungeon. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: Levels 1 to 11 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom. Level 2: A scroll shop, a fountain, a grave, a tree. Stairs down to The Gnomish Mines. Level 3: A general store. Level 4: Level 5: Level 6: Oracle of Delphi. Level 7: A smithy. Level 8: A potion shop. Level 9: Level 10: <- You were here. Level 11: Some altars, a sink, a grave. The Gnomish Mines: Levels 3 to 11 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, a smithy, some residences, some fountains, a signpost. Mine Town. Level 7: A magic portal. Portal to The Large Circular Dungeon. Level 8: Level 9: Level 10: Level 11: Mines' End. The Large Circular Dungeon: Level 7: A magic portal. Quantum Tunnel. Farvel kozmikyak the Valkyrie... You quit in The Dungeons of Doom on dungeon level 10 with 9000 points, and 1747 pieces of gold, after 21965 moves. You played on adept difficulty in classic mode. The dungeon never collapsed on you. You were level 16 with a maximum of 292 hit points when you quit.