Unix GnollHack Version 4.2.0 (Build 41) - last build Fri May 9 13:56:09 2025 (fa5276172a4dd5251cb6fa440272b4808663bddb). Game began 2025-07-12 13:02:27, ended 2025-07-12 18:53:07 Merlek, neutral male human Tourist ##########9) ---- 0# ---------# |.... -------------- #@#[.......|# |...| #|............| # #|.......|# ----------- |....# #.............-## |.......|# ##..........| -----# #----------.--- |.......-## %%# |.........| # ## # ---------###########%% |.........| ## # # # -----# ##..........| # # # ######.9..|####### # |.........| ## # # |<..| ####...[%.....| #-----# # |....######### --|-------- #|...|# -----.-------- ---|- # #|.>.|# |(..........(| ( #....|# |............| |...-# |.....!......| |...| |............| ----- |(..........(| -------------- Merlek the Traveler St:21 Dx:12 Co:15 In:13 Wi:13 Ch:16 Neutral Dlvl:13 HP:0(176) MP:89(89) AC:-43 MC:16/90% MS:12 W:M/S XL:15 x $:0 T:19722 3h:52m S:141000 Skill Latest messages: r - an uncursed coarse belt. W - a blessed cyan ioun stone. X - an uncursed tiger eye ring. e - a cursed ring of teleportation. q - 2 uncursed carrots. v - 2 uncursed cloudberries. Your inventory cannot accommodate any more items. Stash the cloudberries and the remaining items into a container? q You put 18 blessed iron sling-bullets into the bag of holding. You put 15 uncursed leaden sling-bullets into the bag of holding. You put an uncursed exceptional sling into the bag of holding. You put 2 uncursed carrots into the bag of holding. You put 2 uncursed cloudberries into the bag of holding. You put a cursed ring of teleportation into the bag of holding. You put an uncursed ring of levitation into the bag of holding. You put an uncursed tiger eye ring into the bag of holding. You put 5048 gold pieces into the bag of holding. You put a wand of identify (0:8) into the bag of holding. You put an uncursed wand of create monster into the bag of holding. You are currently wearing a belt of stone giant strength. Exchange it for the coarse belt? y You were wearing an uncursed belt of stone giant strength. Your movements are slowed slightly because of your load. r - an uncursed belt of fortitude (being worn). You finish adjusting your equipment. You are currently wearing a belt of fortitude. Exchange it for the belt of stone giant strength? y You were wearing an uncursed belt of fortitude. p - an uncursed belt of stone giant strength (being worn). You finish adjusting your equipment. Your movements are now unencumbered. The cyan ioun stone rises to the air and starts to orbit around your head. W - a blessed +4 ioun stone of wisdom (orbiting head). J - an uncursed bronze nose ring (on nose). You can't stash the expensive watch, you are wearing it. You can't stash the belt of stone giant strength, you are wearing it. You put an uncursed belt of fortitude into the bag of holding. You can't stash the pair of sunglasses, you are wearing them. You can't stash the bronze nose ring, you are wearing it. You can't stash the ioun stone of wisdom, you are wearing it. Where do you want to travel to? (For instructions type a '?') The chickatrice misses! The chickatrice misses! You hit the chickatrice for 30 damage! The chickatrice is killed! You gain 65 experience points. You see here a chickatrice corpse (0.6 lbs). Touching a chickatrice corpse is a fatal mistake. You turn to stone... You were playing on expert difficulty in classic mode. Do you want your possessions identified? q Inventory: Amulets m - an uncursed amulet of unchanging (being worn) Weapons a - the erodeproof +0 Orcrist (weapon in hand) t - the +0 Katana of Masamune u - a +2 exceptional long sword of speed F - 36 +3 darts (at the ready) Y - the rustproof +0 Magicbane Armor d - an uncursed +0 dwarvish mithril helm (being worn) f - an uncursed +2 Hawaiian shirt (being worn) n - an uncursed +0 cloak of displacement (being worn) o - an uncursed +1 pair of exceptional steel shoes (being worn) D - an uncursed +0 elite great orcish shield (being worn) E - an uncursed +0 exceptional chain mail (being worn; better AC) Z - an uncursed +0 robe of protection (being worn; better MC) Miscellaneous b - an uncursed expensive watch (on left wrist) p - an uncursed belt of stone giant strength (being worn) H - an uncursed pair of sunglasses (being worn) J - an uncursed nose ring of cerebral safeguarding (on nose) W - a blessed +4 ioun stone of wisdom (orbiting head) Comestibles V - an uncursed lizard corpse Wands g - a wand of cold (0:10) i - a wand of teleportation (0:8) z - a wand of cancellation (0:8) A - a wand of lightning (0:9) L - a blessed wand of town portal (0:12) N - a wand of striking (0:77) O - a wand of lightning (0:14) R - a wand of town portal (0:15) Tools c - an expensive camera (0:41) h - a +0 unicorn horn (0:4) k - an uncursed skeleton key s - an uncursed stethoscope x - a +0 pick-axe G - an uncursed oriental silk sack containing 2 items I - a blessed bag of holding containing 109 items M - an uncursed wooden harp S - an uncursed blindfold T - 6 uncursed tallow candles (300 turns left) U - an uncursed leather bag containing 3 items Reagents j - 3 uncursed sprigs of wolfsbane Gems/Stones y - 2 uncursed worthless pieces of green glass K - the blessed Gladstone Contents of the oriental silk sack: 1 - a blessed potion of sleeping 2 - an uncursed potion of dwarven mushroom brew Contents of the bag of holding: 1 - 5876 gold pieces 2 - an uncursed demon blood talisman 3 - 18 blessed +0 iron sling-bullets 4 - 7 +0 iron sling-bullets 5 - 30 +0 leaden sling-bullets 6 - a +0 orcish short bow 7 - a +1 exceptional sling 8 - a +0 sling 9 - 19 +0 darts 10 - an uncursed +0 cloak of invisibility 11 - an uncursed leather belt 12 - an uncursed pair of goggles of night 13 - an uncursed belt of fortitude 14 - an uncursed nose ring of bull strength 15 - a cursed ring of polymorph 16 - a cursed ring of hunger 17 - an uncursed ring of fire resistance 18 - an uncursed ring of protection from undeath 19 - an uncursed ring of invisibility 20 - an uncursed ring of levitation 21 - an uncursed ring of regeneration 22 - an uncursed ring of see invisible 23 - an uncursed ring of stealth 24 - an uncursed ring of sustain ability 25 - an uncursed ring of teleport control 26 - a cursed ring of teleportation 27 - a cursed ring of teleportation 28 - 2 uncursed slime molds 29 - 3 uncursed death caps 30 - 2 uncursed penny buns 31 - 3 uncursed healing mushrooms 32 - 2 uncursed panther caps 33 - 2 uncursed chanterelles 34 - 2 uncursed champignons 35 - 2 uncursed oracular toadstools 36 - an uncursed apple 37 - an uncursed candy bar 38 - 2 uncursed carrots 39 - 4 uncursed cloudberries 40 - 2 uncursed clusters of dates 41 - an uncursed cram ration 42 - 4 uncursed cream pies 43 - 4 uncursed dragon fruits 44 - an uncursed eucalyptus leaf 45 - 5 uncursed food rations 46 - 2 uncursed oranges 47 - 2 uncursed pears 48 - an uncursed phantomberry 49 - 2 uncursed tripe rations 50 - an uncursed lizard corpse 51 - an uncursed scroll of blank paper 52 - 2 uncursed scrolls of earth 53 - an uncursed scroll of amnesia 54 - an uncursed scroll of create monster 55 - a blessed scroll of enchant accessory 56 - an uncursed scroll of enchant accessory 57 - a cursed scroll of enchant armor 58 - an uncursed scroll of enchant weapon 59 - a blessed scroll of food detection 60 - an uncursed scroll of food detection 61 - a cursed scroll of identify 62 - a blessed scroll of magic mapping 63 - 4 uncursed scrolls of magic mapping 64 - 2 uncursed scrolls of protect armor 65 - a cursed scroll of protect weapon 66 - an uncursed scroll of remove curse 67 - a cursed scroll of remove curse 68 - an uncursed scroll of taming 69 - 4 uncursed scrolls of teleportation 70 - an uncursed potion of magic resistance 71 - an uncursed potion of greater speed 72 - 2 uncursed potions of greater rejuvenation 73 - an uncursed potion of regeneration 74 - a blessed potion of object detection 75 - 2 uncursed potions of object detection 76 - a blessed potion of greater energy 77 - an uncursed potion of blindness 78 - a blessed potion of elven herbal brew 79 - 2 uncursed potions of elven herbal brew 80 - an uncursed potion of fruit juice 81 - an uncursed potion of heroism 82 - a blessed potion of gain energy 83 - an uncursed potion of gain energy 84 - a blessed potion of gain ability 85 - an uncursed potion of gain ability 86 - a blessed potion of acid 87 - 3 potions of holy water 88 - a potion of unholy water 89 - 2 blessed potions of dwarven mushroom brew 90 - 11 uncursed potions of dwarven mushroom brew 91 - 3 cursed potions of dwarven mushroom brew 92 - an uncursed potion of greater healing 93 - a blessed potion of sleeping 94 - a wand of create monster (0:0) 95 - a wand of identify (0:8) 96 - a wand of make invisible (0:2) 97 - a wand of ore detection (0:6) 98 - a wand of speed monster (0:6) 99 - a cursed wand of speed monster (0:19) 100 - a wand of teleportation (0:0) 101 - a wand of teleportation (0:0) 102 - an uncursed credit card 103 - a +3 golf club 104 - a tinning kit (0:90) 105 - a +0 unicorn horn (0:7) 106 - 10 uncursed ginseng roots 107 - 3 uncursed pieces of wood 108 - 2 uncursed sprigs of wolfsbane 109 - 5 uncursed threads of spider silk Contents of the leather bag: 1 - an uncursed +0 pair of cotton slippers 2 - an uncursed +0 bathrobe 3 - an uncursed towel Contents of your magic chest: 1 - a +0 orcish short bow 2 - a cursed +0 flail 3 - an uncursed +0 pair of leather sandals Merlek the Tourist's attributes: Background: You were a Traveler, a level 15 male human Tourist. You were neutral, on a mission for The Lady who was opposed by Blind Io (lawful) and Offler (chaotic). You were in the Dungeons of Doom, on level 13. You entered the dungeon 19722 turns ago. You had 13064 experience points. Your game score was 141000. Basics: You had 0 out of 176 hit points. You had 89 mana in total. Your armor class was -43. Your magic cancellation was 16 (90% chance). Your wallet was empty. Autopickup was on for thrown only. Final Characteristics: Your strength was 21 (base:13, innate limit:18/100, +6 to-hit bonus, +11 damage bonus). Your dexterity was 12 (limit:18, +1 to-hit bonus, -2 AC bonus). Your constitution was 15 (limit:18, +4.0 HP bonus per level). Your intelligence was 13 (limit:18). Your wisdom was 13 (base:9, limit:18). Your charisma was 16 (base:15, limit:18). Final Status: You were unencumbered. You were wielding a broadsword and a shield. You had expert skill with swords (+8 to hit and +4 to damage). You were skilled in shields (-10 to AC and +2 to MC). Final Attributes: You were piously aligned. You were weakly (50%) fire resistant intrinsically. You were poison resistant intrinsically. You were immune to sickness innately. You were protected from bright light because of your sunglasses. You were protected from brain damage because of your nose ring of cerebral safeguarding. You were warned of orcs because of the Orcrist. You had automatic searching innately. You were displaced because of your cloak of displacement. You could not change from your current form because of your amulet of unchanging. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead. Game: Your game difficulty was expert (100% damage by monsters, 100% by player). You were playing in classic mode (traditional mode with permanent death). You had been playing the game for 3 hours, 52 minutes and 33 seconds. You were playing the game on a secure server. Final Skills: Dagger Unskilled / Expert Axe Unskilled / Expert Sword Expert / Expert Bludgeoning weapon Basic / Master Flail Unskilled / Expert Quarterstaff Unskilled / Expert Polearm Unskilled / Expert Thrusting weapon Unskilled / Expert Bow Unskilled / Expert Sling Unskilled / Expert Crossbow Unskilled / Expert Whip Unskilled / Expert Arcane spell Unskilled / Expert Clerical spell Basic / Expert Healing spell Unskilled / Expert Divination spell Unskilled / Master Abjuration spell Unskilled / Expert Movement spell Unskilled / Grand Master Transmutation spell Unskilled / Expert Enchantment spell Unskilled / Expert Conjuration spell Unskilled / Expert Bare handed combat Unskilled / Expert Dual wielding Unskilled / Expert Two-handed weapon Unskilled / Expert Thrown weapon Basic / Grand Master Dodge Expert / Expert Shield Skilled / Expert Wand Basic / Expert Riding Unskilled / Expert Digging Unskilled / Expert Disarm trap Unskilled / Expert You had 1 skill slot available Spells in your repertoire: Force bolt 0% success 15 castings left Create water 22% success 1 casting left Haste self 0% success 8 castings left Summoning call 0% success 20 castings left Enlightenment 22% success 3 castings left Reflection 0% success 5 castings left Water breathing 0% success 15 castings left Magic missile 0% success 15 castings left Jumping 100% success 15 castings left Controlled teleport 0% success 6 castings left Polymorph 0% success 12 castings left Animate air 0% success 1 casting left Major consultation 0% success 2 castings left Greater animate earth 0% success 2 castings left Stinking cloud 0% success 8 castings left Create monster 0% success 10 castings left Protection from cold 0% success 9 castings left Touch of petrification 0% success 2 castings left Major events: Turn 1: Merlek the neutral male human Tourist has entered the dungeon on expert difficulty in classic mode 1525: entered the Gnomish Mines 1973: was bestowed with Orcrist by The Lady 4138: entered Sokoban 4530: completed 1st Sokoban level 5403: completed 2nd Sokoban level 6179: completed 3rd Sokoban level 7587: completed 4th Sokoban level 8391: completed Sokoban, acquiring an old bag 11979: killed the Gargantuan Mimic 15146: was bestowed with Magicbane by The Lady 17266: acquired the Gladstone from Mines' End 19722: petrified by a chickatrice corpse Vanquished creatures: 2 glass golems a stone golem the Gargantuan Mimic 2 trappers a skeleton warrior a roper 3 elder quantum mechanics a clay golem 2 nurses a gargantuan beetle a giant luggage a lurker above 2 black puddings 6 giant mimics a long worm a gray dragon hatchling a silver dragon hatchling a white dragon hatchling a black dragon hatchling 2 blue dragon hatchlings a green dragon hatchling a yellow dragon hatchling an umbral hulk 2 zruties 4 flesh golems 2 treants 2 large mimics a giant zombie an earth elemental a fire elemental an air elemental a hill giantess an otyugh 2 xorns an elf-lord a sergeant 5 winter wolves 2 small mimics a glass piercer 3 bison 3 xans 5 black lichens 2 ogre lords or ladies a quantum mechanic 2 trolls an ettin mummy 2 wood golems 3 gelatinous cubes 20 hyenas a large dog 5 freezing spheres 5 flaming spheres 3 shocking spheres a tigress 3 gargoyles 5 dwarf kings or queens 3 tengu 4 ochre jellies 3 goblin kings a skeleton an ettin zombie an ettin skeleton 2 stone giants or giantesses 2 red nagas 3 pit vipers a python 2 wraiths an elf mummy a leather golem a chameleon 4 giant beetles a quivering blob 2 cockatrices 2 winter wolf cubs 5 wolves a lynx a panther 3 gnoll wardens 6 gnome kings or queens a gremlin 2 leprechauns 3 orc-captains an iron piercer 3 scorpions 4 giant spiders a horse 2 large rams 3 black lights 4 vampire bats 5 ogres or ogresses 4 brown puddings 3 rust monsters 3 gold golems a Green-elf a werewolf a piranha 2 giant eels 3 lizards a chickatrice a dog 3 housecats 2 jaguars 7 gnoll lords or ladies 5 dwarf lords or ladies a blue jelly 2 black unicorns 11 human zombies 3 ravens 2 plains centaurs or centauresses 3 white lichens 3 snakes an ape 2 rope golems 4 Woodland-elves a fire ant 2 soldier ants 15 gnolls 7 gnome lords or ladies 5 gnomish wizards 3 bugbears 4 quasits 2 wood nymphs 2 water nymphs 3 mountain nymphs 2 great orcs a rock piercer 2 rock moles a ram 2 ponies a fog cloud 4 yellow lights an elf zombie 4 ghouls 2 violet fungi 6 shriekers 2 golden naga hatchlings 4 gray oozes a baby crocodile 24 giant ants 3 little dogs 4 direwolf cubs a kitten 18 dwarves 2 homunculi 2 kobold lords 3 kobold shamans 10 hill orcs 9 rothes 7 rabid rats 6 dwarf zombies 7 giant bats 3 monkeys 2 werejackals an iguana 6 killer bees a coyote 33 gnomes 2 halflings 5 manes 12 hobgoblins an orc 3 giant rats 2 yellow molds 2 geckos 8 jackals a fox 4 sewer rats a kobold zombie 3 bats a newt 541 creatures vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for The Lady. Achievements: You had descended to the Gnomish Mines. You had visited Mine Town. You had found the Gladstone. You had visited a shop. You had visited a temple. You had found Sokoban. You had solved Sokoban. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never caused conflict. You had 1 pet or ally. You never found a bones level. Role score: Selfies taken with: (No selfies taken with monsters) The Dungeons of Doom: Levels 1 to 17 Level 1: An altar to The Lady, an entrance to the Dungeons of Doom. Level 2: Level 3: A potion shop, a sink, a signpost, many trees. Level 4: A general store. Stairs down to The Gnomish Mines. Level 5: A fountain. Level 6: Many fountains. Delphi. Level 7: A sink. Stairs up to Sokoban, level 6. Level 8: "cleared vault" A fountain of mana. Level 9: A smithy. Level 10: A workshop, a fountain. Level 11: Level 12: A general store, a magic portal. Summoned by Twoflower. Level 13: <- You were here. A chaotic temple. Final resting place for you, petrified by a chickatrice corpse. Level 14: A fountain. Level 15: Many trees. Treasure Island. Level 16: A fountain, a grave. Level 17: A primitive area. The Gnomish Mines: Levels 5 to 12 Level 5: Level 6: Level 7: Many shops, a temple to The Lady, a smithy, a simple home, some fountains, a signpost. Mine Town. Level 8: Had a sensation of the fabric of reality stretching back and forth. Level 9: Level 10: Level 11: Level 12: A fountain. Mines' End. Sokoban: Levels 6 up to 3 Level 3: A laboratory. Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. ---------- / \ / REST \ / IN \ / PEACE \ / \ | Merlek | | 5876 Au | | petrified by a | | chickatrice | | corpse | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Aloha Merlek the Tourist... You turned to stone in The Dungeons of Doom on dungeon level 13 with 141000 points, and 5876 pieces of gold, after 19722 moves. You played on expert difficulty in classic mode for 3 hours, 52 minutes and 33 seconds. The dungeon never collapsed on you. You were level 15 with a maximum of 176 hit points when you turned to stone.