Unix GnollHack Version 4.1.0 Pre-Alpha 4 - last build Fri Jul 9 17:09:03 2021 (a413676f13a53a01d922403c7711aa1a158dc012). Game began 2021-12-04 14:19:39, ended 2021-12-07 01:51:57. kozmikyak, lawful female human Valkyrie # # ------- # ------ |..^..-#######0 ---.....---- |<....| -...........-- |......# # -.....}}}.....- -------# #--....}}}}}}}... # #|....}}}},}} | # #|...}}}F,# }}}...| ### #|..}}}j,,,,,,}}} # #-%.}}F,# # | ##-----.- #|@.}}},,,,,,,}}}..| #|.>.... #|.%.}}},F# }}}...| #-.....| #|....}}}},}} | |.....-##########--....}}}}}}}....- |.....| -.....}}}.....-- ------- -...........-- ---.....---- ------ Kozmikyak the Woman-at-arms St:18/76 Dx:11 Co:18 In:19 Wi:13 Ch:10 $:2056 a DL:15 HP:0(170) MP:141(141) AC:-9 XL:13/8612 M:20 W:M/S T:15275 Satiated Latest messages: You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You try to move the boulder, but in vain. It's solid stone. You try to move the boulder, but in vain. It's solid stone. You try to move the boulder, but in vain. It's a wall. It's solid stone. You find a hidden door. The wooden door opens. Click! You trigger a rolling boulder trap! Fortunately for you, no boulder was released. It's solid stone. The wooden door opens. You find a hidden door. The wooden door resists! The wooden door opens. The cockatrice misses! The cockatrice touches you for 1 damage! You hear the cockatrice's hissing! You are slowing down. You hit the horse for 93 damage! The horse is killed! You gain 65 experience points. The cockatrice bites for 1 damage! The cockatrice misses! Your limbs are stiffening. You hit the cockatrice for 63 damage! The cockatrice is killed! You gain 80 experience points. Your limbs have turned to stone. You have turned to stone. You are a statue. You were playing on average difficulty. Do you want your possessions identified? n Do you want to see your attributes? n Do you want an account of creatures vanquished? n Do you want to see your conduct? n Do you want to see the dungeon overview? n Inventory: Coins $ - 2056 gold pieces Amulets i - an uncursed amulet versus petrification J - an uncursed amulet of reflection Weapons a - the blessed rustproof +7 Excalibur (weapon in hand) o - 9 uncursed +0 daggers R - 2 uncursed +0 elven daggers S - an uncursed +0 elven dagger Armor f - an uncursed +0 pair of silver gauntlets (being worn) l - an uncursed +0 dwarvish iron helm (being worn) n - an uncursed +0 robe of magic resistance (being worn; inferior) q - an uncursed +3 pair of bracers of reflection (being worn) r - a blessed +0 hallowed dwarvish roundshield (being worn) t - a blessed +1 dwarvish mithril-coat (being worn) w - an uncursed +0 pair of speed boots (being worn) T - an uncursed +0 elven cloak (being worn) Miscellaneous j - an uncursed pair of eyeglasses of see invisible (being worn) H - an uncursed headband of intellect (being worn) Z - an uncursed nose ring of bull strength (on nose) Rings b - an uncursed ring of stealth h - an uncursed ring of X-ray vision m - an uncursed ring of cold resistance Comestibles e - an uncursed lizard corpse v - an uncursed cram ration x - an uncursed penny bun A - an uncursed mana mushroom E - an uncursed fig I - an uncursed pear M - an uncursed elven waybread N - an uncursed panther cap O - an uncursed carrot V - an uncursed champignon X - an uncursed tin of cockatrice meat Scrolls P - an uncursed scroll of confuse monster U - a blessed scroll of earth Potions D - an uncursed potion of confusion Wands C - an uncursed wand of striking (0:81) F - an uncursed wand of lightning (0:24) G - an uncursed wand of magic missile (0:101) Tools p - an uncursed towel u - an uncursed oil lamp B - an uncursed sack containing 54 items K - an uncursed skeleton key L - an empty uncursed bag of treasure hauling Q - an uncursed +0 exceptional unicorn horn (0:4) Gems/Stones W - a blessed luckstone Contents of the sack: 1 - an uncursed amulet of mana 2 - a cursed amulet of strangulation 3 - an uncursed amulet versus undeath 4 - 7 cursed -1 silver arrows 5 - a blessed +1 exceptional dagger of lycanthrope slaying 6 - an uncursed +0 pair of gloves of spell casting 7 - a blessed +0 pair of low boots 8 - an uncursed +0 dwarvish cloak 9 - an uncursed +0 elven cloak 10 - an uncursed +0 pair of bracers of defense 11 - an uncursed nose ring of cerebral safeguarding 12 - an uncursed pair of eyeglasses of see invisible 13 - a cursed ring of aggravate monster 14 - an uncursed ring of levitation 15 - an uncursed ring of polymorph control 16 - 11 uncursed carrots 17 - 2 uncursed cram rations 18 - an uncursed dragon fruit 19 - 3 uncursed figs 20 - 2 uncursed food rations 21 - an uncursed penny bun 22 - an uncursed lizard corpse 23 - an uncursed scroll of teleportation 24 - an uncursed spellbook of controlled teleport 25 - an uncursed spellbook of flame strike 26 - an uncursed spellbook of greater animate fire 27 - an uncursed spellbook of haste monster 28 - a cursed spellbook of lightning bolt 29 - an uncursed spellbook of restore ability 30 - an uncursed potion of acid 31 - a blessed potion of booze 32 - a cursed potion of booze 33 - 12 potions of holy water 34 - an uncursed potion of water 35 - a blessed potion of confusion 36 - 4 uncursed potions of healing 37 - a cursed potion of object detection 38 - a blessed potion of paralysis 39 - an uncursed potion of paralysis 40 - a blessed potion of shock immunity 41 - an uncursed wand of teleportation labeled spent (0:0) 42 - an uncursed wand of create monster (0:11) 43 - an uncursed wand of magic missile (0:84) 44 - an uncursed wand of magic missile (0:144) 45 - an uncursed wand of magic missile (0:146) 46 - an uncursed wand of striking (0:81) 47 - an uncursed oil lamp 48 - 7 uncursed bones 49 - 7 uncursed ginseng roots 50 - 2 uncursed mandrake roots 51 - an uncursed pinch of sulfurous ash 52 - 2 uncursed nuggets of copper ore 53 - an uncursed nugget of iron ore 54 - an uncursed nugget of mithril ore Kozmikyak the Valkyrie's attributes: Background: You were a Woman-at-arms, a level 13 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 15. You entered the dungeon 15275 turns ago. You had 8612 experience points. Your game score was 8000 before end-of-game adjustments. Basics: You had 0 out of 170 hit points. You had 141 mana in total. Your armor class was -9. Your magic cancellation was 10 (75% chance). Your wallet contained 2056 gold pieces. Autopickup was on for thrown only. Your game difficulty was average (50% monster damage, 158% player damage). Final Characteristics: Your strength was 18/76 (base:16, limit:18/100): +3-4 to-hit bonus and +6-8 damage bonus. Your dexterity was 11 (limit:18): +1 to-hit bonus and -1 AC bonus. Your constitution was 18 (limit:18): +5.5 HP bonus per level. Your intelligence was 19 (base:9, innate limit:18). Your wisdom was 13 (limit:18). Your charisma was 10 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a sword. You had master skill with swords (+12 to hit and +9 to damage). Final Attributes: You were piously aligned. You were magic-protected because of your robe of magic resistance. You were weakly (50%) cold resistant innately. You were protected from curses because of your hallowed dwarvish roundshield. You were poison resistant. You were level-drain resistant because of the Excalibur. You saw invisible because of your eyeglasses of see invisible. You were telepathic when blind. You had automatic searching because of the Excalibur. You were stealthy innately. You aggravated monsters. You were very fast because of your speed boots. You had reflection because of your bracers of reflection. You were lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a bone golem a titanothere 2 trappers an orange dragon hatchling a blue dragon hatchling 2 nurses a vampire a tentacled one a long worm 2 flesh golems an Elvenroyal 2 wumpuses 2 baby purple worms an earth elemental 2 winter wolves 3 small mimics a warhorse 2 xans a black lichen 8 quantum mechanics a troll a wood golem 3 hyenas 3 freezing spheres 4 shocking spheres a gargoyle 2 dwarf royals an ochre jelly an ettin skeleton a stone giant a wraith an elf mummy a leather golem a chameleon 6 giant beetles 2 quivering blobs 2 cockatrices a wolf a lynx 2 panthers 11 gnome royals a leprechaun an orc-captain 2 iron piercers a scorpion 4 giant spiders 4 horses a large ram an ice vortex 3 black lights a ghast a forest centaur an ogre 2 brown puddings 3 rust monsters 2 gold golems 2 Green-elves 3 lizards a dingo 3 gnoll nobles a pegasus a gray unicorn 2 dust vortices 6 gnoll zombies 6 human zombies 2 white lichens 2 snakes 4 apes 2 rope golems a Woodland-elf a soldier ant 9 gnolls 27 gnome nobles 11 gnomish wizards 11 bugbears 2 quasits 2 wood nymphs 2 water nymphs 3 mountain nymphs 2 orc shamans 2 great orcs a rock piercer a rock mole 3 rams 2 ponies a fog cloud a yellow light 13 elf zombies 2 ghouls 3 violet fungi a guardian naga hatchling a gray ooze a paper golem 7 giant ants 2 little dogs 4 floating eyes 17 dwarves 2 kobold nobles 4 kobold shamans a hill orc 3 rothes a rabid rat a centipede 16 orc zombies 8 dwarf zombies 10 giant bats a wererat 3 werejackals 2 iguanas 7 killer bees an acid blob a coyote 78 gnomes 2 halflings 5 large kobolds 9 hobgoblins 2 giant rats a cave spider a gnome zombie a red mold 7 garter snakes 5 geckos 9 jackals a fox 12 kobolds 4 goblins 5 sewer rats 6 grid bugs 8 bats a lichen a newt 498 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 15 Level 1: An altar to Tyr. Level 2: A potion shop, many trees. Level 3: Stairs down to The Gnomish Mines. Level 4: An altar. Level 5: A fountain. Oracle of Delphi. Level 6: Level 7: Level 8: Level 9: Many trees. Level 10: A very big room. Level 11: A smithy. Summoned by the Norn. Level 12: Level 13: A grave. Level 14: A temple, some fountains. Level 15: <- You were here. Many trees. Curious island room. Final resting place for you, petrified by a cockatrice. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Many shops, a temple, a smithy, many residences, some fountains, some signposts. Level 7: Level 8: Level 9: Level 10: Level 11: A fountain. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | kozmikyak | | 2056 Au | | petrified by a | | cockatrice | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Farvel kozmikyak the Valkyrie... You turned to stone in The Dungeons of Doom on dungeon level 15 with 3221 points, and 2056 pieces of gold, after 15275 moves. You played on average difficulty. You were level 13 with a maximum of 170 hit points when you turned to stone.