Unix GnollHack Version 4.1.0 Beta 8 - last build Tue Jul 26 18:33:58 2022 (ab8c19e8804793f6583b16bc12039b920d8af15d). Game began 2022-07-29 03:56:31, ended 2022-08-05 02:06:31. kozmikyak, lawful female human Valkyrie ┌──────────────┐ │···<··········+ ░·····%·········│ ░│··············· ░└──────────────┘ ░ ░ ░░ ░ ░ ░ ░ ┌───── ▒ │····d%@ │?=·d ▒▒ │·· ░ │ +░ Kozmikyak the Warrior St:20 Dx:11 Co:18 In:19 Wi:20 Ch:8 $:0 a DL:10 HP:186(192) MP:169(178) AC:-11 XL:14 M:16 W:M T:14203 Skill Latest messages: Restoring save file... Velkommen kozmikyak, the human Valkyrie, welcome back to GnollHack! You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Weapons a - the blessed rustproof +6 Excalibur (weapon in hand) o - a +0 vampiric elven broadsword r - a +0 elven dagger y - a blessed +1 elven long bow K - the blessed rustproof +0 Frost Brand Armor d - a blessed +2 Stygian orcish helm (being worn) i - a blessed +0 pair of leather gloves (being worn) m - an uncursed +0 robe of starry wisdom (being worn; inferior) p - a cursed -1 elven leather helm s - an uncursed +0 cloak of displacement (being worn) t - an uncursed +0 shirt of comeliness (being worn) v - an uncursed +4 pair of leather gloves w - a blessed +2 pair of bracers of defense (being worn) x - a blessed +1 pair of exceptional iron shoes (being worn) L - an uncursed +0 dwarvish mithril-coat (being worn) Miscellaneous A - an uncursed pair of goggles of night (being worn) C - a cursed nose ring of bullheadedness G - an uncursed brooch of shielding (being worn) J - an uncursed belt of hill giant strength (being worn) N - an uncursed pair of lenses W - an uncursed headband of intellect (being worn) Rings u - an uncursed ring of shock resistance (on right hand) Comestibles I - 2 uncursed cram rations O - an uncursed elven waybread S - an uncursed dragon fruit T - an uncursed carrot Wands j - an uncursed wand of magic missile (0:134) D - an uncursed wand of striking (0:84) R - an uncursed wand of town portal (0:11) U - an uncursed wand of fire (0:46) Tools b - an uncursed blindfold h - a +0 unicorn horn (0:4) B - an uncursed oilskin sack containing 31 items Gems/Stones l - the blessed Gladstone Contents of the oilskin sack: 1 - 4305 gold pieces 2 - an uncursed amulet of magical breathing 3 - 13 poisoned +0 gnollish quarrels 4 - a +2 exceptional long sword of speed 5 - an uncursed +0 Asgardian orcish helm 6 - an uncursed ring of levitation 7 - an uncursed ring of shock resistance 8 - an uncursed carrot 9 - an uncursed cloudberry 10 - an uncursed dragon fruit 11 - 3 uncursed lizard corpses 12 - 2 uncursed lizard corpses 13 - a cursed scroll of remove curse 14 - a cursed scroll of destroy armor 15 - an uncursed scroll of teleportation 16 - an uncursed potion of acid 17 - a cursed potion of dwarven mushroom brew 18 - 6 potions of holy water 19 - a blessed potion of blindness 20 - 2 uncursed potions of object detection 21 - an uncursed potion of sleeping 22 - an uncursed potion of titan strength 23 - an uncursed wand of polymorph (0:8) 24 - an uncursed wand of striking (0:77) 25 - an uncursed magic marker (0:42) 26 - an uncursed magic marker (0:33) 27 - an uncursed pinch of sulfurous ash 28 - a blessed luckstone 29 - an uncursed nugget of adamantium ore 30 - 2 uncursed nuggets of orichalcum ore 31 - 4 uncursed nuggets of silver ore Kozmikyak the Valkyrie's attributes: Background: You were a Warrior, a level 14 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 10. You entered the dungeon 14203 turns ago. You had 9764 experience points. Your game score was 8000. Basics: You had 186 out of 192 hit points. You had 169 out of 178 mana. Your armor class was -11. Your magic cancellation was 16 (90% chance). Your wallet was empty. Autopickup was on for thrown only. Your game difficulty was adept (50% damage by monsters, 158% by player). You were playing in classic mode (traditional mode with permanent death). Final Characteristics: Your strength was 20 (base:18/03, innate limit:18/100): +5 to-hit bonus and +10 damage bonus. Your dexterity was 11 (limit:18): +1 to-hit bonus and -1 AC bonus. Your constitution was 18 (limit:18): +5.5 HP bonus per level. Your intelligence was 19 (base:11, innate limit:18). Your wisdom was 20 (base:9, innate limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a sword. You had master skill with swords (+12 to hit and +9 to damage). Final Attributes: You were piously aligned. You were strongly (75%) magic missile resistant because of your brooch of shielding. You were weakly (50%) fire resistant. You were weakly (50%) cold resistant innately. You were fully shock resistant because of your ring of shock resistance. You were immune to death attacks because of your Stygian orcish helm. You were poison resistant because of your Gladstone. You were level-drain resistant because of the Excalibur. You had automatic searching because of the Excalibur. You had infravision because of your goggles of night. You were displaced because of your cloak of displacement. You were stealthy innately. You were fast innately. You were very lucky. You had extra luck. Good luck did not time out for you. You survived. You did not know any spells. Vanquished creatures: a glass golem a stone golem a titanothere a trapper an elder quantum mechanic a nurse 2 vampires a watch captain a giant mimic a white dragon hatchling an umbral hulk a flesh golem a gnoll queen a large mimic 3 wumpuses a giant zombie a hill giantess an elven bard a sergeant a winter wolf a small mimic a bison 2 xans a black lichen 3 quantum mechanics an ettin mummy a gelatinous cube 3 pyrolisks 4 hyenas 4 freezing spheres 3 shocking spheres 2 dwarf kings or queens 2 tengu a goblin king 4 skeletons an ettin zombie an ettin skeleton a stone giant a pit viper a cobra a gnoll mummy an elf mummy a leather golem 2 Grey-elves a soldier 4 watchmen or watchwomen 2 chameleons a cockatrice 4 winter wolf cubs a direwolf 3 lynxes a panther 4 gnoll wardens 10 gnome kings or queens 2 orc-captains 2 iron piercers 2 scorpions 2 giant spiders a horse an ice vortex 2 black lights a forest centauress a rust monster 2 dwarf mummies a gold golem 4 Green-elves 7 lizards a dingo a housecat a jaguar 8 gnoll lords or ladies 2 dwarf ladies a pegasus a gray unicorn 12 gnoll zombies 16 human zombies a raven a plains centauress a white lichen a snake 2 apes 2 gnome mummies a Woodland-elf 11 fire ants 3 gnolls 10 gnome lords or ladies 7 gnomish wizards 9 bugbears 4 quasits a wood nymph 2 water nymphs a black orc an orc shaman 6 great orcs 2 rock piercers a rock mole 2 rams a pony a yellow light 14 ghouls 2 red naga hatchlings 3 gray oozes a kobold mummy a baby crocodile 10 giant ants 3 direwolf cubs 2 floating eyes 2 kittens 15 dwarves 3 homunculi 3 kobold lords 6 kobold shamans a hill orc 10 rothes a rabid rat a centipede 10 giant bats a wererat 2 iguanas 9 killer bees an acid blob a coyote 52 gnomes 3 manes 4 large kobolds 11 hobgoblins an orc 5 giant rats a yellow mold a garter snake a gecko 2 jackals 10 kobolds 18 goblins 5 sewer rats 2 grid bugs 9 bats 2 lichens 468 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Tyr. You had an optional quest to achieve the level of Grand Master in two-weapon combat. Achievements: You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Levels 1 to 10 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom, a fountain. Level 2: A sink. Level 3: Stairs down to The Gnomish Mines. Level 4: A wand shop, an altar to Tyr, a sink, a grave, many trees. Level 5: Many fountains. Oracle of Delphi. Level 6: Some fountains. Level 7: Deserted residence. Level 8: Level 9: A general store. Level 10: <- You were here. The Gnomish Mines: Levels 4 to 11 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, a smithy, some residences, a fountain of healing, some signposts. Mine Town. Level 8: A magic portal. Level 9: Level 10: Level 11: Some fountains of poison. Mines' End. Farvel kozmikyak the Valkyrie... You quit in The Dungeons of Doom on dungeon level 10 with 8000 points, and 4305 pieces of gold, after 14203 moves. You played on adept difficulty in classic mode. The dungeon never collapsed on you. You were level 14 with a maximum of 192 hit points when you quit.