Unix GnollHack Version 4.1.0 Beta 4 - last build Sat Jun 4 14:45:47 2022 (16142be61334a3bbb4c0f00e733f8a55f06bed9b). Game began 2022-06-10 19:35:52, ended 2022-06-13 04:51:32. kozmikyak, lawful female human Valkyrie # ------- ..%|# |..<..| ...u## |.....| ---% |....[. ### |.....| #%#......| # |.%...| # ---+--- % ## Kozmikyak the Pegasus St:18/51 Dx:14 Co:18 In:10 Wi:9 Ch:12 $:221 a DL:25 HP:43(268) MP:122(131) AC:3 HD:4 M:28 W:- T:27345 Satiated Fly Latest messages: There are several objects here. $ - 13 gold pieces. There are several objects here. You hear a door open. There are many objects here. $ - 159 gold pieces. q - a celestial dagger. s - a primordial spear. u - a mythic infernal long sword. v - a pair of square eyeglasses. y - 3 K-rations. z - a scroll of create monster. You put 3 K-rations into the bag of holding. You put a scroll of create monster into the bag of holding. You put 172 gold pieces into the bag of holding. You are already wielding that! There is a doorway here. There are many objects here. $ - 221 gold pieces. E - a legendary dagger. H - a mythic large shield. You have a little trouble lifting M - a mythic small shield. You have a little trouble lifting Q - 9 K-rations. You have a little trouble lifting U - a milky potion. You have a little trouble lifting V - a potion called confusion. You have a little trouble lifting W - a wand called teleportation. You have a little trouble lifting Y - a wand of fire. Your movements are slowed slightly because of your load. You put a wand of fire into the bag of holding. You put 9 K-rations into the bag of holding. You feel a little strange. You turn into a pegasus! You break out of your crystal plate mail! Your cloak tears apart! You feel that monsters no longer have difficulty pinpointing your location. Your robe in torn to pieces! Your shirt rips to shreds! You drop your gloves and weapon! Your movements are now unencumbered. You can no longer hold your shield! Your helm falls to the floor! Your boots are pushed off your feet! You feel yourself slow down a bit. Your bracers are pushed off your arms! You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Coins $ - 221 gold pieces Amulets j - an uncursed amulet of ESP (being worn) Weapons q - a blessed +2 celestial dagger s - a +0 primordial spear u - a +0 infernal long sword of troll slaying E - a +0 Asgardian dagger of providence Armor H - an uncursed +0 large shield of eyes M - an uncursed +0 Hyperborean small shield Miscellaneous f - an uncursed pair of goggles of eye protection p - an uncursed pair of goggles of night (being worn) t - an uncursed ioun stone of protection (orbiting head) v - an uncursed pair of eyeglasses of see invisible w - an uncursed nose ring of cerebral safeguarding (on nose) F - an uncursed belt of fortitude (being worn) X - an uncursed brooch of shielding (being worn) Rings G - an uncursed ring of free action (on right forehoof) N - an uncursed ring of protection from undeath (on left forehoof) Comestibles b - an uncursed elven waybread d - an uncursed unrotten black lichen corpse e - an uncursed carrot h - an uncursed fig T - an uncursed lizard corpse Z - an uncursed black lichen corpse Potions V - an uncursed potion of confusion Wands c - an uncursed wand of magic missile (0:117) o - an uncursed wand of striking (0:64) C - an uncursed wand of fire (0:43) R - an uncursed wand of ore detection (1:4) W - an uncursed wand of teleportation (0:6) Tools k - an uncursed blindfold B - a blessed bag of holding containing 130 items D - an uncursed magic whistle K - an uncursed skeleton key O - an empty uncursed oilskin sack P - a +0 exceptional pick-axe Gems/Stones i - the blessed Gladstone Contents of the bag of holding: 1 - 20277 gold pieces 2 - the rustproof +0 Mjollnir 3 - an uncursed +0 pair of leather gloves 4 - an uncursed +1 pair of Galadhrim boots 5 - a cursed -1 pair of levitation boots 6 - an uncursed ioun stone of sustenance 7 - an uncursed +4 ring of gain dexterity 8 - an uncursed +5 ring of gain wisdom 9 - an uncursed ring of invisibility 10 - an uncursed ring of invisibility 11 - an uncursed ring of invisibility 12 - an uncursed ring of levitation 13 - an uncursed ring of sustain ability 14 - an uncursed ring of wizardry 15 - 3 uncursed carrots 16 - 2 uncursed carrots 17 - an uncursed cloudberry 18 - 8 uncursed cram rations labeled loot of Aulaibane 19 - an uncursed cram ration 20 - 3 uncursed dragon fruits labeled loot of Aulaibane 21 - 17 uncursed K-rations 22 - 2 uncursed lizard corpses 23 - a blessed scroll of taming 24 - an uncursed scroll of conflict 25 - an uncursed scroll of create monster 26 - 2 uncursed scrolls of create monster 27 - 2 uncursed scrolls of destroy armor 28 - an uncursed scroll of light 29 - 3 uncursed scrolls of remove curse 30 - 3 uncursed scrolls of remove curse 31 - an uncursed scroll of retraining 32 - 2 uncursed scrolls of teleportation 33 - 4 uncursed scrolls of teleportation 34 - an uncursed spellbook of controlled teleport 35 - an uncursed spellbook of touch of death 36 - a blessed spellbook of light 37 - an uncursed spellbook of call Demogorgon 38 - an uncursed spellbook of animate air 39 - an uncursed spellbook of banish demon 40 - an uncursed spellbook of celestial dove 41 - an uncursed spellbook of celestial eagle 42 - an uncursed spellbook of circle of fire 43 - an uncursed spellbook of clairvoyance 44 - an uncursed spellbook of control undead 45 - an uncursed spellbook of controlled level teleport 46 - an uncursed spellbook of create food 47 - an uncursed spellbook of create wood golem 48 - an uncursed spellbook of cure blindness 49 - a cursed spellbook of detect traps 50 - an uncursed spellbook of detect unseen 51 - an uncursed spellbook of diminish magic resistance 52 - an uncursed spellbook of enlightenment 53 - an uncursed spellbook of fire bolt 54 - an uncursed spellbook of fire storm 55 - an uncursed spellbook of identify 56 - an uncursed spellbook of improved monster detection 57 - an uncursed spellbook of jumping 58 - an uncursed spellbook of knock 59 - an uncursed spellbook of lightning bolt 60 - an uncursed spellbook of magical implosion 61 - an uncursed spellbook of portal 62 - an uncursed spellbook of power word stun 63 - an uncursed spellbook of prodigious healing 64 - an uncursed spellbook of protection from cold 65 - an uncursed spellbook of protection from fire 66 - an uncursed spellbook of protection from life draining 67 - an uncursed spellbook of raise giant zombie 68 - an uncursed spellbook of restore ability 69 - an uncursed spellbook of resurrection 70 - an uncursed spellbook of resurrection 71 - an uncursed spellbook of shield 72 - a blessed spellbook of silence 73 - an uncursed spellbook of stone to flesh 74 - an uncursed spellbook of summoning call 75 - an uncursed spellbook of water breathing 76 - 6 potions of holy water 77 - an uncursed potion of water 78 - a blessed potion of confusion 79 - an uncursed potion of full energy 80 - an uncursed potion of gain energy 81 - 3 uncursed potions of greater energy 82 - 3 uncursed potions of healing 83 - a blessed potion of healing 84 - 2 uncursed potions of object detection 85 - an uncursed potion of object detection 86 - an uncursed wand of slow monster (0:18) 87 - an uncursed wand of create monster (0:10) 88 - an uncursed wand of create monster (0:13) 89 - an uncursed wand of digging (0:19) 90 - an uncursed wand of fire (0:49) 91 - an uncursed wand of fire (0:48) 92 - an uncursed wand of magic missile (0:94) 93 - an uncursed wand of magic missile (0:115) 94 - an uncursed wand of magic missile labeled spent (0:0) 95 - an uncursed wand of magic missile (0:0) 96 - an uncursed wand of magic missile (0:76) 97 - an uncursed wand of magic missile (0:99) 98 - an uncursed wand of magic missile (0:105) 99 - an uncursed wand of magic missile (0:112) 100 - an uncursed wand of magic missile (0:128) 101 - an uncursed wand of magic missile (0:97) 102 - an uncursed wand of probing (0:38) 103 - an uncursed wand of probing (0:22) 104 - an uncursed wand of sleep (0:5) 105 - an uncursed wand of striking labeled spent (0:0) 106 - an uncursed wand of striking labeled spent (0:0) 107 - an uncursed wand of striking (0:74) 108 - an uncursed wand of striking labeled spent (0:0) 109 - an uncursed wand of striking (0:58) 110 - an uncursed wand of striking (0:59) 111 - an uncursed wand of teleportation (0:8) 112 - a blessed magic marker (0:59) 113 - a blessed magic marker (1:50) 114 - a blessed oil lamp 115 - an uncursed oil lamp 116 - an uncursed oil lamp 117 - an uncursed oil lamp 118 - a cursed oil lamp 119 - an uncursed sprig of wolfsbane 120 - 3 uncursed sprigs of wolfsbane 121 - an uncursed black pearl 122 - 4 uncursed obsidian stones 123 - an uncursed garnet stone 124 - an uncursed worthless piece of yellowish brown glass 125 - a blessed nugget of adamantium ore 126 - 2 uncursed nuggets of adamantium ore 127 - an uncursed nugget of adamantium ore 128 - 2 uncursed nuggets of gold ore 129 - 5 uncursed nuggets of mithril ore 130 - 3 uncursed nuggets of orichalcum ore Kozmikyak the Valkyrie's attributes: Background: You were in female pegasus form. You were actually a Swashbuckler, a level 19 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 25. You entered the dungeon 27345 turns ago. Your game score was 13000. Basics: You had 43 out of 268 hit points. You had 122 out of 131 mana. You had 4 hit dice. Your armor class was 3. Your magic cancellation was 12 (82% chance). Your wallet contained 221 gold pieces. Autopickup was on for thrown only. Your game difficulty was adept (50% damage by monsters, 158% by player). You were playing in classic mode. Final Characteristics: Your strength was 18/51: +3-4 to-hit bonus and +6-8 damage bonus. Your dexterity was 14: +2 to-hit bonus and -3 AC bonus. Your constitution was 18: +5.5 HP bonus per level. Your intelligence was 10. Your wisdom was 9. Your charisma was 12. Final Status: You were transformed. You were flying from current creature form. You were satiated. You were unencumbered. You were not wielding anything. You had basic skill with bare handed combat (+3 to hit and +2 to damage). You were fighting weaponless (half strength damage bonus). You were not wearing any armor. Final Attributes: You were piously aligned. You were strongly (75%) magic missile resistant because of your brooch of shielding. You were weakly (50%) fire resistant. You were weakly (50%) cold resistant innately. You were weakly (50%) shock resistant innately. You were immune to death attacks because of your ring of protection from undeath. You were poison resistant because of your Gladstone. You were level-drain resistant because of your ring of protection from undeath. You were protected from brain damage because of your nose ring of cerebral safeguarding. You were telepathic because of your amulet of ESP. You were telepathic when blind. You had infravision because of your goggles of night. You were stealthy innately. You were polymorphed into a pegasus. You were fast. You had free action because of your ring of free action. You were lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: 8 skeleton nobles 4 demiliches 2 stone golems an elder tentacled one a flind a titanothere 3 skeleton warriors a gray dragon hatchling a blue dragon hatchling a vampire noble 2 spectres 2 captains 2 gnoll supreme wardens 2 liches 3 elder quantum mechanics 2 vampire mages 2 clay golems 4 nurses 4 gargantuan beetles a harpy a lurker above a frost giant a black pudding a boa constrictor 5 vampires 6 lieutenants 7 ghosts a queen bee 12 giant mimics 4 long worms an ogre overnoble 4 umbral hulks a chimera 4 zruties 2 flesh golems a treant 4 gnoll royals 6 large mimics 3 giant skeletons 2 earth elementals 4 stalkers an otyugh 2 xorns a grizzly bear 3 elf-nobles 7 sergeants 3 wargs 3 small mimics a bison a warhorse a xan 6 black lichens 5 ogre nobles 2 quantum mechanics a sasquatch an ettin mummy 2 gelatinous cubes 21 hyenas 4 freezing spheres 2 flaming spheres a shocking sphere a large cat 2 tigers 2 gargoyles a dwarf royal a tengu 2 ochre jellies 5 goblin kings a skeleton 5 ettin zombies 3 ettin skeletons a stone giant a red naga a pit viper 2 pythons 6 wraiths a carnivorous ape 2 elf mummies 2 human mummies 3 Grey-elves 25 soldiers 2 foocubi 3 chameleons a crocodile 2 giant beetles 3 quivering blobs 4 cockatrices 6 wolves a lynx 8 gnoll wardens 5 gnome royals 2 gremlins a spotted jelly 13 leprechauns 11 orc-captains 4 iron piercers a scorpion 5 giant spiders a horse 2 ice vortices 6 ghasts 2 vampire bats 3 ogres a rust monster a yeti 3 owlbears 5 dwarf mummies 2 orc mummies 2 Green-elves 6 lizards a chickatrice 2 dingoes a dog 3 jaguars 15 gnoll nobles 6 dwarf nobles a blue jelly a pegasus 2 dust vortices 5 gnoll zombies 4 human zombies 3 ravens 5 white lichens a snake 4 apes a gnome mummy a rope golem a Woodland-elf 5 soldier ants 23 gnolls 17 gnome nobles 8 gnomish wizards a bugbear 4 imps 4 quasits a wood nymph 3 water nymphs 7 black orcs 11 orc shamans 7 great orcs a rock piercer 2 rock moles 2 rams a pony 2 fog clouds 3 yellow lights 8 elf zombies 11 ghouls 2 shriekers a guardian naga hatchling 3 gray oozes a kobold mummy 2 straw golems 36 giant ants a little dog a direwolf cub 4 floating eyes 2 kittens 24 dwarves a homunculus 2 kobold shamans 22 hill orcs 10 rothes 7 rabid rats 2 centipedes 10 orc zombies 13 dwarf zombies 11 giant bats a monkey 3 wererats 3 werejackals 8 iguanas 17 killer bees an acid blob a coyote 2 gas spores 56 gnomes 2 halflings 9 manes 5 large kobolds 17 hobgoblins an orc 2 cave spiders a gnome zombie 2 yellow molds 3 garter snakes 10 geckos 12 jackals a fox 9 kobolds 22 goblins 10 sewer rats 9 grid bugs 10 bats 3 lichens 4 newts 916 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: Levels 1 to 25 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom. Level 2: An armor shop, many trees. Level 3: A practice hall. Stairs down to The Gnomish Mines. Level 4: Level 5: A fountain of poison. Level 6: An altar. Level 7: A fountain. Oracle of Delphi. Level 8: A grave. Level 9: An altar, a fountain, a grave. Level 10: A general store. Level 11: Level 12: Some altars. Level 13: A magic portal. Summoned by the Norn. Level 14: A fountain of poison. Level 15: Many graves. Level 16: Many trees. Level 17: Many trees. Curious island room. Level 18: A primitive area. Level 19: A shop, a fountain of healing, some graves. Level 20: Some altars, a fountain of mana. Level 21: Level 22: Level 23: A grave. Level 24: Many graves. Level 25: <- You were here. The Gnomish Mines: Levels 4 to 11 Level 4: Level 5: Level 6: An altar to Tyr, a lounge, some fountains. Mine Town. Level 7: A magic portal. Portal to The Large Circular Dungeon. Level 8: Level 9: Level 10: Level 11: Mine's End. The Large Circular Dungeon: Level 7: A magic portal. Quantum Tunnel. Farvel kozmikyak the Valkyrie... You quit in The Dungeons of Doom on dungeon level 25 with 13000 points, and 20498 pieces of gold, after 27345 moves. You played on adept difficulty in classic mode. You were level 19 with a maximum of 363 hit points when you quit.