Unix GnollHack Version 4.1.0 Beta 4 - last build Sat Jun 4 14:45:47 2022 (16142be61334a3bbb4c0f00e733f8a55f06bed9b). Game began 2022-07-07 20:42:26, ended 2022-07-09 03:31:25. kozmikyak, lawful female human Valkyrie ┌───────┐ ┌──────────────┐ ┌───┐ │·······│ │··············│ ░■···│ │···<···■░ ■··········%·%··░░░░░ ┌───────────┐ ░│···│ │·······│░ │··············│ │···········│ ░│···│ └───·───┘░ ░░···────·────■──┘ │···········│ ░└───┘ ░ ░░ 0 ░░ ░░░ ░············│ ░ ░ ░ ░ ░ ░└──·────────┘ ░ ░░ ░ ░ ░ ░░ ░░░░ ░░ ░ ░ ░░░░░ ░░ ░ ░ ░ ░ ░ )░░%░░░░% ┌──────┐░░░░ ░░ ░░░ ░░ ┌─────■─┐ ░ ░░% ░ │······│% %░%░░░░░░░░░░░░░░%0 ░ │%······│ ░░░ ░ ░░░ │·······░ ░░░%░░░░░ ░ │·······│ ░ ┌■─────┐ ░ ░.······│ ┌────·───%──·─┐░ │·······│ ░░.······│ ┌─·─┐░░░░│······│ │······%·%···)│% │)······│ │·······░░░····│░ └──────┘ │·············│░ └───────┘ │······│ │#·>│▒ │·············│░ └─+────┘ │·%·│z │··············░ ·*··■▒ └─────────────┘ └───┘ Kozmikyak the Ettin Zombie St:22 Dx:3 Co:15 In:1 Wi:11 Ch:1 $:9 a DL:4 HP:74(278) MP:152(152) AC:-5 HD:6 M:16 W:M/S T:25635 Satiated Latest messages: You have a little trouble lifting d - a twisted candle called probably wax. You have a little trouble lifting g - a tallow candle. You now wield an uncursed exceptional pick-axe. In what direction do you want to dig? [k>] k You start chipping the statue. You hit the statue with all your might. The statue shatters. You see here 59 rocks (37 lbs). You have a little trouble lifting i - 59 rocks. You see here a kobold lord corpse (31 lbs). You start digging. You hit the rock with all your might. You make an opening in the wall. You drop 59 rocks. You see here a kobold lord corpse (31 lbs). a - the blessed rustproof +4 Excalibur (weapon in hand). You hit the snake critically for 124 damage! The snake is killed! You gain 35 experience points. You see here a chameleon corpse (6.2 lbs). There is a chameleon corpse here; eat it? y This chameleon corpse tastes okay. You finish eating the chameleon corpse. You feel a change coming over you. You turn into an ettin zombie! You break out of your dwarvish mithril-coat! Your cloak tears apart! Your robe in torn to pieces! Your shirt rips to shreds! Your movements are now unencumbered. The kobold misses! You hit the kobold for 70 damage! The kobold is killed! You gain 2 experience points. You see many objects here. $ - 9 gold pieces. Never mind. You see here a kobold corpse (25 lbs). There is a kobold corpse here; eat it? y Ecch - that must have been poisonous! You seem unaffected by the poison. This kobold corpse tastes terrible! You finish eating the kobold corpse. You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want a list of species genocided? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Coins $ - 9 gold pieces Weapons a - the blessed rustproof +4 Excalibur (weapon in hand) O - a +1 dagger V - 7 +0 daggers X - a +2 short sword Y - 3 +0 elven daggers Armor e - an uncursed +0 pair of high boots (being worn) h - a blessed +1 pair of bracers of defense (being worn) E - a blessed rotted +3 pair of gloves of haste (being worn) J - an uncursed +0 Hyperborean dwarvish roundshield (being worn) N - a blessed +3 dwarvish iron helm (being worn) Miscellaneous k - an uncursed belt of fortitude (being worn) s - an uncursed pair of goggles of night (being worn) F - an uncursed nose ring of cerebral safeguarding (on nose) M - an uncursed brooch of shielding (being worn) Rings n - an uncursed ring of warning (on left hand) Q - an uncursed ring of fortitude (on right hand) Comestibles c - an uncursed food ration o - an uncursed carrot t - an uncursed cram ration I - an uncursed fig T - an uncursed dragon fruit Wands f - an uncursed wand of town portal (0:13) u - an uncursed wand of magic missile (0:142) L - an uncursed wand of striking (0:47) Tools d - an uncursed wax candle g - a blessed tallow candle j - a +0 unicorn horn (0:7) l - an uncursed towel p - a blessed magic marker labeled used once (0:0) B - an uncursed sack containing 24 items K - an uncursed skeleton key P - a +1 exceptional pick-axe W - a blessed magic marker (0:64) Gems/Stones G - the blessed Gladstone Contents of the sack: 1 - 4302 gold pieces 2 - an uncursed +0 pair of levitation boots 3 - an uncursed +0 mummy wrapping 4 - an uncursed ring of cold resistance 5 - an uncursed ring of polymorph 6 - an uncursed ring of protection from shape changers 7 - an uncursed ring of see invisible 8 - an uncursed cram ration 9 - 4 uncursed dragon fruits 10 - 3 uncursed figs 11 - 12 potions of holy water 12 - 2 uncursed potions of object detection 13 - an uncursed wand of digging (0:17) 14 - an uncursed wand of magic missile (0:118) 15 - an uncursed wand of town portal (0:11) 16 - a blessed magic marker labeled used once (0:3) 17 - a +0 unicorn horn (0:7) 18 - 9 uncursed wax candles 19 - an uncursed nugget of adamantium ore 20 - 2 uncursed nuggets of adamantium ore 21 - 2 uncursed nuggets of orichalcum ore 22 - an uncursed nugget of orichalcum ore 23 - 4 uncursed nuggets of silver ore 24 - 3 uncursed nuggets of silver ore Kozmikyak the Valkyrie's attributes: Background: You were in female ettin zombie form. You were actually a Warrior, a level 16 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 4. You entered the dungeon 25635 turns ago. Your game score was 6000. Basics: You had 74 out of 278 hit points. You had 152 mana in total. You had 6 hit dice. Your armor class was -5. Your magic cancellation was 9 (70% chance). Your wallet contained 9 gold pieces. Autopickup was on for thrown only. Your game difficulty was adept (50% damage by monsters, 158% by player). You were playing in classic mode. Final Characteristics: Your strength was 22: +6 to-hit bonus and +12 damage bonus. Your dexterity was 3: -3 to-hit penalty and +2 AC penalty. Your constitution was 15: +4.0 HP bonus per level. Your intelligence was 1. Your wisdom was 11. Your charisma was 1. Final Status: You were transformed. You were satiated. You were unencumbered. You were wielding a sword. You had grand master skill with swords (+16 to hit and +12 to damage). Final Attributes: You were piously aligned. You were strongly (75%) magic missile resistant because of your brooch of shielding. You were weakly (50%) fire resistant. You were fully cold resistant from current creature form. You were latently weakly (50%) cold resistant innately. You were weakly (50%) shock resistant innately. You were sleep resistant from current creature form. You were immune to death attacks from current creature form. You were immune to charming from current creature form. You were immune to fear from current creature form. You were poison resistant from current creature form. You were level-drain resistant from current creature form. You were stun resistant from current creature form. You were protected from brain damage because of your nose ring of cerebral safeguarding. You were telepathic when blind. You were warned because of your ring of warning. You had automatic searching because of the Excalibur. You had infravision from current creature form. You were stealthy innately. You aggravated monsters. You could survive without air. You were polymorphed into an ettin zombie. You were very fast because of your gloves of haste. You had latent fastness. You were very lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: a bone golem a stone golem a titanothere a trapper 2 skeleton warriors a gray dragon hatchling 3 silver dragon hatchlings a black dragon hatchling a yellow dragon hatchling 2 liches an elder quantum mechanic a clay golem 5 nurses 2 black puddings 2 vampires 2 watch captains 2 giant mimics 3 long worms 4 umbral hulks an Elvenroyal 2 large mimics 2 wumpuses 3 baby purple worms 2 giant zombies a giant skeleton a water elemental 3 earth elementals a hill giant an otyugh 2 elf-nobles 5 winter wolves a warg a large direwolf 4 small mimics a glass piercer 2 warhorses 6 xans 2 black lichens an ogre noble 4 quantum mechanics an ettin mummy 2 gelatinous cubes 3 pyrolisks 5 hyenas 4 large dogs 2 freezing spheres 2 flaming spheres 5 shocking spheres a tiger a gargoyle 2 tengu an ochre jelly a goblin king an oliphant a leucrotta 2 skeletons an ettin zombie 4 pit vipers a cobra 3 wraiths a carnivorous ape a gnoll mummy an elf mummy a human mummy 2 Grey-elves a soldier 3 watchpersons 5 chameleons 3 crocodiles 5 giant beetles a quivering blob 3 cockatrices 5 winter wolf cubs 5 wolves a direwolf 2 lynxes a panther 2 gnoll wardens 7 gnome royals a spotted jelly 5 leprechauns 2 orc-captains 3 iron piercers a scorpion 7 giant spiders 2 horses 2 ice vortices 3 ghasts a vampire bat 2 forest centaurs an ogre 2 brown puddings 4 rust monsters a yeti 4 dwarf mummies an orc mummy a gold golem 5 Green-elves a werewolf 6 lizards 3 chickatrices 2 dingoes 3 dogs a housecat a jaguar 4 gnoll nobles 4 dwarf nobles a blue jelly 4 pegasi a gray unicorn a black unicorn 2 dust vortices 14 gnoll zombies 13 human zombies a raven a plains centaur 3 snakes 4 apes a gnome mummy a rope golem 5 Woodland-elves 19 fire ants 17 gnolls 20 gnome nobles 7 gnomish wizards 5 bugbears an imp a quasit a wood nymph 5 water nymphs 4 mountain nymphs 2 black orcs 4 orc shamans a great orc 3 rock piercers 2 rock moles 4 rams a pony 4 yellow lights 2 elf zombies a violet fungus 2 shriekers 2 red naga hatchlings 3 guardian naga hatchlings 2 gray oozes 4 barrow wights 3 kobold mummies 13 giant ants 11 floating eyes 4 kittens 14 dwarves 6 kobold nobles 11 kobold shamans 8 hill orcs 10 rothes 5 rabid rats a centipede 3 orc zombies 23 dwarf zombies 6 giant bats a monkey a wererat 2 iguanas an acid blob 2 coyotes a gas spore 58 gnomes 3 halflings 11 manes 5 large kobolds 11 hobgoblins an orc 3 giant rats 2 cave spiders a gnome zombie 2 brown molds 2 green molds a red mold 8 garter snakes 2 geckos 11 jackals a fox 19 kobolds 15 goblins 10 sewer rats 3 grid bugs 4 bats 2 newts 718 creatures vanquished. Genocided species: jellyfish piranha sharks giant eels electric eels krakens 6 species genocided. Voluntary challenges: You genocided 6 types of monsters. You never polymorphed an object. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: Levels 1 to 11 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom, a fountain. Level 2: A practice hall, a grave. Level 3: A fountain. Stairs down to The Gnomish Mines. Level 4: <- You were here. A general store, a sink. Level 5: An armor shop, an altar to Tyr. Level 6: Level 7: Many fountains. Oracle of Delphi. Level 8: Level 9: An altar to Tyr, a tree. Level 10: Some fountains, many trees. A very big room. Level 11: The Gnomish Mines: Levels 4 to 11 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, a smithy, many residences, a fountain, a tree. Mine Town. Level 8: A magic portal. Level 9: Level 10: Level 11: A fountain of mana. Mine's End. Farvel kozmikyak the Valkyrie... You quit in The Dungeons of Doom on dungeon level 4 with 6000 points, and 4311 pieces of gold, after 25635 moves. You played on adept difficulty in classic mode. You were level 16 with a maximum of 361 hit points when you quit.