Unix GnollHack Version 4.1.0 Beta 4 - last build Sat Jun 4 14:45:47 2022 (16142be61334a3bbb4c0f00e733f8a55f06bed9b). Game began 2022-06-09 02:40:40, ended 2022-06-09 02:46:50. kozmikyak, lawful female human Valkyrie ------------ |.{........| |....<.....| |..........| ---------- |...........##########.........| ----.------- |.#......| # #+........+ # ####---------- # # # # -------|------- #### ## |.............| # # #@### |.............-######################## ## |.............| # # |.............| ########################### --------------- Kozmikyak the Skirmisher St:18/04 Dx:13 Co:15 In:7 Wi:9 Ch:9 $:0 a DL:4 HP:39(47) MP:21(21) AC:7 XL:3 M:12 W:M T:1783 Latest messages: You descend the stairs. You see here a glimmering spellbook (3.1 lbs). R - a glimmering spellbook. This spellbook contains "protection from cold". "Protection from cold" is a level 2 abjuration spell. Continue? n You put a spellbook of protection from cold into the sack. You see here 6 throwing stars (0.4 lbs). A trap door opens up under you! There is nothing here to pick up. You see here a scroll called confusion (0.2 lbs). S - a scroll called confusion. You see here a scroll labeled YUM YUM (0.2 lbs). T - a scroll labeled YUM YUM. You see here 5 gold pieces (0.1 lbs). $ - 5 gold pieces. You put 48 gold pieces into the sack. You put a scroll called confusion into the sack. As you read the scroll, it disappears. You feel like someone is helping you. You put a mandrake root into the sack. You put a ginseng root into the sack. The wooden door resists! You miss the wood nymph. The wood nymph stole an icosahedral amulet. The wooden door opens. The wooden door resists! The wooden door opens. You hear a door open. You are carrying too much to get through. You find a hidden passage. You hear a gurgling noise. You miss the wood nymph. The wood nymph charms you. You gladly start removing your mail. The wood nymph pretends to be friendly. The wood nymph stole a lizard corpse. The wood nymph stole 4 apples. The wood nymph stole a green conical hat. The wood nymph pretends to be friendly. The wood nymph stole an uncursed oil lamp. The wood nymph stole a sling. The wood nymph stole an uncursed sack containing 17 items. The wood nymph charms you. You gladly start removing your shield. You can move again. The wood nymph steals an uncursed +3 spiked shield! You were playing on adept difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Weapons a - a +1 long sword (weapon in hand) u - 3 +0 orcish daggers K - a +0 exceptional scimitar Armor i - an uncursed +0 chain mail w - an uncursed +0 orcish helm (being worn) I - an uncursed +0 gnomish felt hat Comestibles c - an uncursed food ration z - 2 cursed food rations F - an uncursed lizard corpse O - an uncursed fig Wands q - an uncursed wand of lightning (0:18) Tools v - an uncursed towel Kozmikyak the Valkyrie's attributes: Background: You were a Skirmisher, a level 3 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 4. You entered the dungeon 1783 turns ago. You had 66 experience points. Your game score was 1500. Basics: You had 39 out of 47 hit points. You had 21 mana in total. Your armor class was 7. Your magic cancellation was 0 (0% chance). Your wallet was empty. Autopickup was on for thrown only. Your game difficulty was adept (50% damage by monsters, 158% by player). You were playing in classic mode. Final Characteristics: Your strength was 18/04 (limit:18/100): +3-4 to-hit bonus and +6-8 damage bonus. Your dexterity was 13 (limit:18): +2 to-hit bonus and -2 AC bonus. Your constitution was 15 (limit:18): +4.0 HP bonus per level. Your intelligence was 7 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a sword. You had basic skill with swords (+0 to hit and +0 to damage). Final Attributes: You were devoutly aligned. You were weakly (50%) cold resistant innately. You were going to confuse monsters. You were stealthy innately. You survived. Vanquished creatures: a quivering blob 2 lizards a dust vortex a rock piercer 2 yellow lights a violet fungus a rabid rat 4 gnomes a manes 2 hobgoblins a green mold a jackal 2 goblins a lichen a newt 22 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Levels 1 to 4 Level 1: An altar to Tyr, an entrance to the Dungeons of Doom, a fountain, a sink. Level 2: A practice hall, a fountain, many trees. Level 3: A fountain. Level 4: <- You were here. A fountain, a sink. Farvel kozmikyak the Valkyrie... You quit in The Dungeons of Doom on dungeon level 4 with 1500 points, and 0 pieces of gold, after 1783 moves. You played on adept difficulty in classic mode. You were level 3 with a maximum of 47 hit points when you quit.