Unix GnollHack Version 4.2.0 (Build 131) - last build Sat May 30 13:12:09 2026 (36a9466a714aab4e15967ebc65674318e2a98651). Game began 2026-06-15 22:00:32, ended 2026-06-15 22:29:02 Merlek, lawful male human Monk ----- @....## |u..| # |..$| # -----###### ### -.--------- |.........| |.........| ........[.| |(........| |.<.......| ----------- Merlek the Initiate St:14 Dx:14 Co:13 In:10 Wi:12 Ch:12 Lawful Dlvl:9 HP:0(87) MP:42(43) AC:3 MC:0/0% MS:16 W:- XL:6 x $:93 T:3917 28m:29s S:38000 Skill Rot Lyca Latest messages: You see many objects here. You see many objects here. Where do you want to travel to? (For instructions type a '?') You descend the stairs. You see many objects here. You turn into a werejackal! You see here a crude ring mail (28 lbs) (-2 AC, +2 MC). That door is closed. You can't open anything -- you have no hands! You can't open anything -- you have no hands! You can't open anything -- you have no hands! You can't open anything -- you have no hands! You can't open anything -- you have no hands! In what direction? h WHAMMM!!! In what direction? h WHAMMM!!! In what direction? h As you kick the wooden door, it crashes open! You see here 51 gold pieces (0.4 lbs). You can't open anything -- you have no hands! You can't open anything -- you have no hands! You can't open anything -- you have no hands! You can't open anything -- you have no hands! In what direction? h WHAMMM!!! In what direction? h As you kick the wooden door, it crashes open! You find a horse posing as a statue. You stop searching. You spot a horse next to you. You spot a horse next to you. You stop searching. The horse kicks for 7 damage! The horse bites for 4 damage! You miss the horse. The horse kicks for 11 damage! You return to human form! The horse bites for 4 damage! You hit the horse for 9 damage! The horse kicks for 10 damage! The horse bites for 6 damage! The horse kicks for 11 damage! The horse bites for 4 damage! The horse kicks for 10 damage! You die... You were playing on expert difficulty in classic mode. Do you want your possessions identified? n Do you want to see your attributes? q Inventory: Coins $ - 93 gold pieces Amulets u - an uncursed amulet of ESP C - an uncursed amulet versus poison Weapons G - 12 +0 leaden sling-bullets V - 8 +0 elven arrows W - a +0 spear Armor a - an uncursed +1 pair of leather gloves b - an uncursed +1 simple gown t - an uncursed +0 pair of kicking boots Miscellaneous y - an uncursed belt of hill giant strength Rings x - an uncursed ring of levitation Comestibles e - 2 uncursed apples f - an uncursed orange j - 3 uncursed fortune cookies O - an uncursed lizard corpse Q - an uncursed oracular toadstool S - an uncursed slime mold Scrolls z - an uncursed scroll of enchant armor A - a cursed scroll of teleportation D - an uncursed scroll of earth J - an uncursed scroll of remove curse K - an uncursed scroll of destroy armor Books m - an uncursed spellbook of protection from sickness r - an uncursed novel entitled Reaper Man X - an uncursed spellbook of summon celestial eagle Potions c - 3 uncursed potions of healing i - an uncursed potion of sleeping F - an uncursed potion of fruit juice M - an uncursed potion of fire immunity N - an uncursed potion of restore ability P - an uncursed potion of blindness Wands d - a wand of locking (0:5) n - a wand of town portal (0:13) p - a wand of cancellation (0:6) w - a wand of striking (0:66) I - a wand of ore detection (0:6) Z - a wand of striking (0:50) Tools k - an uncursed oriental silk sack containing 5 items l - a cursed magic lamp o - 7 uncursed tallow candles (300 turns left) v - an uncursed brass lantern (1474 turns left) Reagents h - an uncursed ginseng root Gems/Stones T - an uncursed nugget of orichalcum ore Contents of the oriental silk sack: 1 - 5 uncursed apples 2 - an uncursed handful of nuts 3 - an uncursed melon 4 - 5 uncursed oranges 5 - 2 uncursed ginseng roots Merlek the Monk's attributes: Background: You were an Initiate, a level 6 male human Monk. You were lawful, on a mission for Shan Lai Ching who was opposed by Chih Sung-tzu (neutral) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 9. You entered the dungeon 3917 turns ago. You had 830 experience points. Your game score was 38000. Basics: You had 0 out of 87 hit points. You had 42 out of 43 mana. Your armor class was 3. Your magic cancellation was 0 (0% chance). Your wallet contained 93 gold pieces. Autopickup was on for thrown only. Final Characteristics: Your strength was 14 (limit:18/100, +2 to-hit bonus, +4 damage bonus). Your dexterity was 14 (limit:18, +2 to-hit bonus, -3 AC bonus). Your constitution was 13 (limit:18, +3.0 HP bonus per level). Your intelligence was 10 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 12 (limit:18). Final Status: You were sick from mummy rot. You were unencumbered. You were bare handed. You were fighting weaponless (half strength damage bonus). You were not wearing any armor. Final Attributes: You were piously aligned. You were sleep resistant innately. You were level-drain resistant from current creature form. You had half slower digestion innately. You had innate protection (-1 to AC and +0 to MC). You were a werejackal. You were harmed by silver. You were fast innately. You are dead. Game: Your game difficulty was expert (100% damage by monsters, 100% by player). You were playing in classic mode (traditional mode with permanent death). You had been playing the game for 28 minutes and 29 seconds. You were playing the game on a secure server. Final Skills: Quarterstaff Unskilled / Expert Sling Unskilled / Expert Clerical spell Unskilled / Grand Master Healing spell Unskilled / Grand Master Divination spell Unskilled / Grand Master Abjuration spell Basic / Grand Master Movement spell Basic / Grand Master Bare handed combat Expert / Grand Master Martial arts Unskilled / Grand Master Thrown weapon Unskilled / Grand Master Dodge Basic / Grand Master Wand Unskilled / Skilled Disarm trap Unskilled / Basic You had 4 skill slots available Spells in your repertoire: Minor healing 100% success 25 castings left Create food 1% success 2 castings left Diminish magic resistance 3% success 15 castings left Teleport monster 0% success 4 castings left Major events: Turn 1: Merlek the lawful male human Monk has entered the dungeon on expert difficulty in classic mode 999: entered the Gnomish Mines 3344: entered Sokoban 3637: completed 1st Sokoban level 3917: killed by a horse Vanquished creatures: a xan a large cat a quivering blob a winter wolf cub a leprechaun a vampire bat a brown pudding a Green-elf a werewolf 3 lizards a housecat a raven a white lichen an ape a gnome mummy a gnome lady 4 gnomish wizards a wood nymph 2 rock piercers 2 rams a violet fungus a shrieker a black naga hatchling a golden naga hatchling a paper golem a straw golem 3 giant ants a little dog a direwolf cub a floating eye a kitten 2 homunculi a kobold lord 2 kobold shamans a monkey a werejackal 13 gnomes a manes 2 large kobolds 4 giant rats a yellow mold a gecko 2 jackals 2 kobolds 10 goblins 7 sewer rats a grid bug a bat a lichen a newt 94 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Shan Lai Ching. Achievements: You had read a Discworld novel. You had descended to the Gnomish Mines. You had visited Mine Town. You had visited a shop. You had visited a temple. You had found Sokoban. Voluntary challenges: You followed a strict vegan diet. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You used no wishes. You never caused conflict. You had 1 pet or ally. You never found a bones level. Role score: You had gained 0% of your maximum role score. You would have gained 74% of your maximum role score upon ascension with current conducts intact. The Dungeons of Doom: Levels 1 to 9 Level 1: An altar to Shan Lai Ching, an entrance to the Dungeons of Doom. Level 2: "belt of hill giant str 250" A general store. Level 3: Stairs down to The Gnomish Mines. Level 4: A smithy, a tree. Level 5: A potion shop. Level 6: A sink. Level 7: Level 8: A fountain. Stairs up to Sokoban, level 7. Level 9: <- You were here. Final resting place for you, killed by a horse. The Gnomish Mines: Levels 4 to 6 Level 4: Level 5: Level 6: Many shops, a temple to Shan Lai Ching, some residences, some fountains, some signposts. Mine Town. Sokoban: Levels 7 up to 6 Level 6: Unsolved. Level 7: Solved. ---------- / \ / REST \ / IN \ / PEACE \ / \ | Merlek | | 93 Au | | killed by a | | horse | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Merlek the Monk... You died in The Dungeons of Doom on dungeon level 9 with 38000 points, and 93 pieces of gold, after 3917 moves. You played on expert difficulty in classic mode for 28 minutes and 29 seconds. The dungeon never collapsed on you. You were level 6 with a maximum of 87 hit points when you died.