Unix GnollHack Version 4.1.0 Pre-Alpha 4 - last build Fri Jul 9 17:09:03 2021 (a413676f13a53a01d922403c7711aa1a158dc012). Game began 2022-05-21 05:34:25, ended 2022-05-21 08:22:04. kozmikyak, lawful female human Valkyrie ┌───┐ ┌───────────┐ │·⌠·)░% ┌──≡┐ ┌────┐ │············░░░░░░░░░░░░░%░░│···│ %░ ■·<∩│ │[)%(│ │··········%│ ░│···│ ░░%░│···│ │))[=│ │··········%·%░ ░└──·┘ ░····■░ │=·)·│ │··········%│ % ░░%░░ │·⌠*│░ │%···│ │···········│ ░%% ░░░░ └───┘) │98@·│ └─────·─────┘ % ░B │@%=·│ % ░░ └───■┘ ░ d ░░( ░ ┌──────·───────┐ ░░ ░░ ░░│%[,±,%,,,±,±,,+ ░░ ░ ░░ ░│,±,,,,,,,,),,,│ ░░░░ ░ ░░░ ░│,,,,,[,±,,,±,,·*░░░ ░ ░ ░░ ░░░░░ ░■,%±,±,,,,,,,,,│ ░░%░░░░ ░┌■──────·─┐ └──────────────┘ ░░░%│%········│ ░%·%·······│ │·········│ └─────────┘ Kozmikyak the Woman-at-arms St:15 Dx:20 Co:20 In:9 Wi:8 Ch:9 $:3103 a DL:9 HP:234(243) MP:105(105) AC:-12 XL:13/8494 Satiated T:18988 Latest messages: You put an uncursed potion of levitation into the bag of holding. You put a potion of levitation into the bag of holding. You put 8 blessed potions called holy water into the bag of holding. You drop an empty uncursed sack. Sipaliwini offers 3 gold pieces for your sack. Sell it? y You sold an empty uncursed sack for 3 gold pieces. Never mind. Adjust letter to what [kmoBGMZ] (? see used letters)? B Moving: B - an uncursed bag of holding containing 14 items. Never mind. You put a cursed brass lantern into the bag of holding. You put a magic marker into the bag of holding. You drop an empty uncursed bag of treasure hauling. Sipaliwini offers 50 gold pieces for your bag of treasure hauling. Sell it? y You sold an empty uncursed bag of treasure hauling for 50 gold pieces. You put a wand of striking into the bag of holding. As you put an uncursed wand of cancellation inside, you are blasted by a magical explosion! You are caught in the magical blast! You relinquish a wand of striking and receive 75 gold pieces in compensation. You relinquish a magic marker and receive 25 gold pieces in compensation. You relinquish a cursed brass lantern and receive 6 gold pieces in compensation. You relinquish 8 blessed potions called holy water and receive 400 gold pieces in compensation. 7 blessed potions called holy water shatter! A blessed potion called holy water shatters! You relinquish a potion of levitation and receive 100 gold pieces in compensation. A potion of levitation shatters! You smell a peculiar odor... You relinquish an uncursed potion of levitation and receive 100 gold pieces in compensation. An uncursed potion of levitation shatters! You smell a peculiar odor... Sipaliwini seems uninterested. 2 potions called holy water shatter! A potion called holy water shatters! You relinquish a scroll of teleportation and receive 50 gold pieces in compensation. You relinquish an uncursed scroll of teleportation and receive 50 gold pieces in compensation. You relinquish an uncursed dragon fruit and receive 3 gold pieces in compensation. You relinquish 4 uncursed lizard corpses and receive 10 gold pieces in compensation. You relinquish 2 uncursed carrots and receive 10 gold pieces in compensation. You relinquish 4 carrots and receive 20 gold pieces in compensation. You relinquish a sapphire ring and receive 75 gold pieces in compensation. You relinquish a runed belt and receive 125 gold pieces in compensation. You relinquish a pair of mud boots and receive 4 gold pieces in compensation. You relinquish a pair of jungle boots and receive 25 gold pieces in compensation. You were playing on average difficulty. Sipaliwini gratefully inherits all your possessions. Do you want to see what you had when you quit? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Coins $ - 3103 gold pieces Amulets b - an uncursed amulet of magical breathing W - an uncursed amulet of ESP (being worn) Weapons a - the blessed rustproof +2 Excalibur (weapon in hand) r - 3 uncursed +0 elven runedaggers L - 3 uncursed +0 elven daggers O - an uncursed +2 elven dagger Armor e - an uncursed rustproof +3 spiked shield (being worn) g - an uncursed +0 pair of gloves of spell casting (being worn) l - an uncursed rustproof +0 dwarvish iron helm of cold resistance (being worn) w - an uncursed +0 cloak of displacement (being worn) x - an uncursed +0 elven mithril-coat (being worn) Q - an uncursed fireproof +0 pair of Galadhrim boots (being worn) S - an uncursed +0 pair of bracers of reflection (being worn) V - a blessed fireproof +1 gown of the archbishops (being worn; inferior) Miscellaneous n - an uncursed +2 belt of dwarvenkind (being worn) q - an uncursed nose ring of cerebral safeguarding (on nose) E - an uncursed ioun stone of magic resistance (orbiting head) N - an uncursed brooch of shielding (being worn) Y - an uncursed pair of lenses (being worn) Rings s - an uncursed ring of fortitude (on right hand) t - an uncursed ring of sustain ability Comestibles p - an uncursed cram ration R - an uncursed carrot U - an uncursed dragon fruit Wands j - an uncursed wand of digging (0:19) u - an uncursed wand of cold (0:10) z - an uncursed wand of striking (0:74) H - an uncursed wand of sleep (0:2) J - an uncursed wand of ore detection (0:1) X - an uncursed wand of cancellation (0:5) Tools C - an uncursed blindfold K - an uncursed skeleton key Gems/Stones c - a blessed luckstone d - an uncursed nugget of orichalcum ore f - 2 uncursed nuggets of orichalcum ore i - an uncursed prayerstone A - 2 uncursed nuggets of adamantium ore D - 3 uncursed nuggets of adamantium ore F - 2 uncursed nuggets of mithril ore P - an uncursed nugget of mithril ore Kozmikyak the Valkyrie's attributes: Background: You were a Woman-at-arms, a level 13 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 9. You entered the dungeon 18988 turns ago. You had 8494 experience points. Your game score was 6000 before end-of-game adjustments. Basics: You had 234 out of 243 hit points. You had 105 mana in total. Your armor class was -12. Your magic cancellation was 13 (84% chance). Your wallet contained 3103 gold pieces. Autopickup was on for thrown only. Your game difficulty was average (50% monster damage, 158% player damage). Final Characteristics: Your strength was 15 (peak:18, limit:18/100): +2 to-hit bonus and +5 damage bonus. Your dexterity was 20 (base:15, innate limit:18): +5 to-hit bonus and -6 AC bonus. Your constitution was 20 (base:18, innate limit:18): +6.5 HP bonus per level. Your intelligence was 9 (limit:18). Your wisdom was 8 (limit:18). Your charisma was 9 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a sword. You had basic skill with swords (+0 to hit and +0 to damage) and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected because of your ioun stone of magic resistance. You were strongly (75%) magic missile resistant because of your brooch of shielding. You were weakly (50%) fire resistant. You were strongly (75%) cold resistant because of your dwarvish iron helm of cold resistance. You were latently weakly (50%) cold resistant innately. You were sleep resistant. You were immune to death attacks because of your gown of the archbishops. You were protected from curses because of your gown of the archbishops. You were poison resistant because of your belt of dwarvenkind. You were level-drain resistant because of the Excalibur. You had enhanced vision because of your lenses. You were protected from brain damage because of your nose ring of cerebral safeguarding. You were telepathic because of your amulet of ESP. You were telepathic when blind. You had automatic searching because of the Excalibur. You were displaced because of your cloak of displacement. You were stealthy innately. You were fast innately. You had reflection because of your bracers of reflection. You were lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: 3 trappers a clay golem a nurse 2 lurkers above a giant mimic 2 long worms a flesh golem 4 large mimics 2 wumpuses a baby purple worm a water elemental an elf-noble a winter wolf 5 small mimics 2 xans 2 black lichens 3 ogre nobles 7 quantum mechanics a wood golem a gelatinous cube 2 pyrolisks 6 hyenas 3 large dogs 2 freezing spheres 3 flaming spheres a shocking sphere 3 skeletons 2 ettin zombies an ettin skeleton 4 wraiths a Grey-elf a foocubus 2 chameleons a crocodile a giant beetle 3 quivering blobs a winter wolf cub 2 direwolves 4 gnoll wardens 8 gnome royals 2 spotted jellies 2 leprechauns an iron piercer 2 scorpions a giant spider 3 large rams an ice vortex 2 vampire bats a forest centaur an ogre 7 brown puddings a rust monster a dwarf mummy a gold golem 4 Green-elves 6 lizards 2 dogs a housecat a gnoll noble 4 dwarf nobles 2 blue jellies 2 pegasi a dust vortex 7 human zombies 3 ravens 2 plains centaurs 3 snakes 3 gnome mummies a rope golem 3 Woodland-elves 8 fire ants 3 gnolls 20 gnome nobles 12 gnomish wizards 8 bugbears 2 quasits a wood nymph a mountain nymph a black orc 2 orc shamans 3 great orcs 2 rock piercers 4 rock moles 5 yellow lights 15 elf zombies 3 ghouls 3 violet fungi a golden naga hatchling 4 gray oozes 2 kobold mummies a paper golem 3 straw golems 19 giant ants a direwolf cub 5 floating eyes a kitten 19 dwarves 4 homunculi 4 kobold nobles 4 kobold shamans 4 hill orcs 6 rothes 3 rabid rats a centipede 3 orc zombies a dwarf zombie 5 giant bats 3 monkeys a werejackal 2 iguanas 9 killer bees 3 acid blobs 71 gnomes 4 halflings 7 manes 3 large kobolds 11 hobgoblins an orc a giant rat 4 cave spiders a gnome zombie 3 green molds a red mold 10 garter snakes 2 geckos 2 jackals a fox 7 kobolds 21 goblins 6 sewer rats 2 grid bugs 2 kobold zombies 12 bats 2 lichens 2 newts 542 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: An altar to Tyr. Level 2: An armor shop. Stairs down to The Gnomish Mines. Level 3: Level 4: Level 5: A sink, many trees. Level 6: A fountain, a sink. Level 7: Many fountains. Oracle of Delphi. Level 8: Some fountains. Level 9: <- You were here. A general store, some fountains, a grave, many trees. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, a smithy, many residences, many fountains, a signpost. Level 7: Level 8: Level 9: Level 10: Level 11: Farvel kozmikyak the Valkyrie... You quit in The Dungeons of Doom on dungeon level 9 with 2935 points, and 3103 pieces of gold, after 18988 moves. You played on average difficulty. You were level 13 with a maximum of 243 hit points when you quit.